## Summary
Instead of always adding inner function call outputs to the model
context, let js code decide which ones to return.
- Stop auto-hoisting nested tool outputs from `codex.tool(...)` into the
outer `js_repl` function output.
- Keep `codex.tool(...)` return values unchanged as structured JS
objects.
- Add `codex.emitImage(...)` as the explicit path for attaching an image
to the outer `js_repl` function output.
- Support emitting from a direct image URL, a single `input_image` item,
an explicit `{ bytes, mimeType }` object, or a raw tool response object
containing exactly one image.
- Preserve existing `view_image` original-resolution behavior when JS
emits the raw `view_image` tool result.
- Suppress the special `ViewImageToolCall` event for `js_repl`-sourced
`view_image` calls so nested inspection stays side-effect free until JS
explicitly emits.
- Update the `js_repl` docs and generated project instructions with both
recommended patterns:
- `await codex.emitImage(codex.tool("view_image", { path }))`
- `await codex.emitImage({ bytes: await page.screenshot({ type: "jpeg",
quality: 85 }), mimeType: "image/jpeg" })`
#### [git stack](https://github.com/magus/git-stack-cli)
- ✅ `1` https://github.com/openai/codex/pull/13050
- 👉 `2` https://github.com/openai/codex/pull/13331
- ⏳ `3` https://github.com/openai/codex/pull/13049
## Summary
Add original-resolution support for `view_image` behind the
under-development `view_image_original_resolution` feature flag.
When the flag is enabled and the target model is `gpt-5.3-codex` or
newer, `view_image` now preserves original PNG/JPEG/WebP bytes and sends
`detail: "original"` to the Responses API instead of using the legacy
resize/compress path.
## What changed
- Added `view_image_original_resolution` as an under-development feature
flag.
- Added `ImageDetail` to the protocol models and support for serializing
`detail: "original"` on tool-returned images.
- Added `PromptImageMode::Original` to `codex-utils-image`.
- Preserves original PNG/JPEG/WebP bytes.
- Keeps legacy behavior for the resize path.
- Updated `view_image` to:
- use the shared `local_image_content_items_with_label_number(...)`
helper in both code paths
- select original-resolution mode only when:
- the feature flag is enabled, and
- the model slug parses as `gpt-5.3-codex` or newer
- Kept local user image attachments on the existing resize path; this
change is specific to `view_image`.
- Updated history/image accounting so only `detail: "original"` images
use the docs-based GPT-5 image cost calculation; legacy images still use
the old fixed estimate.
- Added JS REPL guidance, gated on the same feature flag, to prefer JPEG
at 85% quality unless lossless is required, while still allowing other
formats when explicitly requested.
- Updated tests and helper code that construct
`FunctionCallOutputContentItem::InputImage` to carry the new `detail`
field.
## Behavior
### Feature off
- `view_image` keeps the existing resize/re-encode behavior.
- History estimation keeps the existing fixed-cost heuristic.
### Feature on + `gpt-5.3-codex+`
- `view_image` sends original-resolution images with `detail:
"original"`.
- PNG/JPEG/WebP source bytes are preserved when possible.
- History estimation uses the GPT-5 docs-based image-cost calculation
for those `detail: "original"` images.
#### [git stack](https://github.com/magus/git-stack-cli)
- 👉 `1` https://github.com/openai/codex/pull/13050
- ⏳ `2` https://github.com/openai/codex/pull/13331
- ⏳ `3` https://github.com/openai/codex/pull/13049
## Summary
This change removes the compiled permissions field from skill metadata
and keeps permission_profile as the single source of truth.
Skill loading no longer compiles skill permissions eagerly. Instead, the
zsh-fork skill escalation path compiles `skill.permission_profile` when
it needs to determine the sandbox to apply for a skill script.
## Behavior change
For skills that declare:
```
permissions: {}
```
we now treat that the same as having no skill permissions override,
instead of creating and using a default readonly sandbox. This change
makes the behavior more intuitive:
- only non-empty skill permission profiles affect sandboxing
- omitting permissions and writing permissions: {} now mean the same
thing
- skill metadata keeps a single permissions representation instead of
storing derived state too
Overall, this makes skill sandbox behavior easier to understand and more
predictable.
## Why
[#12964](https://github.com/openai/codex/pull/12964) added
`host_executable()` support to `codex-execpolicy`, but the zsh-fork
interception path in `unix_escalation.rs` was still evaluating commands
with the default exact-token matcher.
That meant an intercepted absolute executable such as `/usr/bin/git
status` could still miss basename rules like `prefix_rule(pattern =
["git", "status"])`, even when the policy also defined a matching
`host_executable(name = "git", ...)` entry.
This PR adopts the new matching behavior in the zsh-fork runtime only.
That keeps the rollout intentionally narrow: zsh-fork already requires
explicit user opt-in, so it is a safer first caller to exercise the new
`host_executable()` scheme before expanding it to other execpolicy call
sites.
It also brings zsh-fork back in line with the current `prefix_rule()`
execution model. Until prefix rules can carry their own permission
profiles, a matched `prefix_rule()` is expected to rerun the intercepted
command unsandboxed on `allow`, or after the user accepts `prompt`,
instead of merely continuing inside the inherited shell sandbox.
## What Changed
- added `evaluate_intercepted_exec_policy()` in
`core/src/tools/runtimes/shell/unix_escalation.rs` to centralize
execpolicy evaluation for intercepted commands
- switched intercepted direct execs in the zsh-fork path to
`check_multiple_with_options(...)` with `MatchOptions {
resolve_host_executables: true }`
- added `commands_for_intercepted_exec_policy()` so zsh-fork policy
evaluation works from intercepted `(program, argv)` data instead of
reconstructing a synthetic command before matching
- left shell-wrapper parsing intentionally disabled by default behind
`ENABLE_INTERCEPTED_EXEC_POLICY_SHELL_WRAPPER_PARSING`, so
path-sensitive matching relies on later direct exec interception rather
than shell-script parsing
- made matched `prefix_rule()` decisions rerun intercepted commands with
`EscalationExecution::Unsandboxed`, while unmatched-command fallback
keeps the existing sandbox-preserving behavior
- extracted the zsh-fork test harness into
`core/tests/common/zsh_fork.rs` so both the skill-focused and
approval-focused integration suites can exercise the same runtime setup
- limited this change to the intercepted zsh-fork path rather than
changing every execpolicy caller at once
- added runtime coverage in
`core/src/tools/runtimes/shell/unix_escalation_tests.rs` for allowed and
disallowed `host_executable()` mappings and the wrapper-parsing modes
- added integration coverage in `core/tests/suite/approvals.rs` to
verify a saved `prefix_rule(pattern=["touch"], decision="allow")` reruns
under zsh-fork outside a restrictive `WorkspaceWrite` sandbox
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/13046).
