Files
codex/.bazelrc
Michael Bolin 466798aa83 ci: cross-compile Windows Bazel tests (#20585)
## Status

This is the Bazel PR-CI cross-compilation follow-up to #20485. It is
intentionally split from the Cargo/cargo-xwin release-build PoC so
#20485 can stay as the historical release-build exploration. The
unrelated async-utils test cleanup has been moved to #20686, so this PR
is focused on the Windows Bazel CI path.

The intended tradeoff is now explicit in `.github/workflows/bazel.yml`:
pull requests get the fast Windows cross-compiled Bazel test leg, while
post-merge pushes to `main` run both that fast cross leg and a fully
native Windows Bazel test leg. The native main-only job keeps full
V8/code-mode coverage and gets a 40-minute timeout because it is less
latency-sensitive than PR CI. All other Bazel jobs remain at 30 minutes.

## Why

Windows Bazel PR CI currently does the expensive part of the build on
Windows. A native Windows Bazel test job on `main` completed in about
28m12s, leaving very little headroom under the 30-minute job timeout and
making Windows the slowest PR signal.

#20485 showed that Windows cross-compilation can be materially faster
for Cargo release builds, but PR CI needs Bazel because Bazel owns our
test sharding, flaky-test retries, and integration-test layout. This PR
applies the same high-level shape we already use for macOS Bazel CI:
compile with remote Linux execution, then run platform-specific tests on
the platform runner.

The compromise is deliberately signal-aware: code-mode/V8 changes are
rare enough that PR CI can accept losing the direct V8/code-mode
smoke-test signal temporarily, while `main` still runs the native
Windows job post-merge to catch that class of regression. A follow-up PR
should investigate making the cross-built Windows gnullvm V8 archive
pass the direct V8/code-mode tests so this tradeoff can eventually go
away.

## What Changed

- Adds a `ci-windows-cross` Bazel config that targets
`x86_64-pc-windows-gnullvm`, uses Linux RBE for build actions, and keeps
`TestRunner` actions local on the Windows runner.
- Adds explicit Windows platform definitions for
`windows_x86_64_gnullvm`, `windows_x86_64_msvc`, and a bridge toolchain
that lets gnullvm test targets execute under the Windows MSVC host
platform.
- Updates the Windows Bazel PR test leg to opt into the cross-compile
path via `--windows-cross-compile` and `--remote-download-toplevel`.
- Adds a `test-windows-native-main` job that runs only for `push` events
on `refs/heads/main`, uses the native Windows Bazel path, includes
V8/code-mode smoke tests, and has `timeout-minutes: 40`.
- Keeps fork/community PRs without `BUILDBUDDY_API_KEY` on the previous
local Windows MSVC-host fallback, including
`--host_platform=//:local_windows_msvc` and `--jobs=8`.
- Preserves the existing integration-test shape on non-gnullvm
platforms, while generating Windows-cross wrapper targets only for
`windows_gnullvm`.
- Resolves `CARGO_BIN_EXE_*` values from runfiles at test runtime,
avoiding hard-coded Cargo paths and duplicate test runfiles.
- Extends the V8 Bazel patches enough for the
`x86_64-pc-windows-gnullvm` target and Linux remote execution path.
- Makes the Windows sandbox test cwd derive from `INSTA_WORKSPACE_ROOT`
at runtime when Bazel provides it, because cross-compiled binaries may
contain Linux compile-time paths.
- Keeps the direct V8/code-mode unit smoke tests out of the Windows
cross PR path for now while native Windows CI continues to cover them
post-merge.

## Command Shape

The fast Windows PR test leg invokes the normal Bazel CI wrapper like
this:

```shell
./.github/scripts/run-bazel-ci.sh \
  --print-failed-action-summary \
  --print-failed-test-logs \
  --windows-cross-compile \
  --remote-download-toplevel \
  -- \
  test \
  --test_tag_filters=-argument-comment-lint \
  --test_verbose_timeout_warnings \
  --build_metadata=COMMIT_SHA=${GITHUB_SHA} \
  -- \
  //... \
  -//third_party/v8:all \
  -//codex-rs/code-mode:code-mode-unit-tests \
  -//codex-rs/v8-poc:v8-poc-unit-tests
```

