- add a local Fast mode setting in codex-core (similar to how model id
is currently stored on disk locally)
- send `service_tier=priority` on requests when Fast is enabled
- add `/fast` in the TUI and persist it locally
- feature flag
Support loading plugins.
Plugins can now be enabled via [plugins.<name>] in config.toml. They are
loaded as first-class entities through PluginsManager, and their default
skills/ and .mcp.json contributions are integrated into the existing
skills and MCP flows.
- override startup tooltips with model availability NUX and persist
per-model show counts in config
- stop showing each model after four exposures and fall back to normal
tooltips
## Summary
- add a dedicated /audio picker for realtime microphone and speaker
selection
- persist realtime audio choices and prompt to restart only local audio
when voice is live
- add snapshot coverage for the new picker surfaces
## Validation
- cargo test -p codex-tui
- cargo insta accept
- just fix -p codex-tui
- just fmt
Summary is a required parameter on UserTurn. Ideally we'd like the core
to decide the appropriate summary level.
Make the summary optional and don't send it when not needed.
## Summary
- make `Config.model_reasoning_summary` optional so unset means use
model default
- resolve the optional config value to a concrete summary when building
`TurnContext`
- add protocol support for `default_reasoning_summary` in model metadata
## Validation
- `cargo test -p codex-core --lib client::tests -- --nocapture`
---------
Co-authored-by: Codex <noreply@openai.com>
Command-approval clients currently infer which choices to show from
side-channel fields like `networkApprovalContext`,
`proposedExecpolicyAmendment`, and `additionalPermissions`. That makes
the request shape harder to evolve, and it forces each client to
replicate the server's heuristics instead of receiving the exact
decision list for the prompt.
This PR introduces a mapping between `CommandExecutionApprovalDecision`
and `codex_protocol::protocol::ReviewDecision`:
```rust
impl From<CoreReviewDecision> for CommandExecutionApprovalDecision {
fn from(value: CoreReviewDecision) -> Self {
match value {
CoreReviewDecision::Approved => Self::Accept,
CoreReviewDecision::ApprovedExecpolicyAmendment {
proposed_execpolicy_amendment,
} => Self::AcceptWithExecpolicyAmendment {
execpolicy_amendment: proposed_execpolicy_amendment.into(),
},
CoreReviewDecision::ApprovedForSession => Self::AcceptForSession,
CoreReviewDecision::NetworkPolicyAmendment {
network_policy_amendment,
} => Self::ApplyNetworkPolicyAmendment {
network_policy_amendment: network_policy_amendment.into(),
},
CoreReviewDecision::Abort => Self::Cancel,
CoreReviewDecision::Denied => Self::Decline,
}
}
}
```
And updates `CommandExecutionRequestApprovalParams` to have a new field:
```rust
available_decisions: Option<Vec<CommandExecutionApprovalDecision>>
```
when, if specified, should make it easier for clients to display an
appropriate list of options in the UI.
This makes it possible for `CoreShellActionProvider::prompt()` in
`unix_escalation.rs` to specify the `Vec<ReviewDecision>` directly,
adding support for `ApprovedForSession` when approving a skill script,
which was previously missing in the TUI.
Note this results in a significant change to `exec_options()` in
`approval_overlay.rs`, as the displayed options are now derived from
`available_decisions: &[ReviewDecision]`.
## What Changed
- Add `available_decisions` to
[`ExecApprovalRequestEvent`](de00e932dd/codex-rs/protocol/src/approvals.rs (L111-L175)),
including helpers to derive the legacy default choices when older
senders omit the field.
- Map `codex_protocol::protocol::ReviewDecision` to app-server
`CommandExecutionApprovalDecision` and expose the ordered list as
experimental `availableDecisions` in
[`CommandExecutionRequestApprovalParams`](de00e932dd/codex-rs/app-server-protocol/src/protocol/v2.rs (L3798-L3807)).
- Thread optional `available_decisions` through the core approval path
so Unix shell escalation can explicitly request `ApprovedForSession` for
session-scoped approvals instead of relying on client heuristics.
[`unix_escalation.rs`](de00e932dd/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs (L194-L214))
- Update the TUI approval overlay to build its buttons from the ordered
decision list, while preserving the legacy fallback when
`available_decisions` is missing.
- Update the app-server README, test client output, and generated schema
artifacts to document and surface the new field.
## Testing
- Add `approval_overlay.rs` coverage for explicit decision lists,
including the generic `ApprovedForSession` path and network approval
options.
