## Summary
Add dynamic tool injection to thread startup in API v2, wire dynamic
tool calls through the app server to clients, and plumb responses back
into the model tool pipeline.
### Flow (high level)
- Thread start injects `dynamic_tools` into the model tool list for that
thread (validation is done here).
- When the model emits a tool call for one of those names, core raises a
`DynamicToolCallRequest` event.
- The app server forwards it to the client as `item/tool/call`, waits
for the client’s response, then submits a `DynamicToolResponse` back to
core.
- Core turns that into a `function_call_output` in the next model
request so the model can continue.
### What changed
- Added dynamic tool specs to v2 thread start params and protocol types;
introduced `item/tool/call` (request/response) for dynamic tool
execution.
- Core now registers dynamic tool specs at request time and routes those
calls via a new dynamic tool handler.
- App server validates tool names/schemas, forwards dynamic tool call
requests to clients, and publishes tool outputs back into the session.
- Integration tests
Continuation of breaking up this PR
https://github.com/openai/codex/pull/9116
## Summary
- Thread user text element ranges through TUI/TUI2 input, submission,
queueing, and history so placeholders survive resume/edit flows.
- Preserve local image attachments alongside text elements and rehydrate
placeholders when restoring drafts.
- Keep model-facing content shapes clean by attaching UI metadata only
to user input/events (no API content changes).
## Key Changes
- TUI/TUI2 composer now captures text element ranges, trims them with
text edits, and restores them when submission is suppressed.
- User history cells render styled spans for text elements and keep
local image paths for future rehydration.
- Initial chat widget bootstraps accept empty `initial_text_elements` to
keep initialization uniform.
- Protocol/core helpers updated to tolerate the new InputText field
shape without changing payloads sent to the API.
Emit the following events around the collab tools. On the `app-server`
this will be under `item/started` and `item/completed`
```
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentSpawnBeginEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Initial prompt sent to the agent. Can be empty to prevent CoT leaking at the
/// beginning.
pub prompt: String,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentSpawnEndEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the newly spawned agent, if it was created.
pub new_thread_id: Option<ThreadId>,
/// Initial prompt sent to the agent. Can be empty to prevent CoT leaking at the
/// beginning.
pub prompt: String,
/// Last known status of the new agent reported to the sender agent.
pub status: AgentStatus,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentInteractionBeginEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// Prompt sent from the sender to the receiver. Can be empty to prevent CoT
/// leaking at the beginning.
pub prompt: String,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentInteractionEndEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// Prompt sent from the sender to the receiver. Can be empty to prevent CoT
/// leaking at the beginning.
pub prompt: String,
/// Last known status of the receiver agent reported to the sender agent.
pub status: AgentStatus,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabWaitingBeginEvent {
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// ID of the waiting call.
pub call_id: String,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabWaitingEndEvent {
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// ID of the waiting call.
pub call_id: String,
/// Last known status of the receiver agent reported to the sender agent.
pub status: AgentStatus,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabCloseBeginEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabCloseEndEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// Last known status of the receiver agent reported to the sender agent before
/// the close.
pub status: AgentStatus,
}
```
Add `thread/rollback` to app-server to support IDEs undo-ing the last N
turns of a thread.
For context, an IDE partner will be supporting an "undo" capability
where the IDE (the app-server client) will be responsible for reverting
the local changes made during the last turn. To support this well, we
also need a way to drop the last turn (or more generally, the last N
turns) from the agent's context. This is what `thread/rollback` does.
**Core idea**: A Thread rollback is represented as a persisted event
message (EventMsg::ThreadRollback) in the rollout JSONL file, not by
rewriting history. On resume, both the model's context (core replay) and
the UI turn list (app-server v2's thread history builder) apply these
markers so the pruned history is consistent across live conversations
and `thread/resume`.
Implementation notes:
- Rollback only affects agent context and appends to the rollout file;
clients are responsible for reverting files on disk.
- If a thread rollback is currently in progress, subsequent
`thread/rollback` calls are rejected.
- Because we use `CodexConversation::submit` and codex core tracks
active turns, returning an error on concurrent rollbacks is communicated
via an `EventMsg::Error` with a new variant
`CodexErrorInfo::ThreadRollbackFailed`. app-server watches for that and
sends the BAD_REQUEST RPC response.
Tests cover thread rollbacks in both core and app-server, including when
`num_turns` > existing turns (which clears all turns).
**Note**: this explicitly does **not** behave like `/undo` which we just
removed from the CLI, which does the opposite of what `thread/rollback`
does. `/undo` reverts local changes via ghost commits/snapshots and does
not modify the agent's context / conversation history.
