## Summary
- make `rust_test` targets generated from `tests/*.rs` use Cargo-style
crate names (file stem) so snapshot names match Cargo (`all__...`
instead of Bazel-derived names)
- split lib vs `tests/*.rs` test env wiring in `codex_rust_crate` to
keep existing lib snapshot behavior while applying Bazel
runfiles-compatible workspace root for `tests/*.rs`
- compute the `tests/*.rs` snapshot workspace root from package depth so
`insta` resolves committed snapshots under Bazel `--noenable_runfiles`
## Validation
- `bazelisk test //codex-rs/core:core-all-test
--test_arg=suite::compact:: --cache_test_results=no`
- `bazelisk test //codex-rs/core:core-all-test
--test_arg=suite::compact_remote:: --cache_test_results=no`
### What changed
1. Removed per-turn MCP selection reset in `core/src/tasks/mod.rs`.
2. Added `SessionState::set_mcp_tool_selection(Vec<String>)` in
`core/src/state/session.rs` for authoritative restore behavior (deduped,
order-preserving, empty clears).
3. Added rollout parsing in `core/src/codex.rs` to recover
`active_selected_tools` from prior `search_tool_bm25` outputs:
- tracks matching `call_id`s
- parses function output text JSON
- extracts `active_selected_tools`
- latest valid payload wins
- malformed/non-matching payloads are ignored
4. Applied restore logic to resumed and forked startup paths in
`core/src/codex.rs`.
5. Updated instruction text to session/thread scope in
`core/templates/search_tool/tool_description.md`.
6. Expanded tests in `core/tests/suite/search_tool.rs`, plus unit
coverage in:
- `core/src/codex.rs`
- `core/src/state/session.rs`
### Behavior after change
1. Search activates matched tools.
2. Additional searches union into active selection.
3. Selection survives new turns in the same thread.
4. Resume/fork restores selection from rollout history.
5. Separate threads do not inherit selection unless forked.
This PR keeps compaction context-layout test coverage separate from
runtime compaction behavior changes, so runtime logic review can stay
focused.
## Included
- Adds reusable context snapshot helpers in
`core/tests/common/context_snapshot.rs` for rendering model-visible
request/history shapes.
- Standardizes helper naming for readability:
- `format_request_input_snapshot`
- `format_response_items_snapshot`
- `format_labeled_requests_snapshot`
- `format_labeled_items_snapshot`
- Expands snapshot coverage for both local and remote compaction flows:
- pre-turn auto-compaction
- pre-turn failure/context-window-exceeded paths
- mid-turn continuation compaction
- manual `/compact` with and without prior user turns
- Captures both sides where relevant:
- compaction request shape
- post-compaction history layout shape
- Adds/uses shared request-inspection helpers so assertions target
structured request content instead of ad-hoc JSON string parsing.
- Aligns snapshots/assertions to current behavior and leaves explicit
`TODO(ccunningham)` notes where behavior is known and intentionally
deferred.
## Not Included
- No runtime compaction logic changes.
- No model-visible context/state behavior changes.
## Why
`codex-core` was being built in multiple feature-resolved permutations
because test-only behavior was modeled as crate features. For a large
crate, those permutations increase compile cost and reduce cache reuse.
## Net Change
- Removed the `test-support` crate feature and related feature wiring so
`codex-core` no longer needs separate feature shapes for test consumers.
- Standardized cross-crate test-only access behind
`codex_core::test_support`.
- External test code now imports helpers from
`codex_core::test_support`.
- Underlying implementation hooks are kept internal (`pub(crate)`)
instead of broadly public.
## Outcome
- Fewer `codex-core` build permutations.
- Better incremental cache reuse across test targets.
- No intended production behavior change.
## Why
`codex-core` enabled `deterministic_process_ids` through a self
dev-dependency.
That forced a second feature-resolved build of the same crate, which
increased
compile time and test latency.
## What Changed
- Removed the `deterministic_process_ids` feature from
`codex-rs/core/Cargo.toml`.
- Removed the self dev-dependency on `codex-core` that enabled that
feature.
- Removed the Bazel `deterministic_process_ids` crate feature for
`codex-core`.
- Added a test-only `AtomicBool` override in unified exec process-id
allocation.
- Added a test-support setter for that override and re-exported it from
`codex-core`.
- Enabled deterministic process IDs in integration tests via
`core_test_support` ctor.
## Behavior
- Production behavior remains random process IDs.
- Unit tests remain deterministic via `cfg(test)`.
- Integration tests remain deterministic via explicit test-support
initialization.
