## Why
`codex-core` was being built in multiple feature-resolved permutations
because test-only behavior was modeled as crate features. For a large
crate, those permutations increase compile cost and reduce cache reuse.
## Net Change
- Removed the `test-support` crate feature and related feature wiring so
`codex-core` no longer needs separate feature shapes for test consumers.
- Standardized cross-crate test-only access behind
`codex_core::test_support`.
- External test code now imports helpers from
`codex_core::test_support`.
- Underlying implementation hooks are kept internal (`pub(crate)`)
instead of broadly public.
## Outcome
- Fewer `codex-core` build permutations.
- Better incremental cache reuse across test targets.
- No intended production behavior change.
Added multi-limit support end-to-end by carrying limit_name in
rate-limit snapshots and handling multiple buckets instead of only
codex.
Extended /usage client parsing to consume additional_rate_limits
Updated TUI /status and in-memory state to store/render per-limit
snapshots
Extended app-server rate-limit read response: kept rate_limits and added
rate_limits_by_name.
Adjusted usage-limit error messaging for non-default codex limit buckets
Summary
- add a `prefer_websockets` field to `ModelInfo`, defaulting to `false`
in all fixtures and constructors
- wire the new flag into websocket selection so models that opt in
always use websocket transport even when the feature gate is off
Testing
- Not run (not requested)
Instead of storing a special connection on the client level make the
regular task responsible for establishing a normal client session and
open a connection on it.
Then when the turn is started we pass in a pre-established session.
## Problem
The first user turn can pay websocket handshake latency even when a
session has already started. We want to reduce that initial delay while
preserving turn semantics and avoiding any prompt send during startup.
Reviewer feedback also called out duplicated connect/setup paths and
unnecessary preconnect state complexity.
## Mental model
`ModelClient` owns session-scoped transport state. During session
startup, it can opportunistically warm one websocket handshake slot. A
turn-scoped `ModelClientSession` adopts that slot once if available,
restores captured sticky turn-state, and otherwise opens a websocket
through the same shared connect path.
If startup preconnect is still in flight, first turn setup awaits that
task and treats it as the first connection attempt for the turn.
Preconnect is handshake-only. The first `response.create` is still sent
only when a turn starts.
## Non-goals
This change does not make preconnect required for correctness and does
not change prompt/turn payload semantics. It also does not expand
fallback behavior beyond clearing preconnect state when fallback
activates.
## Tradeoffs
The implementation prioritizes simpler ownership and shared connection
code over header-match gating for reuse. The single-slot cache keeps
lifecycle straightforward but only benefits the immediate next turn.
Awaiting in-flight preconnect has the same app-level connect-timeout
semantics as existing websocket connect behavior (no new timeout class
introduced by this PR).
## Architecture
`core/src/client.rs`:
- Added session-level preconnect lifecycle state (`Idle` / `InFlight` /
`Ready`) carrying one warmed websocket plus optional captured
turn-state.
- Added `pre_establish_connection()` startup warmup and `preconnect()`
handshake-only setup.
- Deduped auth/provider resolution into `current_client_setup()` and
websocket handshake wiring into `connect_websocket()` /
`build_websocket_headers()`.
- Updated turn websocket path to adopt preconnect first, await in-flight
preconnect when present, then create a new websocket only when needed.
- Ensured fallback activation clears warmed preconnect state.
- Added documentation for lifecycle, ownership, sticky-routing
invariants, and timeout semantics.
`core/src/codex.rs`:
- Session startup invokes `model_client.pre_establish_connection(...)`.
- Turn metadata resolution uses the shared timeout helper.
`core/src/turn_metadata.rs`:
- Centralized shared timeout helper used by both turn-time metadata
resolution and startup preconnect metadata building.
`core/tests/common/responses.rs` + websocket test suites:
- Added deterministic handshake waiting helper (`wait_for_handshakes`)
with bounded polling.
- Added startup preconnect and in-flight preconnect reuse coverage.
- Fallback expectations now assert exactly two websocket attempts in
covered scenarios (startup preconnect + turn attempt before fallback
sticks).
## Observability
Preconnect remains best-effort and non-fatal. Existing
websocket/fallback telemetry remains in place, and debug logs now make
preconnect-await behavior and preconnect failures easier to reason
about.
## Tests
Validated with:
1. `just fmt`
2. `cargo test -p codex-core websocket_preconnect -- --nocapture`
3. `cargo test -p codex-core websocket_fallback -- --nocapture`
4. `cargo test -p codex-core
websocket_first_turn_waits_for_inflight_preconnect -- --nocapture`
default-enablement of web_search is now client-side, no need to send
eligibility headers to backend.
Tested locally, headers no longer sent.
will wait for corresponding backend change to deploy before merging
So that the rest of the codebase (like TUI) don't need to be concerned
whether ChatGPT auth was handled by Codex itself or passed in via
app-server's external auth mode.
Make ModelClient a session-scoped object.
Move state that is session level onto the client, and make state that is
per-turn explicit on corresponding methods.
Stop taking a huge Config object, instead only pass in values that are
actually needed.
---------
Co-authored-by: Josh McKinney <joshka@openai.com>
When communicating over websockets, we can't rely on headers to deliver
rate limit information. This PR adds a `codex.rate_limits` event that
the server can pass to the client to inform them about rate limit usage.
The client parses this data the same way we parse rate limit headers in
HTTP mode.
This PR also wires up the etag and reasoning headers for websockets
### What
add wiring for `phase` field on `ResponseItem::Message` to lay
groundwork for differentiating model preambles and final messages.
currently optional.
follows pattern in #9698.
updated schemas with `just write-app-server-schema` so we can see type
changes.
### Tests
Updated existing tests for SSE parsing and hydrating from history
adds basic git context to the session prefix so the model can anchor git
actions and be a bit more version-aware. structured it in a
multiroot-friendly shape even though we only have one root today
Summary
- expose websocket telemetry hooks through the responses client so
request durations and event processing can be reported
- record websocket request/event metrics and emit runtime telemetry
events that the history UI now surfaces
- improve tests to cover websocket telemetry reporting and guard runtime
summary updates
<img width="824" height="79" alt="Screenshot 2026-01-31 at 5 28 12 PM"
src="https://github.com/user-attachments/assets/ea9a7965-d8b4-4e3c-a984-ef4fdc44c81d"
/>