What changed
- Added `outputSchema` support to the app-server APIs, mirroring `codex
exec --output-schema` behavior.
- V1 `sendUserTurn` now accepts `outputSchema` and constrains the final
assistant message for that turn.
- V2 `turn/start` now accepts `outputSchema` and constrains the final
assistant message for that turn (explicitly per-turn only).
Core behavior
- `Op::UserTurn` already supported `final_output_json_schema`; now V1
`sendUserTurn` forwards `outputSchema` into that field.
- `Op::UserInput` now carries `final_output_json_schema` for per-turn
settings updates; core maps it into
`SessionSettingsUpdate.final_output_json_schema` so it applies to the
created turn context.
- V2 `turn/start` does NOT persist the schema via `OverrideTurnContext`
(it’s applied only for the current turn). Other overrides
(cwd/model/etc) keep their existing persistent behavior.
API / docs
- `codex-rs/app-server-protocol/src/protocol/v1.rs`: add `output_schema:
Option<serde_json::Value>` to `SendUserTurnParams` (serialized as
`outputSchema`).
- `codex-rs/app-server-protocol/src/protocol/v2.rs`: add `output_schema:
Option<JsonValue>` to `TurnStartParams` (serialized as `outputSchema`).
- `codex-rs/app-server/README.md`: document `outputSchema` for
`turn/start` and clarify it applies only to the current turn.
- `codex-rs/docs/codex_mcp_interface.md`: document `outputSchema` for v1
`sendUserTurn` and v2 `turn/start`.
Tests added/updated
- New app-server integration tests asserting `outputSchema` is forwarded
into outbound `/responses` requests as `text.format`:
- `codex-rs/app-server/tests/suite/output_schema.rs`
- `codex-rs/app-server/tests/suite/v2/output_schema.rs`
- Added per-turn semantics tests (schema does not leak to the next
turn):
- `send_user_turn_output_schema_is_per_turn_v1`
- `turn_start_output_schema_is_per_turn_v2`
- Added protocol wire-compat tests for the merged op:
- serialize omits `final_output_json_schema` when `None`
- deserialize works when field is missing
- serialize includes `final_output_json_schema` when `Some(schema)`
Call site updates (high level)
- Updated all `Op::UserInput { .. }` constructions to include
`final_output_json_schema`:
- `codex-rs/app-server/src/codex_message_processor.rs`
- `codex-rs/core/src/codex_delegate.rs`
- `codex-rs/mcp-server/src/codex_tool_runner.rs`
- `codex-rs/tui/src/chatwidget.rs`
- `codex-rs/tui2/src/chatwidget.rs`
- plus impacted core tests.
Validation
- `just fmt`
- `cargo test -p codex-core`
- `cargo test -p codex-app-server`
- `cargo test -p codex-mcp-server`
- `cargo test -p codex-tui`
- `cargo test -p codex-tui2`
- `cargo test -p codex-protocol`
- `cargo clippy --all-features --tests --profile dev --fix -- -D
warnings`
1. Adds SkillScope::Public end-to-end (core + protocol) and loads skills
from the public cache directory
2. Improves repo skill discovery by searching upward for the nearest
.codex/skills within a git repo
3. Deduplicates skills by name with deterministic ordering to avoid
duplicates across sources
4. Fixes garbled “Skill errors” overlay rendering by preventing pending
history lines from being injected during the modal
5. Updates the project docs “Skills” intro wording to avoid hardcoded
paths
refactor the way we load and manage skills:
1. Move skill discovery/caching into SkillsManager and reuse it across
sessions.
2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
skills for one or more cwds. Also update app-server for VSCE/App;
3. Trigger skills/list during session startup so UIs preload skills and
handle errors immediately.
## Refactor of the `execpolicy` crate
To illustrate why we need this refactor, consider an agent attempting to
run `apple | rm -rf ./`. Suppose `apple` is allowed by `execpolicy`.
Before this PR, `execpolicy` would consider `apple` and `pear` and only
render one rule match: `Allow`. We would skip any heuristics checks on
`rm -rf ./` and immediately approve `apple | rm -rf ./` to run.
To fix this, we now thread a `fallback` evaluation function into
`execpolicy` that runs when no `execpolicy` rules match a given command.