## Validation
- `just fmt`
- `cargo test -p codex-core unified_exec::`
- `cargo test -p codex-core --test all unified_exec -- --test-threads=1`
- `cargo tree -p codex-core -e features` (verified the removed feature
path)
## Problem
The first user turn can pay websocket handshake latency even when a
session has already started. We want to reduce that initial delay while
preserving turn semantics and avoiding any prompt send during startup.
Reviewer feedback also called out duplicated connect/setup paths and
unnecessary preconnect state complexity.
## Mental model
`ModelClient` owns session-scoped transport state. During session
startup, it can opportunistically warm one websocket handshake slot. A
turn-scoped `ModelClientSession` adopts that slot once if available,
restores captured sticky turn-state, and otherwise opens a websocket
through the same shared connect path.
If startup preconnect is still in flight, first turn setup awaits that
task and treats it as the first connection attempt for the turn.
Preconnect is handshake-only. The first `response.create` is still sent
only when a turn starts.
## Non-goals
This change does not make preconnect required for correctness and does
not change prompt/turn payload semantics. It also does not expand
fallback behavior beyond clearing preconnect state when fallback
activates.
## Tradeoffs
The implementation prioritizes simpler ownership and shared connection
code over header-match gating for reuse. The single-slot cache keeps
lifecycle straightforward but only benefits the immediate next turn.
Awaiting in-flight preconnect has the same app-level connect-timeout
semantics as existing websocket connect behavior (no new timeout class
introduced by this PR).
## Architecture
`core/src/client.rs`:
- Added session-level preconnect lifecycle state (`Idle` / `InFlight` /
`Ready`) carrying one warmed websocket plus optional captured
turn-state.
- Added `pre_establish_connection()` startup warmup and `preconnect()`
handshake-only setup.
- Deduped auth/provider resolution into `current_client_setup()` and
websocket handshake wiring into `connect_websocket()` /
`build_websocket_headers()`.
- Updated turn websocket path to adopt preconnect first, await in-flight
preconnect when present, then create a new websocket only when needed.
- Ensured fallback activation clears warmed preconnect state.
- Added documentation for lifecycle, ownership, sticky-routing
invariants, and timeout semantics.
`core/src/codex.rs`:
- Session startup invokes `model_client.pre_establish_connection(...)`.
- Turn metadata resolution uses the shared timeout helper.
`core/src/turn_metadata.rs`:
- Centralized shared timeout helper used by both turn-time metadata
resolution and startup preconnect metadata building.
`core/tests/common/responses.rs` + websocket test suites:
- Added deterministic handshake waiting helper (`wait_for_handshakes`)
with bounded polling.
- Added startup preconnect and in-flight preconnect reuse coverage.
- Fallback expectations now assert exactly two websocket attempts in
covered scenarios (startup preconnect + turn attempt before fallback
sticks).
## Observability
Preconnect remains best-effort and non-fatal. Existing
websocket/fallback telemetry remains in place, and debug logs now make
preconnect-await behavior and preconnect failures easier to reason
about.
## Tests
Validated with:
1. `just fmt`
2. `cargo test -p codex-core websocket_preconnect -- --nocapture`
3. `cargo test -p codex-core websocket_fallback -- --nocapture`
4. `cargo test -p codex-core
websocket_first_turn_waits_for_inflight_preconnect -- --nocapture`
Summary:
- replace the `sse_completed` fixture and related JSON template with
direct `responses::ev_completed` payload builders
- cascade the new SSE helpers through all affected core tests for
consistency and clarity
- remove legacy fixtures that were no longer needed once the helpers are
in place
Testing:
- Not run (not requested)
We started working with MCP in Codex before
https://crates.io/crates/rmcp was mature, so we had our own crate for
MCP types that was generated from the MCP schema:
8b95d3e082/codex-rs/mcp-types/README.md
Now that `rmcp` is more mature, it makes more sense to use their MCP
types in Rust, as they handle details (like the `_meta` field) that our
custom version ignored. Though one advantage that our custom types had
is that our generated types implemented `JsonSchema` and `ts_rs::TS`,
whereas the types in `rmcp` do not. As such, part of the work of this PR
is leveraging the adapters between `rmcp` types and the serializable
types that are API for us (app server and MCP) introduced in #10356.
Note this PR results in a number of changes to
`codex-rs/app-server-protocol/schema`, which merit special attention
during review. We must ensure that these changes are still
backwards-compatible, which is possible because we have:
```diff
- export type CallToolResult = { content: Array<ContentBlock>, isError?: boolean, structuredContent?: JsonValue, };
+ export type CallToolResult = { content: Array<JsonValue>, structuredContent?: JsonValue, isError?: boolean, _meta?: JsonValue, };
```
so `ContentBlock` has been replaced with the more general `JsonValue`.
