stacked on #17402.
MCP tools returned by `tool_search` (deferred tools) get registered in
our `ToolRegistry` with a different format than directly available
tools. this leads to two different ways of accessing MCP tools from our
tool catalog, only one of which works for each. fix this by registering
all MCP tools with the namespace format, since this info is already
available.
also, direct MCP tools are registered to responsesapi without a
namespace, while deferred MCP tools have a namespace. this means we can
receive MCP `FunctionCall`s in both formats from namespaces. fix this by
always registering MCP tools with namespace, regardless of deferral
status.
make code mode track `ToolName` provenance of tools so it can map the
literal JS function name string to the correct `ToolName` for
invocation, rather than supporting both in core.
this lets us unify to a single canonical `ToolName` representation for
each MCP tool and force everywhere to use that one, without supporting
fallbacks.
Moves Code Mode to a new crate with no dependencies on codex. This
create encodes the code mode semantics that we want for lifetime,
mounting, tool calling.
The model-facing surface is mostly unchanged. `exec` still runs raw
JavaScript, `wait` still resumes or terminates a `cell_id`, nested tools
are still available through `tools.*`, and helpers like `text`, `image`,
`store`, `load`, `notify`, `yield_control`, and `exit` still exist.
The major change is underneath that surface:
- Old code mode was an external Node runtime.
- New code mode is an in-process V8 runtime embedded directly in Rust.
- Old code mode managed cells inside a long-lived Node runner process.
- New code mode manages cells in Rust, with one V8 runtime thread per
active `exec`.
- Old code mode used JSON protocol messages over child stdin/stdout plus
Node worker-thread messages.
- New code mode uses Rust channels and direct V8 callbacks/events.
This PR also fixes the two migration regressions that fell out of that
substrate change:
- `wait { terminate: true }` now waits for the V8 runtime to actually
stop before reporting termination.
- synchronous top-level `exit()` now succeeds again instead of surfacing
as a script error.
---
- `core/src/tools/code_mode/*` is now mostly an adapter layer for the
public `exec` / `wait` tools.
- `code-mode/src/service.rs` owns cell sessions and async control flow
in Rust.
- `code-mode/src/runtime/*.rs` owns the embedded V8 isolate and
JavaScript execution.
- each `exec` spawns a dedicated runtime thread plus a Rust
session-control task.
- helper globals are installed directly into the V8 context instead of
being injected through a source prelude.
- helper modules like `tools.js` and `@openai/code_mode` are synthesized
through V8 module resolution callbacks in Rust.
---
Also added a benchmark for showing the speed of init and use of a code
mode env:
```
$ cargo bench -p codex-code-mode --bench exec_overhead -- --samples 30 --warm-iterations 25 --tool-counts 0,32,128
Finished [`bench` profile [optimized]](https://doc.rust-lang.org/cargo/reference/profiles.html#default-profiles) target(s) in 0.18s
Running benches/exec_overhead.rs (target/release/deps/exec_overhead-008c440d800545ae)
exec_overhead: samples=30, warm_iterations=25, tool_counts=[0, 32, 128]
scenario tools samples warmups iters mean/exec p95/exec rssΔ p50 rssΔ max
cold_exec 0 30 0 1 1.13ms 1.20ms 8.05MiB 8.06MiB
warm_exec 0 30 1 25 473.43us 512.49us 912.00KiB 1.33MiB
cold_exec 32 30 0 1 1.03ms 1.15ms 8.08MiB 8.11MiB
warm_exec 32 30 1 25 509.73us 545.76us 960.00KiB 1.30MiB
cold_exec 128 30 0 1 1.14ms 1.19ms 8.30MiB 8.34MiB
warm_exec 128 30 1 25 575.08us 591.03us 736.00KiB 864.00KiB
memory uses a fresh-process max RSS delta for each scenario
```
---------
Co-authored-by: Codex <noreply@openai.com>