* #13065
* __->__ #13046
## Why
`PermissionProfile` should describe filesystem roots as absolute paths
at the type level. Using `PathBuf` in `FileSystemPermissions` made the
shared type too permissive and blurred together three different
deserialization cases:
- skill metadata in `agents/openai.yaml`, where relative paths should
resolve against the skill directory
- app-server API payloads, where callers should have to send absolute
paths
- local tool-call payloads for commands like `shell_command` and
`exec_command`, where `additional_permissions.file_system` may
legitimately be relative to the command `workdir`
This change tightens the shared model without regressing the existing
local command flow.
## What Changed
- changed `protocol::models::FileSystemPermissions` and the app-server
`AdditionalFileSystemPermissions` mirror to use `AbsolutePathBuf`
- wrapped skill metadata deserialization in `AbsolutePathBufGuard`, so
relative permission roots in `agents/openai.yaml` resolve against the
containing skill directory
- kept app-server/API deserialization strict, so relative
`additionalPermissions.fileSystem.*` paths are rejected at the boundary
- restored cwd/workdir-relative deserialization for local tool-call
payloads by parsing `shell`, `shell_command`, and `exec_command`
arguments under an `AbsolutePathBufGuard` rooted at the resolved command
working directory
- simplified runtime additional-permission normalization so it only
canonicalizes and deduplicates absolute roots instead of trying to
recover relative ones later
- updated the app-server schema fixtures, `app-server/README.md`, and
the affected transport/TUI tests to match the final behavior
## Why
The `notify` hook payload did not identify which Codex client started
the turn. That meant downstream notification hooks could not distinguish
between completions coming from the TUI and completions coming from
app-server clients such as VS Code or Xcode. Now that the Codex App
provides its own desktop notifications, it would be nice to be able to
filter those out.
This change adds that context without changing the existing payload
shape for callers that do not know the client name, and keeps the new
end-to-end test cross-platform.
## What changed
- added an optional top-level `client` field to the legacy `notify` JSON
payload
- threaded that value through `core` and `hooks`; the internal session
and turn state now carries it as `app_server_client_name`
- set the field to `codex-tui` for TUI turns
- captured `initialize.clientInfo.name` in the app server and applied it
to subsequent turns before dispatching hooks
- replaced the notify integration test hook with a `python3` script so
the test does not rely on Unix shell permissions or `bash`
- documented the new field in `docs/config.md`
## Testing
- `cargo test -p codex-hooks`
- `cargo test -p codex-tui`
- `cargo test -p codex-app-server
suite::v2::initialize::turn_start_notify_payload_includes_initialize_client_name
-- --exact --nocapture`
- `cargo test -p codex-core` (`src/lib.rs` passed; `core/tests/all.rs`
still has unrelated existing failures in this environment)
## Docs
The public config reference on `developers.openai.com/codex` should
mention that the legacy `notify` payload may include a top-level
`client` field. The TUI reports `codex-tui`, and the app server reports
`initialize.clientInfo.name` when it is available.
## Summary
This changes `custom_tool_call_output` to use the same output payload
shape as `function_call_output`, so freeform tools can return either
plain text or structured content items.
The main goal is to let `js_repl` return image content from nested
`view_image` calls in its own `custom_tool_call_output`, instead of
relying on a separate injected message.
## What changed
- Changed `custom_tool_call_output.output` from `string` to
`FunctionCallOutputPayload`
- Updated freeform tool plumbing to preserve structured output bodies
- Updated `js_repl` to aggregate nested tool content items and attach
them to the outer `js_repl` result
- Removed the old `js_repl` special case that injected `view_image`
results as a separate pending user image message
- Updated normalization/history/truncation paths to handle multimodal
`custom_tool_call_output`
- Regenerated app-server protocol schema artifacts
## Behavior
Direct `view_image` calls still return a `function_call_output` with
image content.
When `view_image` is called inside `js_repl`, the outer `js_repl`
`custom_tool_call_output` now carries:
- an `input_text` item if the JS produced text output
- one or more `input_image` items from nested tool results
So the nested image result now stays inside the `js_repl` tool output
instead of being injected as a separate message.
## Compatibility
This is intended to be backward-compatible for resumed conversations.
Older histories that stored `custom_tool_call_output.output` as a plain
string still deserialize correctly, and older histories that used the
previous injected-image-message flow also continue to resume.
Added regression coverage for resuming a pre-change rollout containing:
- string-valued `custom_tool_call_output`
- legacy injected image message history
#### [git stack](https://github.com/magus/git-stack-cli)
- 👉 `1` https://github.com/openai/codex/pull/12948
## Why
`unix_escalation.rs` had a large inline `mod tests` block that made the
implementation harder to scan. This change moves those tests into a
sibling file while keeping them as a child module, so they can still
exercise private items without widening visibility.
## What Changed
- replaced the inline `#[cfg(test)] mod tests` block in
`codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs` with a
path-based test module declaration
- moved the existing unit tests into
`codex-rs/core/src/tools/runtimes/shell/unix_escalation_tests.rs`
- kept the extracted tests using `super::...` imports so they continue
to access private helpers and types from `unix_escalation.rs`
## Testing
- `cargo test -p codex-core unix_escalation::tests`
## Why
Before this change, an escalation approval could say that a command
should be rerun, but it could not carry the sandbox configuration that
should still apply when the escalated command is actually spawned.