Note that `ContentBlock` was defined as:
```typescript
export type ContentBlock = TextContent | ImageContent | AudioContent | ResourceLink | EmbeddedResource;
```
so the deletion of those individual variants should not be a cause of
great concern.
Similarly, we have the following change in
`codex-rs/app-server-protocol/schema/typescript/Tool.ts`:
```
- export type Tool = { annotations?: ToolAnnotations, description?: string, inputSchema: ToolInputSchema, name: string, outputSchema?: ToolOutputSchema, title?: string, };
+ export type Tool = { name: string, title?: string, description?: string, inputSchema: JsonValue, outputSchema?: JsonValue, annotations?: JsonValue, icons?: Array<JsonValue>, _meta?: JsonValue, };
```
so:
- `annotations?: ToolAnnotations` ➡️ `JsonValue`
- `inputSchema: ToolInputSchema` ➡️ `JsonValue`
- `outputSchema?: ToolOutputSchema` ➡️ `JsonValue`
and two new fields: `icons?: Array<JsonValue>, _meta?: JsonValue`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/10349).
* #10357
* __->__ #10349
* #10356
### Summary
- Parse all `web_search` tool actions (`search`, `find_in_page`,
`open_page`).
- Previously we only parsed + displayed `search`, which made the TUI
appear to pause when the other actions were being used.
- Show in progress `web_search` calls as `Searching the web`
- Previously we only showed completed tool calls
<img width="308" height="149" alt="image"
src="https://github.com/user-attachments/assets/90a4e8ff-b06a-48ff-a282-b57b31121845"
/>
### Tests
Added + updated tests, tested locally
### Follow ups
Update VSCode extension to display these as well
## Summary
Support updating Personality mid-Thread via UserTurn/OverwriteTurn. This
is explicitly unused by the clients so far, to simplify PRs - app-server
and tui implementations will be follow-ups.
## Testing
- [x] added integration tests
- capture the header from SSE/WS handshakes, store it per
ModelClientSession using `Oncelock`, echo it on turn-scoped requests,
and add SSE+WS integration tests for within-turn persistence +
cross-turn reset.
- keep `x-codex-turn-state` sticky within a user turn to maintain
routing continuity for retries/tool follow-ups.
The connection was being added to the list after the WebSocket response
was sent.
So the test can sometimes race and observe connections before the list
was updated.
After this change, connection and request is added to the list before
the response is sent.
This PR configures Codex CLI so it can be built with
[Bazel](https://bazel.build) in addition to Cargo. The `.bazelrc`
includes configuration so that remote builds can be done using
[BuildBuddy](https://www.buildbuddy.io).
If you are familiar with Bazel, things should work as you expect, e.g.,
run `bazel test //... --keep-going` to run all the tests in the repo,
but we have also added some new aliases in the `justfile` for
convenience:
- `just bazel-test` to run tests locally
- `just bazel-remote-test` to run tests remotely (currently, the remote
build is for x86_64 Linux regardless of your host platform). Note we are
currently seeing the following test failures in the remote build, so we
still need to figure out what is happening here:
```
failures:
suite::compact::manual_compact_twice_preserves_latest_user_messages
suite::compact_resume_fork::compact_resume_after_second_compaction_preserves_history
suite::compact_resume_fork::compact_resume_and_fork_preserve_model_history_view
```
- `just build-for-release` to build release binaries for all
platforms/architectures remotely
To setup remote execution:
- [Create a buildbuddy account](https://app.buildbuddy.io/) (OpenAI
employees should also request org access at
https://openai.buildbuddy.io/join/ with their `@openai.com` email
address.)
- [Copy your API key](https://app.buildbuddy.io/docs/setup/) to
`~/.bazelrc` (add the line `build
--remote_header=x-buildbuddy-api-key=YOUR_KEY`)
- Use `--config=remote` in your `bazel` invocations (or add `common
--config=remote` to your `~/.bazelrc`, or use the `just` commands)
## CI
In terms of CI, this PR introduces `.github/workflows/bazel.yml`, which
uses Bazel to run the tests _locally_ on Mac and Linux GitHub runners
(we are working on supporting Windows, but that is not ready yet). Note
that the failures we are seeing in `just bazel-remote-test` do not occur
on these GitHub CI jobs, so everything in `.github/workflows/bazel.yml`
is green right now.
