## Summary
Move the rusty_v8 artifact production into hermetic Bazel path and bump
the `v8` crate to `147.4.0`
The new flow builds V8 release artifacts from source for Darwin and
Linux targets, publishes both the current release-compatible artifacts
and sandbox-enabled variants, and keeps Cargo consumers on prebuilt
binaries by continuing to feed the `v8` crate the archive and generated
binding files it already expects.
## Why
We need control over V8 build-time features without giving up prebuilt
artifacts for downstream Cargo builds.
Upstream `rusty_v8` already supports source-only features such as
`v8_enable_sandbox`, but its normal prebuilt release assets do not cover
every feature combination we need. Building the artifacts ourselves lets
us enable settings such as the V8 sandbox and pointer compression at
artifact build time, then publish those outputs so ordinary Cargo builds
can still consume prebuilts instead of compiling V8 locally.
This keeps the fast consumer experience of prebuilt `rusty_v8` archives
while giving us a reproducible path to ship featureful variants that
upstream does not currently publish for us.
## Implementation Notes
The Bazel graph in this PR is not copied wholesale from `rusty_v8`;
`rusty_v8`'s normal source build is still GN/Ninja-based.
Instead, this change starts from upstream V8's Bazel rules and adapts
them to Codex's hermetic toolchains and dependency layout. Where we
intentionally follow `rusty_v8`, we mirror its existing artifact
contract:
- the same `v8` crate version and generated binding expectations
- the same sandbox feature relationship, where sandboxing requires
pointer compression
- the same custom libc++ model expected by Cargo's default
`use_custom_libcxx` feature
- the same release-style archive plus `src_binding` outputs consumed by
the `v8` crate
To preserve that contract, the Bazel release path pins the libc++,
libc++abi, and llvm-libc revisions used by `rusty_v8 v147.4.0`, builds
release artifacts with `--config=rusty-v8-upstream-libcxx`, and folds
the matching runtime objects into the final static archive.
## Windows
Windows is annoyingly handled differently.
Codex's current hermetic Bazel Windows C++ platform is `windows-gnullvm`
/ `x86_64-w64-windows-gnu`, while upstream `rusty_v8` publishes Windows
prebuilts for `*-pc-windows-msvc`. Those are different ABIs, so the
Bazel graph cannot truthfully reproduce the upstream MSVC artifacts
until we add a real MSVC-targeting C++ toolchain.
For now:
- Windows MSVC consumers continue to use upstream `rusty_v8` release
archives.
- Windows GNU targets are built in-tree so they link against a matching
GNU ABI.
- The canary workflow separately exercises upstream `rusty_v8` source
builds for MSVC sandbox artifacts, but MSVC is not yet part of the
Bazel-produced release matrix.
## Validation
This PR is technically self validating through CI. I have already
published it as a release tag so the artifacts from this branch are
published to
https://github.com/openai/codex/releases/tag/rusty-v8-v147.4.0 CI for
this PR should therefore consume our own release targets. I have also
locally tested for linux and darwin.
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
`cargo test` has entails both running standard Rust tests and doctests.
It turns out that the doctest discovery is fairly slow, and it's a cost
you pay even for crates that don't include any doctests.
This PR disables doctests with `doctest = false` for crates that lack
any doctests.
For the collection of crates below, this speeds up test execution by
>4x.
E.g., before this PR:
```
Benchmark 1: cargo test -p codex-utils-absolute-path -p codex-utils-cache -p codex-utils-cli -p codex-utils-home-dir -p codex-utils-output-truncation -p codex-utils-path -p codex-utils-string -p codex-utils-template -p codex-utils-elapsed -p codex-utils-json-to-toml
Time (mean ± σ): 1.849 s ± 4.455 s [User: 0.752 s, System: 1.367 s]
Range (min … max): 0.418 s … 14.529 s 10 runs
```
And after:
```
Benchmark 1: cargo test -p codex-utils-absolute-path -p codex-utils-cache -p codex-utils-cli -p codex-utils-home-dir -p codex-utils-output-truncation -p codex-utils-path -p codex-utils-string -p codex-utils-template -p codex-utils-elapsed -p codex-utils-json-to-toml
Time (mean ± σ): 428.6 ms ± 6.9 ms [User: 187.7 ms, System: 219.7 ms]
Range (min … max): 418.0 ms … 436.8 ms 10 runs
```
For a single crate, with >2x speedup, before:
```
Benchmark 1: cargo test -p codex-utils-string
Time (mean ± σ): 491.1 ms ± 9.0 ms [User: 229.8 ms, System: 234.9 ms]
Range (min … max): 480.9 ms … 512.0 ms 10 runs
```
And after:
```
Benchmark 1: cargo test -p codex-utils-string
Time (mean ± σ): 213.9 ms ± 4.3 ms [User: 112.8 ms, System: 84.0 ms]
Range (min … max): 206.8 ms … 221.0 ms 13 runs
```
Co-authored-by: Codex <noreply@openai.com>
## Summary
This is the first PR in the V8 in-process sandboxing rollout.
It adds the build-system and Rust feature plumbing needed to support
sandboxed V8 builds, then enables sandboxing by default for the
source-built Bazel V8 path that we control directly. It deliberately
keeps the published `rusty_v8` artifact workflows on their current
non-sandboxed contract so this PR can land and ship independently before
we change any released artifacts.
## Rollout plan
- [x] **PR 1: land sandbox plumbing and default source-built Bazel V8 to
sandboxed mode**
- [ ] **PR 2: publish sandbox-enabled release artifacts and add
compatibility validation**
- Produce sandboxed artifact pairs for every released Cargo target that
does not already use the source-built Bazel path.
- Add CI coverage that consumes those sandboxed artifacts and verifies:
- `codex-v8-poc` reports sandbox enabled
- `codex-code-mode` builds/tests against the sandboxed path
- [ ] **PR 3: switch release consumers to sandboxed artifacts by
default**
- Update released artifact selectors/checksums.
- Enable the Rust `v8_enable_sandbox` feature in the default release
path.
- Make the sandboxed artifact family the normal path for published
builds.
- [ ] **PR 4: remove rollout-only compatibility paths**
- Remove the temporary non-sandbox release compatibility config once the
new default has shipped and baked.
- Keep the invariant tests permanently.
This adds a dummy v8-poc project that in Cargo links against our
prebuilt binaries and the ones provided by rusty_v8 for non musl
platforms. This demonstrates that we can successfully link and use v8 on
all platforms that we want to target.
In bazel things are slightly more complicated. Since the libraries as
published have libc++ linked in already we end up with a lot of double
linked symbols if we try to use them in bazel land. Instead we fall back
to building rusty_v8 and v8 from source (cached of course) on the
platforms we ship to.
There is likely some compatibility drift in the windows bazel builder
that we'll need to reconcile before we can re-enable them. I'm happy to
be on the hook to unwind that.