Rename skill path refs to cwd and root paths

This commit is contained in:
starr-openai
2026-05-28 16:29:15 -07:00
parent 8e20d8ea5f
commit 6e38818088
8 changed files with 60 additions and 60 deletions

View File

@@ -81,19 +81,19 @@ impl SkillsWatcher {
return WatchRegistration::default();
}
let skill_root_path_ref = EnvironmentPathRef::new(
let root_path_ref = EnvironmentPathRef::new(
environment_selection.environment_id.clone(),
environment.get_filesystem(),
config.cwd.clone(),
);
let plugins_input = config
.plugins_config_input()
.with_skill_path_ref(Some(skill_root_path_ref.clone()));
.with_skill_path_ref(Some(root_path_ref.clone()));
let plugins_manager = thread_manager.plugins_manager();
let plugin_outcome = plugins_manager.plugins_for_config(&plugins_input).await;
let skills_input = SkillsLoadInput::new(
Some(skill_root_path_ref.clone()),
Some(skill_root_path_ref),
Some(root_path_ref.clone()),
Some(root_path_ref),
plugin_outcome.effective_plugin_skill_roots(),
config.config_layer_stack.clone(),
config.bundled_skills_enabled(),

View File

@@ -230,16 +230,16 @@ where
}
pub(crate) async fn skill_roots(
env_path_ref: Option<&EnvironmentPathRef>,
skill_root_path_ref: Option<&EnvironmentPathRef>,
cwd: Option<&EnvironmentPathRef>,
root_path_ref: Option<&EnvironmentPathRef>,
config_layer_stack: &ConfigLayerStack,
plugin_skill_roots: Vec<PluginSkillRoot>,
) -> Vec<SkillRoot> {
let home_dir =
home_dir().and_then(|path| AbsolutePathBuf::from_absolute_path_checked(path).ok());
skill_roots_with_home_dir(
env_path_ref,
skill_root_path_ref,
cwd,
root_path_ref,
config_layer_stack,
home_dir.as_ref(),
plugin_skill_roots,
@@ -248,8 +248,8 @@ pub(crate) async fn skill_roots(
}
async fn skill_roots_with_home_dir(
env_path_ref: Option<&EnvironmentPathRef>,
skill_root_path_ref: Option<&EnvironmentPathRef>,
cwd: Option<&EnvironmentPathRef>,
root_path_ref: Option<&EnvironmentPathRef>,
config_layer_stack: &ConfigLayerStack,
home_dir: Option<&AbsolutePathBuf>,
plugin_skill_roots: Vec<PluginSkillRoot>,
@@ -257,18 +257,18 @@ async fn skill_roots_with_home_dir(
let mut roots = skill_roots_from_layer_stack_inner(
config_layer_stack,
home_dir,
env_path_ref,
skill_root_path_ref,
cwd,
root_path_ref,
);
if let Some(skill_root_path_ref) = skill_root_path_ref {
if let Some(root_path_ref) = root_path_ref {
roots.extend(plugin_skill_roots.into_iter().map(|root| SkillRoot {
path: skill_root_path_ref.with_path(root.path),
path: root_path_ref.with_path(root.path),
scope: SkillScope::User,
plugin_id: Some(root.plugin_id),
plugin_root: Some(skill_root_path_ref.with_path(root.plugin_root)),
plugin_root: Some(root_path_ref.with_path(root.plugin_root)),
}));
}
roots.extend(repo_agents_skill_roots(env_path_ref, config_layer_stack).await);
roots.extend(repo_agents_skill_roots(cwd, config_layer_stack).await);
dedupe_skill_roots_by_path(&mut roots);
roots
}
@@ -276,8 +276,8 @@ async fn skill_roots_with_home_dir(
fn skill_roots_from_layer_stack_inner(
config_layer_stack: &ConfigLayerStack,
home_dir: Option<&AbsolutePathBuf>,
env_path_ref: Option<&EnvironmentPathRef>,
skill_root_path_ref: Option<&EnvironmentPathRef>,
cwd: Option<&EnvironmentPathRef>,
root_path_ref: Option<&EnvironmentPathRef>,
) -> Vec<SkillRoot> {
let mut roots = Vec::new();