In our example, we would run `fallback` on `rm -rf ./` and prevent
`apple | rm -rf ./` from being run without approval.
this PR enables TUI to approve commands and add their prefixes to an
allowlist:
<img width="708" height="605" alt="Screenshot 2025-11-21 at 4 18 07 PM"
src="https://github.com/user-attachments/assets/56a19893-4553-4770-a881-becf79eeda32"
/>
note: we only show the option to whitelist the command when
1) command is not multi-part (e.g `git add -A && git commit -m 'hello
world'`)
2) command is not already matched by an existing rule
- Introduce `openai_models` in `/core`
- Move `PRESETS` under it
- Move `ModelPreset`, `ModelUpgrade`, `ReasoningEffortPreset`,
`ReasoningEffortPreset`, and `ReasoningEffortPreset` to `protocol`
- Introduce `Op::ListModels` and `EventMsg::AvailableModels`
Next steps:
- migrate `app-server` and `tui` to use the introduced Operation
This PR adds the API V2 version of the apply_patch approval flow, which
centers around `ThreadItem::FileChange`.
This PR wires the new RPC (`item/fileChange/requestApproval`, V2 only)
and related events (`item/started`, `item/completed` for
`ThreadItem::FileChange`, which are emitted in both V1 and V2) through
the app-server
protocol. The new approval RPC is only sent when the user initiates a
turn with the new `turn/start` API so we don't break backwards
compatibility with VSCE.
Similar to https://github.com/openai/codex/pull/6758, the approach I
took was to make as few changes to the Codex core as possible,
leveraging existing `EventMsg` core events, and translating those in
app-server. I did have to add a few additional fields to
`EventMsg::PatchApplyBegin` and `EventMsg::PatchApplyEnd`, but those
were fairly lightweight.
However, the `EventMsg`s emitted by core are the following:
```
1) Auto-approved (no request for approval)
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
2) Approved by user
- EventMsg::ApplyPatchApprovalRequest
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
3) Declined by user
- EventMsg::ApplyPatchApprovalRequest
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
```
For a request triggering an approval, this would result in:
```
item/fileChange/requestApproval
item/started
item/completed
```
which is different from the `ThreadItem::CommandExecution` flow
introduced in https://github.com/openai/codex/pull/6758, which does the
below and is preferable:
```
item/started
item/commandExecution/requestApproval
item/completed
```
To fix this, we leverage `TurnSummaryStore` on codex_message_processor
to store a little bit of state, allowing us to fire `item/started` and
`item/fileChange/requestApproval` whenever we receive the underlying
`EventMsg::ApplyPatchApprovalRequest`, and no-oping when we receive the
`EventMsg::PatchApplyBegin` later.
This is much less invasive than modifying the order of EventMsg within
core (I tried).
The resulting payloads:
```
{
"method": "item/started",
"params": {
"item": {
"changes": [
{
"diff": "Hello from Codex!\n",
"kind": "add",
"path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
}
],
"id": "call_Nxnwj7B3YXigfV6Mwh03d686",
"status": "inProgress",
"type": "fileChange"
}
}
}
```
```
{
"id": 0,
"method": "item/fileChange/requestApproval",
"params": {
"grantRoot": null,
"itemId": "call_Nxnwj7B3YXigfV6Mwh03d686",
"reason": null,
"threadId": "019a9e11-8295-7883-a283-779e06502c6f",
"turnId": "1"
}
}
```
```
{
"id": 0,
"result": {
"decision": "accept"
}
}
```
```
{
"method": "item/completed",
"params": {
"item": {
"changes": [
{
"diff": "Hello from Codex!\n",
"kind": "add",
"path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
}
],
"id": "call_Nxnwj7B3YXigfV6Mwh03d686",
"status": "completed",
"type": "fileChange"
}
}
}
```
This PR adds the API V2 version of the command‑execution approval flow
for the shell tool.
This PR wires the new RPC (`item/commandExecution/requestApproval`, V2
only) and related events (`item/started`, `item/completed`, and
`item/commandExecution/delta`, which are emitted in both V1 and V2)
through the app-server
protocol. The new approval RPC is only sent when the user initiates a
turn with the new `turn/start` API so we don't break backwards
compatibility with VSCE.
The approach I took was to make as few changes to the Codex core as
possible, leveraging existing `EventMsg` core events, and translating
those in app-server. I did have to add additional fields to
`EventMsg::ExecCommandEndEvent` to capture the command's input so that
app-server can statelessly transform these events to a
`ThreadItem::CommandExecution` item for the `item/completed` event.
Once we stabilize the API and it's complete enough for our partners, we
can work on migrating the core to be aware of command execution items as
a first-class concept.
**Note**: We'll need followup work to make sure these APIs work for the
unified exec tool, but will wait til that's stable and landed before
doing a pass on app-server.
