### Summary
* Added `mcpServer/refresh` command to inform app servers and active
threads to refresh mcpServer on next turn event.
* Added `pending_mcp_server_refresh_config` to codex core so that if the
value is populated, we reinitialize the mcp server manager on the thread
level.
* The config is updated on `mcpServer/refresh` command which we iterate
through threads and provide with the latest config value after last
write.
Currently the callback URI for MCP authentication is dynamically
generated. More specifically, the callback URI is dynamic because the
port part of it is randomly chosen by the OS. This is not ideal as
callback URIs are recommended to be static and many authorization
servers do not support dynamic callback URIs.
This PR fixes that issue by exposing a new config option named
`mcp_oauth_callback_port`. When it is set, the callback URI is
constructed using this port rather than a random one chosen by the OS,
thereby making callback URI static.
Related issue: https://github.com/openai/codex/issues/8827
Some enterprises do not want their users to be able to `/feedback`.
<img width="395" height="325" alt="image"
src="https://github.com/user-attachments/assets/2dae9c0b-20c3-4a15-bcd3-0187857ebbd8"
/>
Adds to `config.toml`:
```toml
[feedback]
enabled = false
```
I've deliberately decided to:
1. leave other references to `/feedback` (e.g. in the interrupt message,
tips of the day) unchanged. I think we should continue to promote the
feature even if it is not usable currently.
2. leave the `/feedback` menu item selectable and display an error
saying it's disabled, rather than remove the menu item (which I believe
would raise more questions).
but happy to discuss these.
This will be followed by a change to requirements.toml that admins can
use to force the value of feedback.enabled.
Historically we started with a CodexAuth that knew how to refresh it's
own tokens and then added AuthManager that did a different kind of
refresh (re-reading from disk).
I don't think it makes sense for both `CodexAuth` and `AuthManager` to
be mutable and contain behaviors.
Move all refresh logic into `AuthManager` and keep `CodexAuth` as a data
object.
Add `thread/rollback` to app-server to support IDEs undo-ing the last N
turns of a thread.
For context, an IDE partner will be supporting an "undo" capability
where the IDE (the app-server client) will be responsible for reverting
the local changes made during the last turn. To support this well, we
also need a way to drop the last turn (or more generally, the last N
turns) from the agent's context. This is what `thread/rollback` does.
**Core idea**: A Thread rollback is represented as a persisted event
message (EventMsg::ThreadRollback) in the rollout JSONL file, not by
rewriting history. On resume, both the model's context (core replay) and
the UI turn list (app-server v2's thread history builder) apply these
markers so the pruned history is consistent across live conversations
and `thread/resume`.
Implementation notes:
- Rollback only affects agent context and appends to the rollout file;
clients are responsible for reverting files on disk.
- If a thread rollback is currently in progress, subsequent
`thread/rollback` calls are rejected.
- Because we use `CodexConversation::submit` and codex core tracks
active turns, returning an error on concurrent rollbacks is communicated
via an `EventMsg::Error` with a new variant
`CodexErrorInfo::ThreadRollbackFailed`. app-server watches for that and
sends the BAD_REQUEST RPC response.
Tests cover thread rollbacks in both core and app-server, including when
`num_turns` > existing turns (which clears all turns).
**Note**: this explicitly does **not** behave like `/undo` which we just
removed from the CLI, which does the opposite of what `thread/rollback`
does. `/undo` reverts local changes via ghost commits/snapshots and does
not modify the agent's context / conversation history.
What changed
- Added `outputSchema` support to the app-server APIs, mirroring `codex
exec --output-schema` behavior.
- V1 `sendUserTurn` now accepts `outputSchema` and constrains the final
assistant message for that turn.
- V2 `turn/start` now accepts `outputSchema` and constrains the final
assistant message for that turn (explicitly per-turn only).
Core behavior
- `Op::UserTurn` already supported `final_output_json_schema`; now V1
`sendUserTurn` forwards `outputSchema` into that field.
- `Op::UserInput` now carries `final_output_json_schema` for per-turn
settings updates; core maps it into
`SessionSettingsUpdate.final_output_json_schema` so it applies to the
created turn context.
- V2 `turn/start` does NOT persist the schema via `OverrideTurnContext`
(it’s applied only for the current turn). Other overrides
(cwd/model/etc) keep their existing persistent behavior.
API / docs
- `codex-rs/app-server-protocol/src/protocol/v1.rs`: add `output_schema:
Option<serde_json::Value>` to `SendUserTurnParams` (serialized as
`outputSchema`).
- `codex-rs/app-server-protocol/src/protocol/v2.rs`: add `output_schema:
Option<JsonValue>` to `TurnStartParams` (serialized as `outputSchema`).
