## Why
The `release_mode=promote_signed` path intentionally skips the build
jobs after signed macOS artifacts are staged, then runs the `release`
job from the signed handoff. In the `rust-v0.131.0-alpha.19` promotion
run, `release` succeeded but the npm, PyPI, and `latest-alpha-cli`
follow-up jobs were skipped because their custom job `if:` expressions
let GitHub Actions apply the implicit `success()` status check before
reading `needs.release.outputs.*`.
The unsigned build handoff does not need DotSlash manifests. Publishing
unsigned DotSlash manifests creates release assets that can conflict
with the later signed promotion, especially shared outputs such as
`bwrap`, `codex-command-runner`, and `codex-windows-sandbox-setup`.
## What Changed
- Stop publishing DotSlash manifests when `SIGN_MACOS == 'false'`.
- Delete `.github/dotslash-unsigned-config.json`.
- Gate post-release jobs with the `!cancelled()` status function plus an
explicit `needs.release.result == 'success'` check before consulting
release outputs.
- Keep the existing publish eligibility rules for npm, PyPI, WinGet, and
`latest-alpha-cli`.
## Verification
- `rg -n "dotslash-unsigned-config|SIGN_MACOS ==
'false'.*dotslash|unsigned-config" .github/workflows/rust-release.yml
.github || true`
- `git diff --check -- .github/workflows/rust-release.yml
.github/dotslash-unsigned-config.json`
This is the exact same change as @bolinfest made but he could not push
because of github action change permission.
## Why
The `rust-release` workflow can now be run manually with
`sign_macos=false` to skip macOS signing, but that path previously
stopped before creating a GitHub Release. That left the unsigned macOS
binaries available only as workflow-run artifacts, which are awkward to
fetch from automation and cannot be retrieved with a simple
unauthenticated `curl`.
For the unsigned path we still should not perform the normal release
side effects: no npm or Python publishing, no WinGet publishing, no
`latest-alpha-cli` branch update, and no promotion to GitHub's latest
release. The goal is only to make the build outputs easy to fetch from
the release page.
## What changed
- Allow the `release` job in `.github/workflows/rust-release.yml` to run
for `workflow_dispatch` runs with `sign_macos=false`.
- For unsigned runs, keep the unsigned macOS artifacts plus the normal
Linux and Windows release artifacts needed for DotSlash, then
create/update the GitHub Release with `make_latest: false`.
- Keep the normal publish/promote paths gated to signed releases:
- npm staging and publish
- Python runtime publish
- WinGet publish
- `latest-alpha-cli` update
- developer-site deploy
- normal DotSlash release files
- Add `.github/dotslash-unsigned-config.json`, which publishes
`*-unsigned` DotSlash files that use unsigned macOS artifacts and the
normal Linux/Windows artifacts.
## What I added
PLEASE READ THIS!!!
I added `codex-command-runner` and `codex-windows-sandbox-setup` entries
to `.github/dotslash-unsigned-config.json` so that with
`sign_macos=false` we would still get the dotslash files for those
artifacts which are necessary for windows builds.