## Summary
We should not check local-only docs or planning specs into this
repository. Keeping those files here duplicates the canonical Codex
documentation surface and makes transient implementation notes look like
supported docs.
This PR removes the local-only docs/spec files from `docs/` and trims
`docs/config.md` back to links for the maintained configuration
documentation on developers.openai.com.
## Why
The automated issue labeler needs more precise area labels for newly
opened GitHub issues so triage can distinguish new Codex app and agent
feature surfaces without falling back to broad labels.
## What Changed
- Added labeler prompt entries for `computer-use`, `browser`, `memory`,
`imagen`, `remote`, `performance`, `automations`, and `pets` in
`.github/workflows/issue-labeler.yml`.
- Updated the agent-area guidance so `memory` is used for agentic memory
storage/retrieval and `performance` is used for slow behavior, high
memory utilization, and leaks.
- Expanded the fallback `agent` guidance so Codex prefers the new
specific labels when applicable.
## Verification
- Parsed `.github/workflows/issue-labeler.yml` with `yq e '.'`.
- Ran `git diff --check` for the workflow change.
## Why
We saw Responses websocket sessions recover only after a long quiet
period when the server had already logged the websocket as disconnected.
The normal connect path is already bounded by
`websocket_connect_timeout_ms`, but the first request send on an
established websocket reused only the receive-side idle timeout after
the write completed. If the socket write/pump stalls, the client can sit
in `ws_stream.send(...)` without reaching the existing receive timeout.
Tool suggest still misfires when model needs tool_search, updating the
prompts to further disambiguate it:
- [x] rename it from `tool_suggest` to `request_plugin_install`
- [x] rephrase "suggestion" to "install" in the tool descriptions.
- [x] disambiguate "the tool" vs "the plugin/connector".
Tested with the Codex App and verified it still works.
## Summary
Bound TUI startup terminal response probes so unsupported terminals
cannot stall startup for multiple seconds.
This replaces the Unix startup uses of crossterm's blocking response
probes with short `/dev/tty` probes that use nonblocking reads and
`poll` with a 100ms timeout. It covers the initial cursor-position
query, keyboard enhancement support detection, and OSC 10/11
default-color detection. The default-color probe uses one shared
deadline for foreground and background instead of allowing two
independent full waits.
The diagnostic mode/trace env vars from the investigation branch are
intentionally not included. The shipped behavior is simply bounded
probing by default, while non-Unix keeps the existing crossterm fallback
path.
## Details
- Add a private `terminal_probe` module for bounded Unix terminal probes
and response parsers.
- Let `custom_terminal::Terminal` accept a caller-provided initial
cursor position so startup can compute it before constructing the
terminal.
- Use bounded cursor, keyboard enhancement, and default-color probes on
Unix startup.
- Preserve default-color cache behavior so a failed attempted query does
not retry forever.
## Validation
- `cd codex-rs && just fmt`
- `cd codex-rs && cargo test -p codex-tui terminal_probe`
- `cd codex-rs && just fix -p codex-tui`
- `cd codex-rs && just argument-comment-lint`
- `git diff --check`
- `git diff --cached --check`
`cd codex-rs && cargo test -p codex-tui` still aborts on the
pre-existing local stack overflow in
`app::tests::discard_side_thread_keeps_local_state_when_server_close_fails`;
I reproduced that same focused failure on `main` before this PR work, so
it is not introduced by this change.
Manual validation in the VM showed the original crossterm path taking
about 2s per unanswered probe, while bounded probing returned in about
100ms per probe.
Refs:
https://linear.app/openai/issue/SE-6311/login-fails-for-experian-users-behind-tls-inspecting-proxy
## Summary
- When a custom CA bundle is configured, force the shared `codex-client`
reqwest builder onto rustls before registering custom roots.
- Add the `rustls-tls-native-roots` reqwest feature so the rustls client
preserves native roots plus the enterprise CA bundle.
- Add subprocess TLS coverage for both a direct local TLS 1.3 server and
a hermetic local CONNECT TLS-intercepting proxy that forwards a
token-exchange-shaped POST to a local origin.
## Plain-language explanation
Experian users are behind a TLS-inspecting proxy, so the login token
exchange needs to trust the enterprise CA bundle from
`CODEX_CA_CERTIFICATE` or `SSL_CERT_FILE`. Before this change, that
custom-CA branch still used reqwest default TLS selection, which could
fail in the proxy environment. Now, only when a custom CA is configured,
Codex selects rustls first and then adds the custom CA roots, matching
the validated behavior from the Experian test build while leaving normal
system-root clients unchanged.
The new regression test recreates the enterprise-proxy shape locally:
the probe client sends an HTTPS `POST /oauth/token` through an explicit
HTTP CONNECT proxy, the proxy presents a leaf certificate signed by a
runtime-generated test CA, decrypts the request, forwards it to a local
origin, and relays the `ok` response back.
## Scope note
- The actual production fix is the first commit: `8368119282 Fix custom
CA reqwest clients to use rustls`.
- The second commit is integration-test coverage only. It generates all
test CA and localhost certificate material at runtime.
## Validation
- `cd codex-rs && cargo test -p codex-client --test ca_env
posts_to_token_origin_through_tls_intercepting_proxy_with_custom_ca_bundle
-- --nocapture`
- `cd codex-rs && cargo test -p codex-client`
- `cd codex-rs && cargo test -p codex-login`
- `cd codex-rs && just fmt`
- `cd codex-rs && just bazel-lock-update`
- `cd codex-rs && just bazel-lock-check`
- `cd codex-rs && just fix -p codex-client`
## Why
#20585 moved the Windows Bazel test job to the cross-compile path, but
the Windows Bazel clippy and verify-release-build jobs were still using
the native Windows/MSVC-host fallback. Those two jobs became the slowest
Windows PR legs, even though both are build-only signal and do not need
to execute the resulting binaries.
## What Changed
- Switches the Windows Bazel clippy job from
`--windows-msvc-host-platform` to `--windows-cross-compile`, so clippy
build actions use Linux RBE while still targeting
`x86_64-pc-windows-gnullvm`.
- Switches the Windows Bazel verify-release-build job to
`--windows-cross-compile` as well. This job only compiles
`cfg(not(debug_assertions))` Rust code under `fastbuild`, so it does not
need a native Windows build host.
- Keeps the old `--skip_incompatible_explicit_targets` behavior only for
fork/community PRs without `BUILDBUDDY_API_KEY`, where `run-bazel-ci.sh`
falls back to the local Windows MSVC-host shape.