That left an unsafe gap in the `zsh-fork` skill path: skill scripts
under `scripts/` that did not declare permissions could be escalated
without a sandbox, and scripts that did declare permissions could lose
their bounded sandbox on rerun or cached session approval.
This PR extends the escalation protocol so approvals can optionally
carry sandbox configuration all the way through execution. That lets the
shell runtime preserve the intended sandbox instead of silently widening
access.
We likely want a single permissions type for this codepath eventually,
probably centered on `Permissions`. For now, the protocol needs to
represent both the existing `PermissionProfile` form and the fuller
`Permissions` form, so this introduces a temporary disjoint union,
`EscalationPermissions`, to carry either one.
Further, this means that today, a skill either:
- does not declare any permissions, in which case it is run using the
default sandbox for the turn
- specifies permissions, in which case the skill is run using that exact
sandbox, which might be more restrictive than the default sandbox for
the turn
We will likely change the skill's permissions to be additive to the
existing permissions for the turn.
## What Changed
- Added `EscalationPermissions` to `codex-protocol` so escalation
requests can carry either a `PermissionProfile` or a full `Permissions`
payload.
- Added an explicit `EscalationExecution` mode to the shell escalation
protocol so reruns distinguish between `Unsandboxed`, `TurnDefault`, and
`Permissions(...)` instead of overloading `None`.
- Updated `zsh-fork` shell reruns to resolve `TurnDefault` at execution
time, which keeps ordinary `UseDefault` commands on the turn sandbox and
preserves turn-level macOS seatbelt profile extensions.
- Updated the `zsh-fork` skill path so a skill with no declared
permissions inherits the conversation's effective sandbox instead of
escalating unsandboxed.
- Updated the `zsh-fork` skill path so a skill with declared permissions
reruns with exactly those permissions, including when a cached session
approval is reused.
## Testing
- Added unit coverage in
`core/src/tools/runtimes/shell/unix_escalation.rs` for the explicit
`UseDefault` / `RequireEscalated` / `WithAdditionalPermissions`
execution mapping.
- Added unit coverage in
`core/src/tools/runtimes/shell/unix_escalation.rs` for macOS seatbelt
extension preservation in both the `TurnDefault` and
explicit-permissions rerun paths.
- Added integration coverage in `core/tests/suite/skill_approval.rs` for
permissionless skills inheriting the turn sandbox and explicit skill
permissions remaining bounded across cached approval reuse.
## Summary
- add tracing-based diagnostics for nested `codex.tool(...)` calls made
from `js_repl`
- emit a bounded, sanitized summary at `info!`
- emit the exact raw serialized response object or error string seen by
JavaScript at `trace!`
- document how to enable these logs and where to find them, especially
for `codex app-server`
## Why
Nested `codex.tool(...)` calls inside `js_repl` are a debugging
boundary: JavaScript sees the tool result, but that result is otherwise
hard to inspect from outside the kernel.
This change adds explicit tracing for that path using the repo’s normal
observability pattern:
- `info` for compact summaries
- `trace` for exact raw payloads when deep debugging is needed
## What changed
- `js_repl` now summarizes nested tool-call results across the response
shapes it can receive:
- message content
- function-call outputs
- custom tool outputs
- MCP tool results and MCP error results
- direct error strings
- each nested `codex.tool(...)` completion logs:
- `exec_id`
- `tool_call_id`
- `tool_name`
- `ok`
- a bounded summary struct describing the payload shape
- at `trace`, the same path also logs the exact serialized response
object or error string that JavaScript received
- docs now include concrete logging examples for `codex app-server`
- unit coverage was added for multimodal function output summaries and
error summaries
## How to use it
### Summary-only logging
Set:
```sh
RUST_LOG=codex_core::tools::js_repl=info
```
For `codex app-server`, tracing output is written to the server process
`stderr`.
Example:
```sh
RUST_LOG=codex_core::tools::js_repl=info \
LOG_FORMAT=json \
codex app-server \
2> /tmp/codex-app-server.log
```
This emits bounded summary lines for nested `codex.tool(...)` calls.
### Full raw debugging
Set:
```sh
RUST_LOG=codex_core::tools::js_repl=trace
```
Example:
```sh
RUST_LOG=codex_core::tools::js_repl=trace \
LOG_FORMAT=json \
codex app-server \
2> /tmp/codex-app-server.log
```
At `trace`, you get:
- the same `info` summary line
- a `trace` line with the exact serialized response object seen by
JavaScript
- or the exact error string if the nested tool call failed
### Where the logs go
For `codex app-server`, these logs go to process `stderr`, so redirect
or capture `stderr` to inspect them.
Example:
```sh
RUST_LOG=codex_core::tools::js_repl=trace \
LOG_FORMAT=json \
/Users/fjord/code/codex/codex-rs/target/debug/codex app-server \
2> /tmp/codex-app-server.log
```
Then inspect:
```sh
rg "js_repl nested tool call" /tmp/codex-app-server.log
```
Without an explicit `RUST_LOG` override, these `js_repl` nested
tool-call logs are typically not visible.
## Summary
- make `Config.model_reasoning_summary` optional so unset means use
model default
- resolve the optional config value to a concrete summary when building
`TurnContext`
- add protocol support for `default_reasoning_summary` in model metadata
## Validation
- `cargo test -p codex-core --lib client::tests -- --nocapture`
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
- validate `js_repl` Node compatibility during session startup when the
experiment is enabled
- if Node is missing or too old, disable `js_repl` and
`js_repl_tools_only` for the session before tools and instructions are
built
- surface that startup disablement to users through the existing startup
warning flow instead of only logging it
- reuse the same compatibility check in js_repl kernel startup so
startup gating and runtime behavior stay aligned
- add a regression test that verifies the warning is emitted and that
the first advertised tool list omits `js_repl` and `js_repl_reset` when
Node is incompatible
## Why
Today `js_repl` can be advertised based only on the feature flag, then
fail later when the kernel starts. That makes the available tool list
inaccurate at the start of a conversation, and users do not get a clear
explanation for why the tool is unavailable.
