# Summary
Unix-socket app-server startup can currently race when multiple launch
attempts target the same `CODEX_HOME`. Those processes can overlap
before the control socket exists, which lets them enter SQLite state
initialization concurrently and reproduce the startup corruption pattern
seen in SSH mode.
This change makes the app-server own that singleton startup guarantee.
Unix-socket startup now takes a `CODEX_HOME`-scoped advisory lock before
SQLite initialization, runs the existing control-socket preparation
check while holding that lock, returns the established `AddrInUse` error
when another live listener already owns the socket, and releases the
lock once the new listener has bound its socket.
# Design decisions
- The singleton rule lives in `app-server --listen unix://`, not in a
desktop-only caller path, so every Unix-socket launch gets the same race
protection.
- A duplicate raw app-server launch returns an error instead of silently
succeeding. The attach operation remains `app-server proxy`, which
continues to connect to an already-running listener.
- The lock is held only across the dangerous startup window: socket
preparation, SQLite initialization, and socket bind. It is not held for
the app-server lifetime.
- Listener detection stays in `prepare_control_socket_path(...)`, so the
preexisting live-listener and stale-socket behavior remains the single
source of truth.
# Testing
Tests: targeted Unix-socket transport tests on the branch checkout, full
`codex-cli` build on `efrazer-db10`, and an SSH-style smoke on
`efrazer-db10` covering concurrent app-server starts, explicit
duplicate-start errors, and absence of SQLite startup-error matches in
launch logs.
## Why
reapplies https://github.com/openai/codex/pull/22386 which was
previously reverted
Also, introduce `remoteControl/enable` and `remoteControl/disable`
app-server APIs to toggle on/off remote control at runtime for a given
running app-server instance.
## What Changed
- Adds experimental v2 RPCs:
- `remoteControl/enable`
- `remoteControl/disable`
- Adds `RemoteControlRequestProcessor` and routes the new RPCs through
it instead of `ConfigRequestProcessor`.
- Adds named `RemoteControlHandle::enable`, `disable`, and `status`
methods.
- Makes `remoteControl/enable` return an error when sqlite state DB is
unavailable, while keeping enrollment/websocket failures as async status
updates.
- Adds `AppServerRuntimeOptions.remote_control_enabled` and hidden
`--remote-control` flags for `codex app-server` and `codex-app-server`.
- Updates managed daemon startup to use `codex app-server
--remote-control --listen unix://`.
- Marks `Feature::RemoteControl` as removed and ignores
`[features].remote_control`.
- Updates app-server README entries for the new remote-control methods.
## Why
PR #21843 removed the TCP websocket app-server listener, but that also
removed functionality that still needs to exist. Restoring it as-is
would reopen the old remote exposure problem, so this keeps the restored
listener while making remote and non-loopback usage require explicit
auth.
## What Changed
- Mostly reverts #21843 and reapplies the small merge-conflict
resolutions needed on top of current main.
- Restores ws://IP:PORT parsing, the app-server TCP websocket acceptor,
websocket auth CLI flags, and the associated tests.
- The only intentional behavior change from the restored code is that
non-loopback websocket listeners now fail startup unless --ws-auth
capability-token or --ws-auth signed-bearer-token is configured.
Loopback listeners remain available for local and SSH-forwarding
workflows.
## Reviewer Focus
Please focus review on the small auth-enforcement delta layered on top
of the revert:
- codex-rs/app-server-transport/src/transport/websocket.rs:
start_websocket_acceptor now rejects unauthenticated non-loopback
websocket binds before accepting connections.
- codex-rs/app-server-transport/src/transport/auth.rs: helper logic
classifies unauthenticated non-loopback listeners.
- codex-rs/app-server/tests/suite/v2/connection_handling_websocket.rs:
tests cover unauthenticated ws://0.0.0.0 startup rejection and
authenticated non-loopback capability-token startup.
Everything else is intended to be revert/merge-conflict restoration
rather than new product behavior.
## Verification
- Manually verified that TUI remoting is restored and that auth is
enforced for non-localhost urls.
## Why
`remote_control` can appear in `config.toml`, CLI feature overrides, and
the app-server config APIs. Before this PR, app-server startup treated
`config.features.enabled(Feature::RemoteControl)` as the signal to start
remote control ([base
code](5e3ee5eddf/codex-rs/app-server/src/lib.rs (L678-L680))).
That meant a user with:
```toml
[features]
remote_control = true
```
would accidentally opt every app-server process into remote control.
Remote-control startup should instead be a per-process launch decision
made by CLI flags.