- Adds `--windows-cross-compile` support to
`.github/scripts/run-bazel-query-ci.sh`, so target-discovery queries
select the same `ci-windows-cross` config as the subsequent build.
- Threads that option through `scripts/list-bazel-clippy-targets.sh` so
the Windows clippy job discovers targets under the same platform shape
as the subsequent clippy build.
## Verification
Local checks:
```shell
bash -n .github/scripts/run-bazel-query-ci.sh
bash -n scripts/list-bazel-clippy-targets.sh
ruby -e 'require "yaml"; YAML.load_file(".github/workflows/bazel.yml"); puts "ok"'
RUNNER_OS=Linux ./scripts/list-bazel-clippy-targets.sh | grep -c -- '-windows-cross-bin$'
RUNNER_OS=Windows ./scripts/list-bazel-clippy-targets.sh --windows-cross-compile | grep -c -- '-windows-cross-bin$'
```
The Linux target-list check reported `0` Windows-cross internal test
binaries, while the Windows cross target-list check reported `47`,
preserving the test-code clippy coverage shape from the existing Windows
job.
## Status
This is the Bazel PR-CI cross-compilation follow-up to #20485. It is
intentionally split from the Cargo/cargo-xwin release-build PoC so
#20485 can stay as the historical release-build exploration. The
unrelated async-utils test cleanup has been moved to #20686, so this PR
is focused on the Windows Bazel CI path.
The intended tradeoff is now explicit in `.github/workflows/bazel.yml`:
pull requests get the fast Windows cross-compiled Bazel test leg, while
post-merge pushes to `main` run both that fast cross leg and a fully
native Windows Bazel test leg. The native main-only job keeps full
V8/code-mode coverage and gets a 40-minute timeout because it is less
latency-sensitive than PR CI. All other Bazel jobs remain at 30 minutes.
## Why
Windows Bazel PR CI currently does the expensive part of the build on
Windows. A native Windows Bazel test job on `main` completed in about
28m12s, leaving very little headroom under the 30-minute job timeout and
making Windows the slowest PR signal.
#20485 showed that Windows cross-compilation can be materially faster
for Cargo release builds, but PR CI needs Bazel because Bazel owns our
test sharding, flaky-test retries, and integration-test layout. This PR
applies the same high-level shape we already use for macOS Bazel CI:
compile with remote Linux execution, then run platform-specific tests on
the platform runner.
The compromise is deliberately signal-aware: code-mode/V8 changes are
rare enough that PR CI can accept losing the direct V8/code-mode
smoke-test signal temporarily, while `main` still runs the native
Windows job post-merge to catch that class of regression. A follow-up PR
should investigate making the cross-built Windows gnullvm V8 archive
pass the direct V8/code-mode tests so this tradeoff can eventually go
away.
## What Changed
- Adds a `ci-windows-cross` Bazel config that targets
`x86_64-pc-windows-gnullvm`, uses Linux RBE for build actions, and keeps
`TestRunner` actions local on the Windows runner.
- Adds explicit Windows platform definitions for
`windows_x86_64_gnullvm`, `windows_x86_64_msvc`, and a bridge toolchain
that lets gnullvm test targets execute under the Windows MSVC host
platform.
- Updates the Windows Bazel PR test leg to opt into the cross-compile
path via `--windows-cross-compile` and `--remote-download-toplevel`.
- Adds a `test-windows-native-main` job that runs only for `push` events
on `refs/heads/main`, uses the native Windows Bazel path, includes
V8/code-mode smoke tests, and has `timeout-minutes: 40`.
- Keeps fork/community PRs without `BUILDBUDDY_API_KEY` on the previous
local Windows MSVC-host fallback, including
`--host_platform=//:local_windows_msvc` and `--jobs=8`.
- Preserves the existing integration-test shape on non-gnullvm
platforms, while generating Windows-cross wrapper targets only for
`windows_gnullvm`.
- Resolves `CARGO_BIN_EXE_*` values from runfiles at test runtime,
avoiding hard-coded Cargo paths and duplicate test runfiles.
- Extends the V8 Bazel patches enough for the
`x86_64-pc-windows-gnullvm` target and Linux remote execution path.
- Makes the Windows sandbox test cwd derive from `INSTA_WORKSPACE_ROOT`
at runtime when Bazel provides it, because cross-compiled binaries may
contain Linux compile-time paths.
- Keeps the direct V8/code-mode unit smoke tests out of the Windows
cross PR path for now while native Windows CI continues to cover them
post-merge.
## Command Shape
The fast Windows PR test leg invokes the normal Bazel CI wrapper like
this:
```shell
./.github/scripts/run-bazel-ci.sh \
--print-failed-action-summary \
--print-failed-test-logs \
--windows-cross-compile \
--remote-download-toplevel \
-- \
test \
--test_tag_filters=-argument-comment-lint \
--test_verbose_timeout_warnings \
--build_metadata=COMMIT_SHA=${GITHUB_SHA} \
-- \
//... \
-//third_party/v8:all \
-//codex-rs/code-mode:code-mode-unit-tests \
-//codex-rs/v8-poc:v8-poc-unit-tests
```
With the BuildBuddy secret available on Windows, the wrapper selects
`--config=ci-windows-cross` and appends the important Windows-cross
overrides after rc expansion:
```shell
--host_platform=//:rbe
--shell_executable=/bin/bash
--action_env=PATH=/usr/bin:/bin
--host_action_env=PATH=/usr/bin:/bin
--test_env=PATH=${CODEX_BAZEL_WINDOWS_PATH}
```
The native post-merge Windows job intentionally omits
`--windows-cross-compile` and does not exclude the V8/code-mode unit
targets:
```shell
./.github/scripts/run-bazel-ci.sh \
--print-failed-action-summary \
--print-failed-test-logs \
-- \
test \
--test_tag_filters=-argument-comment-lint \
--test_verbose_timeout_warnings \
--build_metadata=COMMIT_SHA=${GITHUB_SHA} \
--build_metadata=TAG_windows_native_main=true \
-- \
//... \
-//third_party/v8:all
```
## Research Notes
The existing macOS Bazel CI config already uses the model we want here:
build actions run remotely with `--strategy=remote`, but `TestRunner`
actions execute on the macOS runner. This PR mirrors that pattern for
Windows with `--strategy=TestRunner=local`.
The important Bazel detail is that `rules_rs` is already targeting
`x86_64-pc-windows-gnullvm` for Windows Bazel PR tests. This PR changes
where the build actions execute; it does not switch the Bazel PR test
target to Cargo, `cargo-nextest`, or the MSVC release target.