This change makes tool availability reflect real startup checks, keeps
the advertised tool set stable for the lifetime of the session, and
gives users a visible warning when `js_repl` is disabled.
## Testing
- `just fmt`
- `cargo test -p codex-core --test all
js_repl_is_not_advertised_when_startup_node_is_incompatible`
Command-approval clients currently infer which choices to show from
side-channel fields like `networkApprovalContext`,
`proposedExecpolicyAmendment`, and `additionalPermissions`. That makes
the request shape harder to evolve, and it forces each client to
replicate the server's heuristics instead of receiving the exact
decision list for the prompt.
This PR introduces a mapping between `CommandExecutionApprovalDecision`
and `codex_protocol::protocol::ReviewDecision`:
```rust
impl From<CoreReviewDecision> for CommandExecutionApprovalDecision {
fn from(value: CoreReviewDecision) -> Self {
match value {
CoreReviewDecision::Approved => Self::Accept,
CoreReviewDecision::ApprovedExecpolicyAmendment {
proposed_execpolicy_amendment,
} => Self::AcceptWithExecpolicyAmendment {
execpolicy_amendment: proposed_execpolicy_amendment.into(),
},
CoreReviewDecision::ApprovedForSession => Self::AcceptForSession,
CoreReviewDecision::NetworkPolicyAmendment {
network_policy_amendment,
} => Self::ApplyNetworkPolicyAmendment {
network_policy_amendment: network_policy_amendment.into(),
},
CoreReviewDecision::Abort => Self::Cancel,
CoreReviewDecision::Denied => Self::Decline,
}
}
}
```
And updates `CommandExecutionRequestApprovalParams` to have a new field:
```rust
available_decisions: Option<Vec<CommandExecutionApprovalDecision>>
```
when, if specified, should make it easier for clients to display an
appropriate list of options in the UI.
This makes it possible for `CoreShellActionProvider::prompt()` in
`unix_escalation.rs` to specify the `Vec<ReviewDecision>` directly,
adding support for `ApprovedForSession` when approving a skill script,
which was previously missing in the TUI.
Note this results in a significant change to `exec_options()` in
`approval_overlay.rs`, as the displayed options are now derived from
`available_decisions: &[ReviewDecision]`.
## What Changed
- Add `available_decisions` to
[`ExecApprovalRequestEvent`](de00e932dd/codex-rs/protocol/src/approvals.rs (L111-L175)),
including helpers to derive the legacy default choices when older
senders omit the field.
- Map `codex_protocol::protocol::ReviewDecision` to app-server
`CommandExecutionApprovalDecision` and expose the ordered list as
experimental `availableDecisions` in
[`CommandExecutionRequestApprovalParams`](de00e932dd/codex-rs/app-server-protocol/src/protocol/v2.rs (L3798-L3807)).
- Thread optional `available_decisions` through the core approval path
so Unix shell escalation can explicitly request `ApprovedForSession` for
session-scoped approvals instead of relying on client heuristics.
[`unix_escalation.rs`](de00e932dd/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs (L194-L214))
- Update the TUI approval overlay to build its buttons from the ordered
decision list, while preserving the legacy fallback when
`available_decisions` is missing.
- Update the app-server README, test client output, and generated schema
artifacts to document and surface the new field.
## Testing
- Add `approval_overlay.rs` coverage for explicit decision lists,
including the generic `ApprovedForSession` path and network approval
options.
- Update `chatwidget/tests.rs` and app-server protocol tests to populate
the new optional field and keep older event shapes working.
## Developers Docs
- If we document `item/commandExecution/requestApproval` on
[developers.openai.com/codex](https://developers.openai.com/codex), add
experimental `availableDecisions` as the preferred source of approval
choices and note that older servers may omit it.
Previous to this change, `determine_action()` would
1. check if `program` is associated with a skill
2. if so, check if `program` is in `execve_session_approvals` to see
whether the user needs to be prompted
This PR flips the order of these checks to try to set us up so that
"session approvals" are always consulted first (which should soon extend
to include session approvals derived from `prefix_rule()`s, as well).
Though to make the new ordering work, we need to record any relevant
metadata to associate with the approval, which in the case of a
skill-based approval is the `SkillMetadata` so that we can derive the
`PermissionProfile` to include with the escalation. (Though as noted by
the `TODO`, this `PermissionProfile` is not honored yet.)
The new `ExecveSessionApproval` struct is used to retain the necessary
metadata.
## What Changed
- Replace the `execve_session_approvals` `HashSet` with a map that
stores an `ExecveSessionApproval` alongside each approved `program`.
- When a user chooses `ApprovedForSession` for a skill script, capture
the matched `SkillMetadata` in the session approval entry.
- Consult that cache before re-running `find_skill()`, and reuse the
originally approved skill metadata and permission profile when allowing
later execve callbacks in the same session.
## Summary
- allow `request_user_input` in Default collaboration mode as well as
Plan
- update the Default-mode instructions to prefer assumptions first and
use `request_user_input` only when a question is unavoidable
- update request_user_input and app-server tests to match the new
Default-mode behavior
- refactor collaboration-mode availability plumbing into
`CollaborationModesConfig` for future mode-related flags
## Codex author
`codex resume 019c9124-ed28-7c13-96c6-b916b1c97d49`
This reverts commit daf0f03ac8.
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
Previously, clients would call `thread/start` with dynamic_tools set,
and when a model invokes a dynamic tool, it would just make the
server->client `item/tool/call` request and wait for the client's
response to complete the tool call. This works, but it doesn't have an
`item/started` or `item/completed` event.
Now we are doing this:
- [new] emit `item/started` with `DynamicToolCall` populated with the
call arguments
- send an `item/tool/call` server request
- [new] once the client responds, emit `item/completed` with
`DynamicToolCall` populated with the response.