- Update `chatwidget/tests.rs` and app-server protocol tests to populate
the new optional field and keep older event shapes working.
## Developers Docs
- If we document `item/commandExecution/requestApproval` on
[developers.openai.com/codex](https://developers.openai.com/codex), add
experimental `availableDecisions` as the preferred source of approval
choices and note that older servers may omit it.
This reverts commit https://github.com/openai/codex/pull/12633. We no
longer need this PR, because we favor sending normal exec command
approval server request with `additional_permissions` of skill
permissions instead
Previously, clients would call `thread/start` with dynamic_tools set,
and when a model invokes a dynamic tool, it would just make the
server->client `item/tool/call` request and wait for the client's
response to complete the tool call. This works, but it doesn't have an
`item/started` or `item/completed` event.
Now we are doing this:
- [new] emit `item/started` with `DynamicToolCall` populated with the
call arguments
- send an `item/tool/call` server request
- [new] once the client responds, emit `item/completed` with
`DynamicToolCall` populated with the response.
Also, with `persistExtendedHistory: true`, dynamic tool calls are now
reconstructable in `thread/read` and `thread/resume` as
`ThreadItem::DynamicToolCall`.
Summary
- propagate approval policy from parent to spawned agents and drop the
Never override so sub-agents respect the caller’s request
- refresh the pending-approval list whenever events arrive or the active
thread changes and surface the list above the composer for inactive
threads
- add widgets, helpers, and tests covering the new pending-thread
approval UI state
![Uploading Screenshot 2026-02-25 at 11.02.18.png…]()
## Why
`ExecApprovalRequestEvent` can carry a distinct `approval_id` for
subcommand approvals, including the `execve`-intercepted zsh-fork path.
The session registers the pending approval callback under `approval_id`
when one is present, but `ChatWidget` was stashing `call_id` in the
approval modal state. When the user approved the command in the TUI, the
response was sent back with the wrong identifier, so the pending
approval could not be matched and the approval callback would not
resolve.
Note `approval_id` was introduced in
https://github.com/openai/codex/pull/12051.
## What changed
- In `tui/src/chatwidget.rs`, `ChatWidget` now uses
`ExecApprovalRequestEvent::effective_approval_id()` when constructing
`ApprovalRequest::Exec`.
- That preserves the existing behavior for normal shell and
`unified_exec` approvals, where `approval_id` is absent and the
effective id still falls back to `call_id`.
- For subcommand approvals that provide a distinct `approval_id`, the
TUI now sends back the same key that
`Session::request_command_approval()` registered.
## Verification
- Traced the approval flow end to end to confirm the same effective
approval id is now used on both sides of the round trip:
- `Session::request_command_approval()` registers the pending callback
under `approval_id.unwrap_or(call_id)`.
- `ChatWidget` now emits `Op::ExecApproval` with that same effective id.
Rename `SkillMetadata.path` to `SkillMetadata.path_to_skills_md` for
clarity.
Would ideally change the type to `AbsolutePathBuf`, but that can be done
later.
- Add a hidden `realtime_conversation` feature flag and `/realtime`
slash command for start/stop live voice sessions.
- Reuse transcription composer/footer UI for live metering, stream mic
audio, play assistant audio, render realtime user text events, and
force-close on feature disable.
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
Introduces the initial implementation of Feature::RequestPermissions.
RequestPermissions allows the model to request that a command be run
inside the sandbox, with additional permissions, like writing to a
specific folder. Eventually this will include other rules as well, and
the ability to persist these permissions, but this PR is already quite
large - let's get the core flow working and go from there!
<img width="1279" height="541" alt="Screenshot 2026-02-15 at 2 26 22 PM"
src="https://github.com/user-attachments/assets/0ee3ec0f-02ec-4509-91a2-809ac80be368"
/>
## Testing
- [x] Added tests
- [x] Tested locally
- [x] Feature
## Summary
This fixes a TUI race (https://github.com/openai/codex/issues/11008)
where pressing Enter with Steer enabled while the assistant is still
streaming the final answer could put Codex into a non-recoverable
“running” state (no further prompts handled until exiting and resuming).
## Root Cause
In steer mode, `InputResult::Submitted` could submit immediately even
while a final-answer stream was active. That immediate submission races
with turn completion and can strand turn state.
## Fix
When handling `InputResult::Submitted`, we now queue instead of
immediate-submit if a final-answer stream is active
(`stream_controller.is_some()`).