Cargo release builds differ from this Bazel path for V8: the normal
Windows Cargo release target is MSVC, and `rusty_v8` publishes prebuilt
Windows MSVC `.lib.gz` archives. The Bazel PR path targets
`windows-gnullvm`; `rusty_v8` does not publish a prebuilt Windows
GNU/gnullvm archive, so this PR builds that archive in-tree. That
Linux-RBE-built gnullvm archive currently crashes in direct V8/code-mode
smoke tests, which is why the workflow keeps native Windows coverage on
`main`.
The less obvious Bazel detail is test wrapper selection. Bazel chooses
the Windows test wrapper (`tw.exe`) from the test action execution
platform, not merely from the Rust target triple. The outer
`workspace_root_test` therefore declares the default test toolchain and
uses the bridge toolchain above so the test action executes on Windows
while its inner Rust binary is built for gnullvm.
The V8 investigation exposed a Windows-client gotcha: even when an
action execution platform is Linux RBE, Bazel can still derive the
genrule shell path from the Windows client. That produced remote
commands trying to run `C:\Program Files\Git\usr\bin\bash.exe` on Linux
workers. The wrapper now passes `--shell_executable=/bin/bash` with
`--host_platform=//:rbe` for the Windows cross path.
The same Windows-client/Linux-RBE boundary also affected
`third_party/v8:binding_cc`: a multiline genrule command can carry CRLF
line endings into Linux remote bash, which failed as `$'\r'`. That
genrule now keeps the `sed` command on one physical shell line while
using an explicit Starlark join so the shell arguments stay readable.
## Verification
Local checks included:
```shell
bash -n .github/scripts/run-bazel-ci.sh
bash -n workspace_root_test_launcher.sh.tpl
ruby -e "require %q{yaml}; YAML.load_file(%q{.github/workflows/bazel.yml}); puts %q{ok}"
RUNNER_OS=Linux ./scripts/list-bazel-clippy-targets.sh
RUNNER_OS=Windows ./scripts/list-bazel-clippy-targets.sh
RUNNER_OS=Linux ./tools/argument-comment-lint/list-bazel-targets.sh
RUNNER_OS=Windows ./tools/argument-comment-lint/list-bazel-targets.sh
```
The Linux clippy and argument-comment target lists contain zero
`*-windows-cross-bin` labels, while the Windows lists still include 47
Windows-cross internal test binaries.
CI evidence:
- Baseline native Windows Bazel test on `main`: success in about 28m12s,
https://github.com/openai/codex/actions/runs/25206257208/job/73907325959
- Green Windows-cross Bazel run on the split PR before adding the
main-only native leg: Windows test 9m16s, Windows release verify 5m10s,
Windows clippy 4m43s,
https://github.com/openai/codex/actions/runs/25231890068
- The latest SHA adds the explicit PR-vs-main tradeoff in `bazel.yml`;
CI is rerunning on that focused diff.
## Follow-Up
A subsequent PR should investigate making a cross-built Windows binary
work with V8/code-mode enabled. Likely options are either making the
Linux-RBE-built `windows-gnullvm` V8 archive correct at runtime, or
evaluating whether a Bazel MSVC target/toolchain can reuse the same
prebuilt MSVC `rusty_v8` archive shape that Cargo release builds already
use.
## Why
The model needs a way to see which environments are available during a
multi-environment turn without changing the legacy single-environment
prompt surface or pulling replay/persistence changes into the same
review.
## Stack
1. https://github.com/openai/codex/pull/20646 - `EnvironmentContext`
rendering for selected environments (this PR)
2. https://github.com/openai/codex/pull/20669 - selected-environment
ownership and tool config prep
3. https://github.com/openai/codex/pull/20647 - process-tool
`environment_id` routing
## What Changed
- extend `environment_context` so multi-environment turns render an
`<environments>` block with the selected environment ids and cwd values
- keep zero- and single-environment turns on the existing cwd-only
render path
- keep replay and persistence paths on the legacy surface for now so
this PR stays scoped to live prompt rendering
- add focused coverage in
`codex-rs/core/src/context/environment_context_tests.rs`
## Testing
- CI
---------
Co-authored-by: Codex <noreply@openai.com>
# Why
When a user interrupts a turn while a hook is still running, the normal
turn status is cleared but the separate live hook row can remain visible
as `Running` because the TUI may never receive a matching
`HookCompleted` event before cancellation. Once the turn itself is
finalized, that turn-scoped live state should not remain on screen.
# What
- clear any still-live `active_hook_cell` during turn finalization
- add a regression snapshot covering an interrupted turn with a visible
`PreToolUse` hook row
# Testing
- `cargo test -p codex-tui interrupted_turn_clears_visible_running_hook`
- attempted `cargo test -p codex-tui` (currently aborts on unrelated
existing stack overflow in
`app::tests::discard_side_thread_removes_agent_navigation_entry`)
# Why
Codex currently negotiates MCP `2025-06-18`, where the client
elicitation capability is represented as an empty object. We were still
serializing `capabilities.elicitation.form`, which belongs to the later
capability shape and can cause strict `2025-06-18` servers to reject
`initialize` with an unrecognized-field error.
This keeps the handshake aligned with the protocol version Codex
actually negotiates and fixes the compatibility regression tracked in
#17492.
# What
- Serialize the client elicitation capability as `elicitation: {}` for
`2025-06-18`.
- Keep elicitation advertised for both Codex Apps and custom MCP
servers.
- Tighten regression coverage so the unit test asserts both the Rust
value and the serialized wire shape.
- Add an app-server integration test that round-trips a form elicitation
from a custom MCP server; the existing connector round-trip continues to
cover the connector path.
# Verification
- `cargo test -p codex-mcp`
- `cargo test -p codex-app-server mcp_server_elicitation_round_trip`
- `cargo test -p codex-app-server
mcp_server_tool_call_round_trips_elicitation`
# Next steps
- Decide whether `tool_call_mcp_elicitation=false` should also suppress
capability advertisement during `initialize`.
- Revisit `form` / `url` capability advertisement when Codex is ready to
negotiate MCP `2025-11-25`, which defines that newer shape.
## Why
Image-view results should be represented as a core-produced turn item
instead of being reconstructed by app-server. At the same time, existing
rollout/history paths still understand the legacy `ViewImageToolCall`
event, so this keeps that event as compatibility output generated from
the new item lifecycle.
## What changed
- Added `TurnItem::ImageView` to `codex-protocol`.