## What Changed
- Marks `Feature::RemoteControl` as `Stage::Removed`, keeping
`remote_control` as a known compatibility key while making it
config-inert.
- Adds a hidden `--remote-control` process flag to `codex app-server`
and standalone `codex-app-server`.
- Plumbs that flag through
`AppServerRuntimeOptions.remote_control_enabled` and makes app-server
startup use only that runtime option to decide whether to start remote
control.
- Removes the app-server config mutation hook that reloaded config and
toggled remote control at runtime.
- Updates managed daemon spawning to use `codex app-server
--remote-control --listen unix://` instead of `--enable remote_control`.
Config APIs can still list, read, write, and set `remote_control`; those
operations just no longer affect remote-control process enrollment.
## Why
The app-server no longer needs to expose a TCP websocket listener.
Keeping that transport also kept around a separate listener/auth surface
that is unnecessary now that local clients can use stdio or the
Unix-domain control socket, while remote connectivity is handled by
`remote_control`.
## What Changed
- Removed `ws://IP:PORT` parsing and the `AppServerTransport::WebSocket`
startup path.
- Deleted the app-server websocket listener auth module and removed
related CLI flags/dependencies.
- Kept websocket framing only where it is still needed: over the
Unix-domain control socket and in the outbound `remote_control`
connection.
- Updated app-server CLI/help text and `app-server/README.md` to
document only `stdio://`, `unix://`, `unix://PATH`, and `off` for local
transports.
- Converted affected app-server integration coverage from TCP websocket
listeners to UDS-backed websocket connections, and added a parse test
that rejects `ws://` listen URLs.
- Removed the now-unused workspace `constant_time_eq` dependency and
refreshed `Cargo.lock` after `cargo shear` caught the drift.
- Moved test app-server UDS socket paths to short Unix temp paths so
macOS Bazel test sandboxes do not exceed Unix socket path limits.
## Verification
- Added/updated tests around UDS websocket transport behavior and
`ws://` listen URL rejection.
- `cargo shear`
- `cargo metadata --no-deps --format-version 1`
- `cargo test -p codex-app-server unix_socket_transport`
- `cargo test -p codex-app-server unix_socket_disconnect`
- `just fix -p codex-app-server`
- `git diff --check`
Local full Rust test execution was blocked before compilation by an
external fetch failure for the pinned `nornagon/crossterm` git
dependency. `just bazel-lock-update` and `just bazel-lock-check` were
retried after the manifest cleanup but remain blocked by external
BuildBuddy/V8 fetch timeouts.
* Pass installation ID for storage on enrollments server for
deduping/grouping multiple appservers per installation
* Pass installation ID in remoteControl/status/changed events
## Why
`codex-app-server` currently owns both request-processing code and
transport implementation details. Splitting the transport layer into its
own crate makes that boundary explicit, reduces the amount of
transport-specific dependency surface carried by `codex-app-server`, and
gives future transport work a narrower place to evolve.
## What changed
- Added `codex-app-server-transport` and moved the existing transport
tree into it, including stdio, unix socket, websocket, remote-control
transport, and websocket auth.
- Moved shared transport-facing message types into the new crate so both
the transport implementation and `codex-app-server` use the same
definitions.
- Kept processor-facing connection state and outbound routing in
`codex-app-server`, with the routing tests moved next to that local
wrapper.
- Updated workspace metadata, Bazel crate metadata, and
`codex-app-server` dependencies for the new crate boundary.
## Validation
- `cargo metadata --locked --no-deps`
- `git diff --check`
- Attempted `cargo test -p codex-app-server-transport`, `cargo test -p
codex-app-server`, `just fix -p codex-app-server-transport`, and `just
fix -p codex-app-server`; all were blocked before compilation by the
existing `packageproxy` resolution failure for locked `rustls-webpki =
0.103.13`.
- Attempted Bazel build / lockfile validation; those were blocked by
external fetch failures against BuildBuddy / GitHub while resolving
`v8`.
## Summary
This change adds websocket authentication at the app-server transport
boundary and enforces it before JSON-RPC `initialize`, so authenticated
deployments reject unauthenticated clients during the websocket
handshake rather than after a connection has already been admitted.
During rollout, websocket auth is opt-in for non-loopback listeners so
we do not break existing remote clients. If `--ws-auth ...` is
configured, the server enforces auth during websocket upgrade. If auth
is not configured, non-loopback listeners still start, but app-server
logs a warning and the startup banner calls out that auth should be
configured before real remote use.
