Add `thread_id` and `turn_id` to `item/started`, `item/completed`, and
`error` notifications. Otherwise the client will have a hard time
knowing which thread & turn (if multiple threads are running in
parallel) a new item/error is for.
Also add `thread_id` to `turn/started` and `turn/completed`.
This adds the following fields to `ThreadStartResponse` and
`ThreadResumeResponse`:
```rust
pub model: String,
pub model_provider: String,
pub cwd: PathBuf,
pub approval_policy: AskForApproval,
pub sandbox: SandboxPolicy,
pub reasoning_effort: Option<ReasoningEffort>,
```
This is important because these fields are optional in
`ThreadStartParams` and `ThreadResumeParams`, so the caller needs to be
able to determine what values were ultimately used to start/resume the
conversation. (Though note that any of these could be changed later
between turns in the conversation.)
Though to get this information reliably, it must be read from the
internal `SessionConfiguredEvent` that is created in response to the
start of a conversation. Because `SessionConfiguredEvent` (as defined in
`codex-rs/protocol/src/protocol.rs`) did not have all of these fields, a
number of them had to be added as part of this PR.
Because `SessionConfiguredEvent` is referenced in many tests, test
instances of `SessionConfiguredEvent` had to be updated, as well, which
is why this PR touches so many files.
similar to logic in
`codex/codex-rs/exec/src/event_processor_with_jsonl_output.rs`.
translation of v1 -> v2 events:
`codex/event/task_complete` -> `turn/completed`
`codex/event/turn_aborted` -> `turn/completed` with `interrupted` status
`codex/event/error` -> `turn/completed` with `error` status
this PR also makes `items` field in `Turn` optional. For now, we only
populate it when we resume a thread, and leave it as None for all other
places until we properly rewrite core to keep track of items.
tested using the codex app server client. example new event:
```
< {
< "method": "turn/completed",
< "params": {
< "turn": {
< "id": "0",
< "items": [],
< "status": "interrupted"
< }
< }
< }
```
Implements:
```
turn/start
turn/interrupt
```
along with their integration tests. These are relatively light wrappers
around the existing core logic, and changes to core logic are minimal.
However, an improvement made for developer ergonomics:
- `turn/start` replaces both `SendUserMessage` (no turn overrides) and
`SendUserTurn` (can override model, approval policy, etc.)