- add a local Fast mode setting in codex-core (similar to how model id
is currently stored on disk locally)
- send `service_tier=priority` on requests when Fast is enabled
- add `/fast` in the TUI and persist it locally
- feature flag
Currently we emit `thread/status/changed` with `Idle` status right
before sending `thread/started` event (which also has `Idle` status in
it).
It feels that there is no point in that as client has no way to know
prior state of the thread as it didn't exist yet, so silence these kinds
of notifications.
This is a follow-up for https://github.com/openai/codex/pull/13047
## Why
We had a race where `turn/started` could be observed before the thread
had actually transitioned to `Active`. This was because we eagerly
emitted `turn/started` in the request handler for `turn/start` (and
`review/start`).
That was showing up as flaky `thread/resume` tests, but the real issue
was broader: a client could see `turn/started` and still get back an
idle thread immediately afterward.
The first idea was to eagerly call
`thread_watch_manager.note_turn_started(...)` from the `turn/start`
request path. That turns out to be unsafe, because
`submit(Op::UserInput)` only queues work. If a turn starts and completes
quickly, request-path bookkeeping can race with the real lifecycle
events and leave stale running state behind.
**The real fix** is to move `turn/started` to emit only after the turn
_actually_ starts, so we do that by waiting for the
`EventMsg::TurnStarted` notification emitted by codex core. We do this
for both `turn/start` and `review/start`.
I also verified this change is safe for our first-party codex apps -
they don't have any assumptions that `turn/started` is emitted before
the RPC response to `turn/start` (which is correct anyway).
I also removed `single_client_mode` since it isn't really necessary now.
## Testing
- `cargo test -p codex-app-server thread_resume -- --nocapture`
- `cargo test -p codex-app-server
'suite::v2::turn_start::turn_start_emits_notifications_and_accepts_model_override'
-- --exact --nocapture`
- `cargo test -p codex-app-server`
Currently `thread/name/set` does only work for loaded threads.
Expand the scope to also support persisted but not-yet-loaded ones for a
more predictable API surface.
This will make it possible to rename threads discovered via
`thread/list` and similar operations.
This change fixes a Codex app account-state sync bug where clients could
know the user was signed in but still miss the ChatGPT subscription
tier, which could lead to incorrect upgrade messaging for paid users.
The root cause was that `account/updated` only carried `authMode` while
plan information was available separately via `account/read` and
rate-limit snapshots, so this update adds `planType` to
`account/updated`, populates it consistently across login and refresh
paths.
Support loading plugins.
Plugins can now be enabled via [plugins.<name>] in config.toml. They are
loaded as first-class entities through PluginsManager, and their default
skills/ and .mcp.json contributions are integrated into the existing
skills and MCP flows.
Stop `thread/start` from blocking other app-server requests.
Before this change, `thread/start ran` inline on the request loop, so
slow startup paths like MCP auth checks could hold up unrelated requests
on the same connection, including `thread/loaded/list`. This moves
`thread/start` into a background task.
While doing so, it revealed an issue where we were doing nested locking
(and there were some race conditions possible that could introduce a
"phantom listener"). This PR also refactors the listener/subscription
bookkeeping - listener/subscription state is now centralized in
`ThreadStateManager` instead of being split across multiple lock
domains. That makes late auto-attach on `thread/start` race-safe and
avoids reintroducing disconnected clients as phantom subscribers.
Stablize app list updated event so that we only send 2 updates: 1 when
installed apps become available, one when all directory apps are
available. Previously it also updates when directory apps become
available before installed apps, which cuts off installed apps.
Replay pending client requests after `thread/resume` and emit resolved
notifications when those requests clear so approval/input UI state stays
in sync after reconnects and across subscribed clients.
Affected RPCs:
- `item/commandExecution/requestApproval`
- `item/fileChange/requestApproval`
- `item/tool/requestUserInput`
Motivation:
- Resumed clients need to see pending approval/input requests that were
already outstanding before the reconnect.
- Clients also need an explicit signal when a pending request resolves
or is cleared so stale UI can be removed on turn start, completion, or
interruption.
Implementation notes:
- Use pending client requests from `OutgoingMessageSender` in order to
replay them after `thread/resume` attaches the connection, using
original request ids.
