- make ThreadStore::update_thread_metadata accept a broad range of
metadata patches
- keep ThreadStore::append_items as raw canonical history append (no
metadata side effects)
- in the local store, write these metadata updates to a combination of
sqlite and rollout jsonl files for backwards-compat. It special cases
which fields need to go into jsonl vs sqlite vs whatever, confining the
awkwardness to just this implementation
- in remote stores we can simply persist the metadata directly to a
database, no special casing required.
- move the "implicit metadata updates triggered by appending rollout
items" from the RolloutRecorder (which is local-threadstore-specific) to
the LiveThread layer above the ThreadStore, inside of a private helper
utility called ThreadMetadataSync. LiveThread calls ThreadStore
append_items and update_metadata separately.
- Add a generic update metadata method to ThreadManager that works on
both live threads and "cold" threads
- Call that ThreadManager method from app server code, so app server
doesn't need to worry about whether the thread is live or not
## Why
Reverts #20689 to restore the previous optional state DB plumbing. The
conflict resolution keeps the newer installation ID and session/thread
identity changes that landed after #20689, while removing the mandatory
state DB and agent graph store dependency from ThreadManager
construction.
## What changed
- Restored `Option<StateDbHandle>` through app-server, MCP server,
prompt debug, and test entry points.
- Removed the `codex-core` dependency on `codex-agent-graph-store` and
reverted descendant lookup back to the existing state DB path when
available.
- Kept newer `installation_id` forwarding by passing it beside the
optional DB handle.
- Kept local thread-name updates working when the optional state DB
handle is absent.
## Validation
- `git diff --check`
- `cargo test -p codex-thread-store`
- `cargo test -p codex-state -p codex-rollout -p
codex-app-server-protocol`
- Attempted `env CARGO_INCREMENTAL=0 cargo test -p codex-core -p
codex-app-server -p codex-app-server-client -p codex-mcp-server -p
codex-thread-manager-sample -p codex-tui`; blocked locally by a rustc
ICE while compiling `v8 v146.4.0` with `rustc 1.93.0 (254b59607
2026-01-19)` on `aarch64-apple-darwin`.
## Why
Thread names are app-server metadata now, backed by the thread store and
sqlite state database. Keeping a core `SetThreadName` op plus a rollout
`thread_name_updated` event made rename persistence live in the wrong
layer and required historical replay support for an event that new
app-server flows should not write.
## What changed
- Removed `Op::SetThreadName` and `EventMsg::ThreadNameUpdated` from the
core protocol and deleted the core handler path that appended rename
events to rollouts.
- Updated app-server `thread/name/set` so both loaded and unloaded
threads write through thread-store metadata and app-server emits
`thread/name/updated` notifications.
- Updated local thread-store name metadata updates to write sqlite title
metadata and the legacy thread-name index without appending rollout
events.
- Removed state extraction and rollout handling for the deleted
thread-name event.
## Validation
- `cargo test -p codex-app-server thread_name_updated_broadcasts`
- `cargo test -p codex-app-server
thread_name_set_is_reflected_in_read_list_and_resume`
- `cargo test -p codex-thread-store
update_thread_metadata_sets_name_on_active_rollout_and_indexes_name`
- `cargo test -p codex-state`
- `cargo check -p codex-mcp-server -p codex-rollout-trace`
- `just fix -p codex-app-server -p codex-thread-store -p codex-state -p
codex-mcp-server -p codex-rollout-trace`
## Docs
No external documentation update is expected for this internal ownership
change.
## Why
We want the agent graph store to be passed down the stack as a real
dependency, the same way we already treat the thread store.
This will let us inject the agent graph store as a real dependency and
support implementations other than the local SQLite-backed one. Right
now most code instantiates a state DB and an agent graph store
just-in-time. Ideally, we would not depend on the state DB directly but
only read through the higher-level interfaces.
This change makes the dependency boundaries explicit and moves state DB
initialization to process bootstrap instead of hiding it inside local
store implementations.
## What changed
- `ThreadManager` now requires a `StateDbHandle` and an
`AgentGraphStore` at construction time instead of treating them as
optional internals.
- The local store constructors no longer lazily initialize SQLite.
Callers now initialize the state DB once per process and use that shared
handle to build:
- `LocalThreadStore`
- `LocalAgentGraphStore`
- App bootstraps (`app-server`, `mcp-server`, `prompt_debug`, and the
thread-manager sample) now initialize the state DB up front and inject
the resulting handle down the stack.