This keeps behavior deterministic:
- Prompt is preserved in the queue.
- `on_task_complete()` drains queued input through
`maybe_send_next_queued_input()`.
- Follow-up prompts continue in FIFO order after completion.
## Why this resolves the “dead mode”
The problematic timing window is now converted into queueing, so prompts
entered during final streaming are not lost and are processed after the
current output ends. The model continues handling prompts normally
without requiring `/quit` + `resume`.
## Tests
Added regression coverage in `tui/src/chatwidget/tests.rs`:
- `steer_enter_queues_while_final_answer_stream_is_active`
- `steer_enter_during_final_stream_preserves_follow_up_prompts_in_order`
Both fail on old behavior and pass with this fix.
Summary
- distinguish exec end handling targets (active tracking, active orphan
history, new cell) so unified exec responses don’t clobber unrelated
exploring cells
- ensure orphan ends flush existing exploring history when complete,
insert standalone history entries, and keep active cells correct
- add regression tests plus a snapshot covering the new behavior and
expose the ExecCell completion result for verification
Fix for https://github.com/openai/codex/issues/12278
---------
Co-authored-by: Josh McKinney <joshka@openai.com>
## Summary
Adds syntax highlighting to the TUI for fenced code blocks in markdown
responses and file diffs, plus a `/theme` command with live preview and
persistent theme selection. Uses syntect (~250 grammars, 32 bundled
themes, ~1 MB binary cost) — the same engine behind `bat`, `delta`, and
`xi-editor`. Includes guardrails for large inputs, graceful fallback to
plain text, and SSH-aware clipboard integration for the `/copy` command.
<img width="1554" height="1014" alt="image"
src="https://github.com/user-attachments/assets/38737a79-8717-4715-b857-94cf1ba59b85"
/>
<img width="2354" height="1374" alt="image"
src="https://github.com/user-attachments/assets/25d30a00-c487-4af8-9cb6-63b0695a4be7"
/>
## Problem
Code blocks in the TUI (markdown responses and file diffs) render
without syntax highlighting, making it hard to scan code at a glance.
Users also have no way to pick a color theme that matches their terminal
aesthetic.
## Mental model
The highlighting system has three layers:
1. **Syntax engine** (`render::highlight`) -- a thin wrapper around
syntect + two-face. It owns a process-global `SyntaxSet` (~250 grammars)
and a `RwLock<Theme>` that can be swapped at runtime. All public entry
points accept `(code, lang)` and return ratatui `Span`/`Line` vectors or
`None` when the language is unrecognized or the input exceeds safety
guardrails.
2. **Rendering consumers** -- `markdown_render` feeds fenced code blocks
through the engine; `diff_render` highlights Add/Delete content as a
whole file and Update hunks per-hunk (preserving parser state across
hunk lines). Both callers fall back to plain unstyled text when the
engine returns `None`.
3. **Theme lifecycle** -- at startup the config's `tui.theme` is
resolved to a syntect `Theme` via `set_theme_override`. At runtime the
`/theme` picker calls `set_syntax_theme` to swap themes live; on cancel
it restores the snapshot taken at open. On confirm it persists `[tui]
theme = "..."` to config.toml.
## Non-goals
- Inline diff highlighting (word-level change detection within a line).
- Semantic / LSP-backed highlighting.
- Theme authoring tooling; users supply standard `.tmTheme` files.