@@ -291,9 +291,9 @@ fn skill_roots_from_layer_stack_inner(
match &layer.name {
ConfigLayerSource::Project { .. } => {
if let Some(env_path_ref) = env_path_ref {
if let Some(cwd) = cwd {
roots.push(SkillRoot {
path: env_path_ref.with_path(config_folder.join(SKILLS_DIR_NAME)),
path: cwd.with_path(config_folder.join(SKILLS_DIR_NAME)),
scope: SkillScope::Repo,
plugin_id: None,
plugin_root: None,
@@ -301,13 +301,13 @@ fn skill_roots_from_layer_stack_inner(
}
}
ConfigLayerSource::User { .. } => {
let Some(skill_root_path_ref) = skill_root_path_ref else {
let Some(root_path_ref) = root_path_ref else {
continue;
};
// Deprecated user skills location (`$CODEX_HOME/skills`), kept for backward
// compatibility.
roots.push(SkillRoot {
path: skill_root_path_ref.with_path(config_folder.join(SKILLS_DIR_NAME)),
path: root_path_ref.with_path(config_folder.join(SKILLS_DIR_NAME)),
scope: SkillScope::User,
plugin_id: None,
plugin_root: None,
@@ -316,7 +316,7 @@ fn skill_roots_from_layer_stack_inner(
// `$HOME/.agents/skills` (user-installed skills).
if let Some(home_dir) = home_dir {
roots.push(SkillRoot {
path: skill_root_path_ref
path: root_path_ref
.with_path(home_dir.join(AGENTS_DIR_NAME).join(SKILLS_DIR_NAME)),
scope: SkillScope::User,
plugin_id: None,
@@ -327,20 +327,20 @@ fn skill_roots_from_layer_stack_inner(
// Embedded system skills are cached under `$CODEX_HOME/skills/.system` and are a
// special case (not a config layer).
roots.push(SkillRoot {
path: skill_root_path_ref.with_path(system_cache_root_dir(&config_folder)),
path: root_path_ref.with_path(system_cache_root_dir(&config_folder)),
scope: SkillScope::System,
plugin_id: None,
plugin_root: None,
});
}
ConfigLayerSource::System { .. } => {
let Some(skill_root_path_ref) = skill_root_path_ref else {
let Some(root_path_ref) = root_path_ref else {
continue;
};
// The system config layer lives under `/etc/codex/` on Unix, so treat
// `/etc/codex/skills` as admin-scoped skills.
roots.push(SkillRoot {
path: skill_root_path_ref.with_path(config_folder.join(SKILLS_DIR_NAME)),
path: root_path_ref.with_path(config_folder.join(SKILLS_DIR_NAME)),
scope: SkillScope::Admin,
plugin_id: None,
plugin_root: None,
@@ -357,18 +357,18 @@ fn skill_roots_from_layer_stack_inner(
}
async fn repo_agents_skill_roots(
env_path_ref: Option<&EnvironmentPathRef>,
cwd: Option<&EnvironmentPathRef>,
config_layer_stack: &ConfigLayerStack,
) -> Vec<SkillRoot> {
let Some(env_path_ref) = env_path_ref else {
let Some(cwd) = cwd else {
return Vec::new();
};
let project_root_markers = project_root_markers_from_stack(config_layer_stack);
let project_root = find_project_root(env_path_ref, &project_root_markers).await;
let dirs = dirs_between_project_root_and_cwd(env_path_ref.path(), project_root.path());
let project_root = find_project_root(cwd, &project_root_markers).await;
let dirs = dirs_between_project_root_and_cwd(cwd.path(), project_root.path());
let mut roots = Vec::new();
for dir in dirs {
let agents_skills = env_path_ref.with_path(dir.join(AGENTS_DIR_NAME).join(SKILLS_DIR_NAME));
let agents_skills = cwd.with_path(dir.join(AGENTS_DIR_NAME).join(SKILLS_DIR_NAME));
match agents_skills.metadata().await {
Ok(metadata) if metadata.is_directory => roots.push(SkillRoot {
path: agents_skills,