- Emit `serverRequest/resolved` when pending requests are answered
or cleared by lifecycle cleanup.
- Update the app-server protocol schema, generated TypeScript bindings,
and README docs for the replay/resolution flow.
High-level test plan:
- Added automated coverage for replaying pending command execution and
file change approval requests on `thread/resume`.
- Added automated coverage for resolved notifications in command
approval, file change approval, request_user_input, turn start, and turn
interrupt flows.
- Verified schema/docs updates in the relevant protocol and app-server
tests.
Manual testing:
- Tested reconnect/resume with multiple connections.
- Confirmed state stayed in sync between connections.
## Why
The `notify` hook payload did not identify which Codex client started
the turn. That meant downstream notification hooks could not distinguish
between completions coming from the TUI and completions coming from
app-server clients such as VS Code or Xcode. Now that the Codex App
provides its own desktop notifications, it would be nice to be able to
filter those out.
This change adds that context without changing the existing payload
shape for callers that do not know the client name, and keeps the new
end-to-end test cross-platform.
## What changed
- added an optional top-level `client` field to the legacy `notify` JSON
payload
- threaded that value through `core` and `hooks`; the internal session
and turn state now carries it as `app_server_client_name`
- set the field to `codex-tui` for TUI turns
- captured `initialize.clientInfo.name` in the app server and applied it
to subsequent turns before dispatching hooks
- replaced the notify integration test hook with a `python3` script so
the test does not rely on Unix shell permissions or `bash`
- documented the new field in `docs/config.md`
## Testing
- `cargo test -p codex-hooks`
- `cargo test -p codex-tui`
- `cargo test -p codex-app-server
suite::v2::initialize::turn_start_notify_payload_includes_initialize_client_name
-- --exact --nocapture`
- `cargo test -p codex-core` (`src/lib.rs` passed; `core/tests/all.rs`
still has unrelated existing failures in this environment)
## Docs
The public config reference on `developers.openai.com/codex` should
mention that the legacy `notify` payload may include a top-level
`client` field. The TUI reports `codex-tui`, and the app server reports
`initialize.clientInfo.name` when it is available.
Addresses bug https://github.com/openai/codex/issues/12589
Builds on community PR #12763.
This adds `oauth_resource` support for MCP `streamable_http` servers and
wires it through the relevant config and login paths. It fixes the bug
where the configured OAuth resource was not reliably included in the
authorization request, causing MCP login to omit the expected
`resource` parameter.
Summary is a required parameter on UserTurn. Ideally we'd like the core
to decide the appropriate summary level.
Make the summary optional and don't send it when not needed.
## Summary
- bundle contextual prompt injection into at most one developer message
plus one contextual user message in both:
- per-turn settings updates
- initial context insertion
- preserve `<model_switch>` across compaction by rebuilding it through
canonical initial-context injection, instead of relying on
strip/reattach hacks
- centralize contextual user fragment detection in one shared definition
table and reuse it for parsing/compaction logic
- keep `AGENTS.md` in its natural serialized format:
- `# AGENTS.md instructions for {dirname}`
- `<INSTRUCTIONS>...</INSTRUCTIONS>`
- simplify related tests/helpers and accept the expected snapshot/layout
updates from bundled multi-part messages
## Why
The goal is to converge toward a simpler, more intentional prompt shape
where contextual updates are consistently represented as one developer
envelope plus one contextual user envelope, while keeping parsing and
compaction behavior aligned with that representation.