## Tradeoffs
| Decision | Upside | Downside |
| ------------------------------------------------ |
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
-----------------------------------------------------------------------------------------------------------------------
|
| syntect over tree-sitter / arborium | ~1 MB binary increase for ~250
grammars + 32 themes; battle-tested crate powering widely-used tools
(`bat`, `delta`, `xi-editor`). tree-sitter would add ~12 MB for 20-30
languages or ~35 MB for full coverage. | Regex-based; less structurally
accurate than tree-sitter for some languages (e.g. language injections
like JS-in-HTML). |
| Global `RwLock<Theme>` | Enables live `/theme` preview without
threading Theme through every call site | Lock contention risk
(mitigated: reads vastly outnumber writes, single UI thread) |
| Skip background / italic / underline from themes | Terminal BG
preserved, avoids ugly rendering on some themes | Themes that rely on
these properties lose fidelity |
| Guardrails: 512 KB / 10k lines | Prevents pathological stalls on huge
diffs or pastes | Very large files render without color |
## Architecture
```
config.toml ─[tui.theme]─> set_theme_override() ─> THEME (RwLock)
│
┌───────────────────────────────────────────┘
│
markdown_render ─── highlight_code_to_lines(code, lang) ─> Vec<Line>
diff_render ─── highlight_code_to_styled_spans(code, lang) ─> Option<Vec<Vec<Span>>>
│
│ (None ⇒ plain text fallback)
│
/theme picker ─── set_syntax_theme(theme) // live preview swap
─── current_syntax_theme() // snapshot for cancel
─── resolve_theme_by_name(name) // lookup by kebab-case
```
Key files:
- `tui/src/render/highlight.rs` -- engine, theme management, guardrails
- `tui/src/diff_render.rs` -- syntax-aware diff line wrapping
- `tui/src/theme_picker.rs` -- `/theme` command builder
- `tui/src/bottom_pane/list_selection_view.rs` -- side content panel,
callbacks
- `core/src/config/types.rs` -- `Tui::theme` field
- `core/src/config/edit.rs` -- `syntax_theme_edit()` helper
## Observability
- `tracing::warn` when a configured theme name cannot be resolved.
- `Config::startup_warnings` surfaces the same message as a TUI banner.
- `tracing::error` when persisting theme selection fails.
## Tests
- Unit tests in `highlight.rs`: language coverage, fallback behavior,
CRLF stripping, style conversion, guardrail enforcement, theme name
mapping exhaustiveness.
- Unit tests in `diff_render.rs`: snapshot gallery at multiple terminal
sizes (80x24, 94x35, 120x40), syntax-highlighted wrapping, large-diff
guardrail, rename-to-different-extension highlighting, parser state
preservation across hunk lines.
- Unit tests in `theme_picker.rs`: preview rendering (wide + narrow),
dim overlay on deletions, subtitle truncation, cancel-restore, fallback
for unavailable configured theme.
- Unit tests in `list_selection_view.rs`: side layout geometry, stacked
fallback, buffer clearing, cancel/selection-changed callbacks.
- Integration test in `lib.rs`: theme warning uses the final
(post-resume) config.
## Cargo Deny: Unmaintained Dependency Exceptions
This PR adds two `cargo deny` advisory exceptions for transitive
dependencies pulled in by `syntect v5.3.0`:
| Advisory | Crate | Status |
|----------|-------|--------|
| RUSTSEC-2024-0320 | `yaml-rust` | Unmaintained (maintainer
unreachable) |
| RUSTSEC-2025-0141 | `bincode` | Unmaintained (development ceased;
v1.3.3 considered complete) |
**Why this is safe in our usage:**
- Neither advisory describes a known security vulnerability. Both are
"unmaintained" notices only.
- `bincode` is used by syntect to deserialize pre-compiled syntax sets.
Again, these are **static vendored artifacts** baked into the binary at
build time. No user-supplied bincode data is ever deserialized. - Attack
surface is zero for both crates; exploitation would require a
supply-chain compromise of our own build artifacts.
- These exceptions can be removed when syntect migrates to `yaml-rust2`
and drops `bincode`, or when alternative crates are available upstream.
Fixes#11852
Resume replay was applying transient runtime events (`TurnStarted`,
`StreamError`) as if they were live, which could leave the TUI stuck in
a stale `Working` / `Reconnecting...` state after resuming an
interrupted reconnect.
This change makes replay transcript-oriented for these events by:
- skipping retry-status restoration for replayed non-stream events
- ignoring replayed `TurnStarted` for task-running state
- ignoring replayed `StreamError` for reconnect/status UI
Also adds TUI regression tests and snapshot coverage for the interrupted
reconnect replay case.
## Why
`codex-rs/core/src/lib.rs` re-exported a broad set of types and modules
from `codex-protocol` and `codex-shell-command`. That made it easy for
workspace crates to import those APIs through `codex-core`, which in
turn hides dependency edges and makes it harder to reduce compile-time
coupling over time.
This change removes those public re-exports so call sites must import
from the source crates directly. Even when a crate still depends on
`codex-core` today, this makes dependency boundaries explicit and
unblocks future work to drop `codex-core` dependencies where possible.