- Emitted image-view item start/completion directly from the core
`view_image` handler.
- Kept `ViewImageToolCall` as a legacy event and generate it from
completed `TurnItem::ImageView` items.
- Kept `thread_history.rs` on the legacy `ViewImageToolCall` replay
path, with `ImageView` item lifecycle events ignored there.
- Updated app-server protocol conversion, rollout persistence, and
affected exhaustive event matches for the new item plus legacy fan-out
shape.
## Verification
- `cargo test -p codex-protocol -p codex-app-server-protocol -p
codex-rollout -p codex-rollout-trace -p codex-mcp-server -p
codex-app-server --lib`
- `cargo test -p codex-core --test all
view_image_tool_attaches_local_image`
- `just fix -p codex-protocol -p codex-core -p codex-app-server-protocol
-p codex-app-server -p codex-rollout -p codex-rollout-trace -p
codex-mcp-server`
- `git diff --check`
This PR adds marketplace upgrade to the `/plugins` menu so users can
update configured marketplaces. It adds a `Ctrl+U` shortcut on eligible
marketplace tabs, a loading state, and the app-server request flow
needed to perform `marketplace/upgrade`. After a successful upgrade, the
TUI refreshes plugin data, plugin mentions, and user config so updated
marketplace contents show up across the menu and other plugin surfaces.
It also preserves the current marketplace tab on no-op and failure paths
and surfaces backend error details directly in the TUI.
- Add a `Ctrl+U` upgrade option for user-configured marketplace tabs in
`/plugins`
- Show the upgrade footer hint only on upgradeable marketplace tabs
- Show a loading state during `marketplace/upgrade`
- Surface already-up-to-date and per-marketplace failure results from
the backend
- Refresh plugin data, plugin mentions, and user config after successful
upgrades
- Add tests and snapshot updates for the shortcut flow, loading state,
and failure messaging
Steps to test:
1. Add a `/plugin` marketplace to Codex TUI.
2. Open `/plugins`, move to that marketplace tab, and confirm the footer
shows `Ctrl+U` to upgrade.
3. Press `Ctrl+U` and confirm the popup switches into an upgrade loading
state.
4. When the request finishes, confirm you see the expected result:
updated marketplace contents on success, an already-up-to-date message
on no-op, or backend error details on failure. On no-op or failure,
confirm the popup stays on the same marketplace tab.
## Why
`ConfigBuilder::build` performs a large amount of async config loading.
Leaving that entire future on the caller stack makes config startup more
fragile on small runtime worker stacks.
## What changed
- keep `ConfigBuilder::build` as a thin wrapper that boxes the
config-loading future before awaiting it
- move the existing implementation into a private `build_inner` method
so the large async state machine lives on the heap instead of the
runtime thread stack
## Testing
- Not run locally
Fixes https://github.com/openai/codex/issues/20501
## Summary
- add Alt+Enter to the built-in editor newline aliases
- update keymap tests that used Alt+Enter as a custom submit binding now
that it conflicts with newline
- refresh the keymap action-menu snapshot fixture
## Test Plan
- `just fmt`
- `cargo test -p codex-tui keymap::tests`
- `cargo test -p codex-tui bottom_pane::textarea::tests`
- `cargo test -p codex-tui keymap_setup::tests`
- `cargo test -p codex-tui`
- `cargo insta pending-snapshots`
- `git diff --check`
- `just argument-comment-lint`
## Summary
- make selected turn environments the source of truth for session
runtime cwd and MCP runtime environment selection
- keep local/no-selection fallback behavior intact
- add coverage for duplicate selected environments, cwd resolution, and
MCP runtime environment selection
## Validation
- git diff --check
- rustfmt was run on touched Rust files during the implementation
workflow
CI should provide the full Bazel/test signal.
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
- Route loaded `thread/read` + `includeTurns` through
`CodexThread::load_history` / ThreadStore history instead of direct
rollout JSONL reads.
- Add an in-memory ThreadStore regression test covering loaded
`thread/read includeTurns` without a local rollout path.
# Why
`notify` is the remaining compatibility surface from the legacy hook
implementation. The newer lifecycle hook engine now owns the active hook
system, so we should start steering users away from adding new `notify`
configs before removing the old path entirely. This also adds a
lightweight watchpoint for the deprecation so we can see how much legacy
usage remains before the clean drop.
# What
- emit a startup deprecation notice when a non-empty `notify` command is
configured
- emit `codex.notify.configured` when a session starts with legacy
`notify` configured
- emit `codex.notify.run` when the legacy notify path fires after a
completed turn
- mark `notify` as deprecated in the config schema and repo docs
- remove the orphaned `codex-rs/hooks/src/user_notification.rs` file
that is no longer compiled
- add regression coverage for the new deprecation notice
# Next steps
A follow-up PR can remove the legacy notify path entirely once we are
ready for the clean drop. Before then, we can watch
`codex.notify.configured` and `codex.notify.run` to understand the
deprecation impact and remaining active usage. The cleanup PR should
then delete the `notify` config field, the `legacy_notify`
implementation, the old compatibility dispatch types and callsites that
only exist for the legacy path, and the remaining compatibility
docs/tests.
# Testing
- `cargo test -p codex-hooks`
- `cargo test -p codex-config`
- `cargo test -p codex-core emits_deprecation_notice_for_notify`
## Why
This adds a checked-in Codex environment configuration so the repo
exposes a ready-to-run Codex action from the app environment metadata.
## What changed
- Added `.codex/environments/environment.toml` with a generated `Run`
action.
- The action runs the `codex` binary from `codex-rs/Cargo.toml` with
`mcp_oauth_credentials_store=file`.
## Verification
- Not run; configuration-only change.
## Why
Users have asked for a `/ide` command in the TUI so Codex can use the
active IDE session for live context such as the current file, open tabs,
and selected ranges. We already support a similar feature in the Codex
desktop app, so bringing it to the TUI makes sense.
One subtle compatibility constraint is that the injected prompt wrapper
and transcript stripping should match the desktop app and IDE extension.
By using the same `## My request for Codex:` delimiter and hiding the
injected context from transcript rendering the same way, threads created
in the TUI render correctly in desktop and IDE surfaces, and threads
created there replay correctly in the TUI, even when IDE context was
included.
Addresses https://github.com/openai/codex/issues/13834.