View File

@@ -1918,7 +1918,7 @@ async fn skill_roots_skip_local_roots_without_local_env_path_ref() {
let local_env_path_ref = env_path_ref(cfg.cwd.clone());
let scopes: Vec<SkillScope> = super::skill_roots(
Some(&local_env_path_ref),
/*skill_root_path_ref*/ None,
/*root_path_ref*/ None,
&cfg.config_layer_stack,
Vec::new(),
)

View File

@@ -26,8 +26,8 @@ use codex_exec_server::EnvironmentPathRef;
#[derive(Debug, Clone)]
pub struct SkillsLoadInput {
pub env_path_ref: Option<EnvironmentPathRef>,
pub skill_root_path_ref: Option<EnvironmentPathRef>,
pub cwd: Option<EnvironmentPathRef>,
pub root_path_ref: Option<EnvironmentPathRef>,
pub effective_skill_roots: Vec<PluginSkillRoot>,
pub config_layer_stack: ConfigLayerStack,
pub bundled_skills_enabled: bool,
@@ -35,15 +35,15 @@ pub struct SkillsLoadInput {
impl SkillsLoadInput {
pub fn new(
env_path_ref: Option<EnvironmentPathRef>,
skill_root_path_ref: Option<EnvironmentPathRef>,
cwd: Option<EnvironmentPathRef>,
root_path_ref: Option<EnvironmentPathRef>,
effective_skill_roots: Vec<PluginSkillRoot>,
config_layer_stack: ConfigLayerStack,
bundled_skills_enabled: bool,
) -> Self {
Self {
env_path_ref,
skill_root_path_ref,
cwd,
root_path_ref,
effective_skill_roots,
config_layer_stack,
bundled_skills_enabled,
@@ -109,8 +109,8 @@ impl SkillsManager {
pub async fn skill_roots_for_config(&self, input: &SkillsLoadInput) -> Vec<SkillRoot> {
let mut roots = skill_roots(
input.env_path_ref.as_ref(),
input.skill_root_path_ref.as_ref(),
input.cwd.as_ref(),
input.root_path_ref.as_ref(),
&input.config_layer_stack,
input.effective_skill_roots.clone(),
)
@@ -126,7 +126,7 @@ impl SkillsManager {
input: &SkillsLoadInput,
force_reload: bool,
) -> SkillLoadOutcome {
let cwd_cache_key = input.env_path_ref.clone();
let cwd_cache_key = input.cwd.clone();
if !force_reload
&& let Some(cwd_cache_key) = cwd_cache_key.as_ref()
&& let Some(outcome) = self.cached_outcome_for_cwd(cwd_cache_key)
@@ -135,8 +135,8 @@ impl SkillsManager {
}
let mut roots = skill_roots(
input.env_path_ref.as_ref(),
input.skill_root_path_ref.as_ref(),
input.cwd.as_ref(),
input.root_path_ref.as_ref(),
&input.config_layer_stack,
input.effective_skill_roots.clone(),
)

View File

@@ -374,10 +374,10 @@ async fn skills_for_cwd_without_fs_skips_repo_roots() {
ConfigRequirementsToml::default(),
)
.expect("valid config layer stack");
let skill_root_path_ref = skill_root_path_ref(cwd.path().abs());
let root_path_ref = skill_root_path_ref(cwd.path().abs());
let skills_input = SkillsLoadInput::new(
/*env_path_ref*/ None,
Some(skill_root_path_ref),
/*cwd*/ None,
Some(root_path_ref),
Vec::new(),
config_layer_stack.clone(),
bundled_skills_enabled_from_stack(&config_layer_stack),

View File

@@ -453,7 +453,7 @@ async fn warm_plugins_and_skills_for_session_init(
&environments,
)
.ok();
let env_path_ref = resolved_environments
let cwd = resolved_environments
.as_ref()
.and_then(crate::environment_selection::ResolvedTurnEnvironments::primary)
.map(|environment| {
@@ -463,16 +463,16 @@ async fn warm_plugins_and_skills_for_session_init(
environment.cwd.clone(),
)
});
let skill_root_path_ref = env_path_ref.clone();
let root_path_ref = cwd.clone();
let plugins_input = config
.plugins_config_input()
.with_skill_path_ref(skill_root_path_ref.clone());
.with_skill_path_ref(root_path_ref.clone());
let plugin_outcome = plugins_manager.plugins_for_config(&plugins_input).await;
let effective_skill_roots = plugin_outcome.effective_plugin_skill_roots();
let skills_input = skills_load_input_from_config(
config.as_ref(),
env_path_ref,
skill_root_path_ref,
cwd,
root_path_ref,
effective_skill_roots,
);
skills_manager.skills_for_config(&skills_input).await.errors

View File

@@ -677,17 +677,17 @@ impl Session {
&per_turn_config.to_models_manager_config(),
)
.await;
let env_path_ref = primary_turn_environment.map(|turn_environment| {
let cwd = primary_turn_environment.map(|turn_environment| {
environment_path_ref(
turn_environment.environment_id.clone(),
turn_environment.environment.get_filesystem(),
turn_environment.cwd.clone(),
)
});
let skill_root_path_ref = env_path_ref.clone();
let root_path_ref = cwd.clone();
let plugins_input = per_turn_config
.plugins_config_input()
.with_skill_path_ref(skill_root_path_ref.clone());
.with_skill_path_ref(root_path_ref.clone());
let plugin_outcome = self
.services
.plugins_manager
@@ -696,8 +696,8 @@ impl Session {
let effective_skill_roots = plugin_outcome.effective_plugin_skill_roots();
let skills_input = skills_load_input_from_config(
&per_turn_config,
env_path_ref,
skill_root_path_ref,
cwd,
root_path_ref,
effective_skill_roots,
);
let skills_outcome = Arc::new(

View File

@@ -38,13 +38,13 @@ pub use codex_core_skills::system;
pub(crate) fn skills_load_input_from_config(
config: &Config,
env_path_ref: Option<EnvironmentPathRef>,
skill_root_path_ref: Option<EnvironmentPathRef>,
cwd: Option<EnvironmentPathRef>,
root_path_ref: Option<EnvironmentPathRef>,
effective_skill_roots: Vec<PluginSkillRoot>,
) -> SkillsLoadInput {
SkillsLoadInput::new(
env_path_ref,
skill_root_path_ref,
cwd,
root_path_ref,
effective_skill_roots,
config.config_layer_stack.clone(),
config.bundled_skills_enabled(),