Also, with `persistExtendedHistory: true`, dynamic tool calls are now
reconstructable in `thread/read` and `thread/resume` as
`ThreadItem::DynamicToolCall`.
## Why
Zsh fork execution was still able to bypass the `WorkspaceWrite` model
in edge cases because the fork path reconstructed command execution
without preserving sandbox wrappers, and command extraction only
accepted shell invocations in a narrow positional shape. This can allow
commands to run with broader filesystem access than expected, which
breaks the sandbox safety model.
## What changed
- Preserved the sandboxed `ExecRequest` produced by
`attempt.env_for(...)` when entering the zsh fork path in
[`unix_escalation.rs`](https://github.com/openai/codex/blob/main/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs).
- Updated `CoreShellCommandExecutor` to execute the sandboxed command
and working directory captured from `attempt.env_for(...)`, instead of
re-running a freshly reconstructed shell command.
- Made zsh-fork script extraction robust to wrapped invocations by
scanning command arguments for `-c`/`-lc` rather than only matching the
first positional form.
- Added unit tests in `unix_escalation.rs` to lock in wrapper-tolerant
parsing behavior and keep unsupported shell forms rejected.
- Tightened the regression in
[`skill_approval.rs`](https://github.com/openai/codex/blob/main/codex-rs/core/tests/suite/skill_approval.rs):
- `shell_zsh_fork_still_enforces_workspace_write_sandbox` now uses an
explicit `WorkspaceWrite` policy with `exclude_tmpdir_env_var: true` and
`exclude_slash_tmp: true`.
- The test attempts to write to `/tmp/...`, which is only reliably
outside writable roots with those explicit exclusions set.
## Verification
- Added and passed the new unit tests around `extract_shell_script`
parsing behavior with wrapped command shapes.
- `extract_shell_script_supports_wrapped_command_prefixes`
- `extract_shell_script_rejects_unsupported_shell_invocation`
- Verified the regression with the focused integration test:
`shell_zsh_fork_still_enforces_workspace_write_sandbox`.
## Manual Testing
Prior to this change, if I ran Codex via:
```
just codex --config zsh_path=/Users/mbolin/code/codex2/codex-rs/app-server/tests/suite/zsh --enable shell_zsh_fork
```
and asked:
```
what is the output of /bin/ps
```
it would run it, even though the default sandbox should prevent the
agent from running `/bin/ps` because it is setuid on MacOS.
But with this change, I now see the expected failure because it is
blocked by the sandbox:
```
/bin/ps exited with status 1 and produced no output in this environment.
```
Summary
- propagate approval policy from parent to spawned agents and drop the
Never override so sub-agents respect the caller’s request
- refresh the pending-approval list whenever events arrive or the active
thread changes and surface the list above the composer for inactive
threads
- add widgets, helpers, and tests covering the new pending-thread
approval UI state
![Uploading Screenshot 2026-02-25 at 11.02.18.png…]()
## Why
`unix_escalation.rs` checks a session-scoped approval cache before
prompting again for an execve-intercepted skill script. Without also
recording `ReviewDecision::ApprovedForSession`, that cache never gets
populated, so the same skill script can still trigger repeated approval
prompts within one session.
## What Changed
- Add `execve_session_approvals` to `SessionServices` so the session can
track approved skill script paths.
- Record the script path when a skill-script prompt returns
`ReviewDecision::ApprovedForSession`, but only for the skill-script path
rather than broader prefix-rule approvals.
- Reuse the cached approval on later execve callbacks by treating an
already-approved skill script as `Decision::Allow`.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/12756).
* #12758
* __->__ #12756
## Summary
- Preserve each skill’s raw permissions block as a permission_profile on
SkillMetadata during skill loading.
- Keep compiling that same metadata into the existing runtime
Permissions object, so current enforcement
behavior stays intact.
- When zsh-fork intercepts execution of a script that belongs to a
skill, include the skill’s
permission_profile in the exec approval request.
- This lets approval UIs show the extra filesystem access the skill
declared when prompting for approval.
## Why
In the `shell_zsh_fork` flow, `codex-shell-escalation` receives the
executable path exactly as the shell passed it to `execve()`. That path
is not guaranteed to be absolute.
For commands such as `./scripts/hello-mbolin.sh`, if the shell was
launched with a different `workdir`, resolving the intercepted `file`
against the server process working directory makes policy checks and
skill matching inspect the wrong executable. This change pushes that fix
a step further by keeping the normalized path typed as `AbsolutePathBuf`
throughout the rest of the escalation pipeline.
That makes the absolute-path invariant explicit, so later code cannot
accidentally treat the resolved executable path as an arbitrary
`PathBuf`.
## What Changed
- record the wrapper process working directory as an `AbsolutePathBuf`
- update the escalation protocol so `workdir` is explicitly absolute
while `file` remains the raw intercepted exec path
- resolve a relative intercepted `file` against the request `workdir` as
soon as the server receives the request
- thread `AbsolutePathBuf` through `EscalationPolicy`,
`CoreShellActionProvider`, and command normalization helpers so the
resolved executable path stays type-checked as absolute
- replace the `path-absolutize` dependency in `codex-shell-escalation`
with `codex-utils-absolute-path`
- add a regression test that covers a relative `file` with a distinct
`workdir`
## Verification
- `cargo test -p codex-shell-escalation`
Direct skill-script matches force `Decision::Prompt`, so skill-backed
scripts require explicit approval before they run. (Note "allow for
session" is not supported in this PR, but will be done in a follow-up.)
In the process of implementing this, I fixed an important bug:
`ShellZshFork` is supposed to keep ordinary allowed execs on the
client-side `Run` path so later `execve()` calls are still intercepted
and reviewed. After the shell-escalation port, `Decision::Allow` still
mapped to `Escalate`, which moved `zsh` to server-side execution too
early. That broke the intended flow for skill-backed scripts and made
the approval prompt depend on the wrong execution path.
## What changed
- In `codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs`,
`Decision::Allow` now returns `Run` unless escalation is actually
required.