## What changed
### Summary
This PR consists of four four pieces:
1. An IPC client that uses a socket (Mac/Linux) or named pipe (Windows)
to talk to the IDE Extension
2. Logic that establishes the IPC connection and requests IDE context
(open files, selection) on demand
3. Logic that injects this context into the user prompt (using the same
technique as the desktop app) and hides the added context when rendering
the prompt in the TUI transcript
4. A new slash command for enabling/disabling this mode and text within
the footer to indicate when it's enabled
### Details
- Added `/ide [on|off|status]` to the TUI, with bare `/ide` toggling IDE
context on or off.
- Added a Rust IDE context client that connects to the local Codex IDE
IPC route as a client and requests context from the IDE extension flow.
- Injected IDE context using the same prompt delimiter and
transcript-stripping convention as the desktop app and IDE extension so
shared threads render consistently across surfaces.
- Added an `IDE context` status-line indicator while the feature is
active and cleared it when enabling or fetching context fails.
- Added handling for multiple selection ranges, oversized selections,
interleaved IPC messages, and transient reconnect timing after quick
toggles.
## Verification
Did extensive manual testing in addition to running automated unit and
regression tests.
To test:
- Launch VS Code (or Cursor) with the IDE extension.
- Open one or more files in the IDE and select a range of text within
one of them.
- Start the TUI.
- Ask the agent which files you have open in your IDE, and it should say
that it does not know.
- Enable `/ide` mode; note that `IDE context` appears in the lower
right.
- Ask the agent what files you have open in your IDE and what text is
selected.
## Why
`codex-app-server` currently owns both request-processing code and
transport implementation details. Splitting the transport layer into its
own crate makes that boundary explicit, reduces the amount of
transport-specific dependency surface carried by `codex-app-server`, and
gives future transport work a narrower place to evolve.
## What changed
- Added `codex-app-server-transport` and moved the existing transport
tree into it, including stdio, unix socket, websocket, remote-control
transport, and websocket auth.
- Moved shared transport-facing message types into the new crate so both
the transport implementation and `codex-app-server` use the same
definitions.
- Kept processor-facing connection state and outbound routing in
`codex-app-server`, with the routing tests moved next to that local
wrapper.
- Updated workspace metadata, Bazel crate metadata, and
`codex-app-server` dependencies for the new crate boundary.
## Validation
- `cargo metadata --locked --no-deps`
- `git diff --check`
- Attempted `cargo test -p codex-app-server-transport`, `cargo test -p
codex-app-server`, `just fix -p codex-app-server-transport`, and `just
fix -p codex-app-server`; all were blocked before compilation by the
existing `packageproxy` resolution failure for locked `rustls-webpki =
0.103.13`.
- Attempted Bazel build / lockfile validation; those were blocked by
external fetch failures against BuildBuddy / GitHub while resolving
`v8`.
## Why
`/goal` is supposed to keep Codex working until the goal is actually
done. The previous continuation logic had two ways to stop early: the
continuation prompt told the model to wait for new input when it felt
blocked, and the runtime suppressed another continuation turn after a
continuation finished without any tool calls.
That made goals stop short even when the agent could still keep making
progress (I received a few reports of this from users). It also relied
on a brittle heuristic that treated "no registry tool calls" as
equivalent to "should stop."
## What changed
- removed the continuation prompt sentence that told the model to stop
and wait for new input when it could not continue productively
- removed the goal runtime suppression heuristic that stopped
auto-continuation after a no-tool continuation turn
- deleted the continuation-activity bookkeeping and left `tool_calls` as
telemetry only
- added focused regressions for the two intended behaviors: completed
no-tool continuation turns still continue, while `request_user_input`
keeps the existing turn open instead of spawning a new continuation
## Why
Issue #20489 calls out that animated TUI affordances can be noisy for
screen-reader users. Codex already has `tui.animations = false` as a
reduced-motion setting, but some live activity rows render spinner-style
prefixes in that mode. These were relatively recent regressions.
We have also regressed this pattern more than once by adding new
spinner/shimmer callsites that do not think through the reduced-motion
path, so this PR adds a small guardrail while fixing the current
surfaces.
## What changed
- Omit the live status-row spinner when animations are disabled, so the
row starts with stable text like `Working (...)`.
- Render running hook headers without the spinner prefix when animations
are disabled, while preserving shimmer/spinner behavior when animations
are enabled.
- Centralize TUI activity indicators in `tui/src/motion.rs`, with
explicit reduced-motion choices for hidden prefixes, static bullets, and
plain shimmer-text fallbacks.
- Route existing spinner/shimmer callsites through the central motion
helper, including exec rows, MCP/web-search/loading rows, hook rows,
plugin loading, and onboarding loading text.
- Add a source-scan regression test that rejects direct `spinner(...)`
or `shimmer_spans(...)` usage outside the central module and primitive
definition.
- Add focused coverage that reduced-motion active exec rows are stable,
status rows start without a spinner, running hooks omit the spinner, and
MCP inventory loading stays stable.
- Update the one affected status-indicator snapshot; the existing detail
tree prefix remains unchanged.
## Verification
- `cargo test -p codex-tui`
## Why
Apply-patch file changes are now part of the core turn item stream, so
v2 clients can consume the same first-class item lifecycle path used by
other turn items instead of relying on app-server-specific remapping
from legacy patch events.
## What changed
- Added a core `TurnItem::FileChange` carrying apply-patch changes and
completion metadata.
- Updated the apply-patch tool emitter to send `ItemStarted` /
`ItemCompleted` with the new `FileChange` item while preserving legacy
`PatchApplyBegin` / `PatchApplyEnd` fan-out.
- Updated app-server v2 conversion to render the new core item directly
and stopped `event_mapping` from remapping old patch begin/end events
into item notifications.
- Kept thread history reconstruction based on the existing old
apply-patch events for rollout compatibility.
## Verification
- `cargo test -p codex-protocol -p codex-app-server-protocol`
- `cargo test -p codex-core --test all
apply_patch_tool_executes_and_emits_patch_events`
- `cargo test -p codex-app-server bespoke_event_handling`
## Why
For reproducibility. A hand-written `config.toml` is not enough to
recreate what a Codex session actually ran with because layered config,
CLI overrides, defaults, feature aliases, resolved feature config,
prompt setup, and model-catalog/session values can all affect the final
runtime behavior.
This PR adds an effective config lockfile path: one run can export the
resolved session config, and a later run can replay that lockfile and
fail early if the regenerated effective config drifts.
## What Changed
- Add a dedicated `ConfigLockfileToml` wrapper with top-level lockfile
metadata plus the replayable config:
```toml
version = 1
codex_version = "..."
