## Why
Follow-up to #16106.
`argument-comment-lint` already runs as a native Bazel aspect on Linux
and macOS, but Windows is still the long pole in `rust-ci`. To move
Windows onto the same native Bazel lane, the toolchain split has to let
exec-side helper binaries build in an MSVC environment while still
linting repo crates as `windows-gnullvm`.
Pushing the Windows lane onto the native Bazel path exposed a second
round of Windows-only issues in the mixed exec-toolchain plumbing after
the initial wrapper/target fixes landed.
## What Changed
- keep the Windows lint lanes on the native Bazel/aspect path in
`rust-ci.yml` and `rust-ci-full.yml`
- add a dedicated `local_windows_msvc` platform for exec-side helper
binaries while keeping `local_windows` as the `windows-gnullvm` target
platform
- patch `rules_rust` so `repository_set(...)` preserves explicit
exec-platform constraints for the generated toolchains, keep the
Windows-specific bootstrap/direct-link fixes needed for the nightly lint
driver, and expose exec-side `rustc-dev` `.rlib`s to the MSVC sysroot
- register the custom Windows nightly toolchain set with MSVC exec
constraints while still exposing both `x86_64-pc-windows-msvc` and
`x86_64-pc-windows-gnullvm` targets
- enable `dev_components` on the custom Windows nightly repository set
so the MSVC exec helper toolchain actually downloads the
compiler-internal crates that `clippy_utils` needs
- teach `run-argument-comment-lint-bazel.sh` to enumerate concrete
Windows Rust rules, normalize the resulting labels, and skip explicitly
requested incompatible targets instead of failing before the lint run
starts
- patch `rules_rust` build-script env propagation so exec-side
`windows-msvc` helper crates drop forwarded MinGW include and linker
search paths as whole flag/path pairs instead of emitting malformed
`CFLAGS`, `CXXFLAGS`, and `LDFLAGS`
- export the Windows VS/MSVC SDK environment in `setup-bazel-ci` and
pass the relevant variables through `run-bazel-ci.sh` via `--action_env`
/ `--host_action_env` so Bazel build scripts can see the MSVC and UCRT
headers on native Windows runs
- add inline comments to the Windows `setup-bazel-ci` MSVC environment
export step so it is easier to audit how `vswhere`, `VsDevCmd.bat`, and
the filtered `GITHUB_ENV` export fit together
- patch `aws-lc-sys` to skip its standalone `memcmp` probe under Bazel
`windows-msvc` build-script environments, which avoids a Windows-native
toolchain mismatch that blocked the lint lane before it reached the
aspect execution
- patch `aws-lc-sys` to prefer its bundled `prebuilt-nasm` objects for
Bazel `windows-msvc` build-script runs, which avoids missing
`generated-src/win-x86_64/*.asm` runfiles in the exec-side helper
toolchain
- annotate the Linux test-only callsites in `codex-rs/linux-sandbox` and
`codex-rs/core` that the wider native lint coverage surfaced
## Patches
This PR introduces a large patch stack because the Windows Bazel lint
lane currently depends on behavior that upstream dependencies do not
provide out of the box in the mixed `windows-gnullvm` target /
`windows-msvc` exec-toolchain setup.
- Most of the `rules_rust` patches look like upstream candidates rather
than OpenAI-only policy. Preserving explicit exec-platform constraints,
forwarding the right MSVC/UCRT environment into exec-side build scripts,
exposing exec-side `rustc-dev` artifacts, and keeping the Windows
bootstrap/linker behavior coherent all look like fixes to the Bazel/Rust
integration layer itself.
- The two `aws-lc-sys` patches are more tactical. They special-case
Bazel `windows-msvc` build-script environments to avoid a `memcmp` probe
mismatch and missing NASM runfiles. Those may be harder to upstream
as-is because they rely on Bazel-specific detection instead of a general
Cargo/build-script contract.
- Short term, carrying these patches in-tree is reasonable because they
unblock a real CI lane and are still narrow enough to audit. Long term,
the goal should not be to keep growing a permanent local fork of either
dependency.
- My current expectation is that the `rules_rust` patches are less
controversial and should be broken out into focused upstream proposals,
while the `aws-lc-sys` patches are more likely to be temporary escape
hatches unless that crate wants a more general hook for hermetic build
systems.
