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208 lines
7.3 KiB
Markdown
208 lines
7.3 KiB
Markdown
# Codex App Server SDK — API Reference
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Public surface of `codex_app_server` for app-server v2.
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This SDK surface is experimental. The current implementation intentionally allows only one active turn consumer (`Thread.run()`, `TurnHandle.stream()`, or `TurnHandle.run()`) per client instance at a time.
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## Package Entry
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```python
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from codex_app_server import (
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Codex,
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AsyncCodex,
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RunResult,
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Thread,
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AsyncThread,
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TurnHandle,
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AsyncTurnHandle,
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InitializeResponse,
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Input,
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InputItem,
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TextInput,
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ImageInput,
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LocalImageInput,
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SkillInput,
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MentionInput,
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TurnStatus,
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)
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from codex_app_server.generated.v2_all import ThreadItem, ThreadTokenUsage
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```
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- Version: `codex_app_server.__version__`
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- Requires Python >= 3.10
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- Canonical generated app-server models live in `codex_app_server.generated.v2_all`
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## Codex (sync)
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```python
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Codex(config: AppServerConfig | None = None)
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```
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Properties/methods:
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- `metadata -> InitializeResponse`
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- `close() -> None`
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- `thread_start(*, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, ephemeral=None, model=None, model_provider=None, personality=None, sandbox=None) -> Thread`
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- `thread_list(*, archived=None, cursor=None, cwd=None, limit=None, model_providers=None, sort_key=None, source_kinds=None) -> ThreadListResponse`
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- `thread_resume(thread_id: str, *, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, model=None, model_provider=None, personality=None, sandbox=None) -> Thread`
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- `thread_fork(thread_id: str, *, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, model=None, model_provider=None, sandbox=None) -> Thread`
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- `thread_archive(thread_id: str) -> ThreadArchiveResponse`
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- `thread_unarchive(thread_id: str) -> Thread`
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- `models(*, include_hidden: bool = False) -> ModelListResponse`
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Context manager:
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```python
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with Codex() as codex:
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...
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```
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## AsyncCodex (async parity)
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```python
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AsyncCodex(config: AppServerConfig | None = None)
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```
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Preferred usage:
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```python
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async with AsyncCodex() as codex:
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...
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```
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`AsyncCodex` initializes lazily. Context entry is the standard path because it
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ensures startup and shutdown are paired explicitly.
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Properties/methods:
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- `metadata -> InitializeResponse`
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- `close() -> Awaitable[None]`
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- `thread_start(*, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, ephemeral=None, model=None, model_provider=None, personality=None, sandbox=None) -> Awaitable[AsyncThread]`
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- `thread_list(*, archived=None, cursor=None, cwd=None, limit=None, model_providers=None, sort_key=None, source_kinds=None) -> Awaitable[ThreadListResponse]`
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- `thread_resume(thread_id: str, *, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, model=None, model_provider=None, personality=None, sandbox=None) -> Awaitable[AsyncThread]`
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- `thread_fork(thread_id: str, *, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, ephemeral=None, model=None, model_provider=None, sandbox=None) -> Awaitable[AsyncThread]`
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- `thread_archive(thread_id: str) -> Awaitable[ThreadArchiveResponse]`
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- `thread_unarchive(thread_id: str) -> Awaitable[AsyncThread]`
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- `models(*, include_hidden: bool = False) -> Awaitable[ModelListResponse]`
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Async context manager:
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```python
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async with AsyncCodex() as codex:
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...
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```
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## Thread / AsyncThread
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`Thread` and `AsyncThread` share the same shape and intent.
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### Thread
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- `run(input: str | Input, *, approval_policy=None, approvals_reviewer=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, service_tier=None, summary=None) -> RunResult`
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- `turn(input: Input, *, approval_policy=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, summary=None) -> TurnHandle`
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- `read(*, include_turns: bool = False) -> ThreadReadResponse`
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- `set_name(name: str) -> ThreadSetNameResponse`
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- `compact() -> ThreadCompactStartResponse`
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### AsyncThread
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- `run(input: str | Input, *, approval_policy=None, approvals_reviewer=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, service_tier=None, summary=None) -> Awaitable[RunResult]`
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- `turn(input: Input, *, approval_policy=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, summary=None) -> Awaitable[AsyncTurnHandle]`
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- `read(*, include_turns: bool = False) -> Awaitable[ThreadReadResponse]`
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- `set_name(name: str) -> Awaitable[ThreadSetNameResponse]`
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- `compact() -> Awaitable[ThreadCompactStartResponse]`
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`run(...)` is the common-case convenience path. It accepts plain strings, starts
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the turn, consumes notifications until completion, and returns a small result
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object with:
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- `final_response: str | None`
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- `items: list[ThreadItem]`
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- `usage: ThreadTokenUsage | None`
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`final_response` is `None` when the turn finishes without a final-answer or
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phase-less assistant message item.
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Use `turn(...)` when you need low-level turn control (`stream()`, `steer()`,
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`interrupt()`) or the canonical generated `Turn` from `TurnHandle.run()`.
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## TurnHandle / AsyncTurnHandle
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### TurnHandle
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- `steer(input: Input) -> TurnSteerResponse`
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- `interrupt() -> TurnInterruptResponse`
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- `stream() -> Iterator[Notification]`
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- `run() -> codex_app_server.generated.v2_all.Turn`
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Behavior notes:
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- `stream()` and `run()` are exclusive per client instance in the current experimental build
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- starting a second turn consumer on the same `Codex` instance raises `RuntimeError`
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### AsyncTurnHandle
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- `steer(input: Input) -> Awaitable[TurnSteerResponse]`
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- `interrupt() -> Awaitable[TurnInterruptResponse]`
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- `stream() -> AsyncIterator[Notification]`
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- `run() -> Awaitable[codex_app_server.generated.v2_all.Turn]`
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Behavior notes:
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- `stream()` and `run()` are exclusive per client instance in the current experimental build
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- starting a second turn consumer on the same `AsyncCodex` instance raises `RuntimeError`
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## Inputs
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```python
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@dataclass class TextInput: text: str
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@dataclass class ImageInput: url: str
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@dataclass class LocalImageInput: path: str
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@dataclass class SkillInput: name: str; path: str
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@dataclass class MentionInput: name: str; path: str
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InputItem = TextInput | ImageInput | LocalImageInput | SkillInput | MentionInput
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Input = list[InputItem] | InputItem
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```
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## Generated Models
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The SDK wrappers return and accept canonical generated app-server models wherever possible:
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```python
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from codex_app_server.generated.v2_all import (
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AskForApproval,
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ThreadReadResponse,
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Turn,
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TurnStartParams,
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TurnStatus,
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)
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```
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## Retry + errors
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```python
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from codex_app_server import (
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retry_on_overload,
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JsonRpcError,
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MethodNotFoundError,
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InvalidParamsError,
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ServerBusyError,
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is_retryable_error,
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)
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```
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- `retry_on_overload(...)` retries transient overload errors with exponential backoff + jitter.
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- `is_retryable_error(exc)` checks if an exception is transient/overload-like.
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## Example
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```python
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from codex_app_server import Codex
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with Codex() as codex:
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thread = codex.thread_start(model="gpt-5.4", config={"model_reasoning_effort": "high"})
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result = thread.run("Say hello in one sentence.")
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print(result.final_response)
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```
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