The server supports two auth modes: a file-backed capability token, and
a standard HMAC-signed JWT/JWS bearer token verified with the
`jsonwebtoken` crate, with optional issuer, audience, and clock-skew
validation. Capability tokens are normalized, hashed, and compared in
constant time. Short shared secrets for signed bearer tokens are
rejected at startup. Requests carrying an `Origin` header are rejected
with `403` by transport middleware, and authenticated clients present
credentials as `Authorization: Bearer <token>` during websocket upgrade.
## Validation
- `cargo test -p codex-app-server transport::auth`
- `cargo test -p codex-cli app_server_`
- `cargo clippy -p codex-app-server --all-targets -- -D warnings`
- `just bazel-lock-check`
Note: in the broad `cargo test -p codex-app-server
connection_handling_websocket` run, the touched websocket auth cases
passed, but unrelated Unix shutdown tests failed with a timeout in this
environment.
---------
Co-authored-by: Eric Traut <etraut@openai.com>
* Add
`OutgoingMessageSender::send_server_notification_to_connection_and_wait`
which returns only once message is written to websocket (or failed to do
so)
* Use this mechanism to apply back pressure to stdout/stderr streams of
processes spawned by `command/exec`, to limit them to at most one
message in-memory at a time
* Use back pressure signal to also batch smaller chunks into ≈64KiB ones
This should make commands execution more robust over
high-latency/low-throughput networks
This PR completes the conversion of non-interactive `codex exec` to use
app server rather than directly using core events and methods.
### Summary
- move `codex-exec` off exec-owned `AuthManager` and `ThreadManager`
state
- route exec bootstrap, resume, and auth refresh through existing
app-server paths
- replace legacy `codex/event/*` decoding in exec with typed app-server
notification handling
- update human and JSONL exec output adapters to translate existing
app-server notifications only
- clean up "app server client" layer by eliminating support for legacy
notifications; this is no longer needed
- remove exposure of `authManager` and `threadManager` from "app server
client" layer
### Testing
- `exec` has pretty extensive unit and integration tests already, and
these all pass
- In addition, I asked Codex to put together a comprehensive manual set
of tests to cover all of the `codex exec` functionality (including
command-line options), and it successfully generated and ran these tests
## Description
This PR stops emitting legacy `codex/event/*` notifications from the
public app-server transports.
It's been a long time coming! app-server was still producing a raw
notification stream from core, alongside the typed app-server
notifications and server requests, for compatibility reasons. Now,
external clients should no longer be depending on those legacy
notifications, so this change removes them from the stdio and websocket
contract and updates the surrounding docs, examples, and tests to match.
### Caveat
I left the "in-process" version of app-server alone for now, since
`codex exec` was recently based on top of app-server via this in-process
form here: https://github.com/openai/codex/pull/14005
Seems like `codex exec` still consumes some legacy notifications
internally, so this branch only removes `codex/event/*` from app-server
over stdio and websockets.
## Follow-up
Once `codex exec` is fully migrated off `codex/event/*` notifications,
we'll be able to stop emitting them entirely entirely instead of just
filtering it at the external transport boundary.
Healthcheck endpoints for the websocket server
- serve `GET /readyz` and `GET /healthz` from the same listener used for
`--listen ws://...`
- switch the websocket listener over to `axum` upgrade handling instead
of manual socket parsing
- add websocket transport coverage for the health endpoints and document
the new behavior
Testing
- integration tests
- built and tested e2e
```
> curl -i http://127.0.0.1:9234/readyz
HTTP/1.1 200 OK
content-length: 0
date: Fri, 06 Mar 2026 19:20:23 GMT
> curl -i http://127.0.0.1:9234/healthz
HTTP/1.1 200 OK
content-length: 0
date: Fri, 06 Mar 2026 19:20:24 GMT
```
### Overview
This PR adds the first piece of tracing for app-server JSON-RPC
requests.
There are two main changes:
- JSON-RPC requests can now take an optional W3C trace context at the
top level via a `trace` field (`traceparent` / `tracestate`).
- app-server now creates a dedicated request span for every inbound
JSON-RPC request in `MessageProcessor`, and uses the request-level trace
context as the parent when present.
For compatibility with existing flows, app-server still falls back to
the TRACEPARENT env var when there is no request-level traceparent.
This PR is intentionally scoped to the app-server boundary. In a
followup, we'll actually propagate trace context through the async
handoff into core execution spans like run_turn, which will make
app-server traces much more useful.
### Spans
A few details on the app-server span shape:
- each inbound request gets its own server span
- span/resource names are based on the JSON-RPC method (`initialize`,
`thread/start`, `turn/start`, etc.)
