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xli-codex/generate-python-sdk
21 Commits
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36460387ec |
Enable V8 sandboxing for source-built builds (#21146)
## Summary
This is the first PR in the V8 in-process sandboxing rollout.
It adds the build-system and Rust feature plumbing needed to support
sandboxed V8 builds, then enables sandboxing by default for the
source-built Bazel V8 path that we control directly. It deliberately
keeps the published `rusty_v8` artifact workflows on their current
non-sandboxed contract so this PR can land and ship independently before
we change any released artifacts.
## Rollout plan
- [x] **PR 1: land sandbox plumbing and default source-built Bazel V8 to
sandboxed mode**
- [ ] **PR 2: publish sandbox-enabled release artifacts and add
compatibility validation**
- Produce sandboxed artifact pairs for every released Cargo target that
does not already use the source-built Bazel path.
- Add CI coverage that consumes those sandboxed artifacts and verifies:
- `codex-v8-poc` reports sandbox enabled
- `codex-code-mode` builds/tests against the sandboxed path
- [ ] **PR 3: switch release consumers to sandboxed artifacts by
default**
- Update released artifact selectors/checksums.
- Enable the Rust `v8_enable_sandbox` feature in the default release
path.
- Make the sandboxed artifact family the normal path for published
builds.
- [ ] **PR 4: remove rollout-only compatibility paths**
- Remove the temporary non-sandbox release compatibility config once the
new default has shipped and baked.
- Keep the invariant tests permanently.
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30de54da36 |
bazel: run sharded rust integration tests (#21057)
## Why Bazel CI was not actually exercising some sharded Rust integration-test targets on macOS. The `rules_rust` sharding wrapper expects a symlink runfiles tree, but this repo runs Bazel with `--noenable_runfiles`. In that configuration the wrapper could fail to find the generated test binary, produce an empty test list, and exit successfully. That made targets such as `//codex-rs/core:core-all-test` look green even when Cargo CI could still catch failures in the same Rust tests. The coverage gap appears to have been introduced by [#18082](https://github.com/openai/codex/pull/18082), which enabled rules_rust native sharding on `//codex-rs/core:core-all-test` and the other large Rust test labels. The manifest-runfiles setup itself predates that change in [#10098](https://github.com/openai/codex/pull/10098), but #18082 is where the affected integration tests started running through the incompatible rules_rust sharding wrapper. [#18913](https://github.com/openai/codex/pull/18913) fixed the same class of issue for wrapped unit-test shards, but integration-test shards were still going through the rules_rust wrapper until this PR. We still do not have the V8/code-mode pieces stable under the Bazel CI cross-compile setup, so this keeps those tests out of Bazel while restoring coverage for the rest of the sharded Rust integration suites. Cargo CI remains responsible for V8/code-mode coverage for now. This change did uncover a real failing core test on `main`: `approved_folder_write_request_permissions_unblocks_later_apply_patch`. That fix is split into [#21060](https://github.com/openai/codex/pull/21060), which enables the `apply_patch` tool in the test, teaches the aggregate core test binary to dispatch the sandboxed filesystem helper, canonicalizes the macOS temp patch target, and isolates the core test harness from managed local/enterprise config. Keeping that fix separate lets this PR stay focused on restoring Bazel coverage while documenting the first failure it exposed. ## What changed - Build sharded Rust integration tests as manual `*-bin` binaries and run them through the existing manifest-aware `workspace_root_test` launcher. - Keep Bazel sharding on the launcher target so Rust test cases are still distributed by stable test-name hashing. - Configure Bazel CI to skip Rust tests whose names contain `suite::code_mode::`. - Exclude the standalone `codex-rs/code-mode` and `codex-rs/v8-poc` unit-test targets from `bazel.yml`. ## Verification - `bazel query --output=build //codex-rs/core:core-all-test` now shows `workspace_root_test` wrapping `//codex-rs/core:core-all-test-bin`. - `bazel test --test_output=all --nocache_test_results --test_sharding_strategy=disabled //codex-rs/core:core-all-test --test_filter=suite::request_permissions_tool::approved_folder_write_request_permissions_unblocks_later_apply_patch` runs the actual Rust test body and passes. - `bazel test --test_output=errors --nocache_test_results --test_env=CODEX_BAZEL_TEST_SKIP_FILTERS=suite::code_mode:: //codex-rs/core:core-all-test` runs the sharded target with code-mode skipped and passes overall locally, with one flaky attempt retried by the existing `flaky = True` setting. |
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466798aa83 |