Suggested follow-up plan:
1. Split the `rules_rust` deltas into upstream-sized PRs or issues with
minimized repros.
2. Revisit the `aws-lc-sys` patches during the next dependency bump and
see whether they can be replaced by an upstream fix, a crate upgrade, or
a cleaner opt-in mechanism.
3. Treat each dependency update as a chance to delete patches one by one
so the local patch set only contains still-needed deltas.
## Verification
- `./.github/scripts/run-argument-comment-lint-bazel.sh
--config=argument-comment-lint --keep_going`
- `RUNNER_OS=Windows
./.github/scripts/run-argument-comment-lint-bazel.sh --nobuild
--config=argument-comment-lint --platforms=//:local_windows
--keep_going`
- `cargo test -p codex-linux-sandbox`
- `cargo test -p codex-core shell_snapshot_tests`
- `just argument-comment-lint`
## References
- #16106
## Why
macOS BuildBuddy started failing before target analysis because the
Apple CDN object pinned in
[`MODULE.bazel`](fce0f76d57/MODULE.bazel (L28-L36))
now returns `403 Forbidden`. The failure report that triggered this
change was this [BuildBuddy
invocation](https://app.buildbuddy.io/invocation/c57590e0-1bdb-4e19-a86f-74d4a7ded228).
This repo uses `@llvm//extensions:osx.bzl` via `osx.from_archive(...)`,
and that API does not discover a current SDK URL for us. It fetches
exactly the `urls`, `sha256`, and `strip_prefix` we pin. Once Apple
retires that `swcdn.apple.com` object, `@macos_sdk` stops resolving and
every downstream macOS build fails during external repository fetch.
This is the same basic failure mode we hit in
[b9fa08ec61](b9fa08ec61):
the pin itself aged out.
## How I tracked it down
1. I started from the BuildBuddy error and copied the exact
`swcdn.apple.com/.../CLTools_macOSNMOS_SDK.pkg` URL from the failure.
2. I reproduced the issue outside CI by opening that URL directly in a
browser and by running `curl -I` against it locally. Both returned `403
Forbidden`, which ruled out BuildBuddy as the root cause.
3. I searched the repo for that URL and found it hardcoded in
`MODULE.bazel`.
4. I inspected the `llvm` Bzlmod `osx` extension implementation to
confirm that `osx.from_archive(...)` is just a literal fetch of the
pinned archive metadata. There is no automatic fallback or catalog
lookup behind it.
5. I queried Apple's software update catalogs to find the current
Command Line Tools package for macOS 26.x. The useful catalog was:
-
`https://swscan.apple.com/content/catalogs/others/index-26-15-14-13-12-10.16-10.15-10.14-10.13-10.12-10.11-10.10-10.9-mountainlion-lion-snowleopard-leopard.merged-1.sucatalog.gz`
This is scriptable; it does not require opening a website in a browser.
The catalog is a gzip-compressed plist served over HTTP, so the workflow
is just:
1. fetch the catalog,
2. decompress it,
3. search or parse the plist for `CLTools_macOSNMOS_SDK.pkg` entries,
4. inspect the matching product metadata.
The quick shell version I used was:
```shell
curl -L <catalog-url> \
| gzip -dc \
| rg -n -C 6 'CLTools_macOSNMOS_SDK\.pkg|PostDate|English\.dist'
```
That is enough to surface the current product id, package URL, post
date, and the matching `.dist` file. If we want something less
grep-driven next time, the same catalog can be parsed structurally. For
example:
```python
import gzip
import plistlib
import urllib.request
url =
"https://swscan.apple.com/content/catalogs/others/index-26-15-14-13-12-10.16-10.15-10.14-10.13-10.12-10.11-10.10-10.9-mountainlion-lion-snowleopard-leopard.merged-1.sucatalog.gz"
with urllib.request.urlopen(url) as resp:
catalog = plistlib.loads(gzip.decompress(resp.read()))
for product_id, product in catalog["Products"].items():
for package in product.get("Packages", []):
package_url = package.get("URL", "")
if package_url.endswith("CLTools_macOSNMOS_SDK.pkg"):
print(product_id)
print(product.get("PostDate"))
print(package_url)
print(product.get("Distributions", {}).get("English"))
```
In practice, `curl` was only the transport. The important part is that
the catalog itself is a machine-readable plist, so this can be
automated.
