## Why
The idea here is to erase the difference between initial and followup
inputs to a turn. Followup inputs are already represented as TurnInput.
Eventual goal is not to have explicit on task input at all and pull
everything from input Q.
## What Changed
- Changes `SessionTask::run` and the erased `AnySessionTask::run` path
to accept `Vec<TurnInput>`.
- Wraps user-submitted spawn input as `TurnInput::UserInput` at the
session task start boundary.
- Updates `run_turn` to record initial `TurnInput` using the same hook
and recording path used for pending input.
- Keeps review-specific conversion local to `ReviewTask`, where the
sub-Codex one-shot API still expects `Vec<UserInput>`.
- Moves the synthetic compact prompt into `CompactTask` and starts
compact tasks with empty task input.
## Validation
- `cargo check -p codex-core`
- `just test -p codex-core -E
'test(task_finish_emits_turn_item_lifecycle_for_leftover_pending_user_input)
| test(queued_response_items_for_next_turn_move_into_next_active_turn) |
test(steered_input_reopens_mailbox_delivery_for_current_turn)'`