ci: cross-compile Windows Bazel tests (#20585)
## Status This is the Bazel PR-CI cross-compilation follow-up to #20485. It is intentionally split from the Cargo/cargo-xwin release-build PoC so #20485 can stay as the historical release-build exploration. The unrelated async-utils test cleanup has been moved to #20686, so this PR is focused on the Windows Bazel CI path. The intended tradeoff is now explicit in `.github/workflows/bazel.yml`: pull requests get the fast Windows cross-compiled Bazel test leg, while post-merge pushes to `main` run both that fast cross leg and a fully native Windows Bazel test leg. The native main-only job keeps full V8/code-mode coverage and gets a 40-minute timeout because it is less latency-sensitive than PR CI. All other Bazel jobs remain at 30 minutes. ## Why Windows Bazel PR CI currently does the expensive part of the build on Windows. A native Windows Bazel test job on `main` completed in about 28m12s, leaving very little headroom under the 30-minute job timeout and making Windows the slowest PR signal. #20485 showed that Windows cross-compilation can be materially faster for Cargo release builds, but PR CI needs Bazel because Bazel owns our test sharding, flaky-test retries, and integration-test layout. This PR applies the same high-level shape we already use for macOS Bazel CI: compile with remote Linux execution, then run platform-specific tests on the platform runner. The compromise is deliberately signal-aware: code-mode/V8 changes are rare enough that PR CI can accept losing the direct V8/code-mode smoke-test signal temporarily, while `main` still runs the native Windows job post-merge to catch that class of regression. A follow-up PR should investigate making the cross-built Windows gnullvm V8 archive pass the direct V8/code-mode tests so this tradeoff can eventually go away. ## What Changed - Adds a `ci-windows-cross` Bazel config that targets `x86_64-pc-windows-gnullvm`, uses Linux RBE for build actions, and keeps `TestRunner` actions local on the Windows runner. - Adds explicit Windows platform definitions for `windows_x86_64_gnullvm`, `windows_x86_64_msvc`, and a bridge toolchain that lets gnullvm test targets execute under the Windows MSVC host platform. - Updates the Windows Bazel PR test leg to opt into the cross-compile path via `--windows-cross-compile` and `--remote-download-toplevel`. - Adds a `test-windows-native-main` job that runs only for `push` events on `refs/heads/main`, uses the native Windows Bazel path, includes V8/code-mode smoke tests, and has `timeout-minutes: 40`. - Keeps fork/community PRs without `BUILDBUDDY_API_KEY` on the previous local Windows MSVC-host fallback, including `--host_platform=//:local_windows_msvc` and `--jobs=8`. - Preserves the existing integration-test shape on non-gnullvm platforms, while generating Windows-cross wrapper targets only for `windows_gnullvm`. - Resolves `CARGO_BIN_EXE_*` values from runfiles at test runtime, avoiding hard-coded Cargo paths and duplicate test runfiles. - Extends the V8 Bazel patches enough for the `x86_64-pc-windows-gnullvm` target and Linux remote execution path. - Makes the Windows sandbox test cwd derive from `INSTA_WORKSPACE_ROOT` at runtime when Bazel provides it, because cross-compiled binaries may contain Linux compile-time paths. - Keeps the direct V8/code-mode unit smoke tests out of the Windows cross PR path for now while native Windows CI continues to cover them post-merge. ## Command Shape The fast Windows PR test leg invokes the normal Bazel CI wrapper like this: ```shell ./.github/scripts/run-bazel-ci.sh \ --print-failed-action-summary \ --print-failed-test-logs \ --windows-cross-compile \ --remote-download-toplevel \ -- \ test \ --test_tag_filters=-argument-comment-lint \ --test_verbose_timeout_warnings \ --build_metadata=COMMIT_SHA=${GITHUB_SHA} \ -- \ //... \ -//third_party/v8:all \ -//codex-rs/code-mode:code-mode-unit-tests \ -//codex-rs/v8-poc:v8-poc-unit-tests ``` With the BuildBuddy secret available on Windows, the wrapper selects `--config=ci-windows-cross` and appends the important Windows-cross overrides after rc expansion: ```shell --host_platform=//:rbe --shell_executable=/bin/bash --action_env=PATH=/usr/bin:/bin --host_action_env=PATH=/usr/bin:/bin --test_env=PATH=${CODEX_BAZEL_WINDOWS_PATH} ``` The native post-merge Windows job intentionally omits `--windows-cross-compile` and does not exclude the V8/code-mode unit targets: ```shell ./.github/scripts/run-bazel-ci.sh \ --print-failed-action-summary \ --print-failed-test-logs \ -- \ test \ --test_tag_filters=-argument-comment-lint \ --test_verbose_timeout_warnings \ --build_metadata=COMMIT_SHA=${GITHUB_SHA} \ --build_metadata=TAG_windows_native_main=true \ -- \ //... \ -//third_party/v8:all ``` ## Research Notes The existing macOS Bazel CI config already uses the model we want here: build actions run remotely with `--strategy=remote`, but `TestRunner` actions execute on the macOS runner. This PR mirrors that pattern for