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ci: increase Windows release workflow timeouts (#20343)
## Why #20271 increased the `90`-minute timeout in `rust-release.yml`, but it did not update the reusable Windows workflow in `rust-release-windows.yml`. As a result, the Windows release compile jobs were still capped at `60` minutes and the `windows-x64` primary build could continue timing out. We are keeping the existing `90`-minute timeout in `rust-release.yml`. That increase was still directionally correct because the top-level release build benefits from extra headroom; the mistake was assuming it also covered the reusable Windows jobs. ## What Changed - increase the reusable Windows release workflow timeouts in `rust-release-windows.yml` from `60` minutes to `90` minutes - update the comment in `rust-release.yml` so it no longer implies that the top-level timeout covers the Windows reusable jobs
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.github/workflows/rust-release.yml
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5
.github/workflows/rust-release.yml
vendored
@@ -49,9 +49,8 @@ jobs:
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needs: tag-check
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name: Build - ${{ matrix.runner }} - ${{ matrix.target }} - ${{ matrix.bundle }}
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runs-on: ${{ matrix.runs_on || matrix.runner }}
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# Codex binaries can take a long time to build, particularly on Windows.
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# Ideally, this would be 60 minutes, but let's add some headroom because
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# having to restart a release build due to a timeout is a major pain.
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# Release builds can take a long time, so leave some headroom to avoid
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# having to restart the full workflow due to a timeout.
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timeout-minutes: 90
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permissions:
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contents: read
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