With the BuildBuddy secret available on Windows, the wrapper selects
`--config=ci-windows-cross` and appends the important Windows-cross
overrides after rc expansion:

```shell
--host_platform=//:rbe
--shell_executable=/bin/bash
--action_env=PATH=/usr/bin:/bin
--host_action_env=PATH=/usr/bin:/bin
--test_env=PATH=${CODEX_BAZEL_WINDOWS_PATH}
```

The native post-merge Windows job intentionally omits
`--windows-cross-compile` and does not exclude the V8/code-mode unit
targets:

```shell
./.github/scripts/run-bazel-ci.sh \
  --print-failed-action-summary \
  --print-failed-test-logs \
  -- \
  test \
  --test_tag_filters=-argument-comment-lint \
  --test_verbose_timeout_warnings \
  --build_metadata=COMMIT_SHA=${GITHUB_SHA} \
  --build_metadata=TAG_windows_native_main=true \
  -- \
  //... \
  -//third_party/v8:all
```

## Research Notes

The existing macOS Bazel CI config already uses the model we want here:
build actions run remotely with `--strategy=remote`, but `TestRunner`
actions execute on the macOS runner. This PR mirrors that pattern for
Windows with `--strategy=TestRunner=local`.

The important Bazel detail is that `rules_rs` is already targeting
`x86_64-pc-windows-gnullvm` for Windows Bazel PR tests. This PR changes
where the build actions execute; it does not switch the Bazel PR test
target to Cargo, `cargo-nextest`, or the MSVC release target.

Cargo release builds differ from this Bazel path for V8: the normal
Windows Cargo release target is MSVC, and `rusty_v8` publishes prebuilt
Windows MSVC `.lib.gz` archives. The Bazel PR path targets
`windows-gnullvm`; `rusty_v8` does not publish a prebuilt Windows
GNU/gnullvm archive, so this PR builds that archive in-tree. That
Linux-RBE-built gnullvm archive currently crashes in direct V8/code-mode
smoke tests, which is why the workflow keeps native Windows coverage on
`main`.

The less obvious Bazel detail is test wrapper selection. Bazel chooses
the Windows test wrapper (`tw.exe`) from the test action execution
platform, not merely from the Rust target triple. The outer
`workspace_root_test` therefore declares the default test toolchain and
uses the bridge toolchain above so the test action executes on Windows
while its inner Rust binary is built for gnullvm.

The V8 investigation exposed a Windows-client gotcha: even when an
action execution platform is Linux RBE, Bazel can still derive the
genrule shell path from the Windows client. That produced remote
commands trying to run `C:\Program Files\Git\usr\bin\bash.exe` on Linux
workers. The wrapper now passes `--shell_executable=/bin/bash` with
`--host_platform=//:rbe` for the Windows cross path.

The same Windows-client/Linux-RBE boundary also affected
`third_party/v8:binding_cc`: a multiline genrule command can carry CRLF
line endings into Linux remote bash, which failed as `$'\r'`. That
genrule now keeps the `sed` command on one physical shell line while
using an explicit Starlark join so the shell arguments stay readable.

## Verification

Local checks included:

```shell
bash -n .github/scripts/run-bazel-ci.sh
bash -n workspace_root_test_launcher.sh.tpl
ruby -e "require %q{yaml}; YAML.load_file(%q{.github/workflows/bazel.yml}); puts %q{ok}"
RUNNER_OS=Linux ./scripts/list-bazel-clippy-targets.sh
RUNNER_OS=Windows ./scripts/list-bazel-clippy-targets.sh
RUNNER_OS=Linux ./tools/argument-comment-lint/list-bazel-targets.sh
RUNNER_OS=Windows ./tools/argument-comment-lint/list-bazel-targets.sh
```

The Linux clippy and argument-comment target lists contain zero
`*-windows-cross-bin` labels, while the Windows lists still include 47
Windows-cross internal test binaries.

CI evidence:

- Baseline native Windows Bazel test on `main`: success in about 28m12s,
https://github.com/openai/codex/actions/runs/25206257208/job/73907325959
- Green Windows-cross Bazel run on the split PR before adding the
main-only native leg: Windows test 9m16s, Windows release verify 5m10s,
Windows clippy 4m43s,
https://github.com/openai/codex/actions/runs/25231890068
- The latest SHA adds the explicit PR-vs-main tradeoff in `bazel.yml`;
CI is rerunning on that focused diff.