## Notable details
- the temporary `SettingsUpdateEnvelope` wrapper was removed; these
paths now return `Vec<ResponseItem>` directly
- local/remote compaction no longer rely on model-switch strip/restore
helpers
- contextual user detection is now driven by shared fragment definitions
instead of ad hoc matcher assembly
- AGENTS/user instructions are still the same logical context; only the
synthetic `<user_instructions>` wrapper was replaced by the natural
AGENTS text format
## Testing
- `just fmt`
- `cargo test -p codex-app-server
codex_message_processor::tests::extract_conversation_summary_prefers_plain_user_messages
-- --exact`
- `cargo test -p codex-core
compact::tests::collect_user_messages_filters_session_prefix_entries
--lib -- --exact`
- `cargo test -p codex-core --test all
'suite::compact::snapshot_request_shape_pre_turn_compaction_strips_incoming_model_switch'
-- --exact`
- `cargo test -p codex-core --test all
'suite::compact_remote::snapshot_request_shape_remote_pre_turn_compaction_strips_incoming_model_switch'
-- --exact`
- `cargo test -p codex-core --test all
'suite::client::includes_apps_guidance_as_developer_message_when_enabled'
-- --exact`
- `cargo test -p codex-core --test all
'suite::client::includes_developer_instructions_message_in_request' --
--exact`
- `cargo test -p codex-core --test all
'suite::client::includes_user_instructions_message_in_request' --
--exact`
- `cargo test -p codex-core --test all
'suite::client::resume_includes_initial_messages_and_sends_prior_items'
-- --exact`
- `cargo test -p codex-core --test all
'suite::review::review_input_isolated_from_parent_history' -- --exact`
- `cargo test -p codex-exec --test all
'suite::resume::exec_resume_last_respects_cwd_filter_and_all_flag' --
--exact`
- `cargo test -p core_test_support
context_snapshot::tests::full_text_mode_preserves_unredacted_text --
--exact`
## Notes
- I also ran several targeted `compact`, `compact_remote`,
`prompt_caching`, `model_visible_layout`, and `event_mapping` tests
while iterating on prompt-shape changes.
- I have not claimed a clean full-workspace `cargo test` from this
environment because local sandbox/resource conditions have previously
produced unrelated failures in large workspace runs.
Currently there is no bound on the length of a user message submitted in
the TUI or through the app server interface. That means users can paste
many megabytes of text, which can lead to bad performance, hangs, and
crashes. In extreme cases, it can lead to a [kernel
panic](https://github.com/openai/codex/issues/12323).
This PR limits the length of a user input to 2**20 (about 1M)
characters. This value was chosen because it fills the entire context
window on the latest models, so accepting longer inputs wouldn't make
sense anyway.
Summary
- add a shared `MAX_USER_INPUT_TEXT_CHARS` constant in codex-protocol
and surface it in TUI and app server code
- block oversized submissions in the TUI submit flow and emit error
history cells when validation fails
- reject heavy app-server requests with JSON-RPC `-32602` and structured
`input_too_large` data, plus document the behavior
Testing
- ran the IDE extension with this change and verified that when I
attempt to paste a user message that's several MB long, it correctly
reports an error instead of crashing or making my computer hot.
## Summary
- allow `request_user_input` in Default collaboration mode as well as
Plan
- update the Default-mode instructions to prefer assumptions first and
use `request_user_input` only when a question is unavoidable
- update request_user_input and app-server tests to match the new
Default-mode behavior
- refactor collaboration-mode availability plumbing into
`CollaborationModesConfig` for future mode-related flags
## Codex author
`codex resume 019c9124-ed28-7c13-96c6-b916b1c97d49`
This reverts commit daf0f03ac8.
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
Adds a new v2 app-server API for a client to be able to unsubscribe to a
thread:
- New RPC method: `thread/unsubscribe`
- New server notification: `thread/closed`
Today clients can start/resume/archive threads, but there wasn’t a way
to explicitly unload a live thread from memory without archiving it.
With `thread/unsubscribe`, a client can indicate it is no longer
actively working with a live Thread. If this is the only client
subscribed to that given thread, the thread will be automatically closed
by app-server, at which point the server will send `thread/closed` and
`thread/status/changed` with `status: notLoaded` notifications.
This gives clients a way to prevent long-running app-server processes
from accumulating too many thread (and related) objects in memory.
Closed threads will also be removed from `thread/loaded/list`.
Add experimental `thread/realtime/*` v2 requests and notifications, then
route app-server realtime events through that thread-scoped surface with
integration coverage.
---------
Co-authored-by: Codex <noreply@openai.com>
**PR Summary**
This PR adds embedded-only OTEL policy audit logging for
`codex-network-proxy` and threads audit metadata from `codex-core` into
managed proxy startup.
### What changed
- Added structured audit event emission in `network_policy.rs` with
target `codex_otel.network_proxy`.
- Emitted:
- `codex.network_proxy.domain_policy_decision` once per domain-policy
evaluation.