[config]
# effective ConfigToml fields
```
- Keep lockfile metadata out of regular `ConfigToml`; replay loads
`ConfigLockfileToml` and then uses its nested `config` as the
authoritative config layer.
- Add `debug.config_lockfile.export_dir` to write
`<thread_id>.config.lock.toml` when a root session starts.
- Add `debug.config_lockfile.load_path` to replay a saved lockfile and
validate the regenerated session lockfile against it.
- Add `debug.config_lockfile.allow_codex_version_mismatch` to optionally
tolerate Codex binary version drift while still comparing the rest of
the lockfile.
- Add `debug.config_lockfile.save_fields_resolved_from_model_catalog` so
lock creation can either save model-catalog/session-resolved fields or
intentionally leave those fields dynamic.
- Build lockfiles from the effective config plus resolved runtime values
such as model selection, reasoning settings, prompts, service tier, web
search mode, feature states/config, memories config, skill instructions,
and agent limits.
- Materialize feature aliases and custom feature config into the
lockfile so replay compares canonical resolved behavior instead of
user-authored alias shape.
- Strip profile/debug/file-include/environment-specific inputs from
generated lockfiles so they contain replayable values rather than the
inputs that produced those values.
- Surface JSON-RPC server error code/data in app-server client and TUI
bootstrap errors so config-lock replay failures include the actual TOML
diff.
- Regenerate the config schema for the new debug config keys.
## Review Notes
The main flow is split across these files:
- `config/src/config_toml.rs`: lockfile/debug TOML shapes.
- `core/src/config/mod.rs`: loading `debug.config_lockfile.*`, replaying
a lockfile as a config layer, and preserving the expected lockfile for
validation.
- `core/src/session/config_lock.rs`: exporting the current session
lockfile and materializing resolved session/config values.
- `core/src/config_lock.rs`: lockfile parsing, metadata/version checks,
replay comparison, and diff formatting.
## Usage
Export a lockfile from a normal session:
```sh
codex -c 'debug.config_lockfile.export_dir="/tmp/codex-locks"'
```
Export a lockfile without saving model-catalog/session-resolved fields:
```sh
codex -c 'debug.config_lockfile.export_dir="/tmp/codex-locks"' \
-c 'debug.config_lockfile.save_fields_resolved_from_model_catalog=false'
```
Replay a saved lockfile in a later session:
```sh
codex -c 'debug.config_lockfile.load_path="/tmp/codex-locks/<thread_id>.config.lock.toml"'
```
If replay resolves to a different effective config, startup fails with a
TOML diff.
To tolerate Codex binary version drift during replay:
```sh
codex -c 'debug.config_lockfile.load_path="/tmp/codex-locks/<thread_id>.config.lock.toml"' \
-c 'debug.config_lockfile.allow_codex_version_mismatch=true'
```
## Limitations
This does not support custom rules/network policies.
## Verification
- `cargo test -p codex-core config_lock`
- `cargo test -p codex-config`
- `cargo test -p codex-thread-manager-sample`
## Summary
Ad-hoc memory notes are written under `memories/extensions/ad_hoc/`, but
the consolidation agent only knows how to interpret an extension when
the extension folder has an `instructions.md`. Seed those instructions
from the memories write pipeline so an enabled memories startup creates
the expected ad-hoc extension layout automatically.
This also moves extension-specific write behavior behind a dedicated
`memories/write/src/extensions/` module. `ad_hoc` owns the seeded
instructions template, while the existing resource-retention cleanup
lives in its own `prune` module so future memory extensions can add
their own write-side setup without growing a flat helper file.
## Changes
- Seed `memories/extensions/ad_hoc/instructions.md` during eligible
memory startup without overwriting an existing file.
- Store the ad-hoc instructions template under
`memories/write/templates/extensions/ad_hoc/`, keeping ownership in
`codex-memories-write`.
- Split memory extension support into `extensions::ad_hoc` and
`extensions::prune`.
- Keep the existing old-resource pruning behavior unchanged.
## Verification
- `cargo test -p codex-memories-write`
- `bazel build //codex-rs/memories/write:write`
---------
Co-authored-by: chatgpt-codex-connector[bot] <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>
When a local plugin is shared, Codex now records the local plugin path
by remote plugin id under CODEX_HOME/.tmp.
plugin/share/list includes the remote share URL and the matching local
plugin path when available, and plugin/share/delete
clears the local mapping after deleting the remote share.
Also add sharedURL to plugin/share/list.
## Summary
Adds an app-server `plugin/skill/read` method for remote plugin skill
markdown. The new method calls the plugin-service skill detail endpoint
and returns `skill_md_contents`, so clients can preview skills for
remote plugins before the bundle is installed locally.
## Why
Uninstalled remote plugin skills do not have local `SKILL.md` files.
Without an on-demand remote read, the desktop plugin details UI cannot
render the skill details modal for those skills.
## Validation
- `just write-app-server-schema`
- `just fmt`
- `cargo test -p codex-app-server-protocol`
- `cargo test -p codex-app-server --test all --
suite::v2::plugin_read::plugin_skill_read_reads_remote_skill_contents_when_remote_plugin_enabled
--exact`
- `just fix -p codex-app-server-protocol -p codex-core-plugins -p
codex-app-server`
## Summary
- Refresh the remote installed-plugin cache after login/logout instead
of keying it by account or eagerly clearing it.
- Reuse the existing single-flight remote installed refresh loop so
newer queued auth refreshes replace older pending requests and the API
result eventually overwrites or clears the cache.
- Keep derived plugin/skills cache and MCP refresh side effects behind
the existing effective-plugin-changed task when the refreshed installed
state changes.
- Leave `clear_plugin_related_caches` scoped to derived plugin/skills
caches so share mutations do not drop remote installed plugins.
## Tests
- `cargo fmt --all --manifest-path codex-rs/Cargo.toml` (passes; stable
rustfmt warns that `imports_granularity = Item` is nightly-only)
- `cargo test -p codex-core-plugins remote_installed_cache`
- `cargo test -p codex-app-server
skills_list_loads_remote_installed_plugin_skills_from_cache`
## Why
Users have shared that the TUI can feel too visually flat because themes
mostly show up in code syntax highlighting. The configurable statusline
is a natural place to make the active theme more visible, while still
letting users keep the existing monotone statusline if they prefer it.
## What Changed
- Added a statusline styling helper that builds the rendered statusline
from `(StatusLineItem, text)` segments, preserving item identity while
keeping the plain text output unchanged.