- Removed the zsh-specific `argv[0]` fallback. With the `Allow -> Run`
fix in place, zsh's later `execve()` of the script is intercepted
normally, so the skill match happens on the script path itself.
- Kept the skill-path handling in `determine_action()` focused on the
direct `program` match path.
## Verification
- Updated `shell_zsh_fork_prompts_for_skill_script_execution` in
`codex-rs/core/tests/suite/skill_approval.rs` (gated behind `cfg(unix)`)
to:
- run under `SandboxPolicy::new_workspace_write_policy()` instead of
`DangerFullAccess`
- assert the approval command contains only the script path
- assert the approved run returns both stdout and stderr markers in the
shell output
- Ran `cargo test -p codex-core
shell_zsh_fork_prompts_for_skill_script_execution -- --nocapture`
## Manual Testing
Run the dev build:
```
just codex --config zsh_path=/Users/mbolin/code/codex2/codex-rs/app-server/tests/suite/zsh --enable shell_zsh_fork
```
I have created `/Users/mbolin/.agents/skills/mbolin-test-skill` with:
```
├── scripts
│ └── hello-mbolin.sh
└── SKILL.md
```
The skill:
```
---
name: mbolin-test-skill
description: Used to exercise various features of skills.
---
When this skill is invoked, run the `hello-mbolin.sh` script and report the output.
```
The script:
```
set -e
# Note this script will fail if run with network disabled.
curl --location openai.com
```
Use `$mbolin-test-skill` to invoke the skill manually and verify that I
get prompted to run `hello-mbolin.sh`.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/12730).
* #12750
* __->__ #12730
## Summary
Remove js_repl/node test-skip paths and make Node setup explicit in CI
so js_repl tests always run instead of silently skipping.
## Why
We had multiple “expediency” skip paths that let js_repl tests pass
without actually exercising Node-backed behavior. This reduced CI signal
and hid runtime/environment regressions.
## What changed
### CI
- Added Node setup using `codex-rs/node-version.txt` in:
- `.github/workflows/rust-ci.yml`
- `.github/workflows/bazel.yml`
- Added a Unix PATH copy step in Bazel workflow to expose the setup-node
binary in common paths.
### js_repl test harness
- Added explicit js_repl sandbox test configuration helpers in:
- `codex-rs/core/src/tools/js_repl/mod.rs`
- `codex-rs/core/src/tools/handlers/js_repl.rs`
- Added Linux arg0 dispatch glue for js_repl tests so sandbox subprocess
entrypoint behavior is correct under Linux test execution.
### Removed skip behavior
- Deleted runtime guard function and early-return skips in js_repl tests
(`can_run_js_repl_runtime_tests` and related per-test short-circuits).
- Removed view_image integration test skip behavior:
- dropped `skip_if_no_network!(Ok(()))`
- removed “skip on Node missing/too old” branch after js_repl output
inspection.
## Impact
- js_repl/node tests now consistently execute and fail loudly when the
environment is not correctly provisioned.
- CI has stronger signal for js_repl regressions instead of false green
from conditional skips.
## Testing
- `cargo test -p codex-core` (locally) to validate js_repl
unit/integration behavior with skips removed.
- CI expected to surface any remaining environment/runtime gaps directly
(rather than masking them).
#### [git stack](https://github.com/magus/git-stack-cli)
- ✅ `1` https://github.com/openai/codex/pull/12300
- ✅ `2` https://github.com/openai/codex/pull/12275
- ✅ `3` https://github.com/openai/codex/pull/12205
- ✅ `4` https://github.com/openai/codex/pull/12407
- ✅ `5` https://github.com/openai/codex/pull/12372
- 👉 `6` https://github.com/openai/codex/pull/12185
- ⏳ `7` https://github.com/openai/codex/pull/10673
## Summary
Stabilize `js_repl` runtime test setup in CI and move tool-facing
`js_repl` behavior coverage into integration tests.
This is a test/CI change only. No production `js_repl` behavior change
is intended.
## Why
- Bazel test sandboxes (especially on macOS) could resolve a different
`node` than the one installed by `actions/setup-node`, which caused
`js_repl` runtime/version failures.
- `js_repl` runtime tests depend on platform-specific
sandbox/test-harness behavior, so they need explicit gating in a
base-stability commit.
- Several tests in the `js_repl` unit test module were actually
black-box/tool-level behavior tests and fit better in the integration
suite.
## Changes
- Add `actions/setup-node` to the Bazel and Rust `Tests` workflows,
using the exact version pinned in the repo’s Node version file.
- In Bazel (non-Windows), pass `CODEX_JS_REPL_NODE_PATH=$(which node)`
into test env so `js_repl` uses the `actions/setup-node` runtime inside
Bazel tests.
- Add a new integration test suite for `js_repl` tool behavior and
register it in the core integration test suite module.
- Move black-box `js_repl` behavior tests into the integration suite
(persistence/TLA, builtin tool invocation, recursive self-call
rejection, `process` isolation, blocked builtin imports).
- Keep white-box manager/kernel tests in the `js_repl` unit test module.
- Gate `js_repl` runtime tests to run only on macOS and only when a
usable Node runtime is available (skip on other platforms / missing Node
in this commit).
## Impact
- Reduces `js_repl` CI failures caused by Node resolution drift in
Bazel.
- Improves test organization by separating tool-facing behavior tests
from white-box manager/kernel tests.
- Keeps the base commit stable while expanding `js_repl` runtime
coverage.
#### [git stack](https://github.com/magus/git-stack-cli)
- ✅ `1` https://github.com/openai/codex/pull/12372
- 👉 `2` https://github.com/openai/codex/pull/12407
- ⏳ `3` https://github.com/openai/codex/pull/12185
- ⏳ `4` https://github.com/openai/codex/pull/10673
This PR replaces the old `additional_permissions.fs_read/fs_write` shape
with a shared `PermissionProfile`
model and wires it through the command approval, sandboxing, protocol,
and TUI layers. The schema is adopted from the
`SkillManifestPermissions`, which is also refactored to use this unified
struct. This helps us easily expose permission profiles in app
server/core as a follow-up.