- `app-server` now consistently uses its process-scoped state DB handle
instead of reopening SQLite or trying to recover it from loaded threads.
- Device-key storage now reuses the shared state DB handle instead of
maintaining its own lazy opener.
- The thread archive / descendant traversal paths now use the injected
`AgentGraphStore` instead of reaching through local
thread-store-specific state.
## Verification
- `cargo check -p codex-core -p codex-thread-store -p codex-app-server
-p codex-mcp-server -p codex-thread-manager-sample --tests`
- `cargo test -p codex-thread-store`
- `cargo test -p codex-core
thread_manager_accepts_separate_agent_graph_store_and_thread_store --
--nocapture`
- `cargo test -p codex-app-server
thread_archive_archives_spawned_descendants -- --nocapture`
- Route `thread/metadata/update` through
`ThreadStore::update_thread_metadata`.
- Add `LocalThreadStore` git metadata patch support for set, partial
update, and clear semantics.
- Add some unit tests for the new thread store code
- Remove a lot of dead code/tests!
## Why
SQLite state was still being opened from consumer paths, including lazy
`OnceCell`-backed thread-store call sites. That let one process
construct multiple state DB connections for the same Codex home, which
makes SQLite lock contention and `database is locked` failures much
easier to hit.
State DB lifetime should be chosen by main-like entrypoints and tests,
then passed through explicitly. Consumers should use the supplied
`Option<StateDbHandle>` or `StateDbHandle` and keep their existing
filesystem fallback or error behavior when no handle is available.
The startup path also needs to keep the rollout crate in charge of
SQLite state initialization. Opening `codex_state::StateRuntime`
directly bypasses rollout metadata backfill, so entrypoints should
initialize through `codex_rollout::state_db` and receive a handle only
after required rollout backfills have completed.
## What Changed
- Initialize the state DB in main-like entrypoints for CLI, TUI,
app-server, exec, MCP server, and the thread-manager sample.
- Pass `Option<StateDbHandle>` through `ThreadManager`,
`LocalThreadStore`, app-server processors, TUI app wiring, rollout
listing/recording, personality migration, shell snapshot cleanup,
session-name lookup, and memory/device-key consumers.
- Remove the lazy local state DB wrapper from the thread store so
non-test consumers use only the supplied handle or their existing
fallback path.
- Make `codex_rollout::state_db::init` the local state startup path: it
opens/migrates SQLite, runs rollout metadata backfill when needed, waits
for concurrent backfill workers up to a bounded timeout, verifies
completion, and then returns the initialized handle.
- Keep optional/non-owning SQLite helpers, such as remote TUI local
reads, as open-only paths that do not run startup backfill.
- Switch app-server startup from direct
`codex_state::StateRuntime::init` to the rollout state initializer so
app-server cannot skip rollout backfill.
- Collapse split rollout lookup/list APIs so callers use the normal
methods with an optional state handle instead of `_with_state_db`
variants.
- Restore `getConversationSummary(ThreadId)` to delegate through
`ThreadStore::read_thread` instead of a LocalThreadStore-specific
rollout path special case.
- Keep DB-backed rollout path lookup keyed on the DB row and file
existence, without imposing the filesystem filename convention on
existing DB rows.
- Verify readable DB-backed rollout paths against `session_meta.id`
before returning them, so a stale SQLite row that points at another
thread's JSONL falls back to filesystem search and read-repairs the DB
row.
- Keep `debug prompt-input` filesystem-only so a one-off debug command
does not initialize or backfill SQLite state just to print prompt input.
- Keep goal-session test Codex homes alive only in the goal-specific
helper, rather than leaking tempdirs from the shared session test
helper.
- Update tests and call sites to pass explicit state handles where DB
behavior is expected and explicit `None` where filesystem-only behavior
is intended.
## Validation
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo check -p
codex-rollout -p codex-thread-store -p codex-app-server -p codex-core -p
codex-tui -p codex-exec -p codex-cli --tests`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout state_db_`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout find_thread_path`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout find_thread_path -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout try_init_ -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo clippy -p
codex-rollout --lib -- -D warnings`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-thread-store
read_thread_falls_back_when_sqlite_path_points_to_another_thread --
--nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-thread-store`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
shell_snapshot`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all personality_migration`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find`
- `RUST_MIN_STACK=8388608 CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find::find_prefers_sqlite_path_by_id --
--nocapture`
- `RUST_MIN_STACK=8388608 CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
interrupt_accounts_active_goal_before_pausing`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-app-server get_auth_status -- --test-threads=1`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-app-server --lib`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo check -p codex-rollout
-p codex-app-server --tests`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout
-p codex-thread-store -p codex-core -p codex-app-server -p codex-tui -p
codex-exec -p codex-cli`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout -p
codex-app-server`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p
codex-rollout`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-core`
- `just argument-comment-lint -p codex-core`
- `just argument-comment-lint -p codex-rollout`
Focused coverage added in `codex-rollout`:
- `recorder::tests::state_db_init_backfills_before_returning` verifies
the rollout metadata row exists before startup init returns.
