**note**: a large chunk of this diff comes from regenerating Python types after app-server schema changes on `main`. This is PR 3 of 3 for the Python SDK PyPI publishing split. PR #18862 refreshed the generated SDK surface, and PR #18865 made the runtime package publishable as `openai-codex-cli-bin`; this final PR makes the SDK package publishable as `openai-codex-app-server-sdk` and pins both packages to the same Codex runtime version. The key idea is that the published SDK version is the Codex runtime version. That one version now drives the SDK package version, the exact runtime dependency, the client version reported by the SDK, and the bootstrap runtime pin. This keeps release-time versioning in one lane instead of scattering checked-in literals through the package. ## What changed - Rename the SDK distribution from `codex-app-server-sdk` to `openai-codex-app-server-sdk` for conflict-free PyPI publishing. - Use `stage-sdk --codex-version ...` with one Codex version for both the SDK package version and exact `openai-codex-cli-bin` dependency. - Preserve hidden legacy `--runtime-version` / `--sdk-version` args only to reject mismatched versions during staging. - Map PEP 440 package versions back to Codex release tags for runtime setup downloads, e.g. `0.116.0a1` -> `rust-v0.116.0-alpha.1`. - Derive `codex_app_server.__version__`, the default `AppServerConfig.client_version`, and `_runtime_setup.pinned_runtime_version()` from the SDK package/project version instead of hardcoding duplicate version strings. - Carry the current generated SDK refresh from `main` so `generate-types` stays clean after recent app-server schema changes. - Update `sdk/python/uv.lock` for the renamed editable package. ## Validation - `uv run --extra dev pytest` in `sdk/python` -> 59 passed, 37 skipped. - Targeted `uv run ruff check` for the touched SDK files. - `git diff --check`. - Staged runtime with `--codex-version rust-v0.116.0-alpha.1 --platform-tag macosx_11_0_arm64`. - Staged SDK with `--codex-version rust-v0.116.0-alpha.1`. - Built runtime wheel, SDK wheel, and SDK sdist. - `twine check /tmp/codex-python-pr3-build/dist/*` -> passed. - Clean venv smoke installed `openai-codex-app-server-sdk==0.116.0a1` from local dist and pulled `openai-codex-cli-bin==0.116.0a1`. - Smoke imports passed for `Codex` and `bundled_codex_path()`.
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FAQ
Thread vs turn
- A
Threadis conversation state. - A
Turnis one model execution inside that thread. - Multi-turn chat means multiple turns on the same
Thread.
run() vs stream()
TurnHandle.run()/AsyncTurnHandle.run()is the easiest path. It consumes events until completion and returns the canonical generated app-serverTurnmodel.TurnHandle.stream()/AsyncTurnHandle.stream()yields raw notifications (Notification) so you can react event-by-event.
Choose run() for most apps. Choose stream() for progress UIs, custom timeout logic, or custom parsing.
Sync vs async clients
Codexis the sync public API.AsyncCodexis an async replica of the same public API shape.- Prefer
async with AsyncCodex()for async code. It is the standard path for explicit startup/shutdown, andAsyncCodexinitializes lazily on context entry or first awaited API use.
If your app is not already async, stay with Codex.
Public kwargs are snake_case
Public API keyword names are snake_case. The SDK still maps them to wire camelCase under the hood.
If you are migrating older code, update these names:
approvalPolicy->approval_policybaseInstructions->base_instructionsdeveloperInstructions->developer_instructionsmodelProvider->model_providermodelProviders->model_providerssortKey->sort_keysourceKinds->source_kindsoutputSchema->output_schemasandboxPolicy->sandbox_policy
Why only thread_start(...) and thread_resume(...)?
The public API keeps only explicit lifecycle calls:
thread_start(...)to create new threadsthread_resume(thread_id, ...)to continue existing threads
This avoids duplicate ways to do the same operation and keeps behavior explicit.
Why does constructor fail?
Codex() is eager: it starts transport and calls initialize in __init__.
Common causes:
- published runtime package (
openai-codex-cli-bin) is not installed - local
codex_binoverride points to a missing file - local auth/session is missing
- incompatible/old app-server
Maintainers stage releases by building the SDK once and the runtime once per
platform with the same pinned runtime version. Publish openai-codex-cli-bin
as platform wheels only; do not publish an sdist:
cd sdk/python
python scripts/update_sdk_artifacts.py generate-types
python scripts/update_sdk_artifacts.py \
stage-sdk \
/tmp/codex-python-release/openai-codex-app-server-sdk \
--codex-version <codex-release-tag-or-pep440-version>
python scripts/update_sdk_artifacts.py \
stage-runtime \
/tmp/codex-python-release/openai-codex-cli-bin \
/path/to/codex \
--codex-version <codex-release-tag-or-pep440-version>
If you are packaging a binary for a different target than the Python build
host, pass --platform-tag ... to stage-runtime. The intended one-off matrix
is macosx_11_0_arm64, macosx_10_9_x86_64, musllinux_1_1_aarch64,
musllinux_1_1_x86_64, win_arm64, and win_amd64.
Why does a turn "hang"?
A turn is complete only when turn/completed arrives for that turn ID.
run()waits for this automatically.- With
stream(), keep consuming notifications until completion.
How do I retry safely?
Use retry_on_overload(...) for transient overload failures (ServerBusyError).
Do not blindly retry all errors. For InvalidParamsError or MethodNotFoundError, fix inputs/version compatibility instead.
Common pitfalls
- Starting a new thread for every prompt when you wanted continuity.
- Forgetting to
close()(or not using context managers). - Assuming
run()returns extra SDK-only fields instead of the generatedTurnmodel. - Mixing SDK input classes with raw dicts incorrectly.