## Summary
- Add optional image detail to user image inputs across core, app-server
v2, thread history/event mapping, and the generated app-server
schemas/types.
- Preserve requested detail when serializing Responses image inputs:
omitted detail stays on the existing `high` default, while explicit
`original` keeps local images on the original-resolution path.
- Support `high`/`original` consistently for tool image outputs,
including MCP `codex/imageDetail`, code-mode image helpers, and
`view_image`.
## Why
Remote compaction v2 was still using `context_compaction` as both the
request trigger and the compacted output shape. The Responses API now
has the landed contract for this flow: Codex sends a dedicated `{
"type": "compaction_trigger" }` input item, and the backend returns the
standard `compaction` output item with encrypted content.
This aligns the v2 path with that wire contract while preserving the
existing local compacted-history post-processing behavior.
## What changed
- Add `ResponseItem::CompactionTrigger` and regenerate the app-server
protocol schema fixtures.
- Send `compaction_trigger` from `remote_compaction_v2` instead of a
payload-less `context_compaction`.
- Collect exactly one backend `compaction` output item, then reuse the
existing compacted-history rebuilding path.
- Treat the trigger item as a transient request marker rather than model
output or persisted rollout/memory content.
## Verification
- `cargo test -p codex-protocol compaction_trigger`
- `cargo test -p codex-core remote_compact_v2`
- `cargo test -p codex-core compact_remote_v2`
- `cargo test -p codex-core
responses_websocket_sends_response_processed_after_remote_compaction_v2`
- `just write-app-server-schema`
- `cargo test -p codex-app-server-protocol schema_fixtures`
## Why
This is the base PR in the split stack for the permissions migration. It
isolates stack-safety work that had been mixed into the larger
permissions PR, so reviewers can evaluate the async-future changes
separately from the permissions model changes in #22267.
The main risk this addresses is large or recursive multi-agent futures
overflowing smaller runner stacks. A follow-up review also called out
that `shutdown_live_agent` must remain quiescent: callers should not
remove a live agent from tracking or release its spawn slot until the
worker loop has actually terminated.
## What Changed
- Boxes the large async futures in the multi-agent spawn, resume, and
close tool handlers.
- Boxes the `AgentControl` spawn and recursive close/shutdown paths that
can otherwise build very deep futures.
- Keeps `shutdown_live_agent` waiting for thread termination before
removing/releasing the live agent, preserving the previous shutdown
ordering while still boxing the recursive close path.
## Verification Strategy
The focused local coverage was `cargo test -p codex-core multi_agents`,
which exercises the multi-agent spawn/resume/close handlers, cascade
close/resume behavior, and the shutdown path touched by this PR.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/22266).
* #22330
* #22329
* #22328
* #22327
* __->__ #22266
Remove the remote thread-store backend and checked-in protobuf
artifacts. We've moved these into another crate that link against this
one.
Also remove the config settings for thread store backend selection,
since we'll instead pass an instantiated thread store into the core-api
crate's main entrypoint.
## Why
Reverts #20689 to restore the previous optional state DB plumbing. The
conflict resolution keeps the newer installation ID and session/thread
identity changes that landed after #20689, while removing the mandatory
state DB and agent graph store dependency from ThreadManager
construction.
## What changed
- Restored `Option<StateDbHandle>` through app-server, MCP server,
prompt debug, and test entry points.
- Removed the `codex-core` dependency on `codex-agent-graph-store` and
reverted descendant lookup back to the existing state DB path when
available.
- Kept newer `installation_id` forwarding by passing it beside the
optional DB handle.
- Kept local thread-name updates working when the optional state DB
handle is absent.
## Validation
- `git diff --check`
- `cargo test -p codex-thread-store`
- `cargo test -p codex-state -p codex-rollout -p
codex-app-server-protocol`
- Attempted `env CARGO_INCREMENTAL=0 cargo test -p codex-core -p
codex-app-server -p codex-app-server-client -p codex-mcp-server -p
codex-thread-manager-sample -p codex-tui`; blocked locally by a rustc
ICE while compiling `v8 v146.4.0` with `rustc 1.93.0 (254b59607
2026-01-19)` on `aarch64-apple-darwin`.
## Summary
Related to
https://openai.slack.com/archives/C095U48JNL9/p1777537279707449
TLDR:
We update the meaning of session ids and thread ids:
* thread_id stays as now
* session_id become a shared id between every thread under a /root
thread (i.e. every sub-agent share the same session id)
This PR introduces an explicit `SessionId` and threads it through the
protocol/client boundary so `session_id` and `thread_id` can diverge
when they need to, while preserving compatibility for older serialized
`session_configured` events.
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
- make `thread_source` an explicit optional thread-level field on
`thread/start`, `thread/fork`, and returned thread payloads
- persist `thread_source` in rollout/session metadata so resumed live
threads retain the original value
- replace the old best-effort `session_source` -> `thread_source`
mapping with an explicit caller-supplied analytics classification
## Why
Before this change, analytics `thread_source` was populated by a
best-effort mapping from `session_source`. `session_source` describes
the runtime/client surface, not the actual thread-level origin, so that
projection was not accurate enough to distinguish cases such as `user`,
`subagent`, `memory_consolidation`, and future thread origins reliably.
Making `thread_source` explicit keeps one thread-level analytics field
while letting callers provide the real classification directly instead
of recovering it indirectly from `session_source`.
## Impact
For new analytics events, `thread_source` now reflects the explicit
thread-level classification supplied by the caller rather than an
inferred value derived from `session_source`. Existing protocol fields
remain optional; callers that omit `threadSource` now produce `null`
instead of a best-effort inferred value.
## Validation
- `just write-app-server-schema`
- `cargo test -p codex-analytics -p codex-core -p
codex-app-server-protocol --no-run`
- `cargo test -p codex-app-server-protocol
generated_ts_optional_nullable_fields_only_in_params`
- `cargo test -p codex-analytics
thread_initialized_event_serializes_expected_shape`
- `cargo test -p codex-core
resume_stopped_thread_from_rollout_preserves_thread_source`
- fork loaded parent threads from `ThreadStore` history in core agent
control paths
- migrate guardian review fork history to loaded session history instead
of rereading rollout files
## Verification
- `cargo test -p codex-core spawn_agent_fork`
## Why
We want the agent graph store to be passed down the stack as a real
dependency, the same way we already treat the thread store.
This will let us inject the agent graph store as a real dependency and
support implementations other than the local SQLite-backed one. Right
now most code instantiates a state DB and an agent graph store
just-in-time. Ideally, we would not depend on the state DB directly but
only read through the higher-level interfaces.
This change makes the dependency boundaries explicit and moves state DB
initialization to process bootstrap instead of hiding it inside local
store implementations.
## What changed
- `ThreadManager` now requires a `StateDbHandle` and an
`AgentGraphStore` at construction time instead of treating them as
optional internals.
- The local store constructors no longer lazily initialize SQLite.
Callers now initialize the state DB once per process and use that shared
handle to build:
- `LocalThreadStore`
- `LocalAgentGraphStore`
- App bootstraps (`app-server`, `mcp-server`, `prompt_debug`, and the
thread-manager sample) now initialize the state DB up front and inject
the resulting handle down the stack.
- `app-server` now consistently uses its process-scoped state DB handle
instead of reopening SQLite or trying to recover it from loaded threads.
- Device-key storage now reuses the shared state DB handle instead of
maintaining its own lazy opener.
- The thread archive / descendant traversal paths now use the injected
`AgentGraphStore` instead of reaching through local
thread-store-specific state.
## Verification
- `cargo check -p codex-core -p codex-thread-store -p codex-app-server
-p codex-mcp-server -p codex-thread-manager-sample --tests`
- `cargo test -p codex-thread-store`
- `cargo test -p codex-core
thread_manager_accepts_separate_agent_graph_store_and_thread_store --
--nocapture`
- `cargo test -p codex-app-server
thread_archive_archives_spawned_descendants -- --nocapture`
## Why
SQLite state was still being opened from consumer paths, including lazy
`OnceCell`-backed thread-store call sites. That let one process
construct multiple state DB connections for the same Codex home, which
makes SQLite lock contention and `database is locked` failures much
easier to hit.
State DB lifetime should be chosen by main-like entrypoints and tests,
then passed through explicitly. Consumers should use the supplied
`Option<StateDbHandle>` or `StateDbHandle` and keep their existing
filesystem fallback or error behavior when no handle is available.
The startup path also needs to keep the rollout crate in charge of
SQLite state initialization. Opening `codex_state::StateRuntime`
directly bypasses rollout metadata backfill, so entrypoints should
initialize through `codex_rollout::state_db` and receive a handle only
after required rollout backfills have completed.
## What Changed
- Initialize the state DB in main-like entrypoints for CLI, TUI,
app-server, exec, MCP server, and the thread-manager sample.
- Pass `Option<StateDbHandle>` through `ThreadManager`,
`LocalThreadStore`, app-server processors, TUI app wiring, rollout
listing/recording, personality migration, shell snapshot cleanup,
session-name lookup, and memory/device-key consumers.
- Remove the lazy local state DB wrapper from the thread store so
non-test consumers use only the supplied handle or their existing
fallback path.
- Make `codex_rollout::state_db::init` the local state startup path: it
opens/migrates SQLite, runs rollout metadata backfill when needed, waits
for concurrent backfill workers up to a bounded timeout, verifies
completion, and then returns the initialized handle.
- Keep optional/non-owning SQLite helpers, such as remote TUI local
reads, as open-only paths that do not run startup backfill.
- Switch app-server startup from direct
`codex_state::StateRuntime::init` to the rollout state initializer so
app-server cannot skip rollout backfill.
- Collapse split rollout lookup/list APIs so callers use the normal
methods with an optional state handle instead of `_with_state_db`
variants.
- Restore `getConversationSummary(ThreadId)` to delegate through
`ThreadStore::read_thread` instead of a LocalThreadStore-specific
rollout path special case.
- Keep DB-backed rollout path lookup keyed on the DB row and file
existence, without imposing the filesystem filename convention on
existing DB rows.
- Verify readable DB-backed rollout paths against `session_meta.id`
before returning them, so a stale SQLite row that points at another
thread's JSONL falls back to filesystem search and read-repairs the DB
row.
- Keep `debug prompt-input` filesystem-only so a one-off debug command
does not initialize or backfill SQLite state just to print prompt input.
- Keep goal-session test Codex homes alive only in the goal-specific
helper, rather than leaking tempdirs from the shared session test
helper.
- Update tests and call sites to pass explicit state handles where DB
behavior is expected and explicit `None` where filesystem-only behavior
is intended.
## Validation
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo check -p
codex-rollout -p codex-thread-store -p codex-app-server -p codex-core -p
codex-tui -p codex-exec -p codex-cli --tests`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout state_db_`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout find_thread_path`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout find_thread_path -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout try_init_ -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo clippy -p
codex-rollout --lib -- -D warnings`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-thread-store
read_thread_falls_back_when_sqlite_path_points_to_another_thread --
--nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-thread-store`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
shell_snapshot`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all personality_migration`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find`
- `RUST_MIN_STACK=8388608 CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find::find_prefers_sqlite_path_by_id --
--nocapture`
- `RUST_MIN_STACK=8388608 CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
interrupt_accounts_active_goal_before_pausing`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-app-server get_auth_status -- --test-threads=1`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-app-server --lib`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo check -p codex-rollout
-p codex-app-server --tests`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout
-p codex-thread-store -p codex-core -p codex-app-server -p codex-tui -p
codex-exec -p codex-cli`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout -p
codex-app-server`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p
codex-rollout`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-core`
- `just argument-comment-lint -p codex-core`
- `just argument-comment-lint -p codex-rollout`
Focused coverage added in `codex-rollout`:
- `recorder::tests::state_db_init_backfills_before_returning` verifies
the rollout metadata row exists before startup init returns.
- `state_db::tests::try_init_waits_for_concurrent_startup_backfill`
verifies startup waits for another worker to finish backfill instead of
disabling the handle for the process.
-
`state_db::tests::try_init_times_out_waiting_for_stuck_startup_backfill`
verifies startup does not hang indefinitely on a stuck backfill lease.
-
`tests::find_thread_path_accepts_existing_state_db_path_without_canonical_filename`
verifies DB-backed lookup accepts valid existing rollout paths even when
the filename does not include the thread UUID.
-
`tests::find_thread_path_falls_back_when_db_path_points_to_another_thread`
verifies DB-backed lookup ignores a stale row whose existing path
belongs to another thread and read-repairs the row after filesystem
fallback.
Focused coverage updated in `codex-core`:
- `rollout_list_find::find_prefers_sqlite_path_by_id` now uses a
DB-preferred rollout file with matching `session_meta.id`, so it still
verifies that valid SQLite paths win without depending on stale/empty
rollout contents.
`cargo test -p codex-app-server thread_list_respects_search_term_filter
-- --test-threads=1 --nocapture` was attempted locally but timed out
waiting for the app-server test harness `initialize` response before
reaching the changed thread-list code path.
`bazel test //codex-rs/thread-store:thread-store-unit-tests
--test_output=errors` was attempted locally after the thread-store fix,
but this container failed before target analysis while fetching `v8+`
through BuildBuddy/direct GitHub. The equivalent local crate coverage,
including `cargo test -p codex-thread-store`, passes.
A plain local `cargo check -p codex-rollout -p codex-app-server --tests`
also requires system `libcap.pc` for `codex-linux-sandbox`; the
follow-up app-server check above used `CODEX_SKIP_VENDORED_BWRAP=1` in
this container.
## Why
This adds the `remote_compaction_v2` client path so remote compaction
can run through the normal Responses stream and install a
`context_compaction` item that trigger a compaction.
The goal is to migrate some of the compaction logic on the client side
We keeps the v2 transport behind a feature flag while letting follow-up
requests reuse the compacted context instead of falling back to the
legacy compaction item shape.
## What changed
- add `ResponseItem::ContextCompaction` and refresh the generated
app-server / schema / TypeScript fixtures that expose response items on
the wire
- add `core/src/compact_remote_v2.rs` to send compaction through the
standard streamed Responses client, require exactly one
`context_compaction` output item, and install that item into compacted
history
- route manual compact and auto-compaction through the v2 path when
`remote_compaction_v2` is enabled, while keeping the existing remote
compaction path as the fallback
- preserve the new item type across history retention, follow-up request
construction, telemetry, rollout persistence, and rollout-trace
normalization
- add targeted coverage for the feature flag, `context_compaction`
serialization, rollout-trace normalization, and remote-compaction
follow-up behavior
## Verification
- added protocol tests for `context_compaction`
serialization/deserialization in `protocol/src/models.rs`
- added rollout-trace coverage for `context_compaction` normalization in
`rollout-trace/src/reducer/conversation_tests.rs`
- added remote compaction integration coverage for v2 follow-up reuse
and mixed compaction output streams in
`core/tests/suite/compact_remote.rs`
---------
Co-authored-by: Codex <noreply@openai.com>
- Build one app-server process ThreadStore from startup config and share
it with ThreadManager and CodexMessageProcessor.
- Remove per-thread/fork store reconstruction so effective thread config
cannot switch the persistence backend.
- Add params to ThreadStore create/resume for specifying thread
metadata, since otherwise the metadata from store creation would be used
(incorrectly).
Summary:
- Add codex-thread-manager-sample, a one-shot binary that starts a
ThreadManager thread, submits a prompt, and prints the final assistant
output.
- Pass ThreadStore into ThreadManager::new and expose
thread_store_from_config for existing callsites.
- Build the sample Config directly with only --model and prompt inputs.
Verification:
- just fmt
- cargo check -p codex-thread-manager-sample -p codex-app-server -p
codex-mcp-server
- git diff --check
Tests: Not run per request.
## Why
`agents.max_depth` is a legacy multi-agent v1 guard. Multi-agent v2 uses
task-path routing and its own session/thread limits, so v2 should not
reject nested `spawn_agent` calls just because the thread-spawn depth
has reached the v1 maximum.
Keeping the v1 depth guard active in v2 prevents deeper task trees even
though the v2 path still needs the depth value only for lineage and
task-path metadata.
## What Changed
- Removed the depth-limit rejection from the multi-agent v2
`spawn_agent` handler while still computing child depth for lineage/path
metadata.
- Made the depth-based disabling of legacy `SpawnCsv`/`Collab` tools
apply only when `Feature::MultiAgentV2` is disabled.
- Added `multi_agent_v2_spawn_agent_ignores_configured_max_depth` to
cover a v2 child spawning another agent when `agent_max_depth = 1`,
while the existing v1 depth-limit tests continue to enforce the legacy
behavior.
## Verification
- `cargo test -p codex-core
multi_agent_v2_spawn_agent_ignores_configured_max_depth -- --nocapture`
- `cargo test -p codex-core depth_limit -- --nocapture`
- `cargo test -p codex-core tools::handlers::multi_agents::tests --
--nocapture`
Keep extracting memories out of core and moving the write trigger in the
app-server
This is temporary and it should move at the client level as a follow-up
This makes core fully independant from `codex-memories-write`
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
MultiAgentV2 sessions need startup guidance that matches the role of the
thread that is actually being created. Root agents and subagents have
different responsibilities, and forked subagents can inherit parent
rollout history. If the parent hint is carried into the child context,
the child can see stale or conflicting developer guidance before its own
session-specific context is added.
## What changed
- Added `features.multi_agent_v2.root_agent_usage_hint_text` and
`features.multi_agent_v2.subagent_usage_hint_text` config fields,
including schema/config parsing support.
- Injected the matching root or subagent hint into the initial context
as its own developer message when `multi_agent_v2` is enabled.
- Filtered configured MultiAgentV2 usage-hint developer messages out of
forked parent history so a child thread receives fresh guidance for its
own session source/config.
- Added targeted coverage for config parsing, initial-context rendering,
feature-config deserialization, and forked-history filtering.
## Context examples
With this config:
```toml
[features.multi_agent_v2]
enabled = true
root_agent_usage_hint_text = "Root guidance."
subagent_usage_hint_text = "Subagent guidance."
```
A root thread initial context renders the root hint as a standalone
developer message:
```text
[developer]
<existing developer context, when present>
[developer]
Root guidance.
```
A subagent thread initial context renders the subagent hint instead:
```text
[developer]
<existing developer context, when present>
[developer]
Subagent guidance.
```
When a subagent forks parent history, any parent developer message whose
text exactly matches the configured MultiAgentV2 root or subagent hint
is omitted from the forked history before the child receives its fresh
subagent hint.
## Summary
- Remove `ghost_snapshot` / `GhostCommit` from the Responses API surface
and generated SDK/schema artifacts.
- Keep legacy config loading compatible, but make undo a no-op that
reports the feature is unavailable.
- Clean up core history, compaction, telemetry, rollout, and tests to
stop carrying ghost snapshot items.
## Testing
- Unit tests passed for `codex-protocol`, `codex-core` targeted undo and
compaction flows, `codex-rollout`, and `codex-app-server-protocol`.
- Regenerated config and app-server schemas plus Python SDK artifacts
and verified they match the checked-in outputs.
## Why
While debugging the Windows stack overflows we saw in
[#13429](https://github.com/openai/codex/pull/13429) and then again in
[#18893](https://github.com/openai/codex/pull/18893), I hit another
overflow in
`tools::handlers::multi_agents::tests::tool_handlers_cascade_close_and_resume_and_keep_explicitly_closed_subtrees_closed`.
That test drives the legacy multi-agent spawn / close / resume path. The
behavior was fine, but several thin async wrappers were still inlining
much larger `AgentControl` futures into their callers, which was enough
to overflow the default Windows stack.
## What
- Box the thin `AgentControl` wrappers around `spawn_agent_internal`,
`resume_single_agent_from_rollout`, and `shutdown_agent_tree`.
- Box the corresponding legacy `multi_agents` handler calls in `spawn`,
`resume_agent`, and `close_agent`.
- Keep behavior unchanged while reducing future size on this call path
so the Windows test no longer overflows its stack.
## Testing
- `cargo test -p codex-core --lib
tools::handlers::multi_agents::tests::tool_handlers_cascade_close_and_resume_and_keep_explicitly_closed_subtrees_closed
-- --exact --nocapture`
- `cargo test -p codex-core` (this still hit unrelated local
integration-test failures because `codex.exe` / `test_stdio_server.exe`
were not present in this shell; the relevant unit tests passed)
## Summary
This PR fully reverts the previously merged Agent Identity runtime
integration from the old stack:
https://github.com/openai/codex/pull/17387/changes
It removes the Codex-side task lifecycle wiring, rollout/session
persistence, feature flag plumbing, lazy `auth.json` mutation,
background task auth paths, and request callsite changes introduced by
that stack.
This leaves the repo in a clean pre-AgentIdentity integration state so
the follow-up PRs can reintroduce the pieces in smaller reviewable
layers.
## Stack
1. This PR: full revert
2. https://github.com/openai/codex/pull/18871: move Agent Identity
business logic into a crate
3. https://github.com/openai/codex/pull/18785: add explicit
AgentIdentity auth mode and startup task allocation
4. https://github.com/openai/codex/pull/18811: migrate auth callsites
through AuthProvider
## Testing
Tests: targeted Rust checks, cargo-shear, Bazel lock check, and CI.
Make the morpheus agent (which is the phase 2 memories agent) follow the
agent-v2 path system by naming it `/morpheus`. To maintain the path
primitive this means moving it to a dedicated `AgentControl`
Co-authored-by: Codex <noreply@openai.com>
## Summary
- persist registered agent tasks in the session state update stream so
the thread can reuse them
- prewarm task registration once identity registration succeeds, while
keeping startup failures best-effort
- isolate the session-side task lifecycle into a dedicated module so
AgentIdentityManager and RegisteredAgentTask do not leak across as many
core layers
## Testing
- cargo test -p codex-core startup_agent_task_prewarm
- cargo test -p codex-core
cached_agent_task_for_current_identity_clears_stale_task
- cargo test -p codex-core record_initial_history_
The rollout writer now keeps an owned/monitored task handle, returns
real Result acks for flush/persist/shutdown, retries failed flushes by
reopening the rollout file, and keeps buffered items until they are
successfully written. Session flushes are now real durability barriers
for fork/rollback/read-after-write paths, while turn completion surfaces
a warning if the rollout still cannot be saved after recovery.
## Summary
This PR adds the parent conversation/session id to the subagent-start
analytics event for Guardian subagents.
Previously, Guardian sessions were emitted as subagent
thread-initialized events, but their `parent_thread_id` was serialized
as `null`. After this change, the `codex_thread_initialized` analytics
event for a Guardian child session includes the parent user conversation
id.
- Keep only parent system/developer/user messages plus assistant
final-answer messages in forked child history.
- Strip parent tool/reasoning items and remove the unmatched synthetic
spawn output.
Stacked on #16508.
This removes the temporary `codex-core` / `codex-login` re-export shims
from the ownership split and rewrites callsites to import directly from
`codex-model-provider-info`, `codex-models-manager`, `codex-api`,
`codex-protocol`, `codex-feedback`, and `codex-response-debug-context`.
No behavior change intended; this is the mechanical import cleanup layer
split out from the ownership move.
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
`codex-core` was re-exporting APIs owned by sibling `codex-*` crates,
which made downstream crates depend on `codex-core` as a proxy module
instead of the actual owner crate.
Removing those forwards makes crate boundaries explicit and lets leaf
crates drop unnecessary `codex-core` dependencies. In this PR, this
reduces the dependency on `codex-core` to `codex-login` in the following
files:
```
codex-rs/backend-client/Cargo.toml
codex-rs/mcp-server/tests/common/Cargo.toml
```
## What
- Remove `codex-rs/core/src/lib.rs` re-exports for symbols owned by
`codex-login`, `codex-mcp`, `codex-rollout`, `codex-analytics`,
`codex-protocol`, `codex-shell-command`, `codex-sandboxing`,
`codex-tools`, and `codex-utils-path`.
- Delete the `default_client` forwarding shim in `codex-rs/core`.
- Update in-crate and downstream callsites to import directly from the
owning `codex-*` crate.
- Add direct Cargo dependencies where callsites now target the owner
crate, and remove `codex-core` from `codex-rs/backend-client`.
Adds this:
```
properties.insert(
"fork_turns".to_string(),
JsonSchema::String {
description: Some(
"Optional MultiAgentV2 fork mode. Use `none`, `all`, or a positive integer string such as `3` to fork only the most recent turns."
.to_string(),
),
},
);
```
---------
Co-authored-by: Codex <noreply@openai.com>
Make the inter-agent communication start a turn
As part of this, we disable the v2 notifier to prevent some odd
behaviour where the agent restart working while you're talking to it for
example
Send input now sends messages as assistant message and with this format:
```
author: /root/worker_a
recipient: /root/worker_a/tester
other_recipients: []
Content: bla bla bla. Actual content. Only text for now
```
This PR add an URI-based system to reference agents within a tree. This
comes from a sync between research and engineering.
The main agent (the one manually spawned by a user) is always called
`/root`. Any sub-agent spawned by it will be `/root/agent_1` for example
where `agent_1` is chosen by the model.
Any agent can contact any agents using the path.
Paths can be used either in absolute or relative to the calling agents
Resume is not supported for now on this new path