Windows with `--strategy=TestRunner=local`. The important Bazel detail is that `rules_rs` is already targeting `x86_64-pc-windows-gnullvm` for Windows Bazel PR tests. This PR changes where the build actions execute; it does not switch the Bazel PR test target to Cargo, `cargo-nextest`, or the MSVC release target. Cargo release builds differ from this Bazel path for V8: the normal Windows Cargo release target is MSVC, and `rusty_v8` publishes prebuilt Windows MSVC `.lib.gz` archives. The Bazel PR path targets `windows-gnullvm`; `rusty_v8` does not publish a prebuilt Windows GNU/gnullvm archive, so this PR builds that archive in-tree. That Linux-RBE-built gnullvm archive currently crashes in direct V8/code-mode smoke tests, which is why the workflow keeps native Windows coverage on `main`. The less obvious Bazel detail is test wrapper selection. Bazel chooses the Windows test wrapper (`tw.exe`) from the test action execution platform, not merely from the Rust target triple. The outer `workspace_root_test` therefore declares the default test toolchain and uses the bridge toolchain above so the test action executes on Windows while its inner Rust binary is built for gnullvm. The V8 investigation exposed a Windows-client gotcha: even when an action execution platform is Linux RBE, Bazel can still derive the genrule shell path from the Windows client. That produced remote commands trying to run `C:\Program Files\Git\usr\bin\bash.exe` on Linux workers. The wrapper now passes `--shell_executable=/bin/bash` with `--host_platform=//:rbe` for the Windows cross path. The same Windows-client/Linux-RBE boundary also affected `third_party/v8:binding_cc`: a multiline genrule command can carry CRLF line endings into Linux remote bash, which failed as `$'\r'`. That genrule now keeps the `sed` command on one physical shell line while using an explicit Starlark join so the shell arguments stay readable. ## Verification Local checks included: ```shell bash -n .github/scripts/run-bazel-ci.sh bash -n workspace_root_test_launcher.sh.tpl ruby -e "require %q{yaml}; YAML.load_file(%q{.github/workflows/bazel.yml}); puts %q{ok}" RUNNER_OS=Linux ./scripts/list-bazel-clippy-targets.sh RUNNER_OS=Windows ./scripts/list-bazel-clippy-targets.sh RUNNER_OS=Linux ./tools/argument-comment-lint/list-bazel-targets.sh RUNNER_OS=Windows ./tools/argument-comment-lint/list-bazel-targets.sh ``` The Linux clippy and argument-comment target lists contain zero `*-windows-cross-bin` labels, while the Windows lists still include 47 Windows-cross internal test binaries. CI evidence: - Baseline native Windows Bazel test on `main`: success in about 28m12s, https://github.com/openai/codex/actions/runs/25206257208/job/73907325959 - Green Windows-cross Bazel run on the split PR before adding the main-only native leg: Windows test 9m16s, Windows release verify 5m10s, Windows clippy 4m43s, https://github.com/openai/codex/actions/runs/25231890068 - The latest SHA adds the explicit PR-vs-main tradeoff in `bazel.yml`; CI is rerunning on that focused diff. ## Follow-Up A subsequent PR should investigate making a cross-built Windows binary work with V8/code-mode enabled. Likely options are either making the Linux-RBE-built `windows-gnullvm` V8 archive correct at runtime, or evaluating whether a Bazel MSVC target/toolchain can reuse the same prebuilt MSVC `rusty_v8` archive shape that Cargo release builds already use. |
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a9f75e5cda |
ci: derive cache-stable Windows Bazel PATH (#19161)
## Why The BuildBuddy runs for PR #19086 and the later `main` build had the same source tree, but their Windows Bazel action and test cache keys did not line up. Comparing the downloaded execution logs showed the full GitHub-hosted Windows runner `PATH` had changed from `apache-maven-3.9.14` to `apache-maven-3.9.15`. This repo is not using Maven; the Maven entry was just ambient hosted-runner state. The problem was that Windows Bazel CI was still forwarding the whole runner `PATH` into Bazel via `--action_env=PATH`, `--host_action_env=PATH`, and `--test_env=PATH`, which made otherwise reusable cache entries sensitive to unrelated runner image churn. After discussion with the Bazel and BuildBuddy folks, the better shape for this change was to stop asking Bazel to inherit the ambient Windows `PATH` and instead compute one explicit cache-stable `PATH` in the Windows setup action that already prepares the CI toolchain environment. ## What - remove Windows `PATH` passthrough from `.bazelrc` - export `CODEX_BAZEL_WINDOWS_PATH` from `.github/actions/setup-bazel-ci/action.yml` - move the PATH derivation logic into `.github/scripts/compute-bazel-windows-path.ps1` so the allow-list is easier to review and document - keep only the Windows tool locations these Bazel jobs actually need: MSVC and SDK paths, Git, PowerShell, Node, DotSlash, and the standard Windows system directories - update `.github/scripts/run-bazel-ci.sh` to require that explicit value and forward it to Bazel action, host action, and test environments - log the derived `CODEX_BAZEL_WINDOWS_PATH` in the setup step to simplify cache-key debugging ## Verification - `bash -n .github/scripts/run-bazel-ci.sh` - `ruby -e 'require "yaml"; YAML.load_file(ARGV[0])' .github/actions/setup-bazel-ci/action.yml` - PowerShell parse check for `.github/scripts/compute-bazel-windows-path.ps1` - simulated a representative Windows `PATH` in PowerShell; the allow-list retained MSVC, Git, PowerShell, Node, Windows, and DotSlash entries while dropping Maven |
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e8ba912fcc |