- `state_db::tests::try_init_waits_for_concurrent_startup_backfill`
verifies startup waits for another worker to finish backfill instead of
disabling the handle for the process.
-
`state_db::tests::try_init_times_out_waiting_for_stuck_startup_backfill`
verifies startup does not hang indefinitely on a stuck backfill lease.
-
`tests::find_thread_path_accepts_existing_state_db_path_without_canonical_filename`
verifies DB-backed lookup accepts valid existing rollout paths even when
the filename does not include the thread UUID.
-
`tests::find_thread_path_falls_back_when_db_path_points_to_another_thread`
verifies DB-backed lookup ignores a stale row whose existing path
belongs to another thread and read-repairs the row after filesystem
fallback.
Focused coverage updated in `codex-core`:
- `rollout_list_find::find_prefers_sqlite_path_by_id` now uses a
DB-preferred rollout file with matching `session_meta.id`, so it still
verifies that valid SQLite paths win without depending on stale/empty
rollout contents.
`cargo test -p codex-app-server thread_list_respects_search_term_filter
-- --test-threads=1 --nocapture` was attempted locally but timed out
waiting for the app-server test harness `initialize` response before
reaching the changed thread-list code path.
`bazel test //codex-rs/thread-store:thread-store-unit-tests
--test_output=errors` was attempted locally after the thread-store fix,
but this container failed before target analysis while fetching `v8+`
through BuildBuddy/direct GitHub. The equivalent local crate coverage,
including `cargo test -p codex-thread-store`, passes.
A plain local `cargo check -p codex-rollout -p codex-app-server --tests`
also requires system `libcap.pc` for `codex-linux-sandbox`; the
follow-up app-server check above used `CODEX_SKIP_VENDORED_BWRAP=1` in
this container.
- Build one app-server process ThreadStore from startup config and share
it with ThreadManager and CodexMessageProcessor.
- Remove per-thread/fork store reconstruction so effective thread config
cannot switch the persistence backend.
- Add params to ThreadStore create/resume for specifying thread
metadata, since otherwise the metadata from store creation would be used
(incorrectly).
Begin migrating the thread write codepaths to ThreadStore.
This starts using ThreadStore inside of core session code, not only in
the app server code.
Rework the interfaces around thread recording/persistence. We're left
with the following:
* `ThreadManager`: owns the process-level registry of loaded threads and
handles cross-thread orchestration: start, resume, fork, lookup, remove,
and route ops to running CodexThreads.
* `CodexThread`: represents one loaded/running thread from the outside.
It is the handle app-server and callers use to submit ops, inspect
session metadata, and shut the thread down.
* `LiveThread`: session-owned persistence lifecycle handle for one
active thread. Core session code uses it to append rollout items,
materialize lazy persistence, flush, shutdown, discard init-failed
writers, and load that thread’s persisted history.
* `ThreadStore`: storage backend abstraction. It answers “how are
threads persisted, read, listed, updated, archived?” Local and remote
implementations live behind this trait.
* `LocalThreadStore`: local ThreadStore implementation. It owns the
file/sqlite-specific details and keeps RolloutRecorder as a local
implementation detail.
This is a few too many Thread abstractions for my liking, but they do
all represent different concepts / needs / layers.
Migration note: in places where the core code explicitly requires a
path, rather than a thread ID, throw an error if we're running with a
remote store.
Cover the new local live-writer lifecycle with focused tests and
preserve app-server thread-start behavior, including ephemeral pathless
sessions.
- Migrates unloaded `thread/name/set` and `thread/memoryModeSet`
app-server writes behind the generic
`ThreadStore::update_thread_metadata` API rather than adding one-off
store methods for setting thread name or memory mode.
- Implements the local ThreadStore metadata patch path for thread name
and memory mode, including rollout append, legacy name index updates,
SessionMeta validation/update, SQLite reconciliation, and re-reading the
stored thread.
- Adds focused local thread-store unit coverage plus app-server
integration coverage for the migrated unloaded write paths.