Continuation of breaking up this PR
https://github.com/openai/codex/pull/9116
## Summary
- Thread user text element ranges through TUI/TUI2 input, submission,
queueing, and history so placeholders survive resume/edit flows.
- Preserve local image attachments alongside text elements and rehydrate
placeholders when restoring drafts.
- Keep model-facing content shapes clean by attaching UI metadata only
to user input/events (no API content changes).
## Key Changes
- TUI/TUI2 composer now captures text element ranges, trims them with
text edits, and restores them when submission is suppressed.
- User history cells render styled spans for text elements and keep
local image paths for future rehydration.
- Initial chat widget bootstraps accept empty `initial_text_elements` to
keep initialization uniform.
- Protocol/core helpers updated to tolerate the new InputText field
shape without changing payloads sent to the API.
## Summary
We have a variety of things we refer to as instructions in the code
base: our current canonical terms are:
- base instructions (raw string)
- developer instructions (has a type in protocol)
- user instructions
We also have `instructions` floating around in various places. We should
standardize on the above, and start using types to prevent them from
ending up in the wrong place. There will be additional PRs, but I'm
going to keep these small so we can easily follow them!
## Testing
- [x] Tests pass, this is purely a file move
Agent wouldn't "see" attached images and would instead try to use the
view_file tool:
<img width="1516" height="504" alt="image"
src="https://github.com/user-attachments/assets/68a705bb-f962-4fc1-9087-e932a6859b12"
/>
In this PR, we wrap image content items in XML tags with the name of
each image (now just a numbered name like `[Image #1]`), so that the
model can understand inline image references (based on name). We also
put the image content items above the user message which the model seems
to prefer (maybe it's more used to definitions being before references).
We also tweak the view_file tool description which seemed to help a bit
Results on a simple eval set of images:
Before
<img width="980" height="310" alt="image"
src="https://github.com/user-attachments/assets/ba838651-2565-4684-a12e-81a36641bf86"
/>
After
<img width="918" height="322" alt="image"
src="https://github.com/user-attachments/assets/10a81951-7ee6-415e-a27e-e7a3fd0aee6f"
/>
```json
[
{
"id": "single_describe",
"prompt": "Describe the attached image in one sentence.",
"images": ["image_a.png"]
},
{
"id": "single_color",
"prompt": "What is the dominant color in the image? Answer with a single color word.",
"images": ["image_b.png"]
},
{
"id": "orientation_check",
"prompt": "Is the image portrait or landscape? Answer in one sentence.",
"images": ["image_c.png"]
},
{
"id": "detail_request",
"prompt": "Look closely at the image and call out any small details you notice.",
"images": ["image_d.png"]
},
{
"id": "two_images_compare",
"prompt": "I attached two images. Are they the same or different? Briefly explain.",
"images": ["image_a.png", "image_b.png"]
},
{
"id": "two_images_captions",
"prompt": "Provide a short caption for each image (Image 1, Image 2).",
"images": ["image_c.png", "image_d.png"]
},
{
"id": "multi_image_rank",
"prompt": "Rank the attached images from most colorful to least colorful.",
"images": ["image_a.png", "image_b.png", "image_c.png"]
},
{
"id": "multi_image_choice",
"prompt": "Which image looks more vibrant? Answer with 'Image 1' or 'Image 2'.",
"images": ["image_b.png", "image_d.png"]
}
]
```
1. Skills load once in core at session start; the cached outcome is
reused across core and surfaced to TUI via SessionConfigured.
2. TUI detects explicit skill selections, and core injects the matching
SKILL.md content into the turn when a selected skill is present.
Adds AgentMessageContentDelta, ReasoningContentDelta,
ReasoningRawContentDelta item streaming events while maintaining
compatibility for old events.
---------
Co-authored-by: Owen Lin <owen@openai.com>
1. Adds AgentMessage, Reasoning, WebSearch items.
2. Switches the ResponseItem parsing to use new items and then also emit
3. Removes user-item kind and filters out "special" (environment) user
items when returning to clients.
Created this PR by:
- adding `redundant_clone` to `[workspace.lints.clippy]` in
`cargo-rs/Cargol.toml`
- running `cargo clippy --tests --fix`
- running `just fmt`
Though I had to clean up one instance of the following that resulted:
```rust
let codex = codex;
```
This PR adds an `images` field to the existing `UserMessageEvent` so we
can encode zero or more images associated with a user message. This
allows images to be restored when conversations are restored.
This PR does the following:
- divides user msgs into 3 categories: plain, user instructions, and
environment context
- Centralizes adding user instructions and environment context to a
degree
- Improve the integration testing
Building on top of #3123
Specifically this
[comment](https://github.com/openai/codex/pull/3123#discussion_r2319885089).
We need to send the user message while ignoring the User Instructions
and Environment Context we attach.
### Overview
This PR introduces the following changes:
1. Adds a unified mechanism to convert ResponseItem into EventMsg.
2. Ensures that when a session is initialized with initial history, a
vector of EventMsg is sent along with the session configuration. This
allows clients to re-render the UI accordingly.
3. Added integration testing
### Caveats
This implementation does not send every EventMsg that was previously
dispatched to clients. The excluded events fall into two categories:
• “Arguably” rolled-out events
Examples include tool calls and apply-patch calls. While these events
are conceptually rolled out, we currently only roll out ResponseItems.
These events are already being handled elsewhere and transformed into
EventMsg before being sent.
• Non-rolled-out events
Certain events such as TurnDiff, Error, and TokenCount are not rolled
out at all.
### Future Directions
At present, resuming a session involves maintaining two states:
• UI State
Clients can replay most of the important UI from the provided EventMsg
history.
• Model State
The model receives the complete session history to reconstruct its
internal state.
This design provides a solid foundation. If, in the future, more precise
UI reconstruction is needed, we have two potential paths:
1. Introduce a third data structure that allows us to derive both
ResponseItems and EventMsgs.
2. Clearly divide responsibilities: the core system ensures the
integrity of the model state, while clients are responsible for
reconstructing the UI.