6. That catalog contains the newer `047-96692` Command Line Tools
release, and its distribution file identifies it as [Command Line Tools
for Xcode
26.4](https://swdist.apple.com/content/downloads/32/53/047-96692-A_OAHIHT53YB/ybtshxmrcju8m2qvw3w5elr4rajtg1x3y3/047-96692.English.dist).
7. I downloaded that package locally, computed its SHA-256, expanded it
with `pkgutil --expand-full`, and verified that it contains
`Payload/Library/Developer/CommandLineTools/SDKs/MacOSX26.4.sdk`, which
is the correct new `strip_prefix` for this pin.
The core debugging loop looked like this:
```shell
curl -I <stale swcdn URL>
rg 'swcdn\.apple\.com|osx\.from_archive' MODULE.bazel
curl -L <apple 26.x sucatalog> | gzip -dc | rg 'CLTools_macOSNMOS_SDK.pkg'
pkgutil --expand-full CLTools_macOSNMOS_SDK.pkg expanded
find expanded/Payload/Library/Developer/CommandLineTools/SDKs -maxdepth 1 -mindepth 1
```
## What changed
- Updated `MODULE.bazel` to point `osx.from_archive(...)` at the
currently live `047-96692` `CLTools_macOSNMOS_SDK.pkg` object.
- Updated the pinned `sha256` to match that package.
- Updated the `strip_prefix` from `MacOSX26.2.sdk` to `MacOSX26.4.sdk`.
## Verification
- `bazel --output_user_root="$(mktemp -d
/tmp/codex-bazel-sdk-fetch.XXXXXX)" build @macos_sdk//sysroot`
## Notes for next time
As long as we pin raw `swcdn.apple.com` objects, this will likely happen
again. When it does, the expected recovery path is:
1. Reproduce the `403` against the exact URL from CI.
2. Find the stale pin in `MODULE.bazel`.
3. Look up the current CLTools package in the relevant Apple software
update catalog for that macOS major version.
4. Download the replacement package and refresh both `sha256` and
`strip_prefix`.
5. Validate the new pin with a fresh `@macos_sdk` fetch, not just an
incremental Bazel build.
The important detail is that the non-`26` catalog did not surface the
macOS 26.x SDK package here; the `index-26-15-14-...` catalog was the
one that exposed the currently live replacement.
## Why
`argument-comment-lint` had become a PR bottleneck because the repo-wide
lane was still effectively running a `cargo dylint`-style flow across
the workspace instead of reusing Bazel's Rust dependency graph. That
kept the lint enforced, but it threw away the main benefit of moving
this job under Bazel in the first place: metadata reuse and cacheable
per-target analysis in the same shape as Clippy.
This change moves the repo-wide lint onto a native Bazel Rust aspect so
Linux and macOS can lint `codex-rs` without rebuilding the world
crate-by-crate through the wrapper path.
## What Changed
- add a nightly Rust toolchain with `rustc-dev` for Bazel and a
dedicated crate-universe repo for `tools/argument-comment-lint`
- add `tools/argument-comment-lint/driver.rs` and
`tools/argument-comment-lint/lint_aspect.bzl` so Bazel can run the lint
as a custom `rustc_driver`
- switch repo-wide `just argument-comment-lint` and the Linux/macOS
`rust-ci` lanes to `bazel build --config=argument-comment-lint
//codex-rs/...`
- keep the Python/DotSlash wrappers as the package-scoped fallback path
and as the current Windows CI path
- gate the Dylint entrypoint behind a `bazel_native` feature so the
Bazel-native library avoids the `dylint_*` packaging stack
- update the aspect runtime environment so the driver can locate
`rustc_driver` correctly under remote execution
- keep the dedicated `tools/argument-comment-lint` package tests and
wrapper unit tests in CI so the source and packaged entrypoints remain
covered
## Verification
- `python3 -m unittest discover -s tools/argument-comment-lint -p
'test_*.py'`
- `cargo test` in `tools/argument-comment-lint`
- `bazel build
//tools/argument-comment-lint:argument-comment-lint-driver
--@rules_rust//rust/toolchain/channel=nightly`
- `bazel build --config=argument-comment-lint
//codex-rs/utils/path-utils:all`
- `bazel build --config=argument-comment-lint
//codex-rs/rollout:rollout`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/16106).