- Derived foreground accent colors from the active syntax theme by
looking up TextMate scopes through the existing syntax highlighter, with
conservative ANSI fallbacks when a scope does not provide a foreground.
- Tuned theme-derived colors to keep the accents visible without making
the statusline feel overly bright.
- Added `[tui].status_line_use_colors`, defaulting to `true`, plus a
separated `/statusline` toggle so users can enable or disable
theme-derived statusline colors from the setup UI.
- Updated the live statusline and `/statusline` preview to use the same
styled builder, while keeping terminal-title preview text plain.
- Kept statusline separators and active-agent add-ons subdued while
removing blanket dimming from the whole passive statusline.
## Verification
- `cargo test -p codex-tui status_line`
- `cargo test -p codex-tui theme_picker`
- `cargo test -p codex-tui foreground_style_for_scopes`
- `cargo test -p codex-tui`
- `cargo test -p codex-config`
- `cargo test -p codex-core status_line_use_colors`
- `cargo insta pending-snapshots --manifest-path tui/Cargo.toml`
## Visual
<img width="369" height="23" alt="Screenshot 2026-04-30 at 6 16 08 PM"
src="https://github.com/user-attachments/assets/11d03efb-8e4f-4450-8f4d-00a9659ef4cd"
/>
<img width="385" height="23" alt="Screenshot 2026-04-30 at 6 16 02 PM"
src="https://github.com/user-attachments/assets/a3d89f36-bdc1-42e8-8e84-61350e3999e2"
/>
## Why
Goal mode shows elapsed time in compact hour/minute form. That is easy
to scan for shorter runs, but once a goal runs past 24 hours, large hour
counts become harder to read at a glance.
## What changed
Updated `codex-rs/tui/src/goal_display.rs` so unbudgeted goal elapsed
time keeps the existing compact format below one day, then switches to a
day-aware format once the elapsed time reaches 24 hours:
- `23h 59m`
- `1d 0h 0m`
- `2d 23h 42m`
The formatter now covers the 24-hour boundary in unit tests, and the TUI
status-line snapshot for a completed elapsed goal now exercises the
multi-day display.
## Verification
- `cargo test -p codex-tui`
Here's my longest-running test task:
<img width="186" height="23" alt="image"
src="https://github.com/user-attachments/assets/cedfcdab-7f6e-44e6-8495-8a39f63973fb"
/>
- Build one app-server process ThreadStore from startup config and share
it with ThreadManager and CodexMessageProcessor.
- Remove per-thread/fork store reconstruction so effective thread config
cannot switch the persistence backend.
- Add params to ThreadStore create/resume for specifying thread
metadata, since otherwise the metadata from store creation would be used
(incorrectly).
## Why
Several legacy `EventMsg` variants were still emitted or mapped even
though clients either ignored them or had moved to item/lifecycle
events. `Op::Undo` had also degraded to an unavailable shim, so this
removes that dead task path instead of preserving a command that cannot
do useful work.
`McpStartupComplete`, `WebSearchBegin`, and `ImageGenerationBegin` are
intentionally kept because useful consumers still depend on them: MCP
startup completion drives readiness behavior, and the begin events let
app-server/core consumers surface in-progress web-search and
image-generation items before the final payload arrives.
## What Changed
- Removed weak legacy event variants and payloads from `codex-protocol`,
including legacy agent deltas, background events, and undo lifecycle
events.
- Kept/restored `EventMsg::McpStartupComplete`,
`EventMsg::WebSearchBegin`, and `EventMsg::ImageGenerationBegin` with
serializer and emission coverage.
- Updated core, rollout, MCP server, app-server thread history,
review/delegate filtering, and tests to rely on the useful replacement
events that remain.
- Removed `Op::Undo`, `UndoTask`, the undo test module, and stale TUI
slash-command comments.
- Stopped agent job/background progress and compaction retry notices
from emitting `BackgroundEvent` payloads.
## Verification
- `cargo check -p codex-protocol -p codex-app-server-protocol -p
codex-core -p codex-rollout -p codex-rollout-trace -p codex-mcp-server`
- `cargo test -p codex-protocol -p codex-app-server-protocol -p
codex-rollout -p codex-rollout-trace -p codex-mcp-server`
- `cargo test -p codex-core --test all suite::items`
- `just fix -p codex-protocol -p codex-app-server-protocol -p codex-core
-p codex-rollout -p codex-rollout-trace -p codex-mcp-server`
- Earlier coverage on this PR also included `codex-mcp`, `codex-tui`,
core library tests, MCP/plugin/delegate/review/agent job tests, and MCP
startup TUI tests.
## Summary
Remote plugin-service returns plugin availability separately from a
user's installed/enabled state. This adds `PluginAvailabilityStatus` to
the app-server protocol, propagates remote catalog `status` into
`PluginSummary`, and rejects install attempts for remote plugins marked
`DISABLED_BY_ADMIN` before downloading or caching the bundle.
This is the `openai/codex` half of the change. The companion
`openai/openai` webview PR is
https://github.com/openai/openai/pull/873269.
## Validation
- `cargo run -p codex-app-server-protocol --bin write_schema_fixtures`
- `cargo test -p codex-app-server --test all
plugin_list_marks_remote_plugin_disabled_by_admin`
- `cargo test -p codex-app-server --test all
plugin_list_includes_remote_marketplaces_when_remote_plugin_enabled`
- `cargo test -p codex-app-server --test all
plugin_install_rejects_remote_plugin_disabled_by_admin_before_download`
- `cargo test -p codex-app-server-protocol schema_fixtures`
## Summary
- Surface failed GitHub Actions jobs in the PR babysitter watcher so
Codex can fetch job logs as soon as a job fails, instead of waiting for
the overall workflow run to complete.
- Update babysit-pr skill instructions, GitHub API notes, and heuristics
to prefer direct job log archives before falling back to `gh run view
--log-failed`.
- Add guardrails requiring explicit user confirmation before posting
replies to human-authored review comments.
- Add guardrails preventing Codex from patching unrelated flaky tests,
CI infrastructure, runner issues, dependency outages, or other failures
not caused by the PR branch.
## Validation
- `python3 -m pytest
.codex/skills/babysit-pr/scripts/test_gh_pr_watch.py`
## Why
Several analytics event families need the same per-thread attribution
state: the app-server client/runtime associated with a thread and, for
lifecycle-oriented events, the thread metadata captured during
initialization. Keeping connection ids and lifecycle metadata in
separate maps made each consumer rebuild the same thread context and
made subagent attribution harder to resolve consistently.
## What changed
- Replaces the separate thread connection and metadata maps with one
reducer-owned `threads` map.
