Recurse exception handling to better handle '{{}}' in place of recently installed fix (#9548)

* Introduced preliminary idea for infinite recurse exception

* Better handling of infinite recursion

But it could be better still...

* the TransclusionError is a proper error

Moved the magic number to be on the error's class. Not sure if that's
a great idea.

* Fixed minor minor issue that came up in conflict

The minor fix to the jasmine regexp that escaped a '+' somehow
broke some random test.

* Removing patch fix for recursion errors

* Fixed issue where buttton and other widgets don't clean up

* Added release notes for #9548

* Update test-widget.js

If I don't fix those indentations, the entire TW codebase will explode or soemthing.

* Update test-widget.js

These lint problems are wasting my time.

* Fixed all core widgets to not leak when renderChildren fails

* Updated release notes to reflect what I'm actually fixing

* Update test-widget.js

Added warning not to use for-of loop for defining tests. The iterating variable needs to have its own method scope, or it risks being the same value for all tests.
This commit is contained in:
Cameron Fischer
2026-02-04 06:21:16 -05:00
committed by GitHub
parent 486d3bd326
commit 9d5be2e9f8
22 changed files with 71 additions and 66 deletions

View File

@@ -32,16 +32,26 @@ TranscludeWidget.prototype.render = function(parent,nextSibling) {
} catch(error) {
if(error instanceof $tw.utils.TranscludeRecursionError) {
// We were infinite looping.
// We need to try and abort as much of the loop as we can, so we will keep "throwing" upward until we find a transclusion that has a different signature.
// Hopefully that will land us just outside where the loop began. That's where we want to issue an error.
// Rendering widgets beneath this point may result in a freezing browser if they explode exponentially.
// We need to try and abort as much of the loop as we
// can, so we will keep "throwing" upward until we find
// a transclusion that has a different signature.
// Hopefully that will land us just outside where the
// loop began. That's where we want to issue an error.
// Rendering widgets beneath this point may result in a
// freezing browser if they explode exponentially.
var transcludeSignature = this.getVariable("transclusion");
if(this.getAncestorCount() > $tw.utils.TranscludeRecursionError.MAX_WIDGET_TREE_DEPTH - 50) {
// For the first fifty transcludes we climb up, we simply collect signatures.
// We're assuming that those first 50 will likely include all transcludes involved in the loop.
// For the first fifty transcludes we climb up,
// we simply collect signatures.
// We're assuming those first 50 will likely
// include all transcludes involved in the loop.
error.signatures[transcludeSignature] = true;
} else if(!error.signatures[transcludeSignature]) {
// Now that we're past the first 50, let's look for the first signature that wasn't in the loop. That'll be where we print the error and resume rendering.
// Now that we're past the first 50, look for
// the first signature that wasn't in that loop.
// That's where we print the error and resume
// rendering.
this.removeChildDomNodes();
this.children = [this.makeChildWidget({type: "error", attributes: {
"$message": {type: "string", value: $tw.language.getString("Error/RecursiveTransclusion")}
}})];