- `codex.network_proxy.block_decision` for non-domain denies.
- Added required policy/network fields, RFC3339 UTC millisecond
`event.timestamp`, and fallback defaults (`http.request.method="none"`,
`client.address="unknown"`).
- Added non-domain deny audit emission in HTTP/SOCKS handlers for
mode-guard and proxy-state denies, including unix-socket deny paths.
- Added `REASON_UNIX_SOCKET_UNSUPPORTED` and used it for unsupported
unix-socket auditing.
- Added `NetworkProxyAuditMetadata` to runtime/state, re-exported from
`lib.rs` and `state.rs`.
- Added `start_proxy_with_audit_metadata(...)` in core config, with
`start_proxy()` delegating to default metadata.
- Wired metadata construction in `codex.rs` from session/auth context,
including originator sanitization for OTEL-safe tagging.
- Updated `network-proxy/README.md` with embedded-mode audit schema and
behavior notes.
- Refactored HTTP block-audit emission to a small local helper to reduce
duplication.
- Preserved existing unix-socket proxy-disabled host/path behavior for
responses and blocked history while using an audit-only endpoint
override (`server.address="unix-socket"`, `server.port=0`).
### Explicit exclusions
- No standalone proxy OTEL startup work.
- No `main.rs` binary wiring.
- No `standalone_otel.rs`.
- No standalone docs/tests.
### Tests
- Extended `network_policy.rs` tests for event mapping, metadata
propagation, fallbacks, timestamp format, and target prefix.
- Extended HTTP tests to assert unix-socket deny block audit events.
- Extended SOCKS tests to cover deny emission from handler deny
branches.
- Added/updated core tests to verify audit metadata threading into
managed proxy state.
### Validation run
- `just fmt`
- `cargo test -p codex-network-proxy` ✅
- `cargo test -p codex-core` ran with one unrelated flaky timeout
(`shell_snapshot::tests::snapshot_shell_does_not_inherit_stdin`), and
the test passed when rerun directly ✅
---------
Co-authored-by: viyatb-oai <viyatb@openai.com>
Migration Behavior
* Config
* Migrates settings.json into config.toml
* Only adds fields when config.toml is missing, or when those fields are
missing from the existing file
* Supported mappings:
env -> shell_environment_policy
sandbox.enabled = true -> sandbox_mode = "workspace-write"
* Skills
* Copies home and repo .claude/skills into .agents/skills
* Existing skill directories are not overwritten
* SKILL.md content is rewritten from Claude-related terms to Codex
* AgentsMd
* Repo only
* Migrates CLAUDE.md into AGENTS.md
* Detect/import only proceed when AGENTS.md is missing or present but
empty
* Content is rewritten from Claude-related terms to Codex
Add service name to the app-server so that the app can use it's own
service name
This is on thread level because later we might plan the app-server to
become a singleton on the computer
## Why
`codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs` previously
located `codex-execve-wrapper` by scanning `PATH` and sibling
directories. That lookup is brittle and can select the wrong binary when
the runtime environment differs from startup assumptions.
We already pass `codex-linux-sandbox` from `codex-arg0`;
`codex-execve-wrapper` should use the same startup-driven path plumbing.
## What changed
- Introduced `Arg0DispatchPaths` in `codex-arg0` to carry both helper
executable paths:
- `codex_linux_sandbox_exe`
- `main_execve_wrapper_exe`
- Updated `arg0_dispatch_or_else()` to pass `Arg0DispatchPaths` to
top-level binaries and preserve helper paths created in
`prepend_path_entry_for_codex_aliases()`.
- Threaded `Arg0DispatchPaths` through entrypoints in `cli`, `exec`,
`tui`, `app-server`, and `mcp-server`.
- Added `main_execve_wrapper_exe` to core configuration plumbing
(`Config`, `ConfigOverrides`, and `SessionServices`).
- Updated zsh-fork shell escalation to consume the configured
`main_execve_wrapper_exe` and removed path-sniffing fallback logic.
- Updated app-server config reload paths so reloaded configs keep the
same startup-provided helper executable paths.