* #16120
* __->__ #16106
## Why
This PR is the current, consolidated follow-up to the earlier Windows
Bazel attempt in #11229. The goal is no longer just to get a tiny
Windows smoke job limping along: it is to make the ordinary Bazel CI
path usable on `windows-latest` for `x86_64-pc-windows-gnullvm`, with
the same broad `//...` test shape that macOS and Linux already use.
The earlier smoke-list version of this work was useful as a foothold,
but it was not a good long-term landing point. Windows Bazel kept
surfacing real issues outside that allowlist:
- GitHub's Windows runner exposed runfiles-manifest bugs such as
`FINDSTR: Cannot open D:MANIFEST`, which broke Bazel test launchers even
when the manifest file existed.
- `rules_rs`, `rules_rust`, LLVM extraction, and Abseil still needed
`windows-gnullvm`-specific fixes for our hermetic toolchain.
- the V8 path needed more work than just turning the Windows matrix
entry back on: `rusty_v8` does not ship Windows GNU artifacts in the
same shape we need, and Bazel's in-tree V8 build needed a set of Windows
GNU portability fixes.
Windows performance pressure also pushed this toward a full solution
instead of a permanent smoke suite. During this investigation we hit
targets such as `//codex-rs/shell-command:shell-command-unit-tests` that
were much more expensive on Windows because they repeatedly spawn real
PowerShell parsers (see #16057 for one concrete example of that
pressure). That made it much more valuable to get the real Windows Bazel
path working than to keep iterating on a narrowly curated subset.
The net result is that this PR now aims for the same CI contract on
Windows that we already expect elsewhere: keep standalone
`//third_party/v8:all` out of the ordinary Bazel lane, but allow V8
consumers under `//codex-rs/...` to build and test transitively through
`//...`.
## What Changed
### CI and workflow wiring
- re-enable the `windows-latest` / `x86_64-pc-windows-gnullvm` Bazel
matrix entry in `.github/workflows/bazel.yml`
- move the Windows Bazel output root to `D:\b` and enable `git config
--global core.longpaths true` in
`.github/actions/setup-bazel-ci/action.yml`
- keep the ordinary Bazel target set on Windows aligned with macOS and
Linux by running `//...` while excluding only standalone
`//third_party/v8:all` targets from the normal lane
### Toolchain and module support for `windows-gnullvm`
- patch `rules_rs` so `windows-gnullvm` is modeled as a distinct Windows
exec/toolchain platform instead of collapsing into the generic Windows
shape
- patch `rules_rust` build-script environment handling so llvm-mingw
build-script probes do not inherit unsupported `-fstack-protector*`
flags
- patch the LLVM module archive so it extracts cleanly on Windows and
provides the MinGW libraries this toolchain needs
- patch Abseil so its thread-local identity path matches the hermetic
`windows-gnullvm` toolchain instead of taking an incompatible MinGW
pthread path
- keep both MSVC and GNU Windows targets in the generated Cargo metadata
because the current V8 release-asset story still uses MSVC-shaped names
in some places while the Bazel build targets the GNU ABI
### Windows test-launch and binary-behavior fixes
- update `workspace_root_test_launcher.bat.tpl` to read the runfiles
manifest directly instead of shelling out to `findstr`, which was the
source of the `D:MANIFEST` failures on the GitHub Windows runner
- thread a larger Windows GNU stack reserve through `defs.bzl` so
Bazel-built binaries that pull in V8 behave correctly both under normal
builds and under `bazel test`
- remove the no-longer-needed Windows bootstrap sh-toolchain override
from `.bazelrc`
### V8 / `rusty_v8` Windows GNU support
- export and apply the new Windows GNU patch set from
`patches/BUILD.bazel` / `MODULE.bazel`
- patch the V8 module/rules/source layers so the in-tree V8 build can
produce Windows GNU archives under Bazel
- teach `third_party/v8/BUILD.bazel` to build Windows GNU static
archives in-tree instead of aliasing them to the MSVC prebuilts
- reuse the Linux release binding for the experimental Windows GNU path
where `rusty_v8` does not currently publish a Windows GNU binding
artifact
## Testing
- the primary end-to-end validation for this work is the `Bazel`
workflow plus `v8-canary`, since the hard parts are Windows-specific and
depend on real GitHub runner behavior
- before consolidation back onto this PR, the same net change passed the
full Bazel matrix in [run
23675590471](https://github.com/openai/codex/actions/runs/23675590471)
and passed `v8-canary` in [run
23675590453](https://github.com/openai/codex/actions/runs/23675590453)
- those successful runs included the `windows-latest` /
`x86_64-pc-windows-gnullvm` Bazel job with the ordinary `//...` path,
not the earlier Windows smoke allowlist
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/15952).