## Summary
- Fix `js_repl` so `await codex.tool("view_image", { path })` actually
attaches the image to the active turn when called from inside the JS
REPL.
- Restore the behavior expected by the existing `js_repl`
image-attachment test.
- This is a follow-up to
[#12553](https://github.com/openai/codex/pull/12553), which changed
`view_image` to return structured image content.
## Root Cause
- [#12553](https://github.com/openai/codex/pull/12553) changed
`view_image` from directly injecting a pending user image message to
returning structured `function_call_output` content items.
- The nested tool-call bridge inside `js_repl` serialized that tool
response back to the JS runtime, but it did not mirror returned image
content into the active turn.
- As a result, `view_image` appeared to succeed inside `js_repl`, but no
`input_image` was actually attached for the outer turn.
## What Changed
- Updated the nested tool-call path in `js_repl` to inspect function
tool responses for structured content items.
- When a nested tool response includes `input_image` content, `js_repl`
now injects a corresponding user `Message` into the active turn before
returning the raw tool result back to the JS runtime.
- Kept the normal JSON result flow intact, so `codex.tool(...)` still
returns the original tool output object to JavaScript.
## Why
- `js_repl` documentation and tests already assume that `view_image` can
be used from inside the REPL to attach generated images to the model.
- Without this fix, the nested call path silently dropped that
attachment behavior.
## Why
`codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs` previously
located `codex-execve-wrapper` by scanning `PATH` and sibling
directories. That lookup is brittle and can select the wrong binary when
the runtime environment differs from startup assumptions.
We already pass `codex-linux-sandbox` from `codex-arg0`;
`codex-execve-wrapper` should use the same startup-driven path plumbing.
## What changed
- Introduced `Arg0DispatchPaths` in `codex-arg0` to carry both helper
executable paths:
- `codex_linux_sandbox_exe`
- `main_execve_wrapper_exe`
- Updated `arg0_dispatch_or_else()` to pass `Arg0DispatchPaths` to
top-level binaries and preserve helper paths created in
`prepend_path_entry_for_codex_aliases()`.
- Threaded `Arg0DispatchPaths` through entrypoints in `cli`, `exec`,
`tui`, `app-server`, and `mcp-server`.
- Added `main_execve_wrapper_exe` to core configuration plumbing
(`Config`, `ConfigOverrides`, and `SessionServices`).
- Updated zsh-fork shell escalation to consume the configured
`main_execve_wrapper_exe` and removed path-sniffing fallback logic.
- Updated app-server config reload paths so reloaded configs keep the
same startup-provided helper executable paths.
## References
- [`Arg0DispatchPaths`
definition](e355b43d5c/codex-rs/arg0/src/lib.rs (L20-L24))
- [`arg0_dispatch_or_else()` forwarding both
paths](e355b43d5c/codex-rs/arg0/src/lib.rs (L145-L176))
- [zsh-fork escalation using configured wrapper
path](e355b43d5c/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs (L109-L150))
## Testing
- `cargo check -p codex-arg0 -p codex-core -p codex-exec -p codex-tui -p
codex-mcp-server -p codex-app-server`
- `cargo test -p codex-arg0`
- `cargo test -p codex-core tools::runtimes::shell::unix_escalation:: --
--nocapture`
## Summary
Improve `js_repl` behavior when the Node kernel hits a process-level
failure (for example, an uncaught exception or unhandled Promise
rejection).
Instead of only surfacing a generic `js_repl kernel exited unexpectedly`
after stdout EOF, `js_repl` now returns a clearer exec error for the
active request, then resets the kernel cleanly.
## Why
Some sandbox-denied operations can trigger Node errors that become
process-level failures (for example, an unhandled EventEmitter `'error'`
event). In that case:
- the kernel process exits,
- the host sees stdout EOF,
- the user gets a generic kernel-exit error,
- and the next request can briefly race with stale kernel state.
This change improves that failure mode without monkeypatching Node APIs.
## Changes
### Kernel-side (`js_repl` Node process)
- Add process-level handlers for:
- `uncaughtException`
- `unhandledRejection`
- When one of these fires:
- best-effort emit a normal `exec_result` error for the active exec
- include actionable guidance to catch/handle async errors (including
Promise rejections and EventEmitter `'error'` events)
- exit intentionally so the host can reset/restart the kernel
### Host-side (`JsReplManager`)
- Clear dead kernel state as soon as the stdout reader observes
unexpected kernel exit/EOF.
- This lets the next `js_repl` exec start a fresh kernel instead of
hitting a stale broken-pipe path.
### Tests
- Add regression coverage for:
- uncaught async exception -> exec error + kernel recovery on next exec
- Update forced-kernel-exit test to validate recovery behavior (next
exec restarts cleanly)
## Impact
- Better user-facing error for kernel crashes caused by
uncaught/unhandled async failures.
- Cleaner recovery behavior after kernel exit.
## Validation
- `cargo test -p codex-core --lib
tools::js_repl::tests::js_repl_uncaught_exception_returns_exec_error_and_recovers
-- --exact`
- `cargo test -p codex-core --lib
tools::js_repl::tests::js_repl_forced_kernel_exit_recovers_on_next_exec
-- --exact`
- `just fmt`
## Why
`codex-shell-escalation` exposed a `codex-core`-specific adapter layer
(`ShellActionProvider`, `ShellPolicyFactory`, and `run_escalate_server`)
that existed only to bridge `codex-core` to `EscalateServer`. That
indirection increased API surface and obscured crate ownership without
adding behavior.
This change moves orchestration into `codex-core` so boundaries are
clearer: `codex-shell-escalation` provides reusable escalation
primitives, and `codex-core` provides shell-tool policy decisions.
Admittedly, @pakrym rightfully requested this sort of cleanup as part of
https://github.com/openai/codex/pull/12649, though this avoids moving
all of `codex-shell-escalation` into `codex-core`.
## What changed
- Made `EscalateServer` public and exported it from `shell-escalation`.