test: set Rust test thread stack size (#19067)
## Summary Set `RUST_MIN_STACK=8388608` for Rust test entry points so libtest-spawned test threads get an 8 MiB stack. The Windows BuildBuddy failure on #18893 showed `//codex-rs/tui:tui-unit-tests` exiting with a stack overflow in a `#[tokio::test]` even though later test binaries in the shard printed successful summaries. Default `#[tokio::test]` uses a current-thread Tokio runtime, which means the async test body is driven on libtest's std-spawned test thread. Increasing the test thread stack addresses that failure mode directly. To date, we have been fixing these stack-pressure problems with localized future-size reductions, such as #13429, and by adding `Box::pin()` in specific async wrapper chains. This gives us a baseline test-runner stack size instead of continuing to patch individual tests only after CI finds another large async future. ## What changed - Added `common --test_env=RUST_MIN_STACK=8388608` in `.bazelrc` so Bazel test actions receive the env var through Bazel's cache-keyed test environment path. - Set the same `RUST_MIN_STACK` value for Cargo/nextest CI entry points and `just test`. - Annotated the existing Windows Bazel linker stack reserve as 8 MiB so it stays aligned with the libtest thread stack size. ## Testing - `just --list` - parsed `.github/workflows/rust-ci.yml` and `.github/workflows/rust-ci-full.yml` with Ruby's YAML loader - compared `bazel aquery` `TestRunner` action keys before/after explicit `--test_env=RUST_MIN_STACK=...` and after moving the Bazel env to `.bazelrc` - `bazel test //codex-rs/tui:tui-unit-tests --test_output=errors` - failed locally on the existing sandbox-specific status snapshot permission mismatch, but loaded the Starlark changes and ran the TUI test shards |
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53cf12cd52 |
build: reduce Rust dev debuginfo (#18844)
## What changed This PR makes the default Cargo dev profile use line-tables-only debug info: ```toml [profile.dev] debug = 1 ``` That keeps useful backtraces while avoiding the cost of full variable debug info in normal local dev builds. This also makes the Bazel CI setting explicit with `-Cdebuginfo=0` for target and exec-configuration Rust actions. Bazel/rules_rust does not read Cargo profiles for this setting, and the current fastbuild action already emitted `--codegen=debuginfo=0`; the Bazel part of this PR makes that choice direct in our build configuration. ## Why The slow codex-core rebuilds are dominated by debug-info codegen, not parsing or type checking. On a warm-dependency package rebuild, the baseline codex-core compile was about 39.5s wall / 38.9s rustc total, with codegen_crate around 14.0s and LLVM_passes around 13.4s. Setting codex-core to line-tables-only debug info brought that to about 27.2s wall / 26.7s rustc total, with codegen_crate around 3.1s and LLVM_passes around 2.8s. `debug = 0` was only about another 0.7s faster than `debug = 1` in the codex-core measurement, so `debug = 1` is the better default dev tradeoff: it captures nearly all of the compile-time win while preserving basic debuggability. I also sampled other first-party crates instead of keeping a codex-core-only package override. codex-app-server showed the same pattern: rustc total dropped from 15.85s to 10.48s, while codegen_crate plus LLVM_passes dropped from about 13.47s to 3.23s. codex-app-server-protocol had a smaller but still real improvement, 16.05s to 14.58s total, and smaller crates showed modest wins. That points to a workspace dev-profile policy rather than a hand-maintained list of large crates. ## Relationship to #18612 [#18612](https://github.com/openai/codex/pull/18612) added the `dev-small` profile. That remains useful when someone wants a working local build quickly and is willing to opt in with `cargo build --profile dev-small`. This PR is deliberately less aggressive: it changes the common default dev profile while preserving line tables/backtraces. `dev-small` remains the explicit "build quickly, no debuggability concern" path. ## Other investigation I looked for another structural win comparable to [#16631](https://github.com/openai/codex/pull/16631) and [#16630](https://github.com/openai/codex/pull/16630), but did not find one. The attempted TOML monomorphization changes were noisy or worse in measurement, and the async task changes reduced some instantiations but only translated to roughly a one-second improvement while being much more disruptive. The debug-info setting was the one repeatable, material win that survived measurement. ## Verification - `just bazel-lock-update` - `just bazel-lock-check` - `cargo check -p codex-core --lib` - `cargo test -p codex-core --lib` - Bazel `aquery --config=ci-linux` confirmed `--codegen=debuginfo=0` and `-Cdebuginfo=0` for `//codex-rs/core:core` --- [//]: # (BEGIN SAPLING FOOTER) Stack created with [Sapling](https://sapling-scm.com). Best reviewed with [ReviewStack](https://reviewstack.dev/openai/codex/pull/18844). * #18846 * __->__ #18844 |
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1dcea729d3 |