- `codex-rs/app-server/README.md`: document `outputSchema` for
`turn/start` and clarify it applies only to the current turn.
- `codex-rs/docs/codex_mcp_interface.md`: document `outputSchema` for v1
`sendUserTurn` and v2 `turn/start`.
Tests added/updated
- New app-server integration tests asserting `outputSchema` is forwarded
into outbound `/responses` requests as `text.format`:
- `codex-rs/app-server/tests/suite/output_schema.rs`
- `codex-rs/app-server/tests/suite/v2/output_schema.rs`
- Added per-turn semantics tests (schema does not leak to the next
turn):
- `send_user_turn_output_schema_is_per_turn_v1`
- `turn_start_output_schema_is_per_turn_v2`
- Added protocol wire-compat tests for the merged op:
- serialize omits `final_output_json_schema` when `None`
- deserialize works when field is missing
- serialize includes `final_output_json_schema` when `Some(schema)`
Call site updates (high level)
- Updated all `Op::UserInput { .. }` constructions to include
`final_output_json_schema`:
- `codex-rs/app-server/src/codex_message_processor.rs`
- `codex-rs/core/src/codex_delegate.rs`
- `codex-rs/mcp-server/src/codex_tool_runner.rs`
- `codex-rs/tui/src/chatwidget.rs`
- `codex-rs/tui2/src/chatwidget.rs`
- plus impacted core tests.
Validation
- `just fmt`
- `cargo test -p codex-core`
- `cargo test -p codex-app-server`
- `cargo test -p codex-mcp-server`
- `cargo test -p codex-tui`
- `cargo test -p codex-tui2`
- `cargo test -p codex-protocol`
- `cargo clippy --all-features --tests --profile dev --fix -- -D
warnings`
### Summary
With codesigning on Mac, Windows and Linux, we should be able to safely
remove `features.rmcp_client` and `use_experimental_use_rmcp_client`
check from the codebase now.
This adds support for `allowed_sandbox_modes` in `requirements.toml` and
provides legacy support for constraining sandbox modes in
`managed_config.toml`. This is converted to `Constrained<SandboxPolicy>`
in `ConfigRequirements` and applied to `Config` such that constraints
are enforced throughout the harness.
Note that, because `managed_config.toml` is deprecated, we do not add
support for the new `external-sandbox` variant recently introduced in
https://github.com/openai/codex/pull/8290. As noted, that variant is not
supported in `config.toml` today, but can be configured programmatically
via app server.
1. Remove PUBLIC skills and introduce SYSTEM skills embedded in the
binary and installed into $CODEX_HOME/skills/.system at startup.
2. Skills are now always enabled (feature flag removed).
3. Update skills/list to accept forceReload and plumb it through (not
used by clients yet).
This PR does various types of cleanup before I can proceed with more
ambitious changes to config loading.
First, I noticed duplicated code across these two methods:
774bd9e432/codex-rs/core/src/config/mod.rs (L314-L324)774bd9e432/codex-rs/core/src/config/mod.rs (L334-L344)
This has now been consolidated in
`load_config_as_toml_with_cli_overrides()`.
Further, I noticed that `Config::load_with_cli_overrides()` took two
similar arguments:
774bd9e432/codex-rs/core/src/config/mod.rs (L308-L311)
The difference between `cli_overrides` and `overrides` was not
immediately obvious to me. At first glance, it appears that one should
be able to be expressed in terms of the other, but it turns out that
some fields of `ConfigOverrides` (such as `cwd` and
`codex_linux_sandbox_exe`) are, by design, not configurable via a
`.toml` file or a command-line `--config` flag.
That said, I discovered that many callers of
`Config::load_with_cli_overrides()` were passing
`ConfigOverrides::default()` for `overrides`, so I created two separate
methods:
- `Config::load_with_cli_overrides(cli_overrides: Vec<(String,
TomlValue)>)`
- `Config::load_with_cli_overrides_and_harness_overrides(cli_overrides:
Vec<(String, TomlValue)>, harness_overrides: ConfigOverrides)`
The latter has a long name, as it is _not_ what should be used in the
common case, so the extra typing is designed to draw attention to this
fact. I tried to update the existing callsites to use the shorter name,
where possible.
Further, in the cases where `ConfigOverrides` is used, usually only a
limited subset of fields are actually set, so I updated the declarations
to leverage `..Default::default()` where possible.
### Summary
* Make `app_server.list_models` to be non-blocking and consumers (i.e.
extension) can manage the flow themselves.
* Force config to use remote models and therefore fetch codex-auto model
list.
We want to rely on server-side auto-compaction instead of having the
client trigger context compaction manually. This API was stubbed as a
placeholder and never implemented.
refactor the way we load and manage skills:
1. Move skill discovery/caching into SkillsManager and reuse it across
sessions.