## References
- [`Arg0DispatchPaths`
definition](e355b43d5c/codex-rs/arg0/src/lib.rs (L20-L24))
- [`arg0_dispatch_or_else()` forwarding both
paths](e355b43d5c/codex-rs/arg0/src/lib.rs (L145-L176))
- [zsh-fork escalation using configured wrapper
path](e355b43d5c/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs (L109-L150))
## Testing
- `cargo check -p codex-arg0 -p codex-core -p codex-exec -p codex-tui -p
codex-mcp-server -p codex-app-server`
- `cargo test -p codex-arg0`
- `cargo test -p codex-core tools::runtimes::shell::unix_escalation:: --
--nocapture`
Rename `SkillMetadata.path` to `SkillMetadata.path_to_skills_md` for
clarity.
Would ideally change the type to `AbsolutePathBuf`, but that can be done
later.
## Summary
- add graceful websocket app-server restart on Ctrl-C by draining until
no assistant turns are running
- stop the websocket acceptor and disconnect existing connections once
the drain condition is met
- add a websocket integration test that verifies Ctrl-C waits for an
in-flight turn before exit
## Verification
- `cargo check -p codex-app-server --quiet`
- `cargo test -p codex-app-server --test all
suite::v2::connection_handling_websocket`
- I (maxj) tested remote and local Codex.app
---------
Co-authored-by: Codex <noreply@openai.com>
Summary
- detect skill-invoking shell commands based on the original command
string, request approvals when needed, and cache positive decisions per
session
- keep implicit skill invocation emitted after approval and keep skill
approval decline messaging centralized to the shell handler
- expand and adjust skill approval tests to cover shell-based skill
scripts while matching the new detection expectations
Testing
- Not run (not requested)
- keep the per-thread app-server listener alive when the last client
unsubscribes or disconnects
- preserve listener-side active turn history so running `thread/resume`
can merge an in-progress turn snapshot after reconnect
- add `ThreadStateManager` regressions for disconnect/unsubscribe
retention and explicit thread teardown cleanup
Added unit tests, and I manually tested to confirm the fix
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
`codex-rs/core/src/lib.rs` re-exported a broad set of types and modules
from `codex-protocol` and `codex-shell-command`. That made it easy for
workspace crates to import those APIs through `codex-core`, which in
turn hides dependency edges and makes it harder to reduce compile-time
coupling over time.
This change removes those public re-exports so call sites must import
from the source crates directly. Even when a crate still depends on
`codex-core` today, this makes dependency boundaries explicit and
unblocks future work to drop `codex-core` dependencies where possible.
## What Changed
- Removed public re-exports from `codex-rs/core/src/lib.rs` for:
- `codex_protocol::protocol` and related protocol/model types (including
`InitialHistory`)
- `codex_protocol::config_types` (`protocol_config_types`)
- `codex_shell_command::{bash, is_dangerous_command, is_safe_command,
parse_command, powershell}`
- Migrated workspace Rust call sites to import directly from:
- `codex_protocol::protocol`
- `codex_protocol::config_types`
- `codex_protocol::models`
- `codex_shell_command`
- Added explicit `Cargo.toml` dependencies (`codex-protocol` /
`codex-shell-command`) in crates that now import those crates directly.
- Kept `codex-core` internal modules compiling by using `pub(crate)`
aliases in `core/src/lib.rs` (internal-only, not part of the public
API).
- Updated the two utility crates that can already drop a `codex-core`
dependency edge entirely:
- `codex-utils-approval-presets`
- `codex-utils-cli`
## Verification
- `cargo test -p codex-utils-approval-presets`
- `cargo test -p codex-utils-cli`
- `cargo check --workspace --all-targets`
- `just clippy`
## Why
`thread/resume` responses for already-running threads can be reported as
`Idle` even while a turn is still in progress. This is caused by a
timing window where the runtime watch state has not yet observed the
running-thread transition, so API clients can receive stale status
information at resume time.
Possibly related: https://github.com/openai/codex/pull/11786
## What
- Add a shared status normalization helper, `resolve_thread_status`, in
`codex-rs/app-server/src/thread_status.rs` that resolves
`Idle`/`NotLoaded` to `Active { active_flags: [] }` when an in-progress
turn is known.