Example payloads below:
```
{
"method": "item/started",
"params": {
"item": {
"aggregatedOutput": null,
"command": "/bin/zsh -lc 'touch /tmp/should-trigger-approval'",
"cwd": "/Users/owen/repos/codex/codex-rs",
"durationMs": null,
"exitCode": null,
"id": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"status": "inProgress",
"type": "commandExecution"
}
}
}
```
```
{
"id": 0,
"method": "item/commandExecution/requestApproval",
"params": {
"itemId": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"reason": "Need to create file in /tmp which is outside workspace sandbox",
"risk": null,
"threadId": "019a93e8-0a52-7fe3-9808-b6bc40c0989a",
"turnId": "1"
}
}
```
```
{
"id": 0,
"result": {
"acceptSettings": {
"forSession": false
},
"decision": "accept"
}
}
```
```
{
"params": {
"item": {
"aggregatedOutput": null,
"command": "/bin/zsh -lc 'touch /tmp/should-trigger-approval'",
"cwd": "/Users/owen/repos/codex/codex-rs",
"durationMs": 224,
"exitCode": 0,
"id": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"status": "completed",
"type": "commandExecution"
}
}
}
```
Adds AgentMessageContentDelta, ReasoningContentDelta,
ReasoningRawContentDelta item streaming events while maintaining
compatibility for old events.
---------
Co-authored-by: Owen Lin <owen@openai.com>
This PR adds support for a model-based summary and risk assessment for
commands that violate the sandbox policy and require user approval. This
aids the user in evaluating whether the command should be approved.
The feature works by taking a failed command and passing it back to the
model and asking it to summarize the command, give it a risk level (low,
medium, high) and a risk category (e.g. "data deletion" or "data
exfiltration"). It uses a new conversation thread so the context in the
existing thread doesn't influence the answer. If the call to the model
fails or takes longer than 5 seconds, it falls back to the current
behavior.
For now, this is an experimental feature and is gated by a config key
`experimental_sandbox_command_assessment`.
Here is a screen shot of the approval prompt showing the risk assessment
and summary.
<img width="723" height="282" alt="image"
src="https://github.com/user-attachments/assets/4597dd7c-d5a0-4e9f-9d13-414bd082fd6b"
/>
Adds a new ItemStarted event and delivers UserMessage as the first item
type (more to come).
Renames `InputItem` to `UserInput` considering we're using the `Item`
suffix for actual items.
This adds `parsed_cmd: Vec<ParsedCommand>` to `ExecApprovalRequestEvent`
in the core protocol (`protocol/src/protocol.rs`), which is also what
this field is named on `ExecCommandBeginEvent`. Honestly, I don't love
the name (it sounds like a single command, but it is actually a list of
them), but I don't want to get distracted by a naming discussion right
now.
This also adds `parsed_cmd` to `ExecCommandApprovalParams` in
`codex-rs/app-server-protocol/src/protocol.rs`, so it will be available
via `codex app-server`, as well.
For consistency, I also updated `ExecApprovalElicitRequestParams` in
`codex-rs/mcp-server/src/exec_approval.rs` to include this field under
the name `codex_parsed_cmd`, as that struct already has a number of
special `codex_*` fields. Note this is the code for when Codex is used
as an MCP _server_ and therefore has to conform to the official spec for
an MCP elicitation type.
We continue the separation between `codex app-server` and `codex
mcp-server`.
In particular, we introduce a new crate, `codex-app-server-protocol`,
and migrate `codex-rs/protocol/src/mcp_protocol.rs` into it, renaming it
`codex-rs/app-server-protocol/src/protocol.rs`.
Because `ConversationId` was defined in `mcp_protocol.rs`, we move it
into its own file, `codex-rs/protocol/src/conversation_id.rs`, and
because it is referenced in a ton of places, we have to touch a lot of
files as part of this PR.
We also decide to get away from proper JSON-RPC 2.0 semantics, so we
also introduce `codex-rs/app-server-protocol/src/jsonrpc_lite.rs`, which
is basically the same `JSONRPCMessage` type defined in `mcp-types`
except with all of the `"jsonrpc": "2.0"` removed.
Getting rid of `"jsonrpc": "2.0"` makes our serialization logic
considerably simpler, as we can lean heavier on serde to serialize
directly into the wire format that we use now.
## 📝 Review Mode -- Core
This PR introduces the Core implementation for Review mode:
- New op `Op::Review { prompt: String }:` spawns a child review task
with isolated context, a review‑specific system prompt, and a
`Config.review_model`.
- `EnteredReviewMode`: emitted when the child review session starts.
Every event from this point onwards reflects the review session.
