Files
codex/sdk/python/docs/faq.md
Steve Coffey 0f40261e86 Publish Python SDK with Codex-pinned versioning (#18996)
**note**: a large chunk of this diff comes from regenerating Python
types after app-server schema changes on `main`.

This is PR 3 of 3 for the Python SDK PyPI publishing split. PR #18862
refreshed the generated SDK surface, and PR #18865 made the runtime
package publishable as `openai-codex-cli-bin`; this final PR makes the
SDK package publishable as `openai-codex-app-server-sdk` and pins both
packages to the same Codex runtime version.

The key idea is that the published SDK version is the Codex runtime
version. That one version now drives the SDK package version, the exact
runtime dependency, the client version reported by the SDK, and the
bootstrap runtime pin. This keeps release-time versioning in one lane
instead of scattering checked-in literals through the package.

## What changed

- Rename the SDK distribution from `codex-app-server-sdk` to
`openai-codex-app-server-sdk` for conflict-free PyPI publishing.
- Use `stage-sdk --codex-version ...` with one Codex version for both
the SDK package version and exact `openai-codex-cli-bin` dependency.
- Preserve hidden legacy `--runtime-version` / `--sdk-version` args only
to reject mismatched versions during staging.
- Map PEP 440 package versions back to Codex release tags for runtime
setup downloads, e.g. `0.116.0a1` -> `rust-v0.116.0-alpha.1`.
- Derive `codex_app_server.__version__`, the default
`AppServerConfig.client_version`, and
`_runtime_setup.pinned_runtime_version()` from the SDK package/project
version instead of hardcoding duplicate version strings.
- Carry the current generated SDK refresh from `main` so
`generate-types` stays clean after recent app-server schema changes.
- Update `sdk/python/uv.lock` for the renamed editable package.

## Validation

- `uv run --extra dev pytest` in `sdk/python` -> 59 passed, 37 skipped.
- Targeted `uv run ruff check` for the touched SDK files.
- `git diff --check`.
- Staged runtime with `--codex-version rust-v0.116.0-alpha.1
--platform-tag macosx_11_0_arm64`.
- Staged SDK with `--codex-version rust-v0.116.0-alpha.1`.
- Built runtime wheel, SDK wheel, and SDK sdist.
- `twine check /tmp/codex-python-pr3-build/dist/*` -> passed.
- Clean venv smoke installed `openai-codex-app-server-sdk==0.116.0a1`
from local dist and pulled `openai-codex-cli-bin==0.116.0a1`.
- Smoke imports passed for `Codex` and `bundled_codex_path()`.
2026-04-27 14:28:46 -07:00

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Markdown

# FAQ
## Thread vs turn
- A `Thread` is conversation state.
- A `Turn` is one model execution inside that thread.
- Multi-turn chat means multiple turns on the same `Thread`.
## `run()` vs `stream()`
- `TurnHandle.run()` / `AsyncTurnHandle.run()` is the easiest path. It consumes events until completion and returns the canonical generated app-server `Turn` model.
- `TurnHandle.stream()` / `AsyncTurnHandle.stream()` yields raw notifications (`Notification`) so you can react event-by-event.
Choose `run()` for most apps. Choose `stream()` for progress UIs, custom timeout logic, or custom parsing.
## Sync vs async clients
- `Codex` is the sync public API.
- `AsyncCodex` is an async replica of the same public API shape.
- Prefer `async with AsyncCodex()` for async code. It is the standard path for
explicit startup/shutdown, and `AsyncCodex` initializes lazily on context
entry or first awaited API use.
If your app is not already async, stay with `Codex`.
## Public kwargs are snake_case
Public API keyword names are snake_case. The SDK still maps them to wire camelCase under the hood.
If you are migrating older code, update these names:
- `approvalPolicy` -> `approval_policy`
- `baseInstructions` -> `base_instructions`
- `developerInstructions` -> `developer_instructions`
- `modelProvider` -> `model_provider`
- `modelProviders` -> `model_providers`
- `sortKey` -> `sort_key`
- `sourceKinds` -> `source_kinds`
- `outputSchema` -> `output_schema`
- `sandboxPolicy` -> `sandbox_policy`
## Why only `thread_start(...)` and `thread_resume(...)`?
The public API keeps only explicit lifecycle calls:
- `thread_start(...)` to create new threads
- `thread_resume(thread_id, ...)` to continue existing threads
This avoids duplicate ways to do the same operation and keeps behavior explicit.
## Why does constructor fail?
`Codex()` is eager: it starts transport and calls `initialize` in `__init__`.
Common causes:
- published runtime package (`openai-codex-cli-bin`) is not installed
- local `codex_bin` override points to a missing file
- local auth/session is missing
- incompatible/old app-server
Maintainers stage releases by building the SDK once and the runtime once per
platform with the same pinned runtime version. Publish `openai-codex-cli-bin`
as platform wheels only; do not publish an sdist:
```bash
cd sdk/python
python scripts/update_sdk_artifacts.py generate-types
python scripts/update_sdk_artifacts.py \
stage-sdk \
/tmp/codex-python-release/openai-codex-app-server-sdk \
--codex-version <codex-release-tag-or-pep440-version>
python scripts/update_sdk_artifacts.py \
stage-runtime \
/tmp/codex-python-release/openai-codex-cli-bin \
/path/to/codex \
--codex-version <codex-release-tag-or-pep440-version>
```
If you are packaging a binary for a different target than the Python build
host, pass `--platform-tag ...` to `stage-runtime`. The intended one-off matrix
is `macosx_11_0_arm64`, `macosx_10_9_x86_64`, `musllinux_1_1_aarch64`,
`musllinux_1_1_x86_64`, `win_arm64`, and `win_amd64`.
## Why does a turn "hang"?
A turn is complete only when `turn/completed` arrives for that turn ID.
- `run()` waits for this automatically.
- With `stream()`, keep consuming notifications until completion.
## How do I retry safely?
Use `retry_on_overload(...)` for transient overload failures (`ServerBusyError`).
Do not blindly retry all errors. For `InvalidParamsError` or `MethodNotFoundError`, fix inputs/version compatibility instead.
## Common pitfalls
- Starting a new thread for every prompt when you wanted continuity.
- Forgetting to `close()` (or not using context managers).
- Assuming `run()` returns extra SDK-only fields instead of the generated `Turn` model.
- Mixing SDK input classes with raw dicts incorrectly.