3.1 KiB
FAQ
Thread vs turn
- A
Threadis conversation state. - A
Turnis one model execution inside that thread. - Multi-turn chat means multiple turns on the same
Thread.
run() vs stream()
Turn.run()/AsyncTurn.run()is the easiest path. It consumes events until completion and returnsTurnResult.Turn.stream()/AsyncTurn.stream()yields raw notifications (Notification) so you can react event-by-event.
Choose run() for most apps. Choose stream() for progress UIs, custom timeout logic, or custom parsing.
Sync vs async clients
Codexis the sync public API.AsyncCodexis an async replica of the same public API shape.
If your app is not already async, stay with Codex.
Public kwargs are snake_case
Public API keyword names are snake_case. The SDK still maps them to wire camelCase under the hood.
If you are migrating older code, update these names:
approvalPolicy->approval_policybaseInstructions->base_instructionsdeveloperInstructions->developer_instructionsmodelProvider->model_providermodelProviders->model_providerssortKey->sort_keysourceKinds->source_kindsoutputSchema->output_schemasandboxPolicy->sandbox_policy
Why only thread_start(...) and thread_resume(...)?
The public API keeps only explicit lifecycle calls:
thread_start(...)to create new threadsthread_resume(thread_id, ...)to continue existing threads
This avoids duplicate ways to do the same operation and keeps behavior explicit.
Why does constructor fail?
Codex() is eager: it starts transport and calls initialize in __init__.
Common causes:
- published runtime package (
codex-cli-bin) is not installed - local
codex_binoverride points to a missing file - local auth/session is missing
- incompatible/old app-server
Maintainers stage releases by building the SDK once and the runtime once per
platform with the same pinned runtime version. Publish codex-cli-bin as
platform wheels only; do not publish an sdist:
cd sdk/python
python scripts/update_sdk_artifacts.py generate-types
python scripts/update_sdk_artifacts.py \
stage-sdk \
/tmp/codex-python-release/codex-app-server-sdk \
--runtime-version 1.2.3
python scripts/update_sdk_artifacts.py \
stage-runtime \
/tmp/codex-python-release/codex-cli-bin \
/path/to/codex \
--runtime-version 1.2.3
Why does a turn "hang"?
A turn is complete only when turn/completed arrives for that turn ID.
run()waits for this automatically.- With
stream(), keep consuming notifications until completion.
How do I retry safely?
Use retry_on_overload(...) for transient overload failures (ServerBusyError).
Do not blindly retry all errors. For InvalidParamsError or MethodNotFoundError, fix inputs/version compatibility instead.
Common pitfalls
- Starting a new thread for every prompt when you wanted continuity.
- Forgetting to
close()(or not using context managers). - Ignoring
TurnResult.statusandTurnResult.error. - Mixing SDK input classes with raw dicts incorrectly.