- spans record transport (stdio vs websocket), request id, connection
id, and client name/version when available
- `initialize` stores client metadata in session state so later requests
on the same connection can reuse it
## Why
`PermissionProfile` should describe filesystem roots as absolute paths
at the type level. Using `PathBuf` in `FileSystemPermissions` made the
shared type too permissive and blurred together three different
deserialization cases:
- skill metadata in `agents/openai.yaml`, where relative paths should
resolve against the skill directory
- app-server API payloads, where callers should have to send absolute
paths
- local tool-call payloads for commands like `shell_command` and
`exec_command`, where `additional_permissions.file_system` may
legitimately be relative to the command `workdir`
This change tightens the shared model without regressing the existing
local command flow.
## What Changed
- changed `protocol::models::FileSystemPermissions` and the app-server
`AdditionalFileSystemPermissions` mirror to use `AbsolutePathBuf`
- wrapped skill metadata deserialization in `AbsolutePathBufGuard`, so
relative permission roots in `agents/openai.yaml` resolve against the
containing skill directory
- kept app-server/API deserialization strict, so relative
`additionalPermissions.fileSystem.*` paths are rejected at the boundary
- restored cwd/workdir-relative deserialization for local tool-call
payloads by parsing `shell`, `shell_command`, and `exec_command`
arguments under an `AbsolutePathBufGuard` rooted at the resolved command
working directory
- simplified runtime additional-permission normalization so it only
canonicalizes and deduplicates absolute roots instead of trying to
recover relative ones later
- updated the app-server schema fixtures, `app-server/README.md`, and
the affected transport/TUI tests to match the final behavior
Command-approval clients currently infer which choices to show from
side-channel fields like `networkApprovalContext`,
`proposedExecpolicyAmendment`, and `additionalPermissions`. That makes
the request shape harder to evolve, and it forces each client to
replicate the server's heuristics instead of receiving the exact
decision list for the prompt.
This PR introduces a mapping between `CommandExecutionApprovalDecision`
and `codex_protocol::protocol::ReviewDecision`:
```rust
impl From<CoreReviewDecision> for CommandExecutionApprovalDecision {
fn from(value: CoreReviewDecision) -> Self {
match value {
CoreReviewDecision::Approved => Self::Accept,
CoreReviewDecision::ApprovedExecpolicyAmendment {
proposed_execpolicy_amendment,
} => Self::AcceptWithExecpolicyAmendment {
execpolicy_amendment: proposed_execpolicy_amendment.into(),
},
CoreReviewDecision::ApprovedForSession => Self::AcceptForSession,
CoreReviewDecision::NetworkPolicyAmendment {
network_policy_amendment,
} => Self::ApplyNetworkPolicyAmendment {
network_policy_amendment: network_policy_amendment.into(),
},
CoreReviewDecision::Abort => Self::Cancel,
CoreReviewDecision::Denied => Self::Decline,
}
}
}
```
And updates `CommandExecutionRequestApprovalParams` to have a new field:
```rust
available_decisions: Option<Vec<CommandExecutionApprovalDecision>>
```
when, if specified, should make it easier for clients to display an
appropriate list of options in the UI.
This makes it possible for `CoreShellActionProvider::prompt()` in
`unix_escalation.rs` to specify the `Vec<ReviewDecision>` directly,
adding support for `ApprovedForSession` when approving a skill script,
which was previously missing in the TUI.
Note this results in a significant change to `exec_options()` in
`approval_overlay.rs`, as the displayed options are now derived from
`available_decisions: &[ReviewDecision]`.
## What Changed
- Add `available_decisions` to
[`ExecApprovalRequestEvent`](de00e932dd/codex-rs/protocol/src/approvals.rs (L111-L175)),
including helpers to derive the legacy default choices when older
senders omit the field.
- Map `codex_protocol::protocol::ReviewDecision` to app-server
`CommandExecutionApprovalDecision` and expose the ordered list as
experimental `availableDecisions` in
[`CommandExecutionRequestApprovalParams`](de00e932dd/codex-rs/app-server-protocol/src/protocol/v2.rs (L3798-L3807)).
- Thread optional `available_decisions` through the core approval path
so Unix shell escalation can explicitly request `ApprovedForSession` for
session-scoped approvals instead of relying on client heuristics.
[`unix_escalation.rs`](de00e932dd/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs (L194-L214))
- Update the TUI approval overlay to build its buttons from the ordered
decision list, while preserving the legacy fallback when
`available_decisions` is missing.
- Update the app-server README, test client output, and generated schema
artifacts to document and surface the new field.