- Routes guardian, compaction, turn-steer, and turn analytics through
shared thread-state lookups while preserving turn-origin attribution for
turn events and request-origin attribution for steer events.
- Lets newly observed spawned subagent threads inherit their parent
thread connection so later thread-scoped analytics can resolve through
the same state model.
- Adds regression coverage for standalone `SubAgentThreadStarted`
publication plus the `SubAgentSource::ThreadSpawn` parent fallback
through a thread-scoped consumer that depends on inherited connection
state.
## Verification
- `cargo test -p codex-analytics`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/20300).
* #18748
* #18747
* #17090
* #17089
* #20239
* #20515
* #20514
* __->__ #20300
## Why
Remote-control protocol v3 makes segmentation an explicit wire-level
feature. The app-server transport needs to support that protocol
directly so large messages can be chunked, acknowledged, replayed, and
reassembled consistently.
## What changed
- Bump the remote-control websocket protocol version from `2` to `3`.
- Add explicit client/server chunk envelope variants plus chunk-aware
acknowledgements.
- Split oversized outbound server messages into bounded transport
chunks.
- Reassemble ordered inbound client chunks with bounded memory usage and
stream/client invalidation handling.
- Track inbound chunk cursors and outbound ack cursors as `(seq_id,
segment_id)` so duplicate chunks and partial replays behave correctly.
- Add focused coverage for chunk splitting, reassembly, duplicate
suppression, and stream replacement behavior.
## Validation
- Added targeted unit coverage for segmented message handling in
`remote_control`.
- Local validation is currently blocked before compilation because
`packageproxy` does not serve the locked `rustls-webpki 0.103.13`
dependency required by the workspace.
## Summary
Fixes a regression introduced in #10941 so that heredocs do not permit
file redirects to be approved by rules, and adds scenario tests to cover
this behavior.
Previously, heredoc command parsing would allow redirects and
environment variables:
```bash
# commands_for_exec_policy() would parse this via parse_shell_lc_single_command_prefix
PATH=/tmp/bad:$PATH cat <<'EOF' > /tmp/bad/hello.txt
hello
EOF
```
This conflicts with the Codex Rules documentation; heredoc parsing logic
should abide by the same strictness of parsing.
## Tests
- [x] Updated unit tests accordingly
- [x] Added scenario tests for these cases
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
On Windows, Codex runs shell commands through a top-level
`powershell.exe -NoProfile -Command ...` wrapper. `execpolicy` was
matching that wrapper instead of the inner command, so prefix rules like
`["git", "push"]` did not fire for PowerShell-wrapped commands even
though the same normalization already happens for `bash -lc` on Unix.
This change makes the Windows shell wrapper transparent to rule matching
while preserving the existing Windows unmatched-command safelist and
dangerous-command heuristics.
## What changed
- add `parse_powershell_command_plain_commands()` in
`shell-command/src/powershell.rs` to unwrap the top-level PowerShell
`-Command` body with `extract_powershell_command()` and parse it with
the existing PowerShell AST parser
- update `core/src/exec_policy.rs` so `commands_for_exec_policy()`
treats top-level PowerShell wrappers like `bash -lc` and evaluates rules
against the parsed inner commands
- carry a small `ExecPolicyCommandOrigin` through unmatched-command
evaluation and expose `is_safe_powershell_words()` /
`is_dangerous_powershell_words()` so Windows safelist and
dangerous-command checks still work after unwrap
- add Windows-focused tests for wrapped PowerShell prompt/allow matches,
wrapper parsing, and unmatched safe/dangerous inner commands, and
re-enable the end-to-end `execpolicy_blocks_shell_invocation` test on
Windows
## Testing
- `cargo test -p codex-shell-command`
# Why
The hooks feature flag should use the concise canonical name `hooks`,
while existing configs that still use `codex_hooks` continue to work
during the rename.
# What
- change the canonical `Feature::CodexHooks` key from `codex_hooks` to
`hooks`
- register `codex_hooks` through the existing legacy-alias path
- update the config schema and canonical config fixtures to prefer
`hooks`
- add regression coverage that both `hooks` and `codex_hooks` resolve to
`Feature::CodexHooks`
# Verification
- `cargo test -p codex-features`
- `cargo test -p codex-core config::schema_tests`
- `cargo test -p codex-core
pre_tool_use_blocks_shell_when_defined_in_config_toml`
- `cargo test -p codex-app-server
hooks_list_uses_each_cwds_effective_feature_enablement`
## Summary
- emit `codex_plugin_installed` after a remote plugin install succeeds
- keep local installs unchanged, but let remote installs override the
analytics `plugin_id` with the backend remote plugin id
(`plugins~Plugin_...`)
- preserve the local/display identity in `plugin_name` and
`marketplace_name`, plus capability metadata from the installed bundle
- add regression coverage for local install analytics, remote install
analytics, and analytics id override serialization
## Testing
- `just fmt`
- `cargo test -p codex-analytics`
- `cargo test -p codex-app-server`
## Why
Codex now has configurable TUI keymaps, but the composer still behaves
like a plain text field. Users who prefer modal editing need a way to
keep Vim muscle memory while drafting prompts, and the keymap picker
needs to expose Vim-specific actions if those bindings are configurable
instead of hardcoded.
## What Changed
- Adds composer Vim mode with insert/normal state, common normal-mode
movement and editing commands, `d`/`y` operator-pending flows, and
mode-aware footer and cursor indicators.
- Adds `/vim`, an optional global `toggle_vim_mode` binding, and
`tui.vim_mode_default` so Vim mode can be toggled per session or enabled
as the default composer state.
- Extends runtime and config keymaps with `vim_normal` and
`vim_operator` contexts, exposes those contexts in `/keymap`, refreshes
the config schema, and validates Vim bindings separately.
- Integrates Vim normal mode with existing composer behavior: `/` opens
slash command entry, `!` enters shell mode, `j`/`k` navigate history at
history boundaries, successful submissions reset back to normal mode,
and paste burst handling remains insert-mode only.
- Teaches the TUI render path to apply and restore cursor style so Vim
insert mode can use a bar cursor without leaving the terminal in that
state after exit.
## Validation
- `cargo test -p codex-tui keymap -- --nocapture` on the keymap/Vim
coverage
- `cargo insta pending-snapshots`
## Docs
This introduces user-facing `/vim`, `tui.vim_mode_default`, and Vim
keymap contexts under `tui.keymap`, so the public CLI configuration and
slash-command docs should be updated before the feature ships.