## What Changed
- Removed public re-exports from `codex-rs/core/src/lib.rs` for:
- `codex_protocol::protocol` and related protocol/model types (including
`InitialHistory`)
- `codex_protocol::config_types` (`protocol_config_types`)
- `codex_shell_command::{bash, is_dangerous_command, is_safe_command,
parse_command, powershell}`
- Migrated workspace Rust call sites to import directly from:
- `codex_protocol::protocol`
- `codex_protocol::config_types`
- `codex_protocol::models`
- `codex_shell_command`
- Added explicit `Cargo.toml` dependencies (`codex-protocol` /
`codex-shell-command`) in crates that now import those crates directly.
- Kept `codex-core` internal modules compiling by using `pub(crate)`
aliases in `core/src/lib.rs` (internal-only, not part of the public
API).
- Updated the two utility crates that can already drop a `codex-core`
dependency edge entirely:
- `codex-utils-approval-presets`
- `codex-utils-cli`
## Verification
- `cargo test -p codex-utils-approval-presets`
- `cargo test -p codex-utils-cli`
- `cargo check --workspace --all-targets`
- `just clippy`
Addresses https://github.com/openai/codex/issues/11013
## Summary
- add a Plan implementation path in the TUI that lets users choose
reasoning before switching to Default mode and implementing
- add Plan-mode reasoning scope handling (Plan-only override vs
all-modes default), including config/schema/docs plumbing for
`plan_mode_reasoning_effort`
- remove the hardcoded Plan preset medium default and make the reasoning
popup reflect the active Plan override as `(current)`
- split the collaboration-mode switch notification UI hint into #12307
to keep this diff focused
If I have `plan_mode_reasoning_effort = "medium"` set in my
`config.toml`:
<img width="699" height="127" alt="Screenshot 2026-02-20 at 6 59 37 PM"
src="https://github.com/user-attachments/assets/b33abf04-6b7a-49ed-b2e9-d24b99795369"
/>
If I don't have `plan_mode_reasoning_effort` set in my `config.toml`:
<img width="704" height="129" alt="Screenshot 2026-02-20 at 7 01 51 PM"
src="https://github.com/user-attachments/assets/88a086d4-d2f1-49c7-8be4-f6f0c0fa1b8d"
/>
## Codex author
`codex resume 019c78a2-726b-7fe3-adac-3fa4523dcc2a`
- Introduce `RealtimeConversationManager` for realtime API management
- Add `op::conversation` to start conversation, insert audio, insert
text, and close conversation.
- emit conversation lifecycle and realtime events.
- Move shared realtime payload types into codex-protocol and add core
e2e websocket tests for start/replace/transport-close paths.
Things to consider:
- Should we use the same `op::` and `Events` channel to carry audio? I
think we should try this simple approach and later we can create
separate one if the channels got congested.
- Sending text updates to the client: we can start simple and later
restrict that.
- Provider auth isn't wired for now intentionally
## Problem
The TUI's "edit queued message" shortcut (Alt+Up) is either silently
swallowed or recognized as another key combination by Apple Terminal,
Warp, and VSCode's integrated terminal on macOS. Users in those
environments see the hint but pressing the keys does nothing.
## Mental model
When a model turn is in progress the user can still type follow-up
messages. These are queued and displayed below the composer with a hint
line showing how to pop the most recent one back into the editor. The
hint text and the actual key handler must agree on which shortcut is
used, and that shortcut must actually reach the TUI—i.e. it must not be
intercepted by the host terminal.
Three terminals are known to intercept Alt+Up: Apple Terminal (remaps it
to cursor movement), Warp (consumes it for its own command palette), and
VSCode (maps it to "move line up"). For these we use Shift+Left instead.
<p align="center">
<img width="283" height="182" alt="image"
src="https://github.com/user-attachments/assets/4a9c5d13-6e47-4157-bb41-28b4ce96a914"
/>
</p>
| macOS Native Terminal | Warp | VSCode Terminal |
|---|---|---|
| <img width="1557" height="1010" alt="SCR-20260219-kigi"
src="https://github.com/user-attachments/assets/f4ff52f8-119e-407b-a3f3-52f564c36d70"
/> | <img width="1479" height="1261" alt="SCR-20260219-krrf"
src="https://github.com/user-attachments/assets/5807d7c4-17ae-4a2b-aa27-238fd49d90fd"
/> | <img width="1612" height="1312" alt="SCR-20260219-ksbz"
src="https://github.com/user-attachments/assets/1cedb895-6966-4d63-ac5f-0eea0f7057e8"
/> |
## Non-goals
- Making the binding user-configurable at runtime (deferred to a broader
keybinding-config effort).
