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feat: add thread idle lifecycle hook (#24744)
## Why Extensions can currently observe thread start, resume, and stop, but they do not have a lifecycle point for the host to say that immediately pending thread work has drained. That makes idle follow-up behavior harder to express as extension-owned logic instead of host-specific plumbing. This adds an explicit idle lifecycle hook so an extension can react when a thread becomes idle while the host keeps ownership of whether any submitted follow-up input starts a turn, is queued, or is ignored. ## What changed - Added `ThreadIdleInput` with access to the session-scoped and thread-scoped extension stores. - Added a default `on_thread_idle` method to `ThreadLifecycleContributor`. - Re-exported `ThreadIdleInput` from the extension API surface. ## Testing Not run; this only extends the extension API trait surface with a default hook and exported input type.
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@@ -16,6 +16,7 @@ mod turn_lifecycle;
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pub use prompt::PromptFragment;
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pub use prompt::PromptSlot;
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pub use thread_lifecycle::ThreadIdleInput;
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pub use thread_lifecycle::ThreadResumeInput;
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pub use thread_lifecycle::ThreadStartInput;
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pub use thread_lifecycle::ThreadStopInput;
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@@ -51,6 +52,13 @@ pub trait ThreadLifecycleContributor<C: Sync>: Send + Sync {
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/// Called after the host constructs a runtime from persisted history.
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async fn on_thread_resume(&self, _input: ThreadResumeInput<'_>) {}
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/// Called after the host has drained immediately pending thread work.
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///
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/// Implementations may use host capabilities captured by the extension to
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/// submit follow-up input. The host remains responsible for deciding
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/// whether that input starts a turn, is queued, or is ignored.
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async fn on_thread_idle(&self, _input: ThreadIdleInput<'_>) {}
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/// Called before the host drops the thread runtime and thread-scoped store.
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async fn on_thread_stop(&self, _input: ThreadStopInput<'_>) {}
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}
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@@ -18,6 +18,14 @@ pub struct ThreadResumeInput<'a> {
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pub thread_store: &'a ExtensionData,
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}
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/// Input supplied when the host has no immediately pending thread work.
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pub struct ThreadIdleInput<'a> {
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/// Store scoped to the host session runtime.
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pub session_store: &'a ExtensionData,
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/// Store scoped to this thread runtime.
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pub thread_store: &'a ExtensionData,
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}
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/// Input supplied when the host stops a thread runtime.
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pub struct ThreadStopInput<'a> {
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/// Store scoped to the host session runtime.
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@@ -27,6 +27,7 @@ pub use contributors::ConfigContributor;
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pub use contributors::ContextContributor;
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pub use contributors::PromptFragment;
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pub use contributors::PromptSlot;
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pub use contributors::ThreadIdleInput;
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pub use contributors::ThreadLifecycleContributor;
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pub use contributors::ThreadResumeInput;
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pub use contributors::ThreadStartInput;
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