- Reuse this helper across thread response paths in
`codex-rs/app-server/src/codex_message_processor.rs` (including
`thread/start`, `thread/unarchive`, `thread/read`, `thread/resume`,
`thread/fork`, and review/thread-started notification responses).
- In `handle_pending_thread_resume_request`, use both the in-memory
`active_turn_snapshot` and the resumed rollout turns to decide whether a
turn is in progress before resolving thread status for the response.
- Extend `thread_status` tests to validate the new status-resolution
behavior directly.
## Verification
- `cargo test -p codex-app-server
suite::v2::thread_resume::thread_resume_rejoins_running_thread_even_with_override_mismatch`
Exposes through the app server updated names set for a thread. This
enables other surfaces to use the core as the source of truth for thread
naming. `threadName` is gathered using the helper functions used to
interact with `session_index.jsonl`, and is hydrated in:
- `thread/list`
- `thread/read`
- `thread/resume`
- `thread/unarchive`
- `thread/rollback`
We don't do this for `thread/start` and `thread/fork`.
Hardens codex-rs/app-server connection lifecycle and outbound routing
for websocket clients. Fixes some FUD I was having
- Added per-connection disconnect signaling (CancellationToken) for
websocket transports.
- Split websocket handling into independent inbound/outbound tasks
coordinated by cancellation.
- Changed outbound routing so websocket connections use non-blocking
try_send; slow/full websocket writers are disconnected instead of
stalling broadcast delivery.
- Kept stdio behavior blocking-on-send (no forced disconnect) so local
stdio clients are not dropped when queues are temporarily full.
- Simplified outbound router flow by removing deferred
pending_closed_connections handling.
- Added guards to drop incoming response/notification/error messages
from unknown connections.
- Fixed listener teardown race in thread listener tasks using a
listener_generation check so stale tasks do not clear newer listeners.
Fixes
https://linear.app/openai/issue/CODEX-4966/multiclient-handle-slow-notification-consumers
## Tests
Added/updated transport tests covering:
- broadcast does not block on a slow/full websocket connection
- stdio connection waits instead of disconnecting on full queue
I (maxj) have tested manually and will retest before landing
## Summary
Simplify network approvals by removing per-attempt proxy correlation and
moving to session-level approval dedupe keyed by (host, protocol, port).
Instead of encoding attempt IDs into proxy credentials/URLs, we now
treat approvals as a destination policy decision.
- Concurrent calls to the same destination share one approval prompt.
- Different destinations (or same host on different ports) get separate
prompts.
- Allow once approves the current queued request group only.
- Allow for session caches that (host, protocol, port) and auto-allows
future matching requests.
- Never policy continues to deny without prompting.
Example:
- 3 calls:
- a.com (line 443)
- b.com (line 443)
- a.com (line 443)
=> 2 prompts total (a, b), second a waits on the first decision.
- a.com:80 is treated separately from a.com line 443
## Testing
- `just fmt` (in `codex-rs`)
- `cargo test -p codex-core tools::network_approval::tests`
- `cargo test -p codex-core` (unit tests pass; existing
integration-suite failures remain in this environment)
thread/resume response includes latest turn with all items, in band so
no events are stale or lost
Testing
- e2e tested using app-server-test-client using flow described in
"Testing Thread Rejoin Behavior" in
codex-rs/app-server-test-client/README.md
- e2e tested in codex desktop by reconnecting to a running turn
## Summary
Implements a configurable MCP OAuth callback URL override for `codex mcp
login` and app-server OAuth login flows, including support for non-local
callback endpoints (for example, devbox ingress URLs).
## What changed
- Added new config key: `mcp_oauth_callback_url` in
`~/.codex/config.toml`.
- OAuth authorization now uses `mcp_oauth_callback_url` as
`redirect_uri` when set.
- Callback handling validates the callback path against the configured
redirect URI path.
- Listener bind behavior is now host-aware:
- local callback URL hosts (`localhost`, `127.0.0.1`, `::1`) bind to
`127.0.0.1`
- non-local callback URL hosts bind to `0.0.0.0`
- `mcp_oauth_callback_port` remains supported and is used for the
listener port.
- Wired through:
- CLI MCP login flow
- App-server MCP OAuth login flow
- Skill dependency OAuth login flow
- Updated config schema and config tests.