chore: enable await-holding clippy lints (#18698)
Follow-up to https://github.com/openai/codex/pull/18178, where we said the await-holding clippy rule would be enabled separately. Enable `await_holding_lock` and `await_holding_invalid_type` after the preceding commits fixed or explicitly documented the current offenders. |
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4eabc3dcb1 |
bazel: Enable --experimental_remote_downloader (#16928)
This should allow bazel to properly cache external deps. |
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39097ab65d |
ci: align Bazel repo cache and Windows clippy target handling (#16740)
## Why Bazel CI had two independent Windows issues: - The workflow saved/restored `~/.cache/bazel-repo-cache`, but `.bazelrc` configured `common:ci-windows --repository_cache=D:/a/.cache/bazel-repo-cache`, so `actions/cache` and Bazel could point at different directories. - The Windows `Bazel clippy` job passed the full explicit target list from `//codex-rs/...`, but some of those explicit targets are intentionally incompatible with `//:local_windows`. `run-argument-comment-lint-bazel.sh` already handles that with `--skip_incompatible_explicit_targets`; the clippy workflow path did not. I also tried switching the workflow cache path to `D:\a\.cache\bazel-repo-cache`, but the Windows clippy job repeatedly failed with `Failed to restore: Cache service responded with 400`, so the final change standardizes on `$HOME/.cache/bazel-repo-cache` and makes cache restore non-fatal. ## What Changed - Expose one repository-cache path from `.github/actions/setup-bazel-ci/action.yml` and export that path as `BAZEL_REPOSITORY_CACHE` so `run-bazel-ci.sh` passes it to Bazel after `--config=ci-*`. - Move `actions/cache/restore` out of the composite action into `.github/workflows/bazel.yml`, and make restore failures non-fatal there. - Save exactly the exported cache path in `.github/workflows/bazel.yml`. - Remove `common:ci-windows --repository_cache=D:/a/.cache/bazel-repo-cache` from `.bazelrc` so the Windows CI config no longer disagrees with the workflow cache path. - Pass `--skip_incompatible_explicit_targets` in the Windows `Bazel clippy` job so incompatible explicit targets do not fail analysis while the lint aspect still traverses compatible Rust dependencies. ## Verification - Parsed `.github/actions/setup-bazel-ci/action.yml` and `.github/workflows/bazel.yml` with Ruby's YAML loader. - Resubmitted PR `#16740`; CI is rerunning on the amended commit. |
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2e942ce830 |
ci: sync Bazel clippy lints and fix uncovered violations (#16351)
## Why Follow-up to #16345, the Bazel clippy rollout in #15955, and the cleanup pass in #16353. `cargo clippy` was enforcing the workspace deny-list from `codex-rs/Cargo.toml` because the member crates opt into `[lints] workspace = true`, but Bazel clippy was only using `rules_rust` plus `clippy.toml`. That left the Bazel lane vulnerable to drift: `clippy.toml` can tune lint behavior, but it cannot set allow/warn/deny/forbid levels. This PR now closes both sides of the follow-up. It keeps `.bazelrc` in sync with `[workspace.lints.clippy]`, and it fixes the real clippy violations that the newly-synced Windows Bazel lane surfaced once that deny-list started matching Cargo. ## What Changed - added `.github/scripts/verify_bazel_clippy_lints.py`, a Python check that parses `codex-rs/Cargo.toml` with `tomllib`, reads the Bazel `build:clippy` `clippy_flag` entries from `.bazelrc`, and reports missing, extra, or mismatched lint levels - ran that verifier from the lightweight `ci.yml` workflow so the sync check does not depend on a Rust toolchain being installed first - expanded the `.bazelrc` comment to explain the Cargo `workspace = true` linkage and why Bazel needs the deny-list duplicated explicitly - fixed the Windows-only `codex-windows-sandbox` violations that Bazel clippy reported after the sync, using the same style as #16353: inline `format!` args, method references instead of trivial closures, removed redundant clones, and replaced SID conversion `unwrap` and `expect` calls with proper errors - cleaned up the remaining cross-platform violations the Bazel lane exposed in `codex-backend-client` and `core_test_support` ## Testing Key new test introduced by this PR: `python3 .github/scripts/verify_bazel_clippy_lints.py` |
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fce0f76d57 |
