[codex] Accept string input for Python turns (#23162)

## Summary
- Allow thread.turn and turn.steer, including async variants, to accept
RunInput so plain strings work alongside typed input objects.
- Export RunInput and update the SDK artifact generator so regenerated
turn methods keep the same signature and normalization.
- Update docs, examples, notebook cells, and tests to use string
shorthand for text-only turns while keeping typed inputs for multimodal
input.

## Validation
- uv run --extra dev ruff format .
- uv run --extra dev ruff check --output-format=github .
- python3 -m py_compile sdk/python/src/openai_codex/__init__.py
sdk/python/src/openai_codex/api.py
sdk/python/src/openai_codex/_inputs.py
sdk/python/scripts/update_sdk_artifacts.py
sdk/python/tests/test_public_api_signatures.py
sdk/python/tests/test_app_server_streaming.py
sdk/python/tests/test_app_server_turn_controls.py
sdk/python/tests/test_real_app_server_integration.py
- python3 -c "import json;
json.load(open('sdk/python/notebooks/sdk_walkthrough.ipynb'))"
- sdk/python/.venv/bin/python -c "import inspect, openai_codex; from
openai_codex import Thread, AsyncThread, TurnHandle, AsyncTurnHandle,
RunInput; funcs=[Thread.run, Thread.turn, AsyncThread.run,
AsyncThread.turn, TurnHandle.steer, AsyncTurnHandle.steer]; assert
all(inspect.signature(fn).parameters['input'].annotation == 'RunInput'
for fn in funcs); assert RunInput is openai_codex.RunInput"
This commit is contained in:
Ahmed Ibrahim
2026-05-17 09:05:44 -07:00
committed by GitHub
parent 0a83353ca3
commit e7bffc5a20
31 changed files with 171 additions and 134 deletions

View File

@@ -3,7 +3,7 @@
Public surface of `openai_codex` for app-server v2.
This SDK surface is experimental. Turn streams are routed by turn ID so one client can consume multiple active turns concurrently.
Thread and turn starts expose `approval_mode`. `ApprovalMode.auto_review` is the default; use `ApprovalMode.deny_all` to deny escalated permissions.
Thread starts default to `ApprovalMode.auto_review`; turn starts accept an optional `approval_mode` override.
## Package Entry
@@ -23,6 +23,7 @@ from openai_codex import (
TurnResult,
Input,
InputItem,
RunInput,
TextInput,
ImageInput,
LocalImageInput,
@@ -147,16 +148,16 @@ attempt. API-key login completes synchronously and does not return a handle.
### Thread
- `run(input: str | Input, *, approval_mode=ApprovalMode.auto_review, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, service_tier=None, summary=None) -> TurnResult`
- `turn(input: Input, *, approval_mode=ApprovalMode.auto_review, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, summary=None) -> TurnHandle`
- `run(input: str | Input, *, approval_mode=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, service_tier=None, summary=None) -> TurnResult`
- `turn(input: str | Input, *, approval_mode=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, service_tier=None, summary=None) -> TurnHandle`
- `read(*, include_turns: bool = False) -> ThreadReadResponse`
- `set_name(name: str) -> ThreadSetNameResponse`
- `compact() -> ThreadCompactStartResponse`
### AsyncThread
- `run(input: str | Input, *, approval_mode=ApprovalMode.auto_review, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, service_tier=None, summary=None) -> Awaitable[TurnResult]`
- `turn(input: Input, *, approval_mode=ApprovalMode.auto_review, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, summary=None) -> Awaitable[AsyncTurnHandle]`
- `run(input: str | Input, *, approval_mode=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, service_tier=None, summary=None) -> Awaitable[TurnResult]`
- `turn(input: str | Input, *, approval_mode=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, service_tier=None, summary=None) -> Awaitable[AsyncTurnHandle]`
- `read(*, include_turns: bool = False) -> Awaitable[ThreadReadResponse]`
- `set_name(name: str) -> Awaitable[ThreadSetNameResponse]`
- `compact() -> Awaitable[ThreadCompactStartResponse]`
@@ -185,7 +186,7 @@ Use `turn(...)` when you need low-level turn control (`stream()`, `steer()`,
### TurnHandle
- `steer(input: Input) -> TurnSteerResponse`
- `steer(input: str | Input) -> TurnSteerResponse`
- `interrupt() -> TurnInterruptResponse`
- `stream() -> Iterator[Notification]`
- `run() -> TurnResult`
@@ -197,7 +198,7 @@ Behavior notes:
### AsyncTurnHandle
- `steer(input: Input) -> Awaitable[TurnSteerResponse]`
- `steer(input: str | Input) -> Awaitable[TurnSteerResponse]`
- `interrupt() -> Awaitable[TurnInterruptResponse]`
- `stream() -> AsyncIterator[Notification]`
- `run() -> Awaitable[TurnResult]`
@@ -218,8 +219,12 @@ Behavior notes:
InputItem = TextInput | ImageInput | LocalImageInput | SkillInput | MentionInput
Input = list[InputItem] | InputItem
RunInput = Input | str
```
Use a plain `str` as shorthand for `TextInput(...)` anywhere a turn input is accepted:
`thread.run("...")`, `thread.turn("...")`, and `turn.steer("...")`.
## Public Types
The SDK wrappers return and accept public app-server models wherever possible: