Commit Graph

5 Commits

Author SHA1 Message Date
cassirer-openai
6d09b6752d [rollout_trace] Trace tool and code-mode boundaries (#18878)
## Summary

Extends rollout tracing across tool dispatch and code-mode runtime
boundaries. This records canonical tool-call lifecycle events and links
code-mode execution/wait operations back to the model-visible calls that
caused them.

## Stack

This is PR 3/5 in the rollout trace stack.

- [#18876](https://github.com/openai/codex/pull/18876): Add rollout
trace crate
- [#18877](https://github.com/openai/codex/pull/18877): Record core
session rollout traces
- [#18878](https://github.com/openai/codex/pull/18878): Trace tool and
code-mode boundaries
- [#18879](https://github.com/openai/codex/pull/18879): Trace sessions
and multi-agent edges
- [#18880](https://github.com/openai/codex/pull/18880): Add debug trace
reduction command

## Review Notes

This PR is about attribution. Reviewers should focus on whether direct
tool calls, code-mode-originated tool calls, waits, outputs, and
cancellation boundaries are recorded with enough source information for
deterministic reduction without coupling the reducer to live runtime
internals.

The stack remains valid after this layer: tool and code-mode traces
reduce through the existing crate model, while the broader session and
multi-agent relationships are added in the next PR.
2026-04-23 12:22:11 -07:00
pakrym-oai
53b1570367 Update image outputs to default to high detail (#18386)
Do not assume the default `detail`.
2026-04-18 11:01:12 -07:00
Vivian Fang
7bbe3b6011 Add output_schema to code mode render (#17210)
This updates code-mode tool rendering so MCP tools can surface
structured output types from their `outputSchema`.

What changed:
- Detect MCP tool-call result wrappers from the output schema shape
instead of relying on tool-name parsing or provenance flags.
- Render shared TypeScript aliases once for MCP tool results
(`CallToolResult`, `ContentBlock`, etc.) so multiple MCP tool
declarations stay compact.
- Type `structuredContent` from the tool definition's `outputSchema`
instead of rendering it as `unknown`.
- Update the shared MCP aliases to match the MCP draft `CallToolResult`
schema more closely.

Example:
- Before: `declare const tools: { mcp__rmcp__echo(args: { env_var?:
string; message: string; }): Promise<{ _meta?: unknown; content:
Array<unknown>; isError?: boolean; structuredContent?: unknown; }>; };`
- After: `declare const tools: { mcp__rmcp__echo(args: { env_var?:
string; message: string; }): Promise<CallToolResult<{ echo: string; env:
string | null; }>>; };`
2026-04-10 11:41:44 +00:00
Vivian Fang
d47b755aa2 Render namespace description for tools (#16879) 2026-04-08 02:39:40 -07:00
Channing Conger
e4eedd6170 Code mode on v8 (#15276)
Moves Code Mode to a new crate with no dependencies on codex. This
create encodes the code mode semantics that we want for lifetime,
mounting, tool calling.

The model-facing surface is mostly unchanged. `exec` still runs raw
JavaScript, `wait` still resumes or terminates a `cell_id`, nested tools
are still available through `tools.*`, and helpers like `text`, `image`,
`store`, `load`, `notify`, `yield_control`, and `exit` still exist.

The major change is underneath that surface:

- Old code mode was an external Node runtime.
- New code mode is an in-process V8 runtime embedded directly in Rust.
- Old code mode managed cells inside a long-lived Node runner process.
- New code mode manages cells in Rust, with one V8 runtime thread per
active `exec`.
- Old code mode used JSON protocol messages over child stdin/stdout plus
Node worker-thread messages.
- New code mode uses Rust channels and direct V8 callbacks/events.

This PR also fixes the two migration regressions that fell out of that
substrate change:

- `wait { terminate: true }` now waits for the V8 runtime to actually
stop before reporting termination.
- synchronous top-level `exit()` now succeeds again instead of surfacing
as a script error.

---

- `core/src/tools/code_mode/*` is now mostly an adapter layer for the
public `exec` / `wait` tools.
- `code-mode/src/service.rs` owns cell sessions and async control flow
in Rust.
- `code-mode/src/runtime/*.rs` owns the embedded V8 isolate and
JavaScript execution.
- each `exec` spawns a dedicated runtime thread plus a Rust
session-control task.
- helper globals are installed directly into the V8 context instead of
being injected through a source prelude.
- helper modules like `tools.js` and `@openai/code_mode` are synthesized
through V8 module resolution callbacks in Rust.

---

Also added a benchmark for showing the speed of init and use of a code
mode env:
```
$ cargo bench -p codex-code-mode --bench exec_overhead -- --samples 30 --warm-iterations 25 --tool-counts 0,32,128
Finished [`bench` profile [optimized]](https://doc.rust-lang.org/cargo/reference/profiles.html#default-profiles) target(s) in 0.18s
     Running benches/exec_overhead.rs (target/release/deps/exec_overhead-008c440d800545ae)
exec_overhead: samples=30, warm_iterations=25, tool_counts=[0, 32, 128]
scenario       tools samples    warmups      iters      mean/exec       p95/exec       rssΔ p50       rssΔ max
cold_exec          0      30          0          1         1.13ms         1.20ms        8.05MiB        8.06MiB
warm_exec          0      30          1         25       473.43us       512.49us      912.00KiB        1.33MiB
cold_exec         32      30          0          1         1.03ms         1.15ms        8.08MiB        8.11MiB
warm_exec         32      30          1         25       509.73us       545.76us      960.00KiB        1.30MiB
cold_exec        128      30          0          1         1.14ms         1.19ms        8.30MiB        8.34MiB
warm_exec        128      30          1         25       575.08us       591.03us      736.00KiB      864.00KiB
memory uses a fresh-process max RSS delta for each scenario
```

---------

Co-authored-by: Codex <noreply@openai.com>
2026-03-20 23:36:58 -07:00