The `bazel.yml` uses extra config in `.github/workflows/ci.bazelrc` so
that macOS CI jobs build _remotely_ on Linux hosts (using the
`docker://docker.io/mbolin491/codex-bazel` Docker image declared in the
root `BUILD.bazel`) using cross-compilation to build the macOS
artifacts. Then these artifacts are downloaded locally to GitHub's macOS
runner so the tests can be executed natively. This is the relevant
config that enables this:
```
common:macos --config=remote
common:macos --strategy=remote
common:macos --strategy=TestRunner=darwin-sandbox,local
```
Because of the remote caching benefits we get from BuildBuddy, these new
CI jobs can be extremely fast! For example, consider these two jobs that
ran all the tests on Linux x86_64:
- Bazel 1m37s
https://github.com/openai/codex/actions/runs/20861063212/job/59940545209?pr=8875
- Cargo 9m20s
https://github.com/openai/codex/actions/runs/20861063192/job/59940559592?pr=8875
For now, we will continue to run both the Bazel and Cargo jobs for PRs,
but once we add support for Windows and running Clippy, we should be
able to cutover to using Bazel exclusively for PRs, which should still
speed things up considerably. We will probably continue to run the Cargo
jobs post-merge for commits that land on `main` as a sanity check.
Release builds will also continue to be done by Cargo for now.
Earlier attempt at this PR: https://github.com/openai/codex/pull/8832
Earlier attempt to add support for Buck2, now abandoned:
https://github.com/openai/codex/pull/8504
---------
Co-authored-by: David Zbarsky <dzbarsky@gmail.com>
Co-authored-by: Michael Bolin <mbolin@openai.com>
Added an agent control plane that lets sessions spawn or message other
conversations via `AgentControl`.
`AgentBus` (core/src/agent/bus.rs) keeps track of the last known status
of a conversation.
ConversationManager now holds shared state behind an Arc so AgentControl
keeps only a weak back-reference, the goal is just to avoid explicit
cycle reference.
Follow-ups:
* Build a small tool in the TUI to be able to see every agent and send
manual message to each of them
* Handle approval requests in this TUI
* Add tools to spawn/communicate between agents (see related design)
* Define agent types
This PR introduces a `codex-utils-cargo-bin` utility crate that
wraps/replaces our use of `assert_cmd::Command` and
`escargot::CargoBuild`.
As you can infer from the introduction of `buck_project_root()` in this
PR, I am attempting to make it possible to build Codex under
[Buck2](https://buck2.build) as well as `cargo`. With Buck2, I hope to
achieve faster incremental local builds (largely due to Buck2's
[dice](https://buck2.build/docs/insights_and_knowledge/modern_dice/)
build strategy, as well as benefits from its local build daemon) as well
as faster CI builds if we invest in remote execution and caching.
See
https://buck2.build/docs/getting_started/what_is_buck2/#why-use-buck2-key-advantages
for more details about the performance advantages of Buck2.
Buck2 enforces stronger requirements in terms of build and test
isolation. It discourages assumptions about absolute paths (which is key
to enabling remote execution). Because the `CARGO_BIN_EXE_*` environment
variables that Cargo provides are absolute paths (which
`assert_cmd::Command` reads), this is a problem for Buck2, which is why
we need this `codex-utils-cargo-bin` utility.
My WIP-Buck2 setup sets the `CARGO_BIN_EXE_*` environment variables
passed to a `rust_test()` build rule as relative paths.
`codex-utils-cargo-bin` will resolve these values to absolute paths,
when necessary.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/8496).
* #8498
* __->__ #8496
https://github.com/openai/codex/pull/8235 introduced `ConfigBuilder` and
this PR updates all call non-test call sites to use it instead of
`Config::load_from_base_config_with_overrides()`.
This is important because `load_from_base_config_with_overrides()` uses
an empty `ConfigRequirements`, which is a reasonable default for testing
so the tests are not influenced by the settings on the host. This method
is now guarded by `#[cfg(test)]` so it cannot be used by business logic.
Because `ConfigBuilder::build()` is `async`, many of the test methods
had to be migrated to be `async`, as well. On the bright side, this made
it possible to eliminate a bunch of `block_on_future()` stuff.
refactor the way we load and manage skills:
1. Move skill discovery/caching into SkillsManager and reuse it across
sessions.
2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
skills for one or more cwds. Also update app-server for VSCE/App;
3. Trigger skills/list during session startup so UIs preload skills and
handle errors immediately.
1. Skills load once in core at session start; the cached outcome is
reused across core and surfaced to TUI via SessionConfigured.
2. TUI detects explicit skill selections, and core injects the matching
SKILL.md content into the turn when a selected skill is present.
- Make Config.model optional and centralize default-selection logic in
ModelsManager, including a default_model helper (with
codex-auto-balanced when available) so sessions now carry an explicit
chosen model separate from the base config.
- Resolve `model` once in `core` and `tui` from config. Then store the
state of it on other structs.
- Move refreshing models to be before resolving the default model
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
- This PR wires `with_remote_overrides` and make the
`construct_model_families` an async function
- Moves getting model family a level above to keep the function `sync`
- Updates the tests to local, offline, and `sync` helper for model
families