build: migrate argument-comment-lint to a native Bazel aspect (#16106)
## Why `argument-comment-lint` had become a PR bottleneck because the repo-wide lane was still effectively running a `cargo dylint`-style flow across the workspace instead of reusing Bazel's Rust dependency graph. That kept the lint enforced, but it threw away the main benefit of moving this job under Bazel in the first place: metadata reuse and cacheable per-target analysis in the same shape as Clippy. This change moves the repo-wide lint onto a native Bazel Rust aspect so Linux and macOS can lint `codex-rs` without rebuilding the world crate-by-crate through the wrapper path. ## What Changed - add a nightly Rust toolchain with `rustc-dev` for Bazel and a dedicated crate-universe repo for `tools/argument-comment-lint` - add `tools/argument-comment-lint/driver.rs` and `tools/argument-comment-lint/lint_aspect.bzl` so Bazel can run the lint as a custom `rustc_driver` - switch repo-wide `just argument-comment-lint` and the Linux/macOS `rust-ci` lanes to `bazel build --config=argument-comment-lint //codex-rs/...` - keep the Python/DotSlash wrappers as the package-scoped fallback path and as the current Windows CI path - gate the Dylint entrypoint behind a `bazel_native` feature so the Bazel-native library avoids the `dylint_*` packaging stack - update the aspect runtime environment so the driver can locate `rustc_driver` correctly under remote execution - keep the dedicated `tools/argument-comment-lint` package tests and wrapper unit tests in CI so the source and packaged entrypoints remain covered ## Verification - `python3 -m unittest discover -s tools/argument-comment-lint -p 'test_*.py'` - `cargo test` in `tools/argument-comment-lint` - `bazel build //tools/argument-comment-lint:argument-comment-lint-driver --@rules_rust//rust/toolchain/channel=nightly` - `bazel build --config=argument-comment-lint //codex-rs/utils/path-utils:all` - `bazel build --config=argument-comment-lint //codex-rs/rollout:rollout` --- [//]: # (BEGIN SAPLING FOOTER) Stack created with [Sapling](https://sapling-scm.com). Best reviewed with [ReviewStack](https://reviewstack.dev/openai/codex/pull/16106). * #16120 * __->__ #16106 |
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343d1af3da |
bazel: enable the full Windows gnullvm CI path (#15952)
## Why This PR is the current, consolidated follow-up to the earlier Windows Bazel attempt in #11229. The goal is no longer just to get a tiny Windows smoke job limping along: it is to make the ordinary Bazel CI path usable on `windows-latest` for `x86_64-pc-windows-gnullvm`, with the same broad `//...` test shape that macOS and Linux already use. The earlier smoke-list version of this work was useful as a foothold, but it was not a good long-term landing point. Windows Bazel kept surfacing real issues outside that allowlist: - GitHub's Windows runner exposed runfiles-manifest bugs such as `FINDSTR: Cannot open D:MANIFEST`, which broke Bazel test launchers even when the manifest file existed. - `rules_rs`, `rules_rust`, LLVM extraction, and Abseil still needed `windows-gnullvm`-specific fixes for our hermetic toolchain. - the V8 path needed more work than just turning the Windows matrix entry back on: `rusty_v8` does not ship Windows GNU artifacts in the same shape we need, and Bazel's in-tree V8 build needed a set of Windows GNU portability fixes. Windows performance pressure also pushed this toward a full solution instead of a permanent smoke suite. During this investigation we hit targets such as `//codex-rs/shell-command:shell-command-unit-tests` that were much more expensive on Windows because they repeatedly spawn real PowerShell parsers (see #16057 for one concrete example of that pressure). That made it much more valuable to get the real Windows Bazel path working than to keep iterating on a narrowly curated subset. The net result is that this PR now aims for the same CI contract on Windows that we already expect elsewhere: keep standalone `//third_party/v8:all` out of the ordinary Bazel lane, but allow V8 consumers under `//codex-rs/...` to build and test transitively through `//...`. ## What Changed ### CI and workflow wiring - re-enable the `windows-latest` / `x86_64-pc-windows-gnullvm` Bazel matrix entry in `.github/workflows/bazel.yml` - move the Windows Bazel output root to `D:\b` and enable `git config --global core.longpaths true` in `.github/actions/setup-bazel-ci/action.yml` - keep the ordinary Bazel target set on Windows aligned with macOS and Linux by running `//...