## Summary
Simplify network approvals by removing per-attempt proxy correlation and
moving to session-level approval dedupe keyed by (host, protocol, port).
Instead of encoding attempt IDs into proxy credentials/URLs, we now
treat approvals as a destination policy decision.
- Concurrent calls to the same destination share one approval prompt.
- Different destinations (or same host on different ports) get separate
prompts.
- Allow once approves the current queued request group only.
- Allow for session caches that (host, protocol, port) and auto-allows
future matching requests.
- Never policy continues to deny without prompting.
Example:
- 3 calls:
- a.com (line 443)
- b.com (line 443)
- a.com (line 443)
=> 2 prompts total (a, b), second a waits on the first decision.
- a.com:80 is treated separately from a.com line 443
## Testing
- `just fmt` (in `codex-rs`)
- `cargo test -p codex-core tools::network_approval::tests`
- `cargo test -p codex-core` (unit tests pass; existing
integration-suite failures remain in this environment)
zsh fork PR stack:
- https://github.com/openai/codex/pull/12051
- https://github.com/openai/codex/pull/12052👈
### Summary
This PR introduces a feature-gated native shell runtime path that routes
shell execution through a patched zsh exec bridge, removing MCP-specific
behavior from the shell hot path while preserving existing
CommandExecution lifecycle semantics.
When shell_zsh_fork is enabled, shell commands run via patched zsh with
per-`execve` interception through EXEC_WRAPPER. Core receives wrapper
IPC requests over a Unix socket, applies existing approval policy, and
returns allow/deny before the subcommand executes.
### What’s included
**1) New zsh exec bridge runtime in core**
- Wrapper-mode entrypoint (maybe_run_zsh_exec_wrapper_mode) for
EXEC_WRAPPER invocations.
- Per-execution Unix-socket IPC handling for wrapper requests/responses.
- Approval callback integration using existing core approval
orchestration.
- Streaming stdout/stderr deltas to existing command output event
pipeline.
- Error handling for malformed IPC, denial/abort, and execution
failures.
**2) Session lifecycle integration**
SessionServices now owns a `ZshExecBridge`.
Session startup initializes bridge state; shutdown tears it down
cleanly.
**3) Shell runtime routing (feature-gated)**
When `shell_zsh_fork` is enabled:
- Build execution env/spec as usual.
- Add wrapper socket env wiring.
- Execute via `zsh_exec_bridge.execute_shell_request(...)` instead of
the regular shell path.
- Non-zsh-fork behavior remains unchanged.
**4) Config + feature wiring**
- Added `Feature::ShellZshFork` (under development).
- Added config support for `zsh_path` (optional absolute path to patched
zsh):
- `Config`, `ConfigToml`, `ConfigProfile`, overrides, and schema.
- Session startup validates that `zsh_path` exists/usable when zsh-fork
is enabled.
- Added startup test for missing `zsh_path` failure mode.
**5) Seatbelt/sandbox updates for wrapper IPC**
- Extended seatbelt policy generation to optionally allow outbound
connection to explicitly permitted Unix sockets.
- Wired sandboxing path to pass wrapper socket path through to seatbelt
policy generation.
- Added/updated seatbelt tests for explicit socket allow rule and
argument emission.
**6) Runtime entrypoint hooks**
- This allows the same binary to act as the zsh wrapper subprocess when
invoked via `EXEC_WRAPPER`.
**7) Tool selection behavior**
- ToolsConfig now prefers ShellCommand type when shell_zsh_fork is
enabled.
- Added test coverage for precedence with unified-exec enabled.
zsh fork PR stack:
- https://github.com/openai/codex/pull/12051👈
- https://github.com/openai/codex/pull/12052
With upcoming support for a fork of zsh that allows us to intercept
`execve` and run execpolicy checks for each subcommand as part of a
`CommandExecution`, it will be possible for there to be multiple
approval requests for a shell command like `/path/to/zsh -lc 'git status
&& rg \"TODO\" src && make test'`.
To support that, this PR introduces a new `approval_id` field across
core, protocol, and app-server so that we can associate approvals
properly for subcommands.
`SandboxPolicy::ReadOnly` previously implied broad read access and could
not express a narrower read surface.
This change introduces an explicit read-access model so we can support
user-configurable read restrictions in follow-up work, while preserving
current behavior today.
It also ensures unsupported backends fail closed for restricted-read
policies instead of silently granting broader access than intended.
## What
- Added `ReadOnlyAccess` in protocol with:
- `Restricted { include_platform_defaults, readable_roots }`
- `FullAccess`
- Updated `SandboxPolicy` to carry read-access configuration:
- `ReadOnly { access: ReadOnlyAccess }`
- `WorkspaceWrite { ..., read_only_access: ReadOnlyAccess }`
- Preserved existing behavior by defaulting current construction paths
to `ReadOnlyAccess::FullAccess`.
- Threaded the new fields through sandbox policy consumers and call
sites across `core`, `tui`, `linux-sandbox`, `windows-sandbox`, and
related tests.
- Updated Seatbelt policy generation to honor restricted read roots by
emitting scoped read rules when full read access is not granted.
- Added fail-closed behavior on Linux and Windows backends when
restricted read access is requested but not yet implemented there
(`UnsupportedOperation`).
- Regenerated app-server protocol schema and TypeScript artifacts,
including `ReadOnlyAccess`.
## Compatibility / rollout
- Runtime behavior remains unchanged by default (`FullAccess`).
- API/schema changes are in place so future config wiring can enable
restricted read access without another policy-shape migration.
Problem:
1. turn id is constructed in-memory;
2. on resuming threads, turn_id might not be unique;
3. client cannot no the boundary of a turn from rollout files easily.
This PR does three things:
1. persist `task_started` and `task_complete` events;
1. persist `turn_id` in rollout turn events;
5. generate turn_id as unique uuids instead of incrementing it in
memory.
This helps us resolve the issue of clients wanting to have unique turn
ids for resuming a thread, and knowing the boundry of each turn in
rollout files.
example debug logs
```
2026-02-11T00:32:10.746876Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=8 turn=Turn { id: "019c4a07-d809-74c3-bc4b-fd9618487b4b", items: [UserMessage { id: "item-24", content: [Text { text: "hi", text_elements: [] }] }, AgentMessage { id: "item-25", text: "Hi. I’m in the workspace with your current changes loaded and ready. Send the next task and I’ll execute it end-to-end." }], status: Completed, error: None }
2026-02-11T00:32:10.746888Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=9 turn=Turn { id: "019c4a18-1004-76c0-a0fb-a77610f6a9b8", items: [UserMessage { id: "item-26", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-27", text: "Hello. Ready for the next change in `codex-rs`; I can continue from the current in-progress diff or start a new task." }], status: Completed, error: None }
2026-02-11T00:32:10.746899Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=10 turn=Turn { id: "019c4a19-41f0-7db0-ad78-74f1503baeb8", items: [UserMessage { id: "item-28", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-29", text: "Hello. Send the specific change you want in `codex-rs`, and I’ll implement it and run the required checks." }], status: Completed, error: None }
```
backward compatibility:
if you try to resume an old session without task_started and
task_complete event populated, the following happens:
- If you resume and do nothing: those reconstructed historical IDs can
differ next time you resume.
- If you resume and send a new turn: the new turn gets a fresh UUID from
live submission flow and is persisted, so that new turn’s ID is stable
on later resumes.
I think this behavior is fine, because we only care about deterministic
turn id once a turn is triggered.