Files
codex/codex-rs
starr-openai de80fa6e31 Reconnect disconnected exec-server websocket clients with fresh sessions (#23867)
## Summary
- replace the one-shot lazy remote exec-server cache with a
lock-protected current client
- when the cached websocket client is already disconnected, create one
fresh websocket client/session on the next `get()`
- keep existing disconnect failure behavior for old process sessions and
HTTP body streams; do not add session resume or request retry

## Why
The prior PR direction was trying to grow into session restore: resume
the old `session_id`, preserve existing process handles, and add
reconnect retry policy. That is more machinery than we want for this
slice.

For now, the useful minimum is simpler: later fresh remote operations
should not be stuck behind a dead cached websocket client, but anything
already attached to the dead connection should fail loudly through the
existing disconnect path. The server already has detached-session
cleanup via its existing TTL, so this PR does not need to add
client-side session preservation.

## What Changed
- `LazyRemoteExecServerClient::get()` now keeps the current concrete
client in a small mutex-protected cache plus one async connect lock.
- If that cached client is still connected, `get()` returns it.
- If that cached websocket client has observed the transport close,
`get()` creates a brand-new websocket client with a brand-new
exec-server session and replaces the cache.
- If that cached client is stdio-backed, behavior stays one-shot: the
dead client is returned and later work surfaces the existing disconnect
error.
- No `resume_session_id`, backoff, request replay, or existing
`RemoteExecProcess` rebinding is added here.
- Added focused websocket coverage that proves two concurrent `get()`
calls after disconnect share one fresh replacement client/session.
2026-05-21 18:43:45 +02:00
..
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2026-05-20 12:27:39 +02:00
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Codex CLI (Rust Implementation)

We provide Codex CLI as a standalone executable to ensure a zero-dependency install.

Installing Codex

Today, the easiest way to install Codex is via npm:

npm i -g @openai/codex
codex

You can also install via Homebrew (brew install --cask codex) or download a platform-specific release directly from our GitHub Releases.

Documentation quickstart

What's new in the Rust CLI

The Rust implementation is now the maintained Codex CLI and serves as the default experience. It includes a number of features that the legacy TypeScript CLI never supported.

Config

Codex supports a rich set of configuration options. Note that the Rust CLI uses config.toml instead of config.json. See docs/config.md for details.

Model Context Protocol Support

MCP client

Codex CLI functions as an MCP client that allows the Codex CLI and IDE extension to connect to MCP servers on startup. See the configuration documentation for details.

MCP server (experimental)

Codex can be launched as an MCP server by running codex mcp-server. This allows other MCP clients to use Codex as a tool for another agent.

Use the @modelcontextprotocol/inspector to try it out:

npx @modelcontextprotocol/inspector codex mcp-server

Use codex mcp to add/list/get/remove MCP server launchers defined in config.toml, and codex mcp-server to run the MCP server directly.

Notifications

You can enable notifications by configuring a script that is run whenever the agent finishes a turn. The notify documentation includes a detailed example that explains how to get desktop notifications via terminal-notifier on macOS. When Codex detects that it is running under WSL 2 inside Windows Terminal (WT_SESSION is set), the TUI automatically falls back to native Windows toast notifications so approval prompts and completed turns surface even though Windows Terminal does not implement OSC 9.

codex exec to run Codex programmatically/non-interactively

To run Codex non-interactively, run codex exec PROMPT (you can also pass the prompt via stdin) and Codex will work on your task until it decides that it is done and exits. If you provide both a prompt argument and piped stdin, Codex appends stdin as a <stdin> block after the prompt so patterns like echo "my output" | codex exec "Summarize this concisely" work naturally. Output is printed to the terminal directly. You can set the RUST_LOG environment variable to see more about what's going on. Use codex exec --ephemeral ... to run without persisting session rollout files to disk.

Experimenting with the Codex Sandbox

To test to see what happens when a command is run under the sandbox provided by Codex, we provide the following subcommands in Codex CLI:

# macOS
codex sandbox macos [--log-denials] [COMMAND]...

# Linux
codex sandbox linux [COMMAND]...

# Windows
codex sandbox windows [COMMAND]...

# Legacy aliases
codex debug seatbelt [--log-denials] [COMMAND]...
codex debug landlock [COMMAND]...

To try a writable legacy sandbox mode with these commands, pass an explicit config override such as -c 'sandbox_mode="workspace-write"'.

Selecting a sandbox policy via --sandbox

The Rust CLI exposes a dedicated --sandbox (-s) flag that lets you pick the sandbox policy without having to reach for the generic -c/--config option:

# Run Codex with the default, read-only sandbox
codex --sandbox read-only

# Allow the agent to write within the current workspace while still blocking network access
codex --sandbox workspace-write

# Danger! Disable sandboxing entirely (only do this if you are already running in a container or other isolated env)
codex --sandbox danger-full-access

The same setting can be persisted in ~/.codex/config.toml via the top-level sandbox_mode = "MODE" key, e.g. sandbox_mode = "workspace-write". In workspace-write, Codex also includes ~/.codex/memories in its writable roots so memory maintenance does not require an extra approval.

Code Organization

This folder is the root of a Cargo workspace. It contains quite a bit of experimental code, but here are the key crates:

  • core/ contains the business logic for Codex. Ultimately, we hope this becomes a library crate that is generally useful for building other Rust/native applications that use Codex.
  • exec/ "headless" CLI for use in automation.
  • tui/ CLI that launches a fullscreen TUI built with Ratatui.
  • cli/ CLI multitool that provides the aforementioned CLIs via subcommands.

If you want to contribute or inspect behavior in detail, start by reading the module-level README.md files under each crate and run the project workspace from the top-level codex-rs directory so shared config, features, and build scripts stay aligned.