- Remapping any other shortcuts that might be terminal-specific.
## Tradeoffs
- **Exhaustive match instead of a wildcard default.** The
`queued_message_edit_binding_for_terminal` function explicitly lists
every `TerminalName` variant. This is intentional: adding a new terminal
to the enum will produce a compile error, forcing the author to decide
which binding that terminal should use.
- **Binding lives on `ChatWidget`, hint lives on `QueuedUserMessages`.**
The key event handler that actually acts on the press is in
`ChatWidget`, but the rendered hint text is inside `QueuedUserMessages`.
These are kept in sync by `ChatWidget` calling
`bottom_pane.set_queued_message_edit_binding(self.queued_message_edit_binding)`
during construction. A mismatch would show the wrong hint but would not
lose data.
## Architecture
```mermaid
graph TD
TI["terminal_info().name"] --> FN["queued_message_edit_binding_for_terminal(name)"]
FN --> KB["KeyBinding"]
KB --> CW["ChatWidget.queued_message_edit_binding<br/><i>key event matching</i>"]
KB --> BP["BottomPane.set_queued_message_edit_binding()"]
BP --> QUM["QueuedUserMessages.edit_binding<br/><i>rendered in hint line</i>"]
subgraph "Special terminals (Shift+Left)"
AT["Apple Terminal"]
WT["Warp"]
VS["VSCode"]
end
subgraph "Default (Alt+Up)"
GH["Ghostty"]
IT["iTerm2"]
OT["Others…"]
end
AT --> FN
WT --> FN
VS --> FN
GH --> FN
IT --> FN
OT --> FN
```
No new crates or public API surface. The only cross-crate dependency
added is `codex_core::terminal::{TerminalName, terminal_info}`, which
already existed for telemetry.
## Observability
No new logging. Terminal detection already emits a `tracing::debug!` log
line at startup with the detected terminal name, which is sufficient to
diagnose binding mismatches.
## Tests
- Existing `alt_up_edits_most_recent_queued_message` test is preserved
and explicitly sets the Alt+Up binding to isolate from the host
terminal.
- New parameterized async tests verify Shift+Left works for Apple
Terminal, Warp, and VSCode.
- A sync unit test asserts the mapping table covers the three special
terminals (Shift+Left) and that iTerm2 still gets Alt+Up.
Fixes#4490
## Summary
- show an info message when switching collaboration modes changes the
effective model or reasoning
- include the target mode in the message (for example `... for Plan
mode.`)
- add TUI tests for model-change and reasoning-only change notifications
on mode switch
<img width="715" height="184" alt="Screenshot 2026-02-20 at 2 01 40 PM"
src="https://github.com/user-attachments/assets/18d1beb3-ab87-4e1c-9ada-a10218520420"
/>
We now write MCP tools from installed apps to disk cache so that they
can be picked up instantly at startup. We still do a fresh fetch from
remote MCP server but it's non blocking unless there's a cache miss.
- [x] Store apps tool cache in disk to reduce startup time.
rm `remote_models` feature flag.
We see issues like #11527 when a user has `remote_models` disabled, as
we always use the default fallback `ModelInfo`. This causes issues with
model performance.
Builds on #11690, which helps by warning the user when they are using
the default fallback. This PR will make that happen much less frequently
as an accidental consequence of disabling `remote_models`.
### Summary
Builiding off
5c75aa7b89 (diff-058ae8f109a8b84b4b79bbfa45f522c2233b9d9e139696044ae374d50b6196e0),
we have created a `model/rerouted` notification that captures the event
so that consumers can render as expected. Keep the `EventMsg::Warning`
path in core so that this does not affect TUI rendering.
`model/rerouted` is meant to be generic to account for future usage
including capacity planning etc.
Summary
- rename the `collab` handlers and UI files to `multi_agents` to match
the new naming
- update module references and specs so the handlers and TUI widgets
consistently use the renamed files
- keep the existing functionality while aligning file and module names
with the multi-agent terminology
### Description
#### Summary
Adds the TUI UX layer for structured network approvals
#### What changed
- Updated approval overlay to display network-specific approval context
(host/protocol).
- Added/updated TUI wiring so approval prompts show correct network
messaging.
- Added tests covering the new approval overlay behavior.
#### Why
Core orchestration can now request structured network approvals; this
ensures users see clear, contextual prompts in the TUI.
#### Notes
- UX behavior activates only when network approval context is present.
---------
Co-authored-by: Codex <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>