` while excluding only standalone `//third_party/v8:all` targets from the normal lane ### Toolchain and module support for `windows-gnullvm` - patch `rules_rs` so `windows-gnullvm` is modeled as a distinct Windows exec/toolchain platform instead of collapsing into the generic Windows shape - patch `rules_rust` build-script environment handling so llvm-mingw build-script probes do not inherit unsupported `-fstack-protector*` flags - patch the LLVM module archive so it extracts cleanly on Windows and provides the MinGW libraries this toolchain needs - patch Abseil so its thread-local identity path matches the hermetic `windows-gnullvm` toolchain instead of taking an incompatible MinGW pthread path - keep both MSVC and GNU Windows targets in the generated Cargo metadata because the current V8 release-asset story still uses MSVC-shaped names in some places while the Bazel build targets the GNU ABI ### Windows test-launch and binary-behavior fixes - update `workspace_root_test_launcher.bat.tpl` to read the runfiles manifest directly instead of shelling out to `findstr`, which was the source of the `D:MANIFEST` failures on the GitHub Windows runner - thread a larger Windows GNU stack reserve through `defs.bzl` so Bazel-built binaries that pull in V8 behave correctly both under normal builds and under `bazel test` - remove the no-longer-needed Windows bootstrap sh-toolchain override from `.bazelrc` ### V8 / `rusty_v8` Windows GNU support - export and apply the new Windows GNU patch set from `patches/BUILD.bazel` / `MODULE.bazel` - patch the V8 module/rules/source layers so the in-tree V8 build can produce Windows GNU archives under Bazel - teach `third_party/v8/BUILD.bazel` to build Windows GNU static archives in-tree instead of aliasing them to the MSVC prebuilts - reuse the Linux release binding for the experimental Windows GNU path where `rusty_v8` does not currently publish a Windows GNU binding artifact ## Testing - the primary end-to-end validation for this work is the `Bazel` workflow plus `v8-canary`, since the hard parts are Windows-specific and depend on real GitHub runner behavior - before consolidation back onto this PR, the same net change passed the full Bazel matrix in [run 23675590471](https://github.com/openai/codex/actions/runs/23675590471) and passed `v8-canary` in [run 23675590453](https://github.com/openai/codex/actions/runs/23675590453) - those successful runs included the `windows-latest` / `x86_64-pc-windows-gnullvm` Bazel job with the ordinary `//...` path, not the earlier Windows smoke allowlist --- [//]: # (BEGIN SAPLING FOOTER) Stack created with [Sapling](https://sapling-scm.com). Best reviewed with [ReviewStack](https://reviewstack.dev/openai/codex/pull/15952). * #16067 * __->__ #15952 |
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2616c7cf12 |
ci: add Bazel clippy workflow for codex-rs (#15955)
## Why
`bazel.yml` already builds and tests the Bazel graph, but `rust-ci.yml`
still runs `cargo clippy` separately. This PR starts the transition to a
Bazel-backed lint lane for `codex-rs` so we can eventually replace the
duplicate Rust build, test, and lint work with Bazel while explicitly
keeping the V8 Bazel path out of scope for now.
To make that lane practical, the workflow also needs to look like the
Bazel job we already trust. That means sharing the common Bazel setup
and invocation logic instead of hand-copying it, and covering the arm64
macOS path in addition to Linux.
Landing the workflow green also required fixing the first lint findings
that Bazel surfaced and adding the matching local entrypoint.
## What changed
- add a reusable `build:clippy` config to `.bazelrc` and export
`codex-rs/clippy.toml` from `codex-rs/BUILD.bazel` so Bazel can run the
repository's existing Clippy policy
- add `just bazel-clippy` so the local developer entrypoint matches the
new CI lane
- extend `.github/workflows/bazel.yml` with a dedicated Bazel clippy job
for `codex-rs`, scoped to `//codex-rs/... -//codex-rs/v8-poc:all`
- run that clippy job on Linux x64 and arm64 macOS
- factor the shared Bazel workflow setup into
`.github/actions/setup-bazel-ci/action.yml` and the shared Bazel
invocation logic into `.github/scripts/run-bazel-ci.sh` so the clippy
and build/test jobs stay aligned
- fix the first Bazel-clippy findings needed to keep the lane green,
including the cross-target `cmsghdr::cmsg_len` normalization in
`codex-rs/shell-escalation/src/unix/socket.rs` and the no-`voice-input`
dead-code warnings in `codex-rs/tui` and `codex-rs/tui_app_server`
## Verification
- `just bazel-clippy`
- `RUNNER_OS=macOS ./.github/scripts/run-bazel-ci.sh -- build
--config=clippy --build_metadata=COMMIT_SHA=local-check
--build_metadata=TAG_job=clippy -- //codex-rs/...
-//codex-rs/v8-poc:all`
- `bazel build --config=clippy
//codex-rs/shell-escalation:shell-escalation`
- `CARGO_TARGET_DIR=/tmp/codex4-shell-escalation-test cargo test -p
codex-shell-escalation`
- `ruby -e 'require "yaml";
YAML.load_file(".github/workflows/bazel.yml");
YAML.load_file(".github/actions/setup-bazel-ci/action.yml")'`
## Notes
- `CARGO_TARGET_DIR=/tmp/codex4-tui-app-server-test cargo test -p
codex-tui-app-server` still hits existing guardian-approvals test and
snapshot failures unrelated to this PR's Bazel-clippy changes.
