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To improve performance of UI loads from the app, add two main improvements: 1. The `thread/list` api now gets a `sortDirection` request field and a `backwardsCursor` to the response, which lets you paginate forwards and backwards from a window. This lets you fetch the first few items to display immediately while you paginate to fill in history, then can paginate "backwards" on future loads to catch up with any changes since the last UI load without a full reload of the entire data set. 2. Added a new `thread/turns/list` api which also has sortDirection and backwardsCursor for the same behavior as `thread/list`, allowing you the same small-fetch for immediate display followed by background fill-in and resync catchup.
38 lines
1.2 KiB
Rust
38 lines
1.2 KiB
Rust
//! Storage-neutral thread persistence interfaces.
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//!
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//! Application code should treat [`codex_protocol::ThreadId`] as the only durable thread handle.
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//! Implementations are responsible for resolving that id to local rollout files, RPC requests, or
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//! any other backing store.
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mod error;
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mod local;
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mod recorder;
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mod remote;
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mod store;
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mod types;
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pub use error::ThreadStoreError;
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pub use error::ThreadStoreResult;
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pub use local::LocalThreadStore;
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pub use recorder::ThreadRecorder;
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pub use remote::RemoteThreadStore;
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pub use store::ThreadStore;
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pub use types::AppendThreadItemsParams;
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pub use types::ArchiveThreadParams;
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pub use types::CreateThreadParams;
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pub use types::GitInfoPatch;
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pub use types::ListThreadsParams;
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pub use types::LoadThreadHistoryParams;
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pub use types::OptionalStringPatch;
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pub use types::ReadThreadParams;
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pub use types::ResumeThreadRecorderParams;
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pub use types::SetThreadNameParams;
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pub use types::SortDirection;
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pub use types::StoredThread;
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pub use types::StoredThreadHistory;
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pub use types::ThreadEventPersistenceMode;
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pub use types::ThreadMetadataPatch;
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pub use types::ThreadPage;
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pub use types::ThreadSortKey;
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pub use types::UpdateThreadMetadataParams;
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