2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
skills for one or more cwds. Also update app-server for VSCE/App;
3. Trigger skills/list during session startup so UIs preload skills and
handle errors immediately.
Our previous design of cancellation endpoint is not idempotent, which
caused a bunch of flaky tests. Make app server just returned a not_found
status instead of throwing an error if the login id is not found. Keep
V1 endpoint behavior the same.
This caused some conversations to not appear when they otherwise should.
Prior to this change, `thread/list`/`list_conversations_common` would:
- Fetch N conversations from `RolloutRecorder::list_conversations`
- Then it would filter those (like by the provided `model_providers`)
- This would make it potentially return less than N items.
With this change:
- `list_conversations_common` now continues fetching more conversations
from `RolloutRecorder::list_conversations` until it "fills up" the
`requested_page_size`.
- Ultimately this means that clients can rely on getting eg 20
conversations if they request 20 conversations.
- Make Config.model optional and centralize default-selection logic in
ModelsManager, including a default_model helper (with
codex-auto-balanced when available) so sessions now carry an explicit
chosen model separate from the base config.
- Resolve `model` once in `core` and `tui` from config. Then store the
state of it on other structs.
- Move refreshing models to be before resolving the default model
helpful in the future if we want more granularity for requesting
escalated permissions:
e.g when running in readonly sandbox, model can request to escalate to a
sandbox that allows writes
### Summary
* Added `mcpServer/oauthLogin` in app server for supporting in session
MCP server login
* Added `McpServerOauthLoginParams` and `McpServerOauthLoginResponse` to
support above method with response returning the auth URL for consumer
to open browser or display accordingly.
* Added `McpServerOauthLoginCompletedNotification` which the app server
would emit on MCP server login success or failure (i.e. timeout).
* Refactored rmcp-client oath_login to have the ability on starting a
auth server which the codex_message_processor uses for in-session auth.
### Summary
Added `mcp/servers/list` which is equivalent to `/mcp` slash command in
CLI for response. This will be used in VSCE MCP settings to show log in
status, available tools etc.
The problem with using `serde(flatten)` on Turn status is that it
conditionally serializes the `error` field, which is not the pattern we
want in API v2 where all fields on an object should always be returned.
```
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export_to = "v2/")]
pub struct Turn {
pub id: String,
/// Only populated on a `thread/resume` response.
/// For all other responses and notifications returning a Turn,
/// the items field will be an empty list.
pub items: Vec<ThreadItem>,
#[serde(flatten)]
pub status: TurnStatus,
}
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(tag = "status", rename_all = "camelCase")]
#[ts(tag = "status", export_to = "v2/")]
pub enum TurnStatus {
Completed,
Interrupted,
Failed { error: TurnError },
InProgress,
}
```
serializes to:
```
{
"id": "turn-123",
"items": [],
"status": "completed"
}
{
"id": "turn-123",
"items": [],
"status": "failed",
"error": {
"message": "Tool timeout",
"codexErrorInfo": null
}
}
```
Instead we want:
```
{
"id": "turn-123",
"items": [],
"status": "completed",
"error": null
}
{
"id": "turn-123",
"items": [],
"status": "failed",
"error": {
"message": "Tool timeout",
"codexErrorInfo": null
}
}
```
Add `thread_id` and `turn_id` to `item/started`, `item/completed`, and
`error` notifications. Otherwise the client will have a hard time
knowing which thread & turn (if multiple threads are running in
parallel) a new item/error is for.
Also add `thread_id` to `turn/started` and `turn/completed`.
`process_exec_tool_call()` was taking `SandboxType` as a param, but in
practice, the only place it was constructed was in
`codex_message_processor.rs` where it was derived from the other
`sandbox_policy` param, so this PR inlines the logic that decides the
`SandboxType` into `process_exec_tool_call()`.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/7122).
* #7112
* __->__ #7122
### Summary
After #7022, we no longer need this warning. We should also clean up the
schema for the notification, but this is a quick fix to just stop the
behavior in the VSCE
## Testing
- [x] Ran locally
This updates `ExecParams` so that instead of taking `timeout_ms:
Option<u64>`, it now takes a more general cancellation mechanism,
`ExecExpiration`, which is an enum that includes a
`Cancellation(tokio_util::sync::CancellationToken)` variant.
If the cancellation token is fired, then `process_exec_tool_call()`
returns in the same way as if a timeout was exceeded.
This is necessary so that in #6973, we can manage the timeout logic
external to the `process_exec_tool_call()` because we want to "suspend"
the timeout when an elicitation from a human user is pending.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/6972).
* #7005
* #6973
* __->__ #6972