Related: #15954
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a27cd2d281 |
bazel: re-organize bazelrc (#15522)
Replaced ci.bazelrc and v8-ci.bazelrc by custom configs inside the main .bazelrc file. As a result, github workflows setup is simplified down to a single '--config=<foo>' flag usage. Moved the build metadata flags to config=ci. Added custom tags metadata to help differentiate invocations based on workflow (bazel vs v8) and os (linux/macos/windows). Enabled users to override the default values in .bazelrc by using a user.bazelrc file locally. Added user.bazelrc to gitignore. |
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8567e3a5c7 |
[bazel] Bump up cc and rust toolchains (#14542)
This lets us drop various patches and go all the way to a very clean setup. In case folks are curious what was going on... we were depending on the toolchain finding stdlib headers as sibling files of `clang++`, and for linking we were providing a `-resource-dir` containing the runtime libs. However, some users of the cc toolchain (such as rust build scripts) do the equivalent of `$CC $CCFLAGS $LDFLAGS` so the `-resource-dir` was being passed when compiling, which suppressed the default stdlib header location logic. The upstream fix was to swap to using `-isystem` to pass the stdlib headers, while carefully controlling the ordering to simulate them coming from the resource-dir. |
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2d8c1575b8 |
[bazel] Bump rules_rs and llvm (#13366)
# External (non-OpenAI) Pull Request Requirements Before opening this Pull Request, please read the dedicated "Contributing" markdown file or your PR may be closed: https://github.com/openai/codex/blob/main/docs/contributing.md If your PR conforms to our contribution guidelines, replace this text with a detailed and high quality description of your changes. Include a link to a bug report or enhancement request. |
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44a1355133 | [bazel] Upgrade some rulesets in preparation for enabling windows (#11109) | ||
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8497163363 |
[bazel] Improve runfiles handling (#10098)
we can't use runfiles directory on Windows due to path lengths, so swap to manifest strategy. Parsing the manifest is a bit complex and the format is changing in Bazel upstream, so pull in the official Rust library (via a small hack to make it importable...) and cleanup all the associated logic to work cleanly in both bazel and cargo without extra confusion |
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74bd6d7178 |
[bazel] Enable remote cache compression (#10079)
BB already stores the blobs compressed so we may as well keep them compressed in transfer |
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ab8415dcf5 |
[bazel] Upgrade llvm toolchain and enable remote repo cache (#9616)
On bazel9 this lets us avoid performing some external repo downloads if they've been previously uploaded to remote cache, downloads are deferred until they are actually needed to execute an uncached action |
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2a06d64bc9 |
feat: add support for building with Bazel (#8875)
This PR configures Codex CLI so it can be built with [Bazel](https://bazel.build) in addition to Cargo. The `.bazelrc` includes configuration so that remote builds can be done using [BuildBuddy](https://www.buildbuddy.io). If you are familiar with Bazel, things should work as you expect, e.g., run `bazel test //... --keep-going` to run all the tests in the repo, but we have also added some new aliases in the `justfile` for convenience: - `just bazel-test` to run tests locally - `just bazel-remote-test` to run tests remotely (currently, the remote build is for x86_64 Linux regardless of your host platform). Note we are currently seeing the following test failures in the remote build, so we still need to figure out what is happening here: ``` failures: suite::compact::manual_compact_twice_preserves_latest_user_messages suite::compact_resume_fork::compact_resume_after_second_compaction_preserves_history suite::compact_resume_fork::compact_resume_and_fork_preserve_model_history_view ``` - `just build-for-release` to build release binaries for all platforms/architectures remotely To setup remote execution: - [Create a buildbuddy account](https://app.buildbuddy.io/) (OpenAI employees should also request org access at https://openai.buildbuddy.io/join/ with their `@openai.com` email address.) - [Copy your API key](https://app.buildbuddy.io/docs/setup/) to `~/.bazelrc` (add the line `build --remote_header=x-buildbuddy-api-key=YOUR_KEY`) - Use `--config=remote` in your `bazel` invocations (or add `common --config=remote` to your `~/.bazelrc`, or use the `just` commands) ## CI In terms of CI, this PR introduces `.github/workflows/bazel.yml`, which uses Bazel to run the tests _locally_ on Mac and Linux GitHub runners (we are working on supporting Windows, but that is not ready yet). Note that the failures we are seeing in `just bazel-remote-test` do not occur on these GitHub CI jobs, so everything in `.github/workflows/bazel.yml` is green right now. The `bazel.yml` uses extra config in `.github/workflows/ci.bazelrc` so that macOS CI jobs build _remotely_ on Linux hosts (using the `docker://docker.io/mbolin491/codex-bazel` Docker image declared in the root `BUILD.bazel`) using cross-compilation to build the macOS artifacts. Then these artifacts are downloaded locally to GitHub's macOS runner so the tests can be executed natively. This is the relevant config that enables this: ``` common:macos --config=remote common:macos --strategy=remote common:macos --strategy=TestRunner=darwin-sandbox,local ``` Because of the remote caching benefits we get from BuildBuddy, these new CI jobs can be extremely fast! For example, consider these two jobs that ran all the tests on Linux x86_64: - Bazel 1m37s https://github.com/openai/codex/actions/runs/20861063212/job/59940545209?pr=8875 - Cargo 9m20s https://github.com/openai/codex/actions/runs/20861063192/job/59940559592?pr=8875 For now, we will continue to run both the Bazel and Cargo jobs for PRs, but once we add support for Windows and running Clippy, we should be able to cutover to using Bazel exclusively for PRs, which should still speed things up considerably. We will probably continue to run the Cargo jobs post-merge for commits that land on `main` as a sanity check. Release builds will also continue to be done by Cargo for now. Earlier attempt at this PR: https://github.com/openai/codex/pull/8832 Earlier attempt to add support for Buck2, now abandoned: https://github.com/openai/codex/pull/8504 --------- Co-authored-by: David Zbarsky <dzbarsky@gmail.com> Co-authored-by: Michael Bolin <mbolin@openai.com> |