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start of hooks engine (#13276)
(Experimental) This PR adds a first MVP for hooks, with SessionStart and Stop The core design is: - hooks live in a dedicated engine under codex-rs/hooks - each hook type has its own event-specific file - hook execution is synchronous and blocks normal turn progression while running - matching hooks run in parallel, then their results are aggregated into a normalized HookRunSummary On the AppServer side, hooks are exposed as operational metadata rather than transcript-native items: - new live notifications: hook/started, hook/completed - persisted/replayed hook results live on Turn.hookRuns - we intentionally did not add hook-specific ThreadItem variants Hooks messages are not persisted, they remain ephemeral. The context changes they add are (they get appended to the user's prompt)
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@@ -828,7 +828,9 @@ server_notification_definitions! {
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ThreadNameUpdated => "thread/name/updated" (v2::ThreadNameUpdatedNotification),
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ThreadTokenUsageUpdated => "thread/tokenUsage/updated" (v2::ThreadTokenUsageUpdatedNotification),
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TurnStarted => "turn/started" (v2::TurnStartedNotification),
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HookStarted => "hook/started" (v2::HookStartedNotification),
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TurnCompleted => "turn/completed" (v2::TurnCompletedNotification),
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HookCompleted => "hook/completed" (v2::HookCompletedNotification),
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TurnDiffUpdated => "turn/diff/updated" (v2::TurnDiffUpdatedNotification),
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TurnPlanUpdated => "turn/plan/updated" (v2::TurnPlanUpdatedNotification),
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ItemStarted => "item/started" (v2::ItemStartedNotification),
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