- `ExitedReviewMode(Option<ReviewOutputEvent>)`: emitted when the review
finishes or is interrupted, with optional structured findings:
```json
{
"findings": [
{
"title": "<≤ 80 chars, imperative>",
"body": "<valid Markdown explaining *why* this is a problem; cite files/lines/functions>",
"confidence_score": <float 0.0-1.0>,
"priority": <int 0-3>,
"code_location": {
"absolute_file_path": "<file path>",
"line_range": {"start": <int>, "end": <int>}
}
}
],
"overall_correctness": "patch is correct" | "patch is incorrect",
"overall_explanation": "<1-3 sentence explanation justifying the overall_correctness verdict>",
"overall_confidence_score": <float 0.0-1.0>
}
```
## Questions
### Why separate out its own message history?
We want the review thread to match the training of our review models as
much as possible -- that means using a custom prompt, removing user
instructions, and starting a clean chat history.
We also want to make sure the review thread doesn't leak into the parent
thread.
### Why do this as a mode, vs. sub-agents?
1. We want review to be a synchronous task, so it's fine for now to do a
bespoke implementation.
2. We're still unclear about the final structure for sub-agents. We'd
prefer to land this quickly and then refactor into sub-agents without
rushing that implementation.
Created this PR by:
- adding `redundant_clone` to `[workspace.lints.clippy]` in
`cargo-rs/Cargol.toml`
- running `cargo clippy --tests --fix`
- running `just fmt`
Though I had to clean up one instance of the following that resulted:
```rust
let codex = codex;
```
This PR changes get history op to get path. Then, forking will use a
path. This will help us have one unified codepath for resuming/forking
conversations. Will also help in having rollout history in order. It
also fixes a bug where you won't see the UI when resuming after forking.
This PR does multiple things that are necessary for conversation resume
to work from the extension. I wanted to make sure everything worked so
these changes wound up in one PR:
1. Generate more ts types
2. Resume rollout history files rather than create a new one every time
it is resumed so you don't see a duplicate conversation in history for
every resume. Chatted with @aibrahim-oai to verify this
3. Return conversation_id in conversation summaries
4. [Cleanup] Use serde and strong types for a lot of the rollout file
parsing
We're trying to migrate from `session_id: Uuid` to `conversation_id:
ConversationId`. Not only does this give us more type safety but it
unifies our terminology across Codex and with the implementation of
session resuming, a conversation (which can span multiple sessions) is
more appropriate.
I started this impl on https://github.com/openai/codex/pull/3219 as part
of getting resume working in the extension but it's big enough that it
should be broken out.
This PR does the following:
- divides user msgs into 3 categories: plain, user instructions, and
environment context
- Centralizes adding user instructions and environment context to a
degree
- Improve the integration testing
Building on top of #3123
Specifically this
[comment](https://github.com/openai/codex/pull/3123#discussion_r2319885089).
We need to send the user message while ignoring the User Instructions
and Environment Context we attach.
- Introduce websearch end to complement the begin
- Moves the logic of adding the sebsearch tool to
create_tools_json_for_responses_api
- Making it the client responsibility to toggle the tool on or off
- Other misc in #2371 post commit feedback
- Show the query:
<img width="1392" height="151" alt="image"
src="https://github.com/user-attachments/assets/8457f1a6-f851-44cf-bcca-0d4fe460ce89"
/>
Adds custom `/prompts` to `~/.codex/prompts/<command>.md`.
<img width="239" height="107" alt="Screenshot 2025-08-25 at 6 22 42 PM"
src="https://github.com/user-attachments/assets/fe6ebbaa-1bf6-49d3-95f9-fdc53b752679"
/>
---
Details:
1. Adds `Op::ListCustomPrompts` to core.
2. Returns `ListCustomPromptsResponse` with list of `CustomPrompt`
(name, content).
3. TUI calls the operation on load, and populates the custom prompts
(excluding prompts that collide with builtins).
4. Selecting the custom prompt automatically sends the prompt to the
agent.
Adds web_search tool, enabling the model to use Responses API web_search
tool.
- Disabled by default, enabled by --search flag
- When --search is passed, exposes web_search_request function tool to
the model, which triggers user approval. When approved, the model can
use the web_search tool for the remainder of the turn
<img width="1033" height="294" alt="image"
src="https://github.com/user-attachments/assets/62ac6563-b946-465c-ba5d-9325af28b28f"
/>
---------
Co-authored-by: easong-openai <easong@openai.com>
This can be the underlying logic in order to start a conversation from a
previous message. will need some love in the UI.
Base for building this: #2588
## Summary
Adds a `/mcp` command to list active tools. We can extend this command
to allow configuration of MCP tools, but for now a simple list command
will help debug if your config.toml and your tools are working as
expected.