Gate realtime audio interruption logic to v2 (#14984)

- thread the realtime version into conversation start and app-server
notifications
- keep playback-aware mic gating and playback interruption behavior on
v2 only, leaving v1 on the legacy path
This commit is contained in:
Ahmed Ibrahim
2026-03-17 15:24:37 -07:00
committed by GitHub
parent 1a9555eda9
commit c6ab4ee537
21 changed files with 212 additions and 38 deletions

View File

@@ -13,6 +13,7 @@ use codex_protocol::protocol::EventMsg;
use codex_protocol::protocol::Op;
use codex_protocol::protocol::RealtimeAudioFrame;
use codex_protocol::protocol::RealtimeConversationRealtimeEvent;
use codex_protocol::protocol::RealtimeConversationVersion;
use codex_protocol::protocol::RealtimeEvent;
use codex_protocol::protocol::SessionSource;
use codex_protocol::user_input::UserInput;
@@ -159,6 +160,7 @@ async fn conversation_start_audio_text_close_round_trip() -> Result<()> {
.await
.unwrap_or_else(|err: ErrorEvent| panic!("conversation start failed: {err:?}"));
assert!(started.session_id.is_some());
assert_eq!(started.version, RealtimeConversationVersion::V1);
let session_updated = wait_for_event_match(&test.codex, |msg| match msg {
EventMsg::RealtimeConversationRealtime(RealtimeConversationRealtimeEvent {