## Follow-Up

A subsequent PR should investigate making a cross-built Windows binary
work with V8/code-mode enabled. Likely options are either making the
Linux-RBE-built `windows-gnullvm` V8 archive correct at runtime, or
evaluating whether a Bazel MSVC target/toolchain can reuse the same
prebuilt MSVC `rusty_v8` archive shape that Cargo release builds already
use.
2026-05-01 15:55:28 -07:00

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common --repo_env=BAZEL_DO_NOT_DETECT_CPP_TOOLCHAIN=1
common --repo_env=BAZEL_NO_APPLE_CPP_TOOLCHAIN=1
# Dummy xcode config so we don't need to build xcode_locator in repo rule.
common --xcode_version_config=//:disable_xcode
common --disk_cache=~/.cache/bazel-disk-cache
common --repo_contents_cache=~/.cache/bazel-repo-contents-cache
common --repository_cache=~/.cache/bazel-repo-cache
common --remote_cache_compression
startup --experimental_remote_repo_contents_cache
common --experimental_platform_in_output_dir
# Runfiles strategy rationale: codex-rs/utils/cargo-bin/README.md
common --noenable_runfiles
common --enable_platform_specific_config
common:linux --host_platform=//:local_linux
common:windows --host_platform=//:local_windows
common --@rules_cc//cc/toolchains/args/archiver_flags:use_libtool_on_macos=False
common --@llvm//config:experimental_stub_libgcc_s
# TODO(zbarsky): rules_rust doesn't implement this flag properly with remote exec...
# common --@rules_rust//rust/settings:pipelined_compilation
common --incompatible_strict_action_env
# Not ideal, but We need to allow dotslash to be found
common:linux --test_env=PATH=/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin
common:macos --test_env=PATH=/opt/homebrew/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin
# Pass through some env vars Windows needs to use powershell?
common:windows --test_env=SYSTEMROOT
common:windows --test_env=COMSPEC
common:windows --test_env=WINDIR
# Rust's libtest harness runs test bodies on std-spawned threads. The default
# 2 MiB stack can be too small for large async test futures on Windows CI; see
# https://github.com/openai/codex/pull/19067 for the motivating failure.
common --test_env=RUST_MIN_STACK=8388608 # 8 MiB
common --test_output=errors
common --bes_results_url=https://app.buildbuddy.io/invocation/
common --bes_backend=grpcs://remote.buildbuddy.io
common --remote_cache=grpcs://remote.buildbuddy.io
common --remote_download_toplevel
common --nobuild_runfile_links
common --remote_timeout=3600
common --noexperimental_throttle_remote_action_building
common --experimental_remote_execution_keepalive
common --grpc_keepalive_time=30s
common --experimental_remote_downloader=grpcs://remote.buildbuddy.io
# This limits both in-flight executions and concurrent downloads. Even with high number
# of jobs execution will still be limited by CPU cores, so this just pays a bit of
# memory in exchange for higher download concurrency.
common --jobs=30
common:remote --extra_execution_platforms=//:rbe
common:remote --remote_executor=grpcs://remote.buildbuddy.io
common:remote --jobs=800
# TODO(team): Evaluate if this actually helps, zbarsky is not sure, everything seems bottlenecked on `core` either way.
# Enable pipelined compilation since we are not bound by local CPU count.
#common:remote --@rules_rust//rust/settings:pipelined_compilation
# GitHub Actions CI configs.
common:ci --remote_download_minimal
common:ci --keep_going
common:ci --verbose_failures
common:ci --build_metadata=REPO_URL=https://github.com/openai/codex.git
common:ci --build_metadata=ROLE=CI
common:ci --build_metadata=VISIBILITY=PUBLIC
# rules_rust derives debug level from Bazel toolchain/compilation-mode settings,
# not Cargo profiles. Keep CI Rust actions explicit and lean.
common:ci --@rules_rust//rust/settings:extra_rustc_flag=-Cdebuginfo=0
common:ci --@rules_rust//rust/settings:extra_exec_rustc_flag=-Cdebuginfo=0
# Disable disk cache in CI since we have a remote one and aren't using persistent workers.
common:ci --disk_cache=
# Shared config for the main Bazel CI workflow.
common:ci-bazel --config=ci
common:ci-bazel --build_metadata=TAG_workflow=bazel
# Shared config for Bazel-backed Rust linting.
build:clippy --aspects=@rules_rust//rust:defs.bzl%rust_clippy_aspect
build:clippy --output_groups=+clippy_checks
build:clippy --@rules_rust//rust/settings:clippy.toml=//codex-rs:clippy.toml
# Keep this deny-list in sync with `codex-rs/Cargo.toml` `[workspace.lints.clippy]`.
# Cargo applies those lint levels to member crates that opt into `[lints] workspace = true`
# in their own `Cargo.toml`, but `rules_rust` Bazel clippy does not read Cargo lint levels.
# `clippy.toml` can configure lint behavior, but it cannot set allow/warn/deny/forbid levels.
build:clippy --@rules_rust//rust/settings:clippy_flag=-Dwarnings
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::await_holding_invalid_type
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::await_holding_lock
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::expect_used
