## Why `--profile-v2 <name>` gives launchers and runtime entry points a named profile config without making each profile duplicate the base user config. The base `$CODEX_HOME/config.toml` still loads first, then `$CODEX_HOME/<name>.config.toml` layers above it and becomes the active writable user config for that session. That keeps shared defaults, plugin/MCP setup, and managed/user constraints in one place while letting a named profile override only the pieces that need to differ. ## What Changed - Added the shared `--profile-v2 <name>` runtime option with validated plain names, now represented by `ProfileV2Name`. - Extended config layer state so the base user config and selected profile config are both `User` layers; APIs expose the active user layer and merged effective user config. - Threaded profile selection through runtime entry points: `codex`, `codex exec`, `codex review`, `codex resume`, `codex fork`, and `codex debug prompt-input`. - Made user-facing config writes go to the selected profile file when active, including TUI/settings persistence, app-server config writes, and MCP/app tool approval persistence. - Made plugin, marketplace, MCP, hooks, and config reload paths read from the merged user config so base and profile layers both participate. - Updated app-server config layer schemas to mark profile-backed user layers. ## Limits `--profile-v2` is still rejected for config-management subcommands such as feature, MCP, and marketplace edits. Those paths remain tied to the base `config.toml` until they have explicit profile-selection semantics. Some adjacent background writes may still update base or global state rather than the selected profile: - marketplace auto-upgrade metadata - automatic MCP dependency installs from skills - remote plugin sync or uninstall config edits - personality migration marker/default writes ## Verification Added targeted coverage for profile name validation, layer ordering/merging, selected-profile writes, app-server config writes, session hot reload, plugin config merging, hooks/config fixture updates, and MCP/app approval persistence. --------- Co-authored-by: Codex <noreply@openai.com>
Codex CLI (Rust Implementation)
We provide Codex CLI as a standalone executable to ensure a zero-dependency install.
Installing Codex
Today, the easiest way to install Codex is via npm:
npm i -g @openai/codex
codex
You can also install via Homebrew (brew install --cask codex) or download a platform-specific release directly from our GitHub Releases.
Documentation quickstart
- First run with Codex? Start with
docs/getting-started.md(links to the walkthrough for prompts, keyboard shortcuts, and session management). - Want deeper control? See
docs/config.mdanddocs/install.md.
What's new in the Rust CLI
The Rust implementation is now the maintained Codex CLI and serves as the default experience. It includes a number of features that the legacy TypeScript CLI never supported.
Config
Codex supports a rich set of configuration options. Note that the Rust CLI uses config.toml instead of config.json. See docs/config.md for details.
Model Context Protocol Support
MCP client
Codex CLI functions as an MCP client that allows the Codex CLI and IDE extension to connect to MCP servers on startup. See the configuration documentation for details.
MCP server (experimental)
Codex can be launched as an MCP server by running codex mcp-server. This allows other MCP clients to use Codex as a tool for another agent.
Use the @modelcontextprotocol/inspector to try it out:
npx @modelcontextprotocol/inspector codex mcp-server
Use codex mcp to add/list/get/remove MCP server launchers defined in config.toml, and codex mcp-server to run the MCP server directly.
Notifications
You can enable notifications by configuring a script that is run whenever the agent finishes a turn. The notify documentation includes a detailed example that explains how to get desktop notifications via terminal-notifier on macOS. When Codex detects that it is running under WSL 2 inside Windows Terminal (WT_SESSION is set), the TUI automatically falls back to native Windows toast notifications so approval prompts and completed turns surface even though Windows Terminal does not implement OSC 9.
codex exec to run Codex programmatically/non-interactively
To run Codex non-interactively, run codex exec PROMPT (you can also pass the prompt via stdin) and Codex will work on your task until it decides that it is done and exits. If you provide both a prompt argument and piped stdin, Codex appends stdin as a <stdin> block after the prompt so patterns like echo "my output" | codex exec "Summarize this concisely" work naturally. Output is printed to the terminal directly. You can set the RUST_LOG environment variable to see more about what's going on.
Use codex exec --ephemeral ... to run without persisting session rollout files to disk.
Experimenting with the Codex Sandbox
To test to see what happens when a command is run under the sandbox provided by Codex, we provide the following subcommands in Codex CLI:
# macOS
codex sandbox macos [--log-denials] [COMMAND]...
# Linux
codex sandbox linux [COMMAND]...
# Windows
codex sandbox windows [COMMAND]...
# Legacy aliases
codex debug seatbelt [--log-denials] [COMMAND]...
codex debug landlock [COMMAND]...
To try a writable legacy sandbox mode with these commands, pass an explicit config override such
as -c 'sandbox_mode="workspace-write"'.
Selecting a sandbox policy via --sandbox
The Rust CLI exposes a dedicated --sandbox (-s) flag that lets you pick the sandbox policy without having to reach for the generic -c/--config option:
# Run Codex with the default, read-only sandbox
codex --sandbox read-only
# Allow the agent to write within the current workspace while still blocking network access
codex --sandbox workspace-write
# Danger! Disable sandboxing entirely (only do this if you are already running in a container or other isolated env)
codex --sandbox danger-full-access
The same setting can be persisted in ~/.codex/config.toml via the top-level sandbox_mode = "MODE" key, e.g. sandbox_mode = "workspace-write".
In workspace-write, Codex also includes ~/.codex/memories in its writable roots so memory maintenance does not require an extra approval.
Code Organization
This folder is the root of a Cargo workspace. It contains quite a bit of experimental code, but here are the key crates:
core/contains the business logic for Codex. Ultimately, we hope this becomes a library crate that is generally useful for building other Rust/native applications that use Codex.exec/"headless" CLI for use in automation.tui/CLI that launches a fullscreen TUI built with Ratatui.cli/CLI multitool that provides the aforementioned CLIs via subcommands.
If you want to contribute or inspect behavior in detail, start by reading the module-level README.md files under each crate and run the project workspace from the top-level codex-rs directory so shared config, features, and build scripts stay aligned.