* #16067
* __->__ #15952
This adds a dummy v8-poc project that in Cargo links against our
prebuilt binaries and the ones provided by rusty_v8 for non musl
platforms. This demonstrates that we can successfully link and use v8 on
all platforms that we want to target.
In bazel things are slightly more complicated. Since the libraries as
published have libc++ linked in already we end up with a lot of double
linked symbols if we try to use them in bazel land. Instead we fall back
to building rusty_v8 and v8 from source (cached of course) on the
platforms we ship to.
There is likely some compatibility drift in the windows bazel builder
that we'll need to reconcile before we can re-enable them. I'm happy to
be on the hook to unwind that.
Fix Bazel macOS CI failures caused by the llvm module's pinned macOS SDK
URL returning 403 Forbidden from Apple's CDN.
Bump llvm to 0.6.8, switch to the new osx.from_archive(...) /
osx.frameworks(...) API, and refresh MODULE.bazel.lock so Bazel uses the
updated SDK archive configuration.
Alternative approach, we use rusty_v8 for all platforms that its
predefined, but lets build from source a musl v8 version with bazel for
x86 and aarch64 only. We would need to release this on github and then
use the release.
This lets us drop various patches and go all the way to a very clean
setup.
In case folks are curious what was going on... we were depending on the
toolchain finding stdlib headers as sibling files of `clang++`, and for
linking we were providing a `-resource-dir` containing the runtime libs.
However, some users of the cc toolchain (such as rust build scripts) do
the equivalent of `$CC $CCFLAGS $LDFLAGS` so the `-resource-dir` was
being passed when compiling, which suppressed the default stdlib header
location logic. The upstream fix was to swap to using `-isystem` to pass
the stdlib headers, while carefully controlling the ordering to simulate
them coming from the resource-dir.
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
Summary
- simplify the macOS sleep inhibitor FFI by replacing `dlopen` / `dlsym`
/ `transmute` with normal IOKit extern calls and `SAFETY` comments
- switch to cfg-selected platform implementations
(`imp::SleepInhibitor`) instead of `Box<dyn ...>`
- check in minimal IOKit bindings generated with `bindgen` and include
them from the macOS backend
- enable direct IOKit linkage in Bazel macOS builds by registering
`IOKit` in the Bazel `osx.framework(...)` toolchain extension list
- update `Cargo.lock` and `MODULE.bazel.lock` after removing the
build-time `bindgen` dependency path
Testing
- `just fmt`
- `cargo clippy -p codex-utils-sleep-inhibitor --all-targets -- -D
warnings`
- `cargo test -p codex-utils-sleep-inhibitor`
- `bazel test //codex-rs/utils/sleep-inhibitor:all --test_output=errors`
- `just bazel-lock-update`
- `just bazel-lock-check`
Context
- follow-up to #11711 addressing Ryan's review comments
- `bindgen` is used to generate the checked-in bindings file, but not at
build time
## Summary
This PR removes the temporary `CODEX_BWRAP_ENABLE_FFI` flag and makes
Linux builds always compile vendored bubblewrap support for
`codex-linux-sandbox`.
## Changes
- Removed `CODEX_BWRAP_ENABLE_FFI` gating from
`codex-rs/linux-sandbox/build.rs`.
- Linux builds now fail fast if vendored bubblewrap compilation fails
(instead of warning and continuing).
- Updated fallback/help text in
`codex-rs/linux-sandbox/src/vendored_bwrap.rs` to remove references to
`CODEX_BWRAP_ENABLE_FFI`.