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::identity_op
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_clamp
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_filter
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_find
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_flatten
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_map
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_memcpy
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_non_exhaustive
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_ok_or
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_range_contains
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_retain
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_strip
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_try_fold
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_unwrap_or
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_borrow
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_borrowed_reference
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_collect
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_late_init
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_option_as_deref
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_question_mark
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_update
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::redundant_clone
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::redundant_closure
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::redundant_closure_for_method_calls
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::redundant_static_lifetimes
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::trivially_copy_pass_by_ref
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::uninlined_format_args
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::unnecessary_filter_map
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::unnecessary_lazy_evaluations
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::unnecessary_sort_by
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::unnecessary_to_owned
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::unwrap_used
# Shared config for Bazel-backed argument-comment-lint.
build:argument-comment-lint --aspects=//tools/argument-comment-lint:lint_aspect.bzl%rust_argument_comment_lint_aspect
build:argument-comment-lint --output_groups=argument_comment_lint_checks
build:argument-comment-lint --@rules_rust//rust/toolchain/channel=nightly
# Rearrange caches on Windows so they're on the same volume as the checkout.
common:ci-windows --config=ci-bazel
common:ci-windows --build_metadata=TAG_os=windows
common:ci-windows --repo_contents_cache=D:/a/.cache/bazel-repo-contents-cache
# We prefer to run the build actions entirely remotely so we can dial up the concurrency.
# We have platform-specific tests, so we want to execute the tests on all platforms using the strongest sandboxing available on each platform.
# On linux, we can do a full remote build/test, by targeting the right (x86/arm) runners, so we have coverage of both.
# Linux crossbuilds don't work until we untangle the libc constraint mess.
common:ci-linux --config=ci-bazel
common:ci-linux --build_metadata=TAG_os=linux
common:ci-linux --config=remote
common:ci-linux --strategy=remote
common:ci-linux --platforms=//:rbe
# On mac, we can run all the build actions remotely but test actions locally.
common:ci-macos --config=ci-bazel
common:ci-macos --build_metadata=TAG_os=macos
common:ci-macos --config=remote
common:ci-macos --strategy=remote
common:ci-macos --strategy=TestRunner=darwin-sandbox,local
# On Windows, use Linux remote execution for build actions but keep test actions
# on the Windows runner so Bazel's normal test sharding and flaky-test retries
# still run against Windows binaries.
common:ci-windows-cross --config=ci-windows
common:ci-windows-cross --build_metadata=TAG_windows_cross_compile=true
common:ci-windows-cross --config=remote
common:ci-windows-cross --host_platform=//:rbe
common:ci-windows-cross --strategy=remote
common:ci-windows-cross --strategy=TestRunner=local
common:ci-windows-cross --local_test_jobs=4
common:ci-windows-cross --test_env=RUST_TEST_THREADS=1
# Native Windows CI still covers these tests. The cross-built gnullvm binaries
# currently crash in V8-backed code-mode tests and hang in PowerShell AST parser
# tests when those binaries are run on the Windows runner.
common:ci-windows-cross --test_env=CODEX_BAZEL_TEST_SKIP_FILTERS=suite::code_mode::,powershell
common:ci-windows-cross --platforms=//:windows_x86_64_gnullvm
common:ci-windows-cross --extra_execution_platforms=//:rbe,//:windows_x86_64_msvc
common:ci-windows-cross --extra_toolchains=//:windows_gnullvm_tests_on_msvc_host_toolchain
# Linux-only V8 CI config.
common:ci-v8 --config=ci
common:ci-v8 --build_metadata=TAG_workflow=v8
common:ci-v8 --build_metadata=TAG_os=linux
common:ci-v8 --config=remote
common:ci-v8 --strategy=remote
# Optional per-user local overrides.
try-import %workspace%/user.bazelrc