## Testing
- Add `approval_overlay.rs` coverage for explicit decision lists,
including the generic `ApprovedForSession` path and network approval
options.
- Update `chatwidget/tests.rs` and app-server protocol tests to populate
the new optional field and keep older event shapes working.
## Developers Docs
- If we document `item/commandExecution/requestApproval` on
[developers.openai.com/codex](https://developers.openai.com/codex), add
experimental `availableDecisions` as the preferred source of approval
choices and note that older servers may omit it.
## Summary
- add graceful websocket app-server restart on Ctrl-C by draining until
no assistant turns are running
- stop the websocket acceptor and disconnect existing connections once
the drain condition is met
- add a websocket integration test that verifies Ctrl-C waits for an
in-flight turn before exit
## Verification
- `cargo check -p codex-app-server --quiet`
- `cargo test -p codex-app-server --test all
suite::v2::connection_handling_websocket`
- I (maxj) tested remote and local Codex.app
---------
Co-authored-by: Codex <noreply@openai.com>
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
Hardens codex-rs/app-server connection lifecycle and outbound routing
for websocket clients. Fixes some FUD I was having
- Added per-connection disconnect signaling (CancellationToken) for
websocket transports.
- Split websocket handling into independent inbound/outbound tasks
coordinated by cancellation.
- Changed outbound routing so websocket connections use non-blocking
try_send; slow/full websocket writers are disconnected instead of
stalling broadcast delivery.
- Kept stdio behavior blocking-on-send (no forced disconnect) so local
stdio clients are not dropped when queues are temporarily full.
- Simplified outbound router flow by removing deferred
pending_closed_connections handling.
- Added guards to drop incoming response/notification/error messages
from unknown connections.
- Fixed listener teardown race in thread listener tasks using a
listener_generation check so stale tasks do not clear newer listeners.
Fixes
https://linear.app/openai/issue/CODEX-4966/multiclient-handle-slow-notification-consumers
## Tests
Added/updated transport tests covering:
- broadcast does not block on a slow/full websocket connection
- stdio connection waits instead of disconnecting on full queue
I (maxj) have tested manually and will retest before landing
This stack layer makes app-server thread event delivery connection-aware
so resumed/attached threads only emit notifications and approval prompts
to subscribed connections.
- Added per-thread subscription tracking in `ThreadState`
(`subscribed_connections`) and mapped subscription ids to `(thread_id,
connection_id)`.
- Updated listener lifecycle so removing a subscription or closing a
connection only removes that connection from the thread’s subscriber
set; listener shutdown now happens when the last subscriber is gone.
- Added `connection_closed(connection_id)` plumbing (`lib.rs` ->
`message_processor.rs` -> `codex_message_processor.rs`) so disconnect
cleanup happens immediately.
- Scoped bespoke event handling outputs through `TargetedOutgoing` to
send requests/notifications only to subscribed connections.
- Kept existing threadresume behavior while aligning with the latest
split-loop transport structure.
Reapply "Add app-server transport layer with websocket support" with
additional fixes from https://github.com/openai/codex/pull/11313/changes
to avoid deadlocking.
This reverts commit 47356ff83c.
## Summary
To avoid deadlocking when queues are full, we maintain separate tokio
tasks dedicated to incoming vs outgoing event handling
- split the app-server main loop into two tasks in
`run_main_with_transport`
- inbound handling (`transport_event_rx`)
- outbound handling (`outgoing_rx` + `thread_created_rx`)
- separate incoming and outgoing websocket tasks
## Validation
Integration tests, testing thoroughly e2e in codex app w/ >10 concurrent
requests
<img width="1365" height="979" alt="Screenshot 2026-02-10 at 2 54 22 PM"
src="https://github.com/user-attachments/assets/47ca2c13-f322-4e5c-bedd-25859cbdc45f"
/>
---------
Co-authored-by: jif-oai <jif@openai.com>
- Adds --listen <URL> to codex app-server with two listen modes:
- stdio:// (default, existing behavior)
- ws://IP:PORT (new websocket transport)
- Refactors message routing to be connection-aware:
- Tracks per-connection session state (initialize/experimental
capability)
- Routes responses/errors to the originating connection
- Broadcasts server notifications/requests to initialized connections
- Updates initialization semantics to be per connection (not
process-global), and updates app-server docs accordingly.
- Adds websocket accept/read/write handling (JSON-RPC per text frame,
ping/pong handling, connection lifecycle events).
Testing
- Unit tests for transport URL parsing and targeted response/error
routing.
- New websocket integration test validating:
- per-connection initialization requirements
- no cross-connection response leakage
- same request IDs on different connections route independently.