Use AbsolutePathBuf in skill loading and codex_home (#17407)

Helps with FS migration later
This commit is contained in:
pakrym-oai
2026-04-13 10:26:51 -07:00
committed by GitHub
parent d25a9822a7
commit ac82443d07
86 changed files with 850 additions and 625 deletions

View File

@@ -534,7 +534,7 @@ async fn spawn_agent_role_overrides_requested_model_and_reasoning_settings() ->
"custom".to_string(),
AgentRoleConfig {
description: Some("Custom role".to_string()),
config_file: Some(role_path),
config_file: Some(role_path.to_path_buf()),
nickname_candidates: None,
},
);
@@ -582,7 +582,7 @@ async fn spawn_agent_tool_description_mentions_role_locked_settings() -> Result<
"custom".to_string(),
AgentRoleConfig {
description: Some("Custom role".to_string()),
config_file: Some(role_path),
config_file: Some(role_path.to_path_buf()),
nickname_candidates: None,
},
);