- Removed `CODEX_BWRAP_ENABLE_FFI` env wiring from:
- `.github/workflows/rust-ci.yml`
- `.github/workflows/bazel.yml`
- `.github/workflows/rust-release.yml`
---------
Co-authored-by: David Zbarsky <zbarsky@openai.com>
we can't use runfiles directory on Windows due to path lengths, so swap
to manifest strategy. Parsing the manifest is a bit complex and the
format is changing in Bazel upstream, so pull in the official Rust
library (via a small hack to make it importable...) and cleanup all the
associated logic to work cleanly in both bazel and cargo without extra
confusion
I needed to upgrade bazel one to get gnullvm artifacts and then noticed
monorepo had drifted forward. They should move in lockstep. Also 1.93
already shipped so we can try that instead.
On bazel9 this lets us avoid performing some external repo downloads if
they've been previously uploaded to remote cache, downloads are deferred
until they are actually needed to execute an uncached action
This PR configures Codex CLI so it can be built with
[Bazel](https://bazel.build) in addition to Cargo. The `.bazelrc`
includes configuration so that remote builds can be done using
[BuildBuddy](https://www.buildbuddy.io).
If you are familiar with Bazel, things should work as you expect, e.g.,
run `bazel test //... --keep-going` to run all the tests in the repo,
but we have also added some new aliases in the `justfile` for
convenience:
- `just bazel-test` to run tests locally
- `just bazel-remote-test` to run tests remotely (currently, the remote
build is for x86_64 Linux regardless of your host platform). Note we are
currently seeing the following test failures in the remote build, so we
still need to figure out what is happening here:
```
failures:
suite::compact::manual_compact_twice_preserves_latest_user_messages
suite::compact_resume_fork::compact_resume_after_second_compaction_preserves_history
suite::compact_resume_fork::compact_resume_and_fork_preserve_model_history_view
```
- `just build-for-release` to build release binaries for all
platforms/architectures remotely
To setup remote execution:
- [Create a buildbuddy account](https://app.buildbuddy.io/) (OpenAI
employees should also request org access at
https://openai.buildbuddy.io/join/ with their `@openai.com` email
address.)
- [Copy your API key](https://app.buildbuddy.io/docs/setup/) to
`~/.bazelrc` (add the line `build
--remote_header=x-buildbuddy-api-key=YOUR_KEY`)
- Use `--config=remote` in your `bazel` invocations (or add `common
--config=remote` to your `~/.bazelrc`, or use the `just` commands)
## CI
In terms of CI, this PR introduces `.github/workflows/bazel.yml`, which
uses Bazel to run the tests _locally_ on Mac and Linux GitHub runners
(we are working on supporting Windows, but that is not ready yet). Note
that the failures we are seeing in `just bazel-remote-test` do not occur
on these GitHub CI jobs, so everything in `.github/workflows/bazel.yml`
is green right now.
The `bazel.yml` uses extra config in `.github/workflows/ci.bazelrc` so
that macOS CI jobs build _remotely_ on Linux hosts (using the
`docker://docker.io/mbolin491/codex-bazel` Docker image declared in the
root `BUILD.bazel`) using cross-compilation to build the macOS
artifacts. Then these artifacts are downloaded locally to GitHub's macOS
runner so the tests can be executed natively. This is the relevant
config that enables this:
```
common:macos --config=remote
common:macos --strategy=remote
common:macos --strategy=TestRunner=darwin-sandbox,local
```
Because of the remote caching benefits we get from BuildBuddy, these new
CI jobs can be extremely fast! For example, consider these two jobs that
ran all the tests on Linux x86_64:
- Bazel 1m37s
https://github.com/openai/codex/actions/runs/20861063212/job/59940545209?pr=8875
- Cargo 9m20s
https://github.com/openai/codex/actions/runs/20861063192/job/59940559592?pr=8875
For now, we will continue to run both the Bazel and Cargo jobs for PRs,
but once we add support for Windows and running Clippy, we should be
able to cutover to using Bazel exclusively for PRs, which should still
speed things up considerably. We will probably continue to run the Cargo
jobs post-merge for commits that land on `main` as a sanity check.
Release builds will also continue to be done by Cargo for now.
Earlier attempt at this PR: https://github.com/openai/codex/pull/8832
Earlier attempt to add support for Buck2, now abandoned:
https://github.com/openai/codex/pull/8504
---------
Co-authored-by: David Zbarsky <dzbarsky@gmail.com>
Co-authored-by: Michael Bolin <mbolin@openai.com>