Files
codex/scripts/codex_package
Channing Conger 014f19af5f ci: Use codex produced v8 artifacts for release builds (#23934)
Updates our build script to pull down the artifacts like we do in CI for
building v8 into our targets.

This changes the flow so that we now pre-install rusty v8 assets for all
of our release targets from pre-built in workflow.
Secondarily if running it locally we now optionally pull the assets down
on python run assuming the user hasn't set the proper values, it then
provides them.

Sorry for the miss here.
2026-05-22 09:42:08 -07:00
..

Codex package builder

This package contains the implementation behind scripts/build_codex_package.py. The top-level script is the stable executable entry point; these modules keep the package-building logic split by responsibility.

The builder creates a canonical Codex package directory:

.
├── codex-package.json
├── bin
│   └── <entrypoint>[.exe]
├── codex-resources
│   ├── bwrap                             # Linux only
│   ├── codex-command-runner.exe          # Windows only
│   └── codex-windows-sandbox-setup.exe   # Windows only
└── codex-path
    └── rg[.exe]

The package directory is the primary artifact. Archive formats such as .tar.gz, .tar.zst, and .zip are serializations of that directory.

If --target is omitted, the builder uses the release target for the current host platform. On Linux, that default is a musl target to match Codex release artifacts; pass a GNU Linux target explicitly for native glibc local builds. If --package-dir is omitted, the builder creates a new temporary directory and prints its path after the package is built.

The --variant flag selects the package entrypoint. Supported variants are codex and codex-app-server. The version field in codex-package.json is read from [workspace.package].version in codex-rs/Cargo.toml.

Source-built artifacts

Artifacts built from this repository are built by the package builder in one grouped cargo build command per package when they are needed and no prebuilt override was provided:

  • all targets: the selected entrypoint, unless --entrypoint-bin is provided
  • Linux targets: bwrap, unless --bwrap-bin is provided
  • Windows targets: codex-command-runner and codex-windows-sandbox-setup, unless the corresponding prebuilt helper flags are provided

The default cargo profile is dev-small because local iteration should favor fast, small builds. Release jobs should pass --cargo-profile release and an explicit target. Release jobs that already built and signed/notarized the entrypoint should pass --entrypoint-bin so the package contains that exact binary instead of rebuilding it.

Release jobs that already built package resource binaries should also pass the corresponding resource flags: --bwrap-bin for Linux packages, and --codex-command-runner-bin plus --codex-windows-sandbox-setup-bin for Windows packages. This keeps package archive creation as a pure staging step after signing instead of rebuilding resources.

When the builder source-builds an entrypoint for a Darwin or Linux target, it downloads and verifies the matching Codex-built V8 release pair before invoking Cargo and sets RUSTY_V8_ARCHIVE plus RUSTY_V8_SRC_BINDING_PATH for that build. Windows targets keep Cargo's release-build MSVC artifact path. Explicit overrides remain authoritative when both variables are already set. Set V8_FROM_SOURCE=1 to leave the build with the v8 crate source-build path.

rg is not built from this repository, so the builder fetches it from the DotSlash manifest at scripts/codex_package/rg. Downloaded archives are cached under $TMPDIR/codex-package/<target>-rg and are reused only after the recorded size and SHA-256 digest have been verified. Pass --rg-bin to use a local ripgrep executable instead.