## Why
Some environments need OAuth callbacks to land on a specific reachable
URL (for example ingress in remote devboxes), not loopback. This change
allows that while preserving local defaults for existing users.
## Backward compatibility
- No behavior change when `mcp_oauth_callback_url` is unset.
- Existing `mcp_oauth_callback_port` behavior remains intact.
- Local callback flows continue binding to loopback by default.
## Testing
- `cargo test -p codex-rmcp-client callback -- --nocapture`
- `cargo test -p codex-core --lib mcp_oauth_callback -- --nocapture`
- `cargo check -p codex-cli -p codex-app-server -p codex-rmcp-client`
## Example config
```toml
mcp_oauth_callback_port = 5555
mcp_oauth_callback_url = "https://<devbox>-<namespace>.gateway.<cluster>.internal.api.openai.org/callback"
Motivation
- Today, a newly connected client has no direct way to determine the
current runtime status of threads from read/list responses alone.
- This forces clients to infer state from transient events, which can
lead to stale or inconsistent UI when reconnecting or attaching late.
Changes
- Add `status` to `thread/read` responses.
- Add `statuses` to `thread/list` responses.
- Emit `thread/status/changed` notifications with `threadId` and the new
status.
- Track runtime status for all loaded threads and default unknown
threads to `idle`.
- Update protocol/docs/tests/schema fixtures for the revised API.
Testing
- Validated protocol API changes with automated protocol tests and
regenerated schema/type fixtures.
- Validated app-server behavior with unit and integration test suites,
including status transitions and notifications.
app-server support for initiating Windows sandbox setup.
server responds quickly to setup request and makes a future RPC call
back to client when the setup finishes.
The TUI implementation is unaffected but in a future PR I'll update the
TUI to use the shared setup helper
(`windows_sandbox.run_windows_sandbox_setup`)
* Add v2 server notifications `thread/archived` and `thread/unarchived`
with a `threadId` payload.
* Wire new events into `thread/archive` and `thread/unarchive` success
paths.
* Update app-server protocol/schema/docs accordingly.
Testing:
- Updated archive/unarchive end-to-end tests to verify both
notifications are emitted with the expected thread id payload.
rm `remote_models` feature flag.
We see issues like #11527 when a user has `remote_models` disabled, as
we always use the default fallback `ModelInfo`. This causes issues with
model performance.
Builds on #11690, which helps by warning the user when they are using
the default fallback. This PR will make that happen much less frequently
as an accidental consequence of disabling `remote_models`.
### Description
#### Summary
Introduces the core plumbing required for structured network approvals
#### What changed
- Added structured network policy decision modeling in core.
- Added approval payload/context types needed for network approval
semantics.
- Wired shell/unified-exec runtime plumbing to consume structured
decisions.
- Updated related core error/event surfaces for structured handling.
- Updated protocol plumbing used by core approval flow.
- Included small CLI debug sandbox compatibility updates needed by this
layer.
#### Why
establishes the minimal backend foundation for network approvals without
yet changing high-level orchestration or TUI behavior.
#### Notes
- Behavior remains constrained by existing requirements/config gating.
- Follow-up PRs in the stack handle orchestration, UX, and app-server
integration.
---------
Co-authored-by: Codex <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>
### What
to unblock filtering models in VSCE, change `model/list` app-server
endpoint to send all models + visibility field `showInPicker` so
filtering can be done in VSCE if desired.
### Tests
Updated tests.
## Summary
- always rejoin an in-memory running thread on `thread/resume`, even
when overrides are present
- reject `thread/resume` when `history` is provided for a running thread
- reject `thread/resume` when `path` mismatches the running thread
rollout path
- warn (but do not fail) on override mismatches for running threads
- add more `thread_resume` integration tests and fixes; including
restart-based resume-with-overrides coverage
## Validation
- `just fmt`
- `cargo test -p codex-app-server --test all thread_resume`
- manual test with app-server-test-client
https://github.com/openai/codex/pull/11755
- manual test both stdio and websocket in app
When `app/list` is called with `force_refetch=True`, we should seed the
results with what is already cached instead of starting from an empty
list. Otherwise when we send app/list/updated events, the client will
first see an empty list of accessible apps and then get the updated one.