## Summary
- add a codex-uds crate with async UnixListener and UnixStream wrappers
- expose helpers for private socket directory setup and stale socket
path checks
- migrate codex-stdio-to-uds onto codex-uds and Tokio-based stdio/socket
relaying
- update the CLI stdio-to-uds command path for the async runner
## Tests
- cargo test -p codex-uds -p codex-stdio-to-uds
- cargo test -p codex-cli
- just fmt
- just fix -p codex-uds
- just fix -p codex-stdio-to-uds
- just fix -p codex-cli
- just bazel-lock-check
- git diff --check
## What changed
- `codex-stdio-to-uds` now tolerates `NotConnected` when
`shutdown(Write)` happens after the peer has already closed.
- The socket test was rewritten to send stdin from a fixture file and to
read an exact request payload length instead of waiting on EOF timing.
## Why this fixes the flake
- This one exposed a real cross-platform runtime edge case: on macOS,
the peer can close first after a successful exchange, and
`shutdown(Write)` can report `NotConnected` even though the interaction
already succeeded.
- Treating that specific ordering as a harmless shutdown condition
removes the production-level false failure.
- The old test compounded the problem by depending on EOF timing, which
varies by platform and scheduler. Exact-length IO makes the test
deterministic and focused on the actual data exchange.
## Scope
- Production logic change with matching test rewrite.