## Summary
`cargo test` has entails both running standard Rust tests and doctests.
It turns out that the doctest discovery is fairly slow, and it's a cost
you pay even for crates that don't include any doctests.
This PR disables doctests with `doctest = false` for crates that lack
any doctests.
For the collection of crates below, this speeds up test execution by
>4x.
E.g., before this PR:
```
Benchmark 1: cargo test -p codex-utils-absolute-path -p codex-utils-cache -p codex-utils-cli -p codex-utils-home-dir -p codex-utils-output-truncation -p codex-utils-path -p codex-utils-string -p codex-utils-template -p codex-utils-elapsed -p codex-utils-json-to-toml
Time (mean ± σ): 1.849 s ± 4.455 s [User: 0.752 s, System: 1.367 s]
Range (min … max): 0.418 s … 14.529 s 10 runs
```
And after:
```
Benchmark 1: cargo test -p codex-utils-absolute-path -p codex-utils-cache -p codex-utils-cli -p codex-utils-home-dir -p codex-utils-output-truncation -p codex-utils-path -p codex-utils-string -p codex-utils-template -p codex-utils-elapsed -p codex-utils-json-to-toml
Time (mean ± σ): 428.6 ms ± 6.9 ms [User: 187.7 ms, System: 219.7 ms]
Range (min … max): 418.0 ms … 436.8 ms 10 runs
```
For a single crate, with >2x speedup, before:
```
Benchmark 1: cargo test -p codex-utils-string
Time (mean ± σ): 491.1 ms ± 9.0 ms [User: 229.8 ms, System: 234.9 ms]
Range (min … max): 480.9 ms … 512.0 ms 10 runs
```
And after:
```
Benchmark 1: cargo test -p codex-utils-string
Time (mean ± σ): 213.9 ms ± 4.3 ms [User: 112.8 ms, System: 84.0 ms]
Range (min … max): 206.8 ms … 221.0 ms 13 runs
```
Co-authored-by: Codex <noreply@openai.com>
## Summary
This is the first PR in the V8 in-process sandboxing rollout.
It adds the build-system and Rust feature plumbing needed to support
sandboxed V8 builds, then enables sandboxing by default for the
source-built Bazel V8 path that we control directly. It deliberately
keeps the published `rusty_v8` artifact workflows on their current
non-sandboxed contract so this PR can land and ship independently before
we change any released artifacts.
## Rollout plan
- [x] **PR 1: land sandbox plumbing and default source-built Bazel V8 to
sandboxed mode**
- [ ] **PR 2: publish sandbox-enabled release artifacts and add
compatibility validation**
- Produce sandboxed artifact pairs for every released Cargo target that
does not already use the source-built Bazel path.
- Add CI coverage that consumes those sandboxed artifacts and verifies:
- `codex-v8-poc` reports sandbox enabled
- `codex-code-mode` builds/tests against the sandboxed path
- [ ] **PR 3: switch release consumers to sandboxed artifacts by
default**
- Update released artifact selectors/checksums.
- Enable the Rust `v8_enable_sandbox` feature in the default release
path.
- Make the sandboxed artifact family the normal path for published
builds.
- [ ] **PR 4: remove rollout-only compatibility paths**
- Remove the temporary non-sandbox release compatibility config once the
new default has shipped and baked.
- Keep the invariant tests permanently.
This adds a dummy v8-poc project that in Cargo links against our
prebuilt binaries and the ones provided by rusty_v8 for non musl
platforms. This demonstrates that we can successfully link and use v8 on
all platforms that we want to target.
In bazel things are slightly more complicated. Since the libraries as
published have libc++ linked in already we end up with a lot of double
linked symbols if we try to use them in bazel land. Instead we fall back
to building rusty_v8 and v8 from source (cached of course) on the
platforms we ship to.
There is likely some compatibility drift in the windows bazel builder
that we'll need to reconcile before we can re-enable them. I'm happy to
be on the hook to unwind that.