- Removed the adapter layer from `shell-escalation`:
- deleted `shell-escalation/src/unix/core_shell_escalation.rs`
- removed exports for `ShellActionProvider`, `ShellPolicyFactory`,
`EscalationPolicyFactory`, and `run_escalate_server`
- Updated `core/src/tools/runtimes/shell/unix_escalation.rs` to:
- create `Stopwatch`/cancellation in `codex-core`
- instantiate `EscalateServer` directly
- implement `EscalationPolicy` directly on `CoreShellActionProvider`
Net effect: same escalation flow with fewer wrappers and a smaller
public API.
## Verification
- Manually reviewed the old vs. new escalation call flow to confirm
timeout/cancellation behavior and approval policy decisions are
preserved while removing wrapper types.
Summary
- detect skill-invoking shell commands based on the original command
string, request approvals when needed, and cache positive decisions per
session
- keep implicit skill invocation emitted after approval and keep skill
approval decline messaging centralized to the shell handler
- expand and adjust skill approval tests to cover shell-based skill
scripts while matching the new detection expectations
Testing
- Not run (not requested)
## Why
This PR switches the `shell_command` zsh-fork path over to
`codex-shell-escalation` so the new shell tool can use the shared
exec-wrapper/escalation protocol instead of the `zsh_exec_bridge`
implementation that was introduced in
https://github.com/openai/codex/pull/12052. `zsh_exec_bridge` relied on
UNIX domain sockets, which is not as tamper-proof as the FD-based
approach in `codex-shell-escalation`.
## What Changed
- Added a Unix zsh-fork runtime adapter in `core`
(`core/src/tools/runtimes/shell/unix_escalation.rs`) that:
- runs zsh-fork commands through
`codex_shell_escalation::run_escalate_server`
- bridges exec-policy / approval decisions into `ShellActionProvider`
- executes escalated commands via a `ShellCommandExecutor` that calls
`process_exec_tool_call`
- Updated `ShellRuntime` / `ShellCommandHandler` / tool spec wiring to
select a `shell_command` backend (`classic` vs `zsh-fork`) while leaving
the generic `shell` tool path unchanged.
- Removed the `zsh_exec_bridge`-based session service and deleted
`core/src/zsh_exec_bridge/mod.rs`.
- Moved exec-wrapper entrypoint dispatch to `arg0` by handling the
`codex-execve-wrapper` arg0 alias there, and removed the old
`codex_core::maybe_run_zsh_exec_wrapper_mode()` hooks from `cli` and
`app-server` mains.
- Added the needed `codex-shell-escalation` dependencies for `core` and
`arg0`.
## Tests
- `cargo test -p codex-core
shell_zsh_fork_prefers_shell_command_over_unified_exec`
- `cargo test -p codex-app-server turn_start_shell_zsh_fork --
--nocapture`
- verifies zsh-fork command execution and approval flows through the new
backend
- includes subcommand approve/decline coverage using the shared zsh
DotSlash fixture in `app-server/tests/suite/zsh`
- To test manually, I added the following to `~/.codex/config.toml`:
```toml
zsh_path = "/Users/mbolin/code/codex3/codex-rs/app-server/tests/suite/zsh"
[features]
shell_zsh_fork = true
```
Then I ran `just c` to run the dev build of Codex with these changes and
sent it the message:
```
run `echo $0`
```
And it replied with:
```
echo $0 printed:
/Users/mbolin/code/codex3/codex-rs/app-server/tests/suite/zsh
In this tool context, $0 reflects the script path used to invoke the shell, not just zsh.
```
so the tool appears to be wired up correctly.
## Notes
- The zsh subcommand-decline integration test now uses `rm` under a
`WorkspaceWrite` sandbox. The previous `/usr/bin/true` scenario is
auto-allowed by the new `shell-escalation` policy path, which no longer
produces subcommand approval prompts.
## Summary
Introduces the initial implementation of Feature::RequestPermissions.
RequestPermissions allows the model to request that a command be run
inside the sandbox, with additional permissions, like writing to a
specific folder. Eventually this will include other rules as well, and
the ability to persist these permissions, but this PR is already quite
large - let's get the core flow working and go from there!
<img width="1279" height="541" alt="Screenshot 2026-02-15 at 2 26 22 PM"
src="https://github.com/user-attachments/assets/0ee3ec0f-02ec-4509-91a2-809ac80be368"
/>
## Testing
- [x] Added tests
- [x] Tested locally
- [x] Feature
- use `skills_for_cwd` lookup to scope allowed skills and build
invocation context for downstream processing
- add detection in `stream_events_utils` to classify tool calls as
implicit skill invocations per the proposal (script runners, extensions,
`scripts` dirs, and SKILL.md reads)
- deduplicate invocations per turn and emit analytics/OTEL events on the
same background queue as explicit invokes
## Summary
Persist network approval allow/deny decisions as `network_rule(...)`
entries in execpolicy (not proxy config)
It adds `network_rule` parsing + append support in `codex-execpolicy`,
including `decision="prompt"` (parse-only; not compiled into proxy
allow/deny lists)
- compile execpolicy network rules into proxy allow/deny lists and
update the live proxy state on approval
- preserve requirements execpolicy `network_rule(...)` entries when
merging with file-based execpolicy
- reject broad wildcard hosts (for example `*`) for persisted
`network_rule(...)`
## Why
Tool handlers and runtimes needed to pass the same turn/session context
for shell and non-shell workflows without duplicative ownership churn.
Using shared pointers avoids temporary lifetimes and keeps existing
behavior unchanged while simplifying call sites.
## What changed
- Converted `ToolCtx` to store shared context handles (`Arc`-based),
including updates across shell, apply-patch, and unified-exec paths.
- Updated orchestrator/runtime call sites to consume the shared context
consistently and remove brittle move/borrow patterns.
- Kept behavior unchanged while preparing the type surface for the new
shell escalation integration in the next stack commit.
## Verification
- Validated this commit stack point with `just clippy` and confirmed
workspace compiles cleanly in this stack state.